Difference between revisions of "The Bowl of Embers"

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[[file:ifrit1.jpg|400px|thumb|Ifrit]]
{{otheruses|the [[Main Scenario]] [[trial]]|the level 50 story-mode [[trial]]|The Bowl of Embers (Hard)|the level 50 challenge-mode [[trial]]|The Bowl of Embers (Extreme)|the [[Ultimate Raid]] involving [[Ifrit]]|The Weapon's Refrain (Ultimate)}}
[[file:ifrit2.jpg|400px|thumb|Ifrit]]
{{Duty infobox
{{Quote|Owing to a betrayal you have been captured by the Amalj'aa and taken to their stronghold of Zanr'ak, there to be given as an offering to the primal [[Ifrit]]. IF you are to survive this fiery encounter with the Lord of the Inferno, you and your comrades must fight with no less than every onze of your strength. Should you fall, your souls shall burn for eternity...}}
| name = The Bowl of Embers
 
| boss = Ifrit
The Bowl of Embers is a level 20 [[trials|trial]]. It requires a light party of 4 players. In The Bowl of Embers, players will face the fiery [[primals|primal]] Ifrit. The trial is unlocked through main story quests.
| image = Bowl of embers banner1.png
 
| description = Owing to a betrayal you have been captured by the Amalj'aa and taken to their stronghold of Zanr'ak, there to be given as an offering to the primal [[Ifrit]]. IF you are to survive this fiery encounter with the Lord of the Inferno, you and your comrades must fight with no less than every onze of your strength. Should you fall, your souls shall burn for eternity...
*If you are level 25 or above, you will be level sync'd to level 24.
| type = Trial
| level = 20
| level-sync = 22
| ilvl =
| ilvl-sync =
| difficulty = normal
| size = 4
| time-limit = 60
| duty-finder = Trials (A Realm Reborn)
| roulette = leveling
| location = The Bowl of Embers
| entrance = Zanr'ak (zone)
| entrance-coordinates = 20.4, 10.0
| region = Thanalan
| tomestones =
| req-quest = Lord of the Inferno
| modes = duty support
| patch = 2.0
| echo = trial
}} {{TOC limit|3}}
==Duty Support==
{| {{STDT|pve align-left}}
!
! Scion Marauder
! Scion Conjurer
! Scion Thaumaturge
! Scion Lancer
|-
|
| [[File:DS Marauder2.png]]
| [[File:DS Conjurer2.png]]
| [[File:DS Thaumaturge2.png]]
| [[File:DS Lancer2.png]]
|-
| '''Class'''
| {{MRD}} [[Marauder]]
| {{CNJ}} [[Conjurer]]
| {{THM}} [[Thaumaturge]]
| {{LNC}} [[Lancer]]
|-
| '''Role'''
| Tank
| Healer
| DPS
| DPS
|}


==Strategy==
==Strategy==
Ifrit fight can be divided into 4 phases. The first phase takes place when Ifrit has about 100% to 75% [[HP]]. It is a fairly straight forward tank and spank. The second phase begins when Ifrit has about 75% of his HP. Ifrit also has a frontal cone, AoE, fiery breath attack. Non-tank members of the party should not be in front of Ifrit.
===[[File:Aggressive difficulty r6.png|link=]] Lord of the Inferno: [[Ifrit]]===
{{#ev:youtube|N9znuSkZ89E|350|right|Ifrit Guide}}
'''100% - 76% HP'''
* Standard tank and spank. The boss should be faced away from the party as it will periodically use a cleaving fire breath.


In the 2nd phase, Ifrit has an eruption ability. Periodically, a large circular area on the ground will start glowing, usually it appears directly underneath one of your party members. After a few seconds, the circular will explode and everything within it will take AoE damage. Get out of the circle immediately.  
'''75% - 51% HP'''
* Periodically uses '''{{action icon|Eruption}}'''.
** Targeted radial AoE.
** Move to avoid.


The third phase begins when Ifrit is at about 50% of its HP. It spawns an object called Infernal Nail on the ground. Have your [[Acronyms|DPS]] kill the nail immediately. After a while Ifrit will cast its signature ability '''Hell Fire'''. If your party did not destroy the nail before Ifrit casts hell fire, the spell will do MASSIVE AoE damage to your entire party. A wipe is most likely. If your party destroys it, hell fire will do far less damage.  
'''50% - 26% HP'''
* Spawns an '''Infernal Nail'''.
** This is a DPS check. The nail must be killed immediately. After a certain period of time or if the nail is killed, the boss will become untargetable and use '''Hellfire'''. This attack will wipe the party if the nail is not killed and will inflict a moderate amount of partywide damage if it is killed.


