Difference between revisions of "Bunshin"
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| release = shadowbringers | | release = shadowbringers | ||
| pvp = c | | pvp = c | ||
| patch = 5.0 | |||
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==History== | |||
*{{patch|6.1|Fixed an issue wherein executing Bunshin under certain conditions caused the status effects of Bunshin and Phantom Kamaitachi to expire erroneously.}} | |||
*{{patch|6.05| | |||
**The Phantom Kamaitachi Ready status effect no longer expires when the effect of Bunshin ends. | |||
**This action now changes to Phantom Kamaitachi upon execution. | |||
**The Phantom Kamaitachi Ready status effect now has a duration of 45 seconds.}} | |||
*{{patch|6.0| | |||
**Melee potency has been changed from 200 to 160. | |||
**Ranged potency has been changed from 100 to 160. | |||
**Area attack potency has been changed from 100 to 80. | |||
**Added "Additional Effect: Grants Phantom Kamaitachi Ready".}} | |||
*{{patch|5.1| | |||
**The effect "Your shadow becomes animate, attacking enemies each time you execute a weaponskill" has been changed to "Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill." | |||
**Duration has been increased from 15 to 30 seconds. | |||
**Increase to Ninki Gauge per attack has been changed from 4 to 5. | |||
**Ninki Gauge cost has been reduced from 80 to 50. | |||
**Recast time has been reduced from 110 to 90 seconds. | |||
**The Bunshin status icon will now display the number of attacks remaining for your shadow.}} | |||
*{{patch|5.08| | |||
**Shadow attack potency has been adjusted based on the attack performed. | |||
***Melee attack potency: 200 | |||
***Ranged attack potency: 100 | |||
***Area Attack potency: 100}} | |||
*{{patch|5.0}} |
Revision as of 06:38, 19 February 2024
- This article is about the PvE action. For the PvP action, see Bunshin (PvP).
Bunshin
“Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill. Shadow attack potency varies based on the attack executed, but is not affected by combo bonuses.
Melee Attack Potency: 160
Ranged Attack Potency: 160
Area Attack Potency: 80
Ninki Gauge increases by 5 each time your shadow lands an attack.
Duration: 30s
Additional Effect: Grants Phantom Kamaitachi Ready
Ninki Gauge Cost: 50— In-game description
Bunshin is an action unlocked at level 80. It is available for Ninja.
Related actions
History
- Patch 6.1 (2022-04-12): Fixed an issue wherein executing Bunshin under certain conditions caused the status effects of Bunshin and Phantom Kamaitachi to expire erroneously.
- Patch 6.05 (2022-01-03):
- The Phantom Kamaitachi Ready status effect no longer expires when the effect of Bunshin ends.
- This action now changes to Phantom Kamaitachi upon execution.
- The Phantom Kamaitachi Ready status effect now has a duration of 45 seconds.
- Patch 6.0 (2021-12-07):
- Melee potency has been changed from 200 to 160.
- Ranged potency has been changed from 100 to 160.
- Area attack potency has been changed from 100 to 80.
- Added "Additional Effect: Grants Phantom Kamaitachi Ready".
- Patch 5.1 (2019-10-29):
- The effect "Your shadow becomes animate, attacking enemies each time you execute a weaponskill" has been changed to "Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill."
- Duration has been increased from 15 to 30 seconds.
- Increase to Ninki Gauge per attack has been changed from 4 to 5.
- Ninki Gauge cost has been reduced from 80 to 50.
- Recast time has been reduced from 110 to 90 seconds.
- The Bunshin status icon will now display the number of attacks remaining for your shadow.
- Patch 5.08 (2019-08-28):
- Shadow attack potency has been adjusted based on the attack performed.
- Melee attack potency: 200
- Ranged attack potency: 100
- Area Attack potency: 100
- Shadow attack potency has been adjusted based on the attack performed.
- Patch 5.0 (2019-07-02): Added.