Difference between revisions of "Holy Spirit"
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{{Action infobox | {{Action infobox | ||
| description = Deals unaspected damage with a potency of | | description = Deals unaspected damage with a potency of 400. | ||
| facts = {{action fact| | | facts = {{action fact|Divine Might Potency|500}}{{action fact|[[Requiescat]] Potency|700}}{{action fact|The effect of Divine Might will be prioritized over Requiescat when under the effect of both.}}{{action fact|additional|Restores own HP}}{{action fact|cure potency|400}} | ||
| acquired = Paladin | | acquired = Paladin | ||
| level = 64 | | level = 64 | ||
| type = spell | | type = spell | ||
| mp-cost = | | mp-cost = 1000 | ||
| casting = 1.5 | | casting = 1.5 | ||
| recast = 2.5 | | recast = 2.5 | ||
| range = 25 | | range = 25 | ||
| targeting = enemy | | targeting = enemy | ||
| traits = Divine Magic Mastery, Divine Magic Mastery II, Melee Mastery (Paladin), Melee Mastery II (Paladin) | |||
| actions = Prominence, Royal Authority, Requiescat, Imperator | |||
| release = stormblood | | release = stormblood | ||
| patch = 4.0 | |||
| pvp = c | |||
}} | }} | ||
==Notes== | |||
* This action costs 2,000 MP until {{action icon|Divine Magic Mastery}} is learned at Lv. 64. | |||
* This action has no cast time under the effect of Divine Might. | |||
* This action costs no MP and has no cast time under the effect of {{action icon|Requiescat}}. | |||
* The potency of this action is 300 (potency under Divine Might: 400; potency under Requiescat: 600) until {{action icon|Melee Mastery (Paladin)}} is learned at Lv. 84. | |||
==History== | |||
*{{patch|7.05| | |||
**Potency has been increased from 370 to 400. | |||
**Potency while under the effect of Divine Might has been increased from 470 to 500. | |||
**Requiescat potency has been increased from 670 to 700.}} | |||
*{{Patch|7.0| | |||
**Potency has been increased from 350 to 370. | |||
**Potency while under the effect of Divine Might has been increased from 450 to 470. | |||
**Requiescat potency has been increased from 650 to 670.}} | |||
*{{Patch|6.3| | |||
**Potency was increased from 300 to 350. | |||
**Requiescat potency was increased from 600 to 650. | |||
**Potency is increased to 450 while under the effect of Divine Might. | |||
**The effect of Divine Might will be prioritized over Requiescat when under the effect of both.}} | |||
*{{Patch|6.21| | |||
**Potency has been increased from 280 to 300. | |||
**Requiescat potency has been increased from 560 to 600.}} | |||
*{{Patch|6.2| | |||
**Potency was increased from 270 to 280. | |||
**Requiescat potency was increased from 540 to 560.}} | |||
*{{Patch|6.11a|Fixed an issue wherein the potency of Holy Spirit did not increase when the player had one stack of Requiescat.}} | |||
*{{Patch|6.1|Execution no longer interrupts action combos.}} | |||
*{{Patch|6.0| | |||
**Potency was changed from 350 to 270. | |||
**Added "Requiescat Potency: 540". | |||
**Added "Additional Effect: Restores own HP" and "Cure Potency: 400". | |||
**MP cost was changed from 2,000 to 1,000.}} | |||
*{{Patch|5.0| | |||
**MP cost was set at 2,000 MP. | |||
**Potency was reduced from 380 to 350. | |||
**The {{action icon|Shield Oath}} bonus "Increases Oath Gauge by 20" was removed.}} | |||
*{{Patch|4.2|Potency was reduced from 400 to 380.}} | |||
*{{Patch|4.05|Potency was reduced from 430 to 400.}} | |||
*{{Patch|4.0}} | |||
==Trivia== | |||
In Abrahamic religions, the Holy Spirit, is an aspect or agent of God, by means of which God communicates with people or acts on them. In christianity, it is the third member of the Trinity. |
Latest revision as of 05:25, 12 November 2024
- This article is about the PvE action. For the PvP action, see Holy Spirit (PvP).
