Difference between revisions of "Shadow Fang"

From Final Fantasy XIV Online Wiki
Jump to navigation Jump to search
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{retired|patch=6.0}}
{{Action infobox
{{Action infobox
| description = Delivers an attack with a potency of 200.
| description = Delivers an attack with a potency of 200.
Line 10: Line 11:
| release = a realm reborn
| release = a realm reborn
| req-quest = Market for Death
| req-quest = Market for Death
| patch = 2.4
}}
}}
The Shadow Fang skill was removed in Patch 6.0, it is no longer available.
==History==
*{{patch|6.0|Removed.}}
*{{patch|5.1|
**Potency has been increased from 100 to 200.
**No longer a combo action with Spinning Edge.
**The combo bonus "Damage over time" has been changed to an additional effect.
**Damage over time potency has been increased from 70 to 90.
**Effect duration has been increased from 24 to 30 seconds.
**No longer shares a recast time with other actions.
**Recast time has been increased from 2.5 to 70 seconds.
**Execution of Shadow Fang will no longer interrupt combos.}}
*{{patch|5.08|
**Combo potency has been increased from 200 to 220.
**Damage over time potency has been increased from 50 to 70.}}
*{{patch|5.0|
**TP cost has been removed.
**Now acquired at level 30 (previously level 38).
**Combo action has been changed from Gust Slash to Spinning Edge.
**Damage over time duration has been increased from 21 to 24.
**The combo bonus "Reduces target's slashing resistance by 10%" has been removed.}}
*{{patch|4.0|
**Now acquired at level 38 (previously level 46).
**Combo action changed from Spinning Edge to Gust Slash.
**Duration of combo bonus dealing damage over time has been increased from 18 to 21 seconds.
**The combo bonus "Reduces target's slashing resistance by 10%" has been added.
**TP cost reduced from 60 to 40.}}
*{{patch|3.3|Targets will now receive 20% less HP recovery via healing magic. (PvP only)}}
*{{patch|3.1|TP cost has been reduced from 70 to 60.}}
*{{patch|2.45|TP cost has been increased from 60 to 70.}}
*{{patch|2.4}}

Latest revision as of 03:26, 23 March 2024


Shadow Fang

Acquired
Rogue frame icon.png ROG (actions)
Level
30
Type
Weaponskill
Casting
Instant
Recast
70s (GCD)
Range
3y
Targeting
Enemy
Quest Req.
Class quest Market for Death
Patch
2.4

Delivers an attack with a potency of 200.
Additional Effect: Damage over time
Potency: 90
Duration: 30s
Additional Effect: Increases Ninki Gauge by 10
This action does not share a recast timer with any other actions.

— In-game description

Shadow Fang is an action unlocked by questing at level 30. It is available for Rogue / Ninja.

History

  • EW.png Patch 6.0 (2021-12-07): Removed.
  • SHB.png Patch 5.1 (2019-10-29):
    • Potency has been increased from 100 to 200.
    • No longer a combo action with Spinning Edge.
    • The combo bonus "Damage over time" has been changed to an additional effect.
    • Damage over time potency has been increased from 70 to 90.
    • Effect duration has been increased from 24 to 30 seconds.
    • No longer shares a recast time with other actions.
    • Recast time has been increased from 2.5 to 70 seconds.
    • Execution of Shadow Fang will no longer interrupt combos.
  • SHB.png Patch 5.08 (2019-08-28):
    • Combo potency has been increased from 200 to 220.
    • Damage over time potency has been increased from 50 to 70.
  • SHB.png Patch 5.0 (2019-07-02):
    • TP cost has been removed.
    • Now acquired at level 30 (previously level 38).
    • Combo action has been changed from Gust Slash to Spinning Edge.
    • Damage over time duration has been increased from 21 to 24.
    • The combo bonus "Reduces target's slashing resistance by 10%" has been removed.
  • SB.png Patch 4.0 (2017-06-20):
    • Now acquired at level 38 (previously level 46).
    • Combo action changed from Spinning Edge to Gust Slash.
    • Duration of combo bonus dealing damage over time has been increased from 18 to 21 seconds.
    • The combo bonus "Reduces target's slashing resistance by 10%" has been added.
    • TP cost reduced from 60 to 40.
  • HW.png Patch 3.3 (2016-06-07): Targets will now receive 20% less HP recovery via healing magic. (PvP only)
  • HW.png Patch 3.1 (2015-11-10): TP cost has been reduced from 70 to 60.
  • ARR.png Patch 2.45 (2014-12-08): TP cost has been increased from 60 to 70.
  • ARR.png Patch 2.4 (2014-10-28): Added.