Difference between revisions of "Ice Spikes"
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| icon = Ice Spikes.png | | icon = Ice Spikes.png | ||
| description = Counters enemies with ice damage every time you suffer physical damage. | | description = Counters enemies with ice damage every time you suffer physical damage. | ||
| facts = {{Action fact| | | facts = {{Action fact|Counter Potency|40}}{{Action fact|duration|15}}{{Action fact|additional|50% chance that when you are struck, the striker will be afflicted with Slow +20%.}}{{Action fact|duration|15}} | ||
| acquired = blue mage | | acquired = blue mage | ||
| level = 1 | | level = 1 |
Revision as of 14:26, 3 February 2021
Ice Spikes
“Counters enemies with ice damage every time you suffer physical damage.
Counter Potency: 40
Duration: 15s
Additional Effect: 50% chance that when you are struck, the striker will be afflicted with Slow +20%.
Duration: 15s— In-game description
Ice Spikes is an action unlocked at level 1. It is available for Blue Mage.
Flavor Text
Favored by certain types of voidsent, this spell─technically a curse, cast upon oneself─converts the malice of attackers into aetherial spikes of ice, impaling them each time they strike. The more furious their flurries, the more pain they cause themselves─poetic justice, one might say.
Acquisition
Open World
- Level 9 Trickster Imp in Central Shroud (x27,y24)
- Azulmagia from Stage 25 Masked Carnivale Dirty Rotten Azulmagia
Dungeon
- Level 28 Manor Jester, second boss from Haukke Manor
Tips
Acquisition Tips
- Trickster Imp uses this very early in the fight when encountered.
- Azulmagia will open with the spell as his barrier for Act 1 and will alternate it with his magic-counter barrier in Act 3 at certain intervals in the fight.
Other Tips
- This is a buff spell that does not require a target. Use this when dealing with physical-attack focused enemies and/or enemies weak to ice type.