Holy Spirit
“Deals unaspected damage with a potency of 400.
Divine Might Potency: 500
Requiescat Potency: 700
The effect of Divine Might will be prioritized over Requiescat when under the effect of both.
Additional Effect: Restores own HP
Cure Potency: 400— In-game description
Holy Spirit is an action unlocked at level 64. It is available for Paladin.
Related traits
- Divine Magic Mastery (Lv. 64) - Halves MP cost for all spells while preventing casting interruptions via damage taken. Grants the following effects after successfully completing a combo with Royal Authority:
- Divine Magic Mastery II (Lv. 84) - Adds a healing effect to Holy Spirit, Holy Circle, and Confiteor.
- Melee Mastery (Lv. 84) - Increases the potency of Fast Blade to 200, Riot Blade to 140, Royal Authority to 140, Holy Spirit to 350, Atonement to 400, Supplication to 420, and Sepulchre to 440.
- Melee Mastery II (Lv. 94) - Increases the potency of Fast Blade to 220, Riot Blade to 170, Royal Authority to 200, Holy Spirit to 400, Atonement to 460, Supplication to 500, Sepulchre to 540, Confiteor to 500, Blade of Faith to 260, Blade of Truth to 380, and Blade of Valor to 500.
Related actions
Notes
- This action costs 2,000 MP until Divine Magic Mastery is learned at Lv. 64.
- This action has no cast time under the effect of Divine Might.
- This action costs no MP and has no cast time under the effect of Requiescat.
- The potency of this action is 300 (potency under Divine Might: 400; potency under Requiescat: 600) until Melee Mastery is learned at Lv. 84.
History
- Patch 7.05 (2024-07-30):
- Potency has been increased from 370 to 400.
- Potency while under the effect of Divine Might has been increased from 470 to 500.
- Requiescat potency has been increased from 670 to 700.
- Patch 7.0 (2024-07-02):
- Potency has been increased from 350 to 370.
- Potency while under the effect of Divine Might has been increased from 450 to 470.
- Requiescat potency has been increased from 650 to 670.
- Patch 6.3 (2023-01-10):
- Potency was increased from 300 to 350.
- Requiescat potency was increased from 600 to 650.
- Potency is increased to 450 while under the effect of Divine Might.
- The effect of Divine Might will be prioritized over Requiescat when under the effect of both.
- Patch 6.21 (2022-09-12):
- Potency has been increased from 280 to 300.
- Requiescat potency has been increased from 560 to 600.
- Patch 6.2 (2022-08-23):
- Potency was increased from 270 to 280.
- Requiescat potency was increased from 540 to 560.
- Patch 6.11a (2022-05-23): Fixed an issue wherein the potency of Holy Spirit did not increase when the player had one stack of Requiescat.
- Patch 6.1 (2022-04-12): Execution no longer interrupts action combos.
- Patch 6.0 (2021-12-07):
- Potency was changed from 350 to 270.
- Added "Requiescat Potency: 540".
- Added "Additional Effect: Restores own HP" and "Cure Potency: 400".
- MP cost was changed from 2,000 to 1,000.
- Patch 5.0 (2019-07-02):
- MP cost was set at 2,000 MP.
- Potency was reduced from 380 to 350.
- The Shield Oath bonus "Increases Oath Gauge by 20" was removed.
- Patch 4.2 (2018-01-30): Potency was reduced from 400 to 380.
- Patch 4.05 (2017-07-17): Potency was reduced from 430 to 400.
- Patch 4.0 (2017-06-20): Added.
Trivia
In Abrahamic religions, the Holy Spirit, is an aspect or agent of God, by means of which God communicates with people or acts on them. In christianity, it is the third member of the Trinity.