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Difference between revisions of "Bunshin"

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{{Action infobox
{{Action infobox
| description = Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill. Shadow attack potency varies based on the attack executed, but is not affected by combo bonuses.
| description = Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill. Shadow attack potency varies based on the attack executed, but is not affected by combo bonuses.
| facts = {{action fact|Melee Attack Potency|160}}{{action fact|Ranged Attack Potency|160}}{{action fact|Area Attack Potency|80}}{{action fact|Ninki Gauge increases by 5 each time your shadow lands an attack.}}{{action fact|duration|30}}{{action fact|Additional effect|Grants [[Phantom Kamaitachi Ready]]}}{{action fact|Ninki Gauge Cost|50}}
| facts = {{action fact|Melee Attack Potency|160}}{{action fact|Ranged Attack Potency|160}}{{action fact|Area Attack Potency|80}}{{action fact|Ninki Gauge increases by 5 each time your shadow lands an attack.}}{{action fact|duration|30}}{{action fact|Additional effect|Grants [[Phantom Kamaitachi|Phantom Kamaitachi Ready]]}}{{action fact|duration|45}}{{action fact|[[Ninki Gauge]] Cost|50}}
| acquired = Ninja
| acquired = Ninja
| level = 80
| level = 80
| type = ability
| type = ability
| recast = 90
| recast = 90
| actions =
| targeting = self
| targeting = self
| actions = Phantom Kamaitachi
| release = shadowbringers
| release = shadowbringers
| pvp = c
| patch = 5.0
}}
}}
==History==
*{{patch|7.0|The text "※Action changes to Phantom Kamaitachi upon execution." has been removed.}}
*{{patch|6.1|Fixed an issue wherein executing Bunshin under certain conditions caused the status effects of Bunshin and Phantom Kamaitachi to expire erroneously.}}
*{{patch|6.05|
**The Phantom Kamaitachi Ready status effect no longer expires when the effect of Bunshin ends.
**This action now changes to Phantom Kamaitachi upon execution.
**The Phantom Kamaitachi Ready status effect now has a duration of 45 seconds.}}
*{{patch|6.0|
**Melee potency has been changed from 200 to 160.
**Ranged potency has been changed from 100 to 160.
**Area attack potency has been changed from 100 to 80.
**Added "Additional Effect: Grants Phantom Kamaitachi Ready".}}
*{{patch|5.1|
**The effect "Your shadow becomes animate, attacking enemies each time you execute a weaponskill" has been changed to "Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill."
**Duration has been increased from 15 to 30 seconds.
**Increase to Ninki Gauge per attack has been changed from 4 to 5.
**Ninki Gauge cost has been reduced from 80 to 50.
**Recast time has been reduced from 110 to 90 seconds.
**The Bunshin status icon will now display the number of attacks remaining for your shadow.}}
*{{patch|5.08|
**Shadow attack potency has been adjusted based on the attack performed.
***Melee attack potency: 200
***Ranged attack potency: 100
***Area Attack potency: 100}}
*{{patch|5.0}}

Latest revision as of 03:26, 29 June 2024

Disambig icon.png This article is about the PvE action. For the PvP action, see Bunshin (PvP).

Bunshin

Acquired
Ninja frame icon.png NIN (actions)
Level
80
Type
Ability
Casting
Instant
Recast
90s
Targeting
Self
Patch
5.0

Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill. Shadow attack potency varies based on the attack executed, but is not affected by combo bonuses.
Melee Attack Potency: 160
Ranged Attack Potency: 160
Area Attack Potency: 80
Ninki Gauge increases by 5 each time your shadow lands an attack.
Duration: 30s
Additional Effect: Grants Phantom Kamaitachi Ready
Duration: 45s
Ninki Gauge Cost: 50

— In-game description

Bunshin is an action unlocked at level 80. It is available for Ninja.

Related actions

History

  • DT.png Patch 7.0 (2024-07-02): The text "※Action changes to Phantom Kamaitachi upon execution." has been removed.
  • EW.png Patch 6.1 (2022-04-12): Fixed an issue wherein executing Bunshin under certain conditions caused the status effects of Bunshin and Phantom Kamaitachi to expire erroneously.
  • EW.png Patch 6.05 (2022-01-03):
    • The Phantom Kamaitachi Ready status effect no longer expires when the effect of Bunshin ends.
    • This action now changes to Phantom Kamaitachi upon execution.
    • The Phantom Kamaitachi Ready status effect now has a duration of 45 seconds.
  • EW.png Patch 6.0 (2021-12-07):
    • Melee potency has been changed from 200 to 160.
    • Ranged potency has been changed from 100 to 160.
    • Area attack potency has been changed from 100 to 80.
    • Added "Additional Effect: Grants Phantom Kamaitachi Ready".
  • SHB.png Patch 5.1 (2019-10-29):
    • The effect "Your shadow becomes animate, attacking enemies each time you execute a weaponskill" has been changed to "Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill."
    • Duration has been increased from 15 to 30 seconds.
    • Increase to Ninki Gauge per attack has been changed from 4 to 5.
    • Ninki Gauge cost has been reduced from 80 to 50.
    • Recast time has been reduced from 110 to 90 seconds.
    • The Bunshin status icon will now display the number of attacks remaining for your shadow.
  • SHB.png Patch 5.08 (2019-08-28):
    • Shadow attack potency has been adjusted based on the attack performed.
      • Melee attack potency: 200
      • Ranged attack potency: 100
      • Area Attack potency: 100
  • SHB.png Patch 5.0 (2019-07-02): Added.