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Difference between revisions of "Sunset Bull-evard"

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*'''Strengths''': --
*'''Strengths''': --
*'''Weaknesses''': --
*'''Weaknesses''': --
*'''Vulnerabilities''': [[Paralyze]], [[Blind]], [[Sleep]], [[Heavy]]
*'''Vulnerabilities''': {{status effect|Paralysis}} [[Paralysis]], {{status effect|Blind}} [[Blind]], {{status effect|Sleep}} [[Sleep]], {{status effect|Heavy}} [[Heavy]]


===Strategy===
===Strategy===
Use [[Toad Oil]], [[Bristle]] and [[Moon Flute]] to buff yourself and [[Self-destruct]] will one-shot both Arena Cyclops.  
Use {{action icon|Toad Oil}}, {{action icon|Bristle}} and {{action icon|Moon Flute}} to buff yourself and {{action icon|Self-destruct}} will one-shot both Arena Cyclops.  
They move very slow but will kill you instantly if they hit you, so use [[Swiftcast]] to make it easier to kill them.
They move very slow but will kill you instantly if they hit you, so use {{action icon|Swiftcast}} to make it easier to kill them.


Alternatively just kite them one by one. They're very slow and shouldn't be able to catch up to you.
Alternatively just kite them one by one. They're very slow and shouldn't be able to catch up to you.
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*'''Strengths''': --
*'''Strengths''': --
*'''Weaknesses''': --
*'''Weaknesses''': --
*'''Vulnerabilities''': [[Slow]], [[Blind]]
*'''Vulnerabilities''': {{status effect|Slow}} [[Slow]], {{status effect|Blind}} [[Blind]]


===Strategy===
===Strategy===
Normal Minotaur monster as known from other dungeons and duties.
*'''Voice of Authority''': Summons an Arena Cyclops (same as Act 1). Sleep the add with {{action icon|Acorn Bomb}} or immediately burst it down.
*'''Cry of Rage''': Look away.
*'''111-tonze Swing''': Small melee-range AoE
*'''1,111-tonze Swing''': after about 3 casts of 111-tonze Swing, sucks you in, inflicts Heavy, then casts an AoE that is the same size as the arena and will oneshot you. Kite him close to the arena edges so you have a safe spot to run to when he does the big swing, or be prepared with {{action icon|Diamondback}}.


Will cast [[Voice of Authority]] to summon a cyclops (same as ACT 1).
You should be able to kill him at around 75% HP remaining using {{action icon|Final Sting}} with {{action icon|Whistle}} if you have it, or {{action icon|Bristle}} if not, {{action icon|Off-guard}} and {{action icon|Moon Flute}} active.
Sleep it with [[Acorn Bomb]] or kill it, and kill the boss.
 
Look away when the boss casts [[Cry of Rage]]. You should be able to kill him at around 75% HP remaining using [[Final Sting]] with [[Bristle]], [[Off-guard]] and [[Moon Flute]] active.
 
If you choose to kite the boss instead, then after about 3 casts of [[111-tonze Swing]] the boss will cast [[1,111-tonze Swing]]. This move is the same size as the safe area, and will instantly wipe you if caught in the AoE. Kite him close to the arena edges so you have a safe spot to run to when he does the big swing, and then repeat kiting.

Latest revision as of 21:34, 16 September 2024

The masked carnival icon.png

Sunset Bull-evard

The masked carnivale stage title image.png
Number
16
Level
50


Standard Time
4:30
Ideal Time
3:30
Act 1 Enemies
Arena Cyclops
Act 2 Enemies
Tikbalang
Gil Reward
Gil 5,000
Seals Reward
Allied Seal 100
Tomestones
Allagan Tomestone of Poetics 80 
Next stage
The Sword of Music
Prev. stage
The Me Nobody Nodes
Patch
4.5

Sunset Bull-evard is a stage in The Masked Carnivale for Blue Mage, introduced in patch 4.5 with Stormblood.

Act 1

Enemies

Arena Cyclops

Strategy

Use Toad Oil.png  Toad Oil, Bristle.png  Bristle and Moon Flute.png  Moon Flute to buff yourself and Self-destruct.png  Self-destruct will one-shot both Arena Cyclops. They move very slow but will kill you instantly if they hit you, so use Swiftcast.png  Swiftcast to make it easier to kill them.

Alternatively just kite them one by one. They're very slow and shouldn't be able to catch up to you.

Act 2

Enemies

Tikbalang

  • Endurance: Above Average
  • Strengths: --
  • Weaknesses: --
  • Vulnerabilities: Slow icon1.png Slow, Blind icon1.png Blind

Strategy

  • Voice of Authority: Summons an Arena Cyclops (same as Act 1). Sleep the add with Acorn Bomb.png  Acorn Bomb or immediately burst it down.
  • Cry of Rage: Look away.
  • 111-tonze Swing: Small melee-range AoE
  • 1,111-tonze Swing: after about 3 casts of 111-tonze Swing, sucks you in, inflicts Heavy, then casts an AoE that is the same size as the arena and will oneshot you. Kite him close to the arena edges so you have a safe spot to run to when he does the big swing, or be prepared with Diamondback.png  Diamondback.

You should be able to kill him at around 75% HP remaining using Final Sting.png  Final Sting with Whistle.png  Whistle if you have it, or Bristle.png  Bristle if not, Off-guard.png  Off-guard and Moon Flute.png  Moon Flute active.