Difference between revisions of "Complete Anima Weapons/Quest"
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{{End Game Progression}} | {{End Game Progression}} | ||
{{Anima Weapons Quests}} | |||
[[Category:Anima Weapons]] | [[Category:Anima Weapons]] | ||
[[Category:Complete Anima Weapons]] | [[Category:Complete Anima Weapons]] | ||
[[Category:Sidequests]] | [[Category:Sidequests]] | ||
[[Category:Relic Weapons Quests]] | [[Category:Relic Weapons Quests]] |
Revision as of 17:19, 13 March 2017
Sharpened Anima <<< iLvl 260 |
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TBD |
Pre-Requisite
Before begin to create your Complete Anima Weapon, you must:
- Complete your Sharpened Anima Weapon from the quest Future Proof.
Born Again Anima
Starting NPC: | Ardashir | ||
Starting Location: | Helix, Azys Lla (x7.4,y11.5) | ||
Ardashir sends you off to 3 dungeons, in hopes to understand how to further your anima relic. Unlike most dungeon steps, the Sharpened Anima may be equipped, but does not have to be, as long as it is in the armoury chest or inventory.
Once complete, Ardashir comes up with his strategy to improve the weapon, but it requires you transfer the soulstone of your current relic. This requires two tasks which are not sequential, and can be started/completed simultaneously/separately:
Density CollectionCollecting Aetheric Density is very similar to Novus/Zeta light farming, however light is rewarded from A Realm Reborn duties, and density is rewarded from Heavensward duties. Density is tracked through an item received called the Enhanced Anima Glass, which shows the anima sprite surrounded by 10 glyphs. The 10 glyphs lightly glow at the start, but will glow brighter up one by one as more density is collected. | |||
Reward |
Some Assembly Required
Starting NPC: | Processing Node | ||||||||||
Starting Location: | Helix, Azys Lla (x7.0,y11.4) | ||||||||||
Collect 15 pneumite.
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Reward | Newborn Soulstone |
Body and Soul
Starting NPC: | Automaton |
Starting Location: | Azys Lla (x7,y12) |
Reallocate Stats
Stats may be reallocated the same way as Reconditioned_Anima_Weapons/Quest