Heavensward content

Difference between revisions of "Palace of the Dead (Floors 61-70)"

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Revision as of 05:38, 23 May 2024

See also: Palace of the Dead

Deep Dungeon.png

Palace of the Dead (Floors 61-70)

PotD 61-70 Banner.png
Level
60 (Sync: 60)
Difficulty
Normal
Party size
Flexible
1-4 man 1-4 Any class frame icon.png
Unsyncing
Not Allowed
Time limit
60 minutes
Req. quest
Feature quest Dead but Not Gone
Entrance
South Shroud (X:25.2, Y:20.6)
Patch
3.45

The dead remain restless, and the architect behind the Palace of the Dead unseen. Though none have lived to tell the tale true, some explorers claim the maze now reaches some two hundred floors below the Shroud. What horrors await the brave souls who would delve into the darkest depths of the ruins?

Patch 3.4 Special Site

Palace of the Dead (Floors 61-70) is a level 60 deep dungeon introduced in patch 3.45 with Heavensward.

Enemies

Enemies
Enemy Level Aggro Type Known Floors Notes
Palace Tyrannosaur 60 Sight 61-64
Palace Sarcosuchus 60 Sight 61-65
Palace Raptor 60 Sight 61-63
Palace Wivre 60 Proximity 63-66
Palace Croc 60 Sight 64-68
Palace Diplocaulus 60 Proximity 65-69
Palace Triceratops 60 Proximity 66-69
Palace Pteranodon 60 Proximity 67-69


Patrolling Enemies
Enemy Level Aggro Type Known Floors Notes
Palace Elbst 60 Sight 62-62
Palace Blade 60 Sight 64-66
Palace Mylodon 60 Sight 67-69

Floor 70 Boss

Aggressive difficulty r6.png Yaquaru

The boss casts Douse, a point-blank AoE That drops a puddle that buffs the boss with Haste as long as they are inside it. The boss will also inflict the main target with Heavy to make it difficult to pull the boss from the puddle. The boss will also cast Electrogenesis and Drench, two avoidable AoEs.