Difference between revisions of "Regen"

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{{Action Infobox
{{Action infobox
| image = regen.png
| description = Grants healing over time effect to target.
| Type = Spell
| facts = {{action fact|cure potency|250}}{{action fact|duration|18}}
| Acquired = Level 35 [[White Mage]]
| acquired = White Mage
| Requires = WHM
| level = 35
| MP Cost = 319
| type = spell
| Cast Time = Instant
| mp-cost = 400
| Cooldown = 2.5s
| recast = 2.5
| Range = 30y
| range = 30
| Radius =  
| req-quest = Only You Can Prevent Forest Ire
| Related Traits =  
| targeting = self, ally
| Description = Grants healing over time effect with cure potency of 50 to target for 21s.
| traits = Enhanced Healing Magic (White Mage)
| release = a realm reborn
| patch = 2.0
}}
}}


{{Conjurer and White Mage}}
==Notes==
* Healing potency is 200 until {{action icon|Enhanced Healing Magic (White Mage)}} is learned at Lv. 85.
* This action is analogous to {{action icon|Aspected Benefic}} for [[Astrologian]].
* This action, and other healing-over-time actions, only generates [[enmity]] on its first application, not subsequent healing "ticks".
* Healing occurs every tick (3 seconds).
 
==Gallery==
<gallery>
File:Regen.jpg|Regen animation.
</gallery>
 
==History==
*{{patch|6.1|MP cost has been reduced from 500 to 400.}}
*{{patch|6.0|Cure potency has been increased from 200 to 250 upon learning the {{action icon|Enhanced Healing Magic (White Mage)}} trait.}}
*{{patch|5.0|
**MP cost has been set at 500 MP.
**Cure potency has been increased from 150 to 200.
**Duration has been reduced from 21 to 18 seconds.}}
*{{patch|2.0}}

Latest revision as of 14:12, 15 August 2024

Regen

Acquired
White Mage frame icon.png WHM (actions)
Level
35
Type
Spell
MP Cost
400
Casting
Instant
Recast
2.5s (GCD)
Range
30y
Targeting
Self, ally
Quest Req.
Job quest Only You Can Prevent Forest Ire
Patch
2.0

Grants healing over time effect to target.
Cure Potency: 250
Duration: 18s

— In-game description

Regen is an action unlocked by questing at level 35. It is available for White Mage.

Related traits

  • Enhanced Healing Magic.png  Enhanced Healing Magic (Lv. 85) - Increases the healing potency of Cure to 500, Medica to 400, Cure II to 800, Regen to 250, Cure III to 600, Medica II to 250, Medica II's Regen effect to 150, Afflatus Solace to 800, and Afflatus Rapture to 400.

Notes

  • Healing potency is 200 until Enhanced Healing Magic.png  Enhanced Healing Magic is learned at Lv. 85.
  • This action is analogous to Aspected Benefic.png  Aspected Benefic for Astrologian.
  • This action, and other healing-over-time actions, only generates enmity on its first application, not subsequent healing "ticks".
  • Healing occurs every tick (3 seconds).

Gallery

History

  • EW.png Patch 6.1 (2022-04-12): MP cost has been reduced from 500 to 400.
  • EW.png Patch 6.0 (2021-12-07): Cure potency has been increased from 200 to 250 upon learning the Enhanced Healing Magic.png  Enhanced Healing Magic trait.
  • SHB.png Patch 5.0 (2019-07-02):
    • MP cost has been set at 500 MP.
    • Cure potency has been increased from 150 to 200.
    • Duration has been reduced from 21 to 18 seconds.
  • ARR.png Patch 2.0 (2013-08-27): Added.