Difference between revisions of "Template:Status effect"
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<includeonly>{{#switch: {{lc:{{{1|}}}}} | <includeonly>{{#switch: {{lc:{{{1|}}}}} | ||
| accuracy down = <span style="position:relative; bottom:2px;">[[File:Accuracy down icon1.png|link=Accuracy Down]]</span> | |||
| amnesia = <span style="position:relative; bottom:2px;">[[File:Amnesia icon1.png|link=Amnesia]]</span> | | amnesia = <span style="position:relative; bottom:2px;">[[File:Amnesia icon1.png|link=Amnesia]]</span> | ||
| bind = <span style="position:relative; bottom:2px;">[[File:Bind icon1.png|link=Bind]]</span> | | bind = <span style="position:relative; bottom:2px;">[[File:Bind icon1.png|link=Bind]]</span> | ||
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| burns = <span style="position:relative; bottom:2px;">[[File:Burns icon1.png|link=Burns]]</span> | | burns = <span style="position:relative; bottom:2px;">[[File:Burns icon1.png|link=Burns]]</span> | ||
| charm = <span style="position:relative; bottom:2px;">[[File:Hysteria icon1.png|link=Charm]]</span> | | charm = <span style="position:relative; bottom:2px;">[[File:Hysteria icon1.png|link=Charm]]</span> | ||
| confuse | confused | confusion = <span style="position:relative; bottom:2px;">[[File:Confused icon1.png|link=Confused (Status Effect)]]</span> | |||
| damage down = <span style="position:relative; bottom:2px;">[[File:Damage Down icon1.png|link=Damage Down]]</span> | | damage down = <span style="position:relative; bottom:2px;">[[File:Damage Down icon1.png|link=Damage Down]]</span> | ||
| deep freeze = <span style="position:relative; bottom:2px;">[[File:Deep Freeze icon1.png|link=Deep Freeze]]</span> | | deep freeze = <span style="position:relative; bottom:2px;">[[File:Deep Freeze icon1.png|link=Deep Freeze]]</span> | ||
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| electrocution = <span style="position:relative; bottom:2px;">[[File:Electrocution icon1.png|link=Electrocution]]</span> | | electrocution = <span style="position:relative; bottom:2px;">[[File:Electrocution icon1.png|link=Electrocution]]</span> | ||
| fire resistance down = <span style="position:relative; bottom:2px;">[[File:Fire resistance down icon1.png|link=Fire Resistance Down]]</span> | | fire resistance down = <span style="position:relative; bottom:2px;">[[File:Fire resistance down icon1.png|link=Fire Resistance Down]]</span> | ||
| forced march = <span style="position:relative; bottom:2px;">[[File:Forced march icon1.png|link=Forced March]]</span> | |||
| frostbite = <span style="position:relative; bottom:2px;">[[File:Frostbite icon2.png|link=Frostbite (status effect)]]</span> | | frostbite = <span style="position:relative; bottom:2px;">[[File:Frostbite icon2.png|link=Frostbite (status effect)]]</span> | ||
| heavy = <span style="position:relative; bottom:2px;">[[File:Heavy icon1.png|link=Heavy]]</span> | | heavy = <span style="position:relative; bottom:2px;">[[File:Heavy icon1.png|link=Heavy]]</span> | ||
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| magic vulnerability up = <span style="position:relative; bottom:2px;">[[File:magic vulnerability up icon1.png|link=Magic Vulnerability Up]]</span> | | magic vulnerability up = <span style="position:relative; bottom:2px;">[[File:magic vulnerability up icon1.png|link=Magic Vulnerability Up]]</span> | ||
| magic vulnerability up 2 = <span style="position:relative; bottom:2px;">[[File:magic vulnerability up icon2.png|link=Magic Vulnerability Up]]</span> | | magic vulnerability up 2 = <span style="position:relative; bottom:2px;">[[File:magic vulnerability up icon2.png|link=Magic Vulnerability Up]]</span> | ||
| mini | minimum = <span style="position:relative; bottom:2px;">[[File:Minimum icon1.png|link=Mini]]</span> | |||
