Difference between revisions of "White Wind"
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| damage-type = Magic | | damage-type = Magic | ||
| aspect = | | aspect = | ||
| mp-cost = | | mp-cost = 1500 | ||
| tp-cost = | | tp-cost = | ||
| gp-cost = | | gp-cost = | ||
| cp-cost = | | cp-cost = | ||
| casting = 2 | | casting = 2 | ||
| recast = 2.5 | | recast = 2.5 | ||
| range = 0 | | range = 0 | ||
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==Tips== | ==Tips== | ||
===Acquisition Tips=== | ===Acquisition Tips=== | ||
This spell is obtained by activating the Whalaqee White Wind totem, acquired by speaking to | This spell is obtained by activating the Whalaqee White Wind totem, acquired by speaking to [[Wayward Gaheel Ja]], a Mamool-Ja in [[Ul'dah]], near your blue mage trainer. | ||
===Other Tips=== | ===Other Tips=== |
Revision as of 03:05, 6 August 2019
White Wind
“Restores own HP and the HP of all nearby party members by an amount equal to your current HP.
— In-game description
White Wind is an action unlocked at level 1. It is available for Blue Mage.
Flavor Text
White Wind imbues a localized current of air with purified aether, distributing its curative effects throughout the vicinity. Though powerful for such a simple spell, the purification of sufficient aether requires significant magical exertion on the part of the caster, and thus should be used sparingly.
Acquisition
Other
Learn 10 Blue Magic Spells
Obtain Whalaqee White Wind Totem from Wayward Gaheel Ja in Ul'dah - Steps of Thal (X:12.5 Y:12.9).
Tips
Acquisition Tips
This spell is obtained by activating the Whalaqee White Wind totem, acquired by speaking to Wayward Gaheel Ja, a Mamool-Ja in Ul'dah, near your blue mage trainer.