Difference between revisions of "Island Hideaway Structures"
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{{Endwalker expansion content}} | |||
There are three building categories for the [[Island Sanctuary]]. They are "Cabin & Fields", "Processing Facilities", and "Landmarks". | |||
==Cabin & Fields== | |||
===[[The Cozy Cabin|Cabins]]=== | |||
The hideaway can have one Cabin, unlocked at Sanctuary Rank 1. The Cabin allows players to sell gathered items for those [[Islander's Cowrie]]s ({{cowrie|islander}}) and [[Seafarer's Cowrie]]s ({{cowrie|seafarer}}), as well as spending those currencies for attire, hairstyles, minions, mounts, etc. | |||
Upgraded Cabins unlock upgrades for the Pasture and Cropland. | |||
{| {{STDT|mech1 align-center}} | {| {{STDT|mech1 align-center}} | ||
|- | |- | ||
! Building !! Unlock | ! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials | ||
|- | |- | ||
| {{item icon|Cozy Cabin I}} || 1 || None || 750 || style="text-align:left;"| | | style="text-align:left;"|{{item icon|Cozy Cabin I|size=big}} || 1 || None || 750 || style="text-align:left;"| | ||
10 {{item icon|Island Palm Log}}<br> | 10 {{item icon|Island Palm Log}}<br> | ||
10 {{item icon|Island Palm Leaf}}<br> | 10 {{item icon|Island Palm Leaf}}<br> | ||
Line 14: | Line 18: | ||
5 {{item icon|Island Sand}} | 5 {{item icon|Island Sand}} | ||
|- | |- | ||
| {{item icon|Cozy Cabin II}} || 4 || None || 1,755 || style="text-align:left;"| | | style="text-align:left;"|{{item icon|Cozy Cabin II|size=big}} || 4 || None || 1,755 || style="text-align:left;"| | ||
10 {{item icon|Island Log}}<br> | 10 {{item icon|Island Log}}<br> | ||
10 {{item icon|Island Vine}}<br> | 10 {{item icon|Island Vine}}<br> | ||
Line 21: | Line 25: | ||
5 {{item icon|Island Copper Ore}} | 5 {{item icon|Island Copper Ore}} | ||
|- | |- | ||
| {{item icon|Cozy Cabin III}} || 7 || None || 2,565 || style="text-align:left;"| | | style="text-align:left;"|{{item icon|Cozy Cabin III|size=big}} || 7 || None || 2,565 || style="text-align:left;"| | ||
10 {{item icon|Island Log}}<br> | 10 {{item icon|Island Log}}<br> | ||
10 {{item icon|Island Limestone}}<br> | 10 {{item icon|Island Limestone}}<br> | ||
Line 27: | Line 31: | ||
5 {{item icon|Island Hemp}}<br> | 5 {{item icon|Island Hemp}}<br> | ||
5 {{item icon|Island Clay}} | 5 {{item icon|Island Clay}} | ||
|- | |||
| style="text-align:left;"|{{item icon|Cozy Cabin IV|size=big}} || 13 || None || 7,500 || style="text-align:left;"| | |||
15 {{item icon|Island Palm Log}}<br> | |||
15 {{item icon|Island Iron Ore}}<br> | |||
10 {{item icon|Island Coal}}<br> | |||
10 {{item icon|Island Spectrine}}<br> | |||
10 {{item icon|Islewort}} | |||
|- | |||
| style="text-align:left;"|{{item icon|Cozy Cabin V|size=big}} || 17 || None || 13,200 || style="text-align:left;"| | |||
15 {{item icon|Island Crystal Formation}}<br> | |||
15 {{item icon|Island Yellow Copper Ore}}<br> | |||
15 {{item icon|Island Mythril Ore}}<br> | |||
15 {{item icon|Island Clay}}<br> | |||
10 {{item icon|Island Leucogranite}} | |||
|} | |} | ||
==[[Island Cropland|Cropland]]== | ===[[Island Cropland|Cropland]]=== | ||