| misery = <span style="position:relative; bottom:2px;">[[File:Misery icon1.png|link=Misery]]</span> | | misery = <span style="position:relative; bottom:2px;">[[File:Misery icon1.png|link=Misery]]</span> | ||
| nausea = <span style="position:relative; bottom:2px;">[[File:Nausea icon1.png|link=Nausea]]</span> | |||
| pacification = <span style="position:relative; bottom:2px;">[[File:Pacification icon1.png|link=Pacification]]</span> | | pacification = <span style="position:relative; bottom:2px;">[[File:Pacification icon1.png|link=Pacification]]</span> | ||
| paralysis = <span style="position:relative; bottom:2px;">[[File:Paralysis icon1.png|link=Paralysis]]</span> | | paralysis = <span style="position:relative; bottom:2px;">[[File:Paralysis icon1.png|link=Paralysis]]</span> | ||
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{| {{STDT}} | {| {{STDT}} | ||
! Status Effect || Input || Output | ! Status Effect || Input || Output | ||
|- | |||
| [[Accuracy Down]] || <code><nowiki>{{status effect|accuracy down}}</nowiki></code> || {{status effect|accuracy down}} | |||
|- | |- | ||
| [[Amnesia]] || <code><nowiki>{{status effect|amnesia}}</nowiki></code> || {{status effect|amnesia}} | | [[Amnesia]] || <code><nowiki>{{status effect|amnesia}}</nowiki></code> || {{status effect|amnesia}} | ||
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|- | |- | ||
| [[Charm]] || <code><nowiki>{{status effect|charm}}</nowiki></code> || {{status effect|charm}} | | [[Charm]] || <code><nowiki>{{status effect|charm}}</nowiki></code> || {{status effect|charm}} | ||
|- | |||
| [[Confused (Status Effect)|Confused]] || <code><nowiki>{{status effect|confused}}</nowiki></code> || {{status effect|confused}} | |||
|- | |- | ||
| [[Damage Down]] || <code><nowiki>{{status effect|damage down}}</nowiki></code> || {{status effect|damage down}} | | [[Damage Down]] || <code><nowiki>{{status effect|damage down}}</nowiki></code> || {{status effect|damage down}} | ||
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|- | |- | ||
| [[Fire Resistance Down]] || <code><nowiki>{{status effect|fire resistance down}}</nowiki></code> || {{status effect|fire resistance down}} | | [[Fire Resistance Down]] || <code><nowiki>{{status effect|fire resistance down}}</nowiki></code> || {{status effect|fire resistance down}} | ||
|- | |||
| [[Forced March]] || <code><nowiki>{{status effect|forced march}}</nowiki></code> || {{status effect|forced march}} | |||
|- | |- | ||
| [[Frostbite (status effect)|Frostbite]] || <code><nowiki>{{status effect|frostbite}}</nowiki></code> || {{status effect|frostbite}} | | [[Frostbite (status effect)|Frostbite]] || <code><nowiki>{{status effect|frostbite}}</nowiki></code> || {{status effect|frostbite}} | ||
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|- | |- | ||
| [[Magic Vulnerability Up]] (stacking) || <code><nowiki>{{status effect|magic vulnerability up 2}}</nowiki></code> || {{status effect|magic vulnerability up 2}} | | [[Magic Vulnerability Up]] (stacking) || <code><nowiki>{{status effect|magic vulnerability up 2}}</nowiki></code> || {{status effect|magic vulnerability up 2}} | ||
|- | |||
| [[Mini]] || <code><nowiki>{{status effect|mini}}</nowiki></code> || {{status effect|mini}} | |||
|- | |- | ||
| [[Misery]] || <code><nowiki>{{status effect|misery}}</nowiki></code> || {{status effect|misery}} | | [[Misery]] || <code><nowiki>{{status effect|misery}}</nowiki></code> || {{status effect|misery}} | ||
|- | |||
| [[Nausea]] || <code><nowiki>{{status effect|nausea}}</nowiki></code> || {{status effect|nausea}} | |||
|- | |- | ||
| [[Pacification]] || <code><nowiki>{{status effect|pacification}}</nowiki></code> || {{status effect|pacification}} | | [[Pacification]] || <code><nowiki>{{status effect|pacification}}</nowiki></code> || {{status effect|pacification}} |
Latest revision as of 21:47, 26 May 2024
Usage
- See also: Template:Buff
{{status effect|<type>}}
Parameters
- type
- Status effect identifier. See table below.
