Difference between revisions of "Farsha 1"
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===Exchange=== | ===Exchange=== | ||
{{vendor table|currency={{PAGENAME}}}} | {{vendor table|currency={{PAGENAME}}}} | ||
==Lore== | |||
{{quotation|Encyclopaedia Eorzea Volume II, p. 191|Handed down through countless generations, this axe has spent most of its existence in the hands of Berserk warriors hailing from a Hellsguard village hidden deep in Abalathia’s Spine. One of Farsha's more distinctive characteristics is the ability to remove and replace its head, should the bit become dulled in the heat of battle—a common occurrence when wielded by one whose inner beast has been unleashed.}} | |||
==Images== | ==Images== | ||
<gallery heights=200px mode=packed> | <gallery heights=200px mode=packed> | ||
Farsha.png | Farsha.png |
Revision as of 05:14, 22 January 2024
- The correct title of this article is Farsha +1. The substitution or omission of the + is because of technical restrictions.
Farsha +1
UNIQUE UNTRADABLE UNSELLABLE
- Requires
- WAR
- Type
- Marauder's Arm
- Repair
- BSM (Lv. 60)
- Weapon Set
- Eureka Artifact Weapons +1
- Level
- 70
- Item Level
- 340
- Rarity
- Blue
- Patch
- 4.25
“
Physical Damage Magic Damage 86 Auto-attack Delay DPS 96.32 3.36 28.67 +127 Strength+129 Vitality+88 Critical Hit+126 Skill Speed— In-game description
Farsha +1 is an item level 340 Marauder's Arm and can be used by Warrior. It requires being at least level 70 to be equipped.
Acquisition
Exchange
Vendor | Location / Coordinates | Section | Cost | Unlock req. |
---|---|---|---|---|
Gerolt | The Forbidden Land, Eureka Anemos (18, 32.3) | Create or augment Eureka gear. (Warrior) | 1 + 400 | — |
Used For
Exchange
Item | Vendor | Location / Coordinates | Section | Cost | Unlock req. |
---|---|---|---|---|---|
Farsha +2 | Gerolt | The Forbidden Land, Eureka Anemos (18, 32.3) | Create or augment Eureka gear. (Warrior) | 1 + 800 | — |
Lore
“Handed down through countless generations, this axe has spent most of its existence in the hands of Berserk warriors hailing from a Hellsguard village hidden deep in Abalathia’s Spine. One of Farsha's more distinctive characteristics is the ability to remove and replace its head, should the bit become dulled in the heat of battle—a common occurrence when wielded by one whose inner beast has been unleashed.
— Encyclopaedia Eorzea Volume II, p. 191