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Difference between revisions of "Palace of the Dead (Floors 11-20)"

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! Enemy !! Level !! Aggro Type !! Known Floors !! Notes
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes
|-
|-
| '''Living Whelk''' || 18 || Sight || 11-13 ||  
| '''[[Living Whelk]]''' || 18 || Sight || 11-13 ||  
|-
|-
| '''Palace Uragnite''' || 20 || Sight || 11-14 ||  
| '''[[Palace Uragnite]]''' || 20 || Sight || 11-14 ||  
|-
|-
| '''Palace Toad''' || 22 || Sight || 11-15 ||  
| '''[[Palace Toad]]''' || 22 || Sight || 11-15 ||  
|-
|-
| '''Palace Slime''' || 23 || Sound || 13-16 || Explodes if not killed fast enough
| '''[[Palace Slime]]''' || 23 || Sound || 13-16 || Explodes if not killed fast enough
|-
|-
| '''Palace Ninki-Nanka''' || 25 || Sound || 15-18 ||  
| '''[[Palace Ninki Nanka]]''' || 25 || Sound || 15-18 ||  
|-
|-
| '''Palace Nanka''' || 26 || Sound || 15-18 ||  
| '''[[Palace Nanka]]''' || 26 || Sound || 15-18 ||  
|-
|-
| '''Palace Ochu''' || 28 || Proximity || 16-19 ||  
| '''[[Palace Ochu]]''' || 28 || Proximity || 16-19 ||  
|-
|-
| '''Palace Seedling''' || 29 || Sound || 17-19 ||  
| '''[[Palace Seedling]]''' || 29 || Sound || 17-19 ||  
|-
|-
| '''Palace Morbol''' || 33 || Proximity || 17-19 ||  
| '''[[Palace Morbol]]''' || 33 || Proximity || 17-19 ||
|-
| '''[[Mimic (Palace of the Dead)|Mimic]]''' || 27 || Proximity || 11-19 || Bronze chests
|}
{| {{STDT|sortable pve align-left}} "
|+ Patrolling Enemies
|-
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes
|-
| '''[[Palace Pudding (Floors 11-13)|Palace Pudding]]''' || 19 || Proximity || 11-13 ||
|-
| '''[[Palace Cobra]]''' || 25 || Sight || 14-17 || If player is transformed into frog, executes move '''Devour''', one-shotting the player
|-
| '''[[Palace Biloko]]''' || 31 || Sight || 16-19 ||  
|}
|}
<br>
{| {{STDT|sortable pve align-left}} "
{| {{STDT|sortable pve align-left}} "
|+ Patroling Enemies
|+ Rare Spawns
|-
|-
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes
! Enemy !! Level !! Aggro Type !! Known Floors !! Notes
|-
|-
| '''Palace Pudding''' || 19 || Proximity || 11-13 ||  
| '''[[Spear-shaking Adventurer]]''' || 25 || Proximity || 11-19 || Immune to Pomander of Witching
|-
|-
| '''Palace Cobra''' || 25 || Sight || 14-17 || If player is transformed into frog, executes move '''Devour''', one-shotting the player
| '''[[Staff-spinning Adventurer]]''' || 26 || Proximity || 11-19 || Immune to Pomander of Witching
|-
|-
| '''Palace Biloko''' || 31 || Sight || 16-19 ||  
| '''[[Sword-swinging Adventurer]]''' || 27 || Proximity || 11-19 || Immune to Pomander of Witching
|}
|}



Latest revision as of 03:13, 13 June 2024

See also: Palace of the Dead

Deep Dungeon.png

Palace of the Dead (Floors 11-20)

PotD 11-20 Banner.png
Level
18 (Sync: 60)
Difficulty
Normal
Party size
Flexible
1-4 man 1-4 Any class frame icon.png
Unsyncing
Not Allowed
Time limit
60 minutes
Req. quest
Feature quest The House That Death Built
Entrance
South Shroud (X:25.2, Y:20.6)
Patch
3.35

In the subterranean city of Gelmorra, deep within a forgotten corner of Issom--Har, stout-hearted explorers have uncovered the entrance to a labyrinthine dungeon. Those who set foot inside its maddening halls find their vigor drained by an irresistible fog of innervation, and repeated excursions have failed to map its seemingly inconstant architecture. After hearing chilling accounts of spectral denizens, locals took to the whispering of a "Palace of the Dead", and the Wood Wailers now seek the assistance of adventurers in laying bare its haunted secrets...

— In-game description

Palace of the Dead (Floors 11-20) is a level 18 deep dungeon introduced in patch 3.35 with Heavensward.

Enemies

Enemies
Enemy Level Aggro Type Known Floors Notes
Living Whelk 18 Sight 11-13
Palace Uragnite 20 Sight 11-14
Palace Toad 22 Sight 11-15
Palace Slime 23 Sound 13-16 Explodes if not killed fast enough
Palace Ninki Nanka 25 Sound 15-18
Palace Nanka 26 Sound 15-18
Palace Ochu 28 Proximity 16-19
Palace Seedling 29 Sound 17-19
Palace Morbol 33 Proximity 17-19
Mimic 27 Proximity 11-19 Bronze chests
Patrolling Enemies
Enemy Level Aggro Type Known Floors Notes
Palace Pudding 19 Proximity 11-13
Palace Cobra 25 Sight 14-17 If player is transformed into frog, executes move Devour, one-shotting the player
Palace Biloko 31 Sight 16-19
Rare Spawns
Enemy Level Aggro Type Known Floors Notes
Spear-shaking Adventurer 25 Proximity 11-19 Immune to Pomander of Witching
Staff-spinning Adventurer 26 Proximity 11-19 Immune to Pomander of Witching
Sword-swinging Adventurer 27 Proximity 11-19 Immune to Pomander of Witching

Floor 20 Boss

Aggressive difficulty r6.png Spurge

Level 35

Similar to the previous boss, as long as players avoid the telegraphed AoEs, they will not take too much damage. The boss will use a telegraphed cleave called Bloody Caress that deals heavy damage. The boss will also fire an unavoidable AoE, after which the boss will summon two Palace Hornets, which will cast an unavoidable Final Sting, killing players if they aren't defeated quickly enough. The boss will also cast Rotten Stench, a long line AoE that deals heavy damage if players don't avoid it.