Examples
Status Effect | Input | Output |
---|---|---|
Accuracy Down | {{status effect|accuracy down}} |
|
Amnesia | {{status effect|amnesia}} |
|
Bind | {{status effect|bind}} |
|
Bleed | {{status effect|bleed}} |
|
Blind | {{status effect|blind}} |
|
Blunt Resistance Down | {{status effect|blunt resistance down}} |
|
Brink of Death | {{status effect|brink of death}} |
|
Brush with Death | {{status effect|brush with death}} |
|
Burns | {{status effect|burns}} |
|
Charm | {{status effect|charm}} |
|
Confused | {{status effect|confused}} |
|
Damage Down | {{status effect|damage down}} |
|
Deep Freeze | {{status effect|deep freeze}} |
|
Disease | {{status effect|disease}} |
|
Doom | {{status effect|doom}} |
|
Down for the Count | {{status effect|down for the count}} |
|
Dropsy | {{status effect|dropsy}} |
|
Earth Resistance Down | {{status effect|earth resistance down}} |
|
Electrocution | {{status effect|electrocution}} |
|
Fire Resistance Down | {{status effect|fire resistance down}} |
|
Forced March | {{status effect|forced march}} |
|
Frostbite | {{status effect|frostbite}} |
|
Heavy | {{status effect|heavy}} |
|
Hysteria | {{status effect|hysteria}} |
|
Ice Resistance Down | {{status effect|ice resistance down}} |
|
Infirmity | {{status effect|infirmity}} |
|
Lightning Resistance Down | {{status effect|lightning resistance down}} |
|
Magic Vulnerability Up | {{status effect|magic vulnerability up}} |
|
Magic Vulnerability Up (stacking) | {{status effect|magic vulnerability up 2}} |
|
Mini | {{status effect|mini}} |
|
Misery | {{status effect|misery}} |
|
Nausea | {{status effect|nausea}} |
|
Pacification | {{status effect|pacification}} |
|
Paralysis | {{status effect|paralysis}} |
|
Petrification | {{status effect|petrification}} |
|
Physical Vulnerability Up | {{status effect|physical vulnerability up}} |
|
Physical Vulnerability Up (stacking) | {{status effect|physical vulnerability up 2}} |
|
Piercing Resistance Down | {{status effect|piercing resistance down}} |
|
Poison | {{status effect|poison}} |
|
Prey | {{status effect|prey}} |
|
Pyretic | {{status effect|pyretic}} |
|
Reduced Immunity | {{status effect|reduced immunity}} |
|
Seduce | {{status effect|seduce}} |
|
Silence | {{status effect|silence}} |
|
Slashing Resistance Down | {{status effect|slashing resistance down}} |
|
Sleep | {{status effect|sleep}} |
|
Slow | {{status effect|slow}} |
|
Sludge | {{status effect|sludge}} |
|
Stun | {{status effect|stun}} |
|
Sustained Damage | {{status effect|sustained damage}} |
|
Vulnerability Up | {{status effect|vulnerability up}} |
|
Vulnerability Up (non-stackable) | {{status effect|vulnerability up 2}} |
|
Water Resistance Down | {{status effect|water resistance down}} |
|
Weakness | {{status effect|weakness}} |
|
Wind Resistance Down | {{status effect|wind resistance down}} |
|
Windburn | {{status effect|windburn}} |