Difference between revisions of "Defiance"
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{{Action infobox | {{Action infobox | ||
| description = Significantly increases enmity generation. | | description = Significantly increases [[enmity]] generation. | ||
| facts = {{action fact|Effect ends upon reuse.}} | | facts = {{action fact|Effect ends upon reuse.}} | ||
| description-class = Significantly increases [[enmity]] generation. | |||
| facts-class = {{action fact|Effect ends upon reuse.}} | |||
| acquired = Marauder | | acquired = Marauder | ||
| level = 10 | | level = 10 | ||
| type = ability | | type = ability | ||
| recast = | | recast = 2 | ||
| req-quest = | | req-quest = | ||
| actions = | | actions = Release Defiance | ||
| targeting = self | |||
| patch = 2.0 | |||
}} | }} | ||
==Notes== | |||
* This action is Marauder and [[Warrior]]'s "[[tank stance]]". | |||
* When used this, the ability changes into {{action icon|Release Defiance}}. | |||
==Gallery== | ==Gallery== | ||
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File:Defiance.jpg|Defiance animation. | File:Defiance.jpg|Defiance animation. | ||
</gallery> | </gallery> | ||
==Notes== | |||
*{{patch|6.3| | |||
**Recast time has been reduced from 3 to 2 seconds. | |||
**Now becomes {{action icon|Release Defiance}} when used.}} | |||
*{{patch|6.1|Recast time has been reduced from 10 to 3 seconds.}} | |||
*{{patch|5.0| | |||
**Now acquired by the marauder class. | |||
**Now acquired at level 10 (previously level 30). | |||
**Removed the following: "Increases maximum HP by 25%, while reducing damage dealt by 20%. Increases own HP recovery via healing magic by 20%" and "Using certain actions while under the effect of Defiance will increase your Beast Gauge, increasing parry rate to a maximum of 10%. The Beast Gauge returns to 0 when Defiance ends. Cannot be used with Deliverance. Shares a recast timer with Deliverance."}} | |||
*{{patch|4.25|Fixed an issue wherein using this action followed by Inner Release guaranteed that Equilibrium restored critical HP.}} | |||
*{{patch|4.05|The Beast Gauge will no longer be halved when {{action icon|Deliverance (Action)}} is executed while under the effect of Defiance.}} | |||
*{{patch|4.0| | |||
**Reduction to own damage dealt has been changed from 25% to 20%. | |||
**No longer increases chance to hit. | |||
**Wrath effects have been replaced with Beast Gauge effects while using Defiance.}} | |||
*{{patch|3.2|The amount of enmity generated has been increased.}} | |||
*{{patch|2.3|The effects of Defiance will not be lost upon incapacitation.}} | |||
*{{patch|2.1|While under the effect of Defiance, characters will now gain increased enmity, and HP recovered via curing magic is increased by 20%.}} | |||
*{{Patch|2.0}} |
Latest revision as of 22:51, 2 March 2024
Defiance
“Significantly increases enmity generation.
Effect ends upon reuse.— In-game description
Defiance is an action unlocked at level 10. It is available for Marauder / Warrior.
Related actions
Notes
- This action is Marauder and Warrior's "tank stance".
- When used this, the ability changes into Release Defiance.
Gallery
Notes
- Patch 6.3 (2023-01-10):
- Recast time has been reduced from 3 to 2 seconds.
- Now becomes Release Defiance when used.
- Patch 6.1 (2022-04-12): Recast time has been reduced from 10 to 3 seconds.
- Patch 5.0 (2019-07-02):
- Now acquired by the marauder class.
- Now acquired at level 10 (previously level 30).
- Removed the following: "Increases maximum HP by 25%, while reducing damage dealt by 20%. Increases own HP recovery via healing magic by 20%" and "Using certain actions while under the effect of Defiance will increase your Beast Gauge, increasing parry rate to a maximum of 10%. The Beast Gauge returns to 0 when Defiance ends. Cannot be used with Deliverance. Shares a recast timer with Deliverance."
- Patch 4.25 (2018-03-12): Fixed an issue wherein using this action followed by Inner Release guaranteed that Equilibrium restored critical HP.
- Patch 4.05 (2017-07-17): The Beast Gauge will no longer be halved when Deliverance is executed while under the effect of Defiance.
- Patch 4.0 (2017-06-20):
- Reduction to own damage dealt has been changed from 25% to 20%.
- No longer increases chance to hit.
- Wrath effects have been replaced with Beast Gauge effects while using Defiance.
- Patch 3.2 (2016-02-23): The amount of enmity generated has been increased.
- Patch 2.3 (2014-07-08): The effects of Defiance will not be lost upon incapacitation.
- Patch 2.1 (2013-12-17): While under the effect of Defiance, characters will now gain increased enmity, and HP recovered via curing magic is increased by 20%.
- Patch 2.0 (2013-08-27): Added.