Difference between revisions of "List of leatherworker actions"
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== [[Class mechanic]] == | == [[Class mechanic]] == | ||
Leatherworkers are able to craft leather armor, and some leather trinkets such as necklaces, bracelets and rings. The leatherworker's unique actions are: [[Waste Not]], [[Waste Not II]], [[Name of Earth]] and [[Brand of Earth]], the first two being helpful in reducing durability loss, but at a high CP cost. | |||
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== Actions == | == Actions == |
Revision as of 12:58, 7 November 2017
This is a list of leatherworker actions.
Class mechanic
Leatherworkers are able to craft leather armor, and some leather trinkets such as necklaces, bracelets and rings. The leatherworker's unique actions are: Waste Not, Waste Not II, Name of Earth and Brand of Earth, the first two being helpful in reducing durability loss, but at a high CP cost.
Actions
Regular actions
Action | Level | CP | Description | |
---|---|---|---|---|
Basic Synthesis | 1 | 0 | Increases progress. Efficiency: 120% Success Rate: 100% | |
Basic Touch | 5 | 18 | Increases quality. Efficiency: 100% Success Rate: 100% | |
Master's Mend | 7 | 88 | Restores item durability by 30. | |
Steady Hand | 9 | 22 | Improves action success rate by 20% for the next five steps. | |
Inner Quiet | Gain a stack of Inner Quiet with every increase in quality, up to a maximum of 10. Grants a 10% bonus to the efficiency of Touch actions for each stack. | |||
Observe | 13 | 7 | Do nothing for one step. | |
Waste Not | 15 | 56 | Reduces loss of durability by 50% for the next four steps. | |
Standard Touch | 18 | 32 | Increases quality. Efficiency: 125% Success Rate: 100% Combo action: Basic Touch Combo bonus: CP cost reduced to 18 | |
Great Strides | 21 | 32 | Increases the efficiency of next Touch action by 100%. Effect active for three steps. | |
Master's Mend II | 28 | 150 | Restores item durability by 60. | |
Standard Synthesis | 33 | 15 | Increases progress. Efficiency: 150% Success Rate: 90% | |
Brand of Earth | 37 | 6 | Increases progress. Progress doubles when recipe affinity is earth. Efficiency: 100% (200%) Success Rate: 90% | |
Advanced Touch | 68 | 46 | Increases quality. Efficiency: 150% Success Rate: 100% Combo action: Standard Touch, Observe Combo bonus: CP cost reduced to 18 | |
Waste Not II | 47 | 98 | Reduces loss of durability by 50% for the next eight steps. | |
Collectable Synthesis | 1 | 50 | Use existing recipes to create collectables without increasing step count. | |
Byregot's Brow | 51 | 18 | Increases quality. Inner Quiet effect ends upon use. Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70% Available only when material condition is Good or Excellent (Specialist 100%). | |
Precise Touch | 53 | 18 | Increases quality. Additional Effect: Increases Inner Quiet stack by one (up to 10) Efficiency: 150% Success Rate: 100% Available only when material condition is Good or Excellent. {{crafting action table row|Name of Earth} | |
Hasty Touch II | 61 | 5 | Increases quality. Efficiency: 100% Success Rate: 60% | |
Careful Synthesis III | 62 | 7 | Increases progress. Efficiency: 150% Success Rate: 100% | |
Rapid Synthesis II | 63 | 12 | Increases progress. Efficiency: 300% Success Rate: 60% | |
Patient Touch | 64 | 6 | Increases quality. Doubles Inner Quiet stack (up to 11) when successful, halves stack upon failure Efficiency: 100% Success Rate: 50% | |
Manipulation | 1 | 65 | 96 | Restores 5 points of durability after each step for the next eight steps. |
Prudent Touch | 66 | 25 | Increases quality at half the durability cost. Efficiency: 100% Success Rate: 100% Unavailable when Waste Not or Waste Not II are active. | |
Focused Synthesis | 67 | 5 | Increases progress. Efficiency: 200% Success Rate: 50% Combo Action: Observe Combo Bonus: Increases success rate to 100% | |
Focused Touch | 68 | 18 | Increases quality. Efficiency: 150% Success Rate: 50% Combo Action: Observe Combo Bonus: Increases success rate to 100% | |
Initial Preparations | 69 | 50 | May reduce CP consumption while status is active. When a specialist, cancelling the status grants the use of a single Specialty action.Available only on the first step. |
Specialist actions
Action | Level | CP | Description | |
---|---|---|---|---|
Satisfaction | 55 | 15 | Use 1 Whistle to restore 15 CP. Available only when Whistle stack size is a multiple of three. | |
Whistle While You Work | 55 | 36 | Grants a Whistle stack of 11. One Whistle used for each step that material condition is Good or Excellent. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Progress increases significantly when stack size reaches 0 and effect wears off. | |
Innovative Touch | 55 | 15 | Increases quality. Additional Effect: Innovation Efficiency: 100% Success Rate: 40% | |
Nymeia's Wheel | An ancient wavekin allegedly born of divine error─or divine clumsiness, at the least. [Suitable for printing on medium canvases.] | |||
Byregot's Miracle | 58 | 10 | Increases quality. Inner Quiet stack is halved upon use. Efficiency: 100% plus 15% for each bonus to control granted by Inner Quiet Success Rate: 70% | |
Trained Hand | 59 | 16 | Significantly increases both progress and quality. Efficiency: 150% Success Rate: 100% Available only when Inner Quiet and Whistle stack sizes are identical. | |
Heart of the Leatherworker | 60 | 45 | For the next seven steps, increases chances of material condition becoming good. A leatherworking delineation is used upon execution. | |
Specialty: Reflect | 69 | 0 | Increases Inner Quiet stack by three (up to 11). Can only be used when Initial Preparations is active. | |
Specialty: Refurbish | 69 | 0 | Restores 65 CP. Can only be used when Initial Preparations is active. | |
Specialty: Reinforce | 69 | 0 | Restores item durability by 25. Can only be used when Initial Preparations is active. |