After Ifrit has used hell fire and has about 25% HP, phase 4 begins. In this phase, Ifrit will not only have the eruption ability from earlier but also a multiple eruption eruption ability. In the multiple eruption ability, Ifrit summons multiple circular areas on the ground. The circular areas are dark red in color and located at either the perimeter of the boss room or towards inside of it. Stay alert and get out of the circles whenever they appear.
'''25% - 0% HP'''
* '''{{action icon|Eruption}}''' now creates a ring of non-targeted area-denial AoEs.
** This ring can appear around the perimeter of the arena.
** This ring can appear in the center of the arena.
** Both rings can appear one after the other.


*Kill Infernal Nail as soon as it appears, use [[Limit Break]] on it if you need to.
==Images==
<gallery heights=200px mode=packed>
file:ifrit1.jpg
file:ifrit2.jpg
File:Ifrit3.png
</gallery>


*Get out of the glowing circular areas on the ground.
==Lore==
{{see also|The Mythril Eye#The Mythril Eye 05 - Ifrit Rising}}


{{trials}}
{{Duties nav|trial}}
[[Category:Trial]]

Latest revision as of 16:18, 12 September 2023

Disambig icon.png This article is about the Main Scenario trial. For the level 50 story-mode trial, see The Bowl of Embers (Hard). For the level 50 challenge-mode trial, see The Bowl of Embers (Extreme). For the Ultimate Raid involving Ifrit, see The Weapon's Refrain (Ultimate).
Trial.png

The Bowl of Embers

Bowl of embers banner1.png
Level
20 (Sync: 22)
Difficulty
Normal
Party size
Light Party
4 man 1 Tank role.png 1 Healer role.png 2 DPS role.png
Unsyncing
Allowed
Time limit
60 minutes
Duty Finder
Trials (A Realm Reborn)
Roulette
Leveling
Req. quest
Main Scenario quest Lord of the Inferno
Entrance
Zanr'ak (zone) (X:20.4, Y:10.0)
Location
The Bowl of Embers
Region
Thanalan
Modes
Duty Support
Patch
2.0
The echo icon1.png The Echo
On wipe: +10% (max +50%)

Owing to a betrayal you have been captured by the Amalj'aa and taken to their stronghold of Zanr'ak, there to be given as an offering to the primal Ifrit. IF you are to survive this fiery encounter with the Lord of the Inferno, you and your comrades must fight with no less than every onze of your strength. Should you fall, your souls shall burn for eternity...

— In-game description

The Bowl of Embers is a level 20 trial introduced in patch 2.0.

Duty Support

Scion Marauder Scion Conjurer Scion Thaumaturge Scion Lancer
DS Marauder2.png DS Conjurer2.png DS Thaumaturge2.png DS Lancer2.png
Class Marauder frame icon.png Marauder Conjurer frame icon.png Conjurer Thaumaturge frame icon.png Thaumaturge Lancer frame icon.png Lancer
Role Tank Healer DPS DPS

Strategy

Aggressive difficulty r6.png Lord of the Inferno: Ifrit

Ifrit Guide

100% - 76% HP

  • Standard tank and spank. The boss should be faced away from the party as it will periodically use a cleaving fire breath.

75% - 51% HP

  • Periodically uses Eruption.png  Eruption.
    • Targeted radial AoE.
    • Move to avoid.

50% - 26% HP

  • Spawns an Infernal Nail.
    • This is a DPS check. The nail must be killed immediately. After a certain period of time or if the nail is killed, the boss will become untargetable and use Hellfire. This attack will wipe the party if the nail is not killed and will inflict a moderate amount of partywide damage if it is killed.

25% - 0% HP

  • Eruption.png  Eruption now creates a ring of non-targeted area-denial AoEs.
    • This ring can appear around the perimeter of the arena.
    • This ring can appear in the center of the arena.
    • Both rings can appear one after the other.

Images

Lore

See also: The Mythril Eye#The Mythril Eye 05 - Ifrit Rising