The hideaway can have one [[Island Cropland|Cropland]], unlocked at Rank 2. The Cropland allows players to grow [[Island Produce|Produce]] from Produce Starters (seeds or sets). | |||
Upgraded Croplands provide additional plots for produce, and allows automation at upgrade III. | |||
{| {{STDT|mech1 align-center}} | {| {{STDT|mech1 align-center}} | ||
|- | |- | ||
! Building !! Unlock | ! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials !! Maximum Crops | ||
|- | |- | ||
| [[Island Cropland|Cropland I]] || 2 || None || 0 || Free | | [[Island Cropland|Cropland I]] || 2 || None || 0 || Free || 5 | ||
|- | |- | ||
| [[Island Cropland|Cropland II]] || 4 || 2 hours || 0 || {{cowrie|seafarer|1000}} [[Seafarer's Cowrie]]s | | [[Island Cropland|Cropland II]] || 4 || 2 hours || 0 || {{cowrie|seafarer|1000}} [[Seafarer's Cowrie]]s || 10 | ||
|- | |- | ||
| [[Island Cropland|Cropland III]] || 7 || 4 hours || 0 || {{cowrie|seafarer|1500}} [[Seafarer's Cowrie]]s | | [[Island Cropland|Cropland III]] || 7 || 4 hours || 0 || {{cowrie|seafarer|1500}} [[Seafarer's Cowrie]]s || 20 | ||
|} | |} | ||
==[[Island Pasture|Pastures]]== | ===[[Island Pasture|Pastures]]=== | ||
The hideaway can have one [[Island Pasture|Pasture]], unlocked at Rank 2. The Pasture allows players to gather [[Island Stock Stores|Leavings]] from animals. | |||
Upgraded Pastures hold additional animals, and allows automation at upgrade III. | |||
{| {{STDT|mech1 align-center}} | {| {{STDT|mech1 align-center}} | ||
|- | |- | ||
! Building !! Unlock | ! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials !! Maximum Animals | ||
|- | |- | ||
| [[Island Pasture|Pasture I]] || 2 || None || 0 || Free | | [[Island Pasture|Pasture I]] || 2 || None || 0 || Free || 5 | ||
|- | |- | ||
| [[Island Pasture|Pasture II]] || 4 || 2 hours || 0 || {{cowrie|seafarer|1000}} [[Seafarer's Cowrie]]s | | [[Island Pasture|Pasture II]] || 4 || 2 hours || 0 || {{cowrie|seafarer|1000}} [[Seafarer's Cowrie]]s || 10 | ||
|- | |- | ||
| [[Island Pasture|Pasture III]] || 7 || 4 hours || 0 || {{cowrie|seafarer|1500}} [[Seafarer's Cowrie]]s | | [[Island Pasture|Pasture III]] || 7 || 4 hours || 0 || {{cowrie|seafarer|1500}} [[Seafarer's Cowrie]]s || 20 | ||
|} | |} | ||
=Processing Facilities= | ==Processing Facilities== | ||
==[[Island Workshop|Workshops]]== | |||
===[[Island Workshop|Workshops]]=== | |||
The hideaway can have a maximum of four [[Island Workshop|workshops]]: up to two at sanctuary rank 3, up to three beginning at rank 5, and up to four beginning at rank 15 (after Pathfinder Mk III/VI clears more plots). | |||
Each workshop allows mammets to create handicrafts, which are exported for [[Seafarer's Cowrie]]s ({{cowrie|seafarer}}) when completed. | |||
Upgraded Workshops increase the value of their handicrafts. | |||
{| {{STDT|mech1 align-center}} | {| {{STDT|mech1 align-center}} | ||
|- | |- | ||
! Building !! Unlock | ! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials !! Effect | ||
|- | |- | ||
| {{item icon|Workshop I}} || 3 || | | style="text-align:left;"|{{item icon|Workshop I|size=big}} || 3 || None (first)<br>1-2 hours (others) || 1,425 || style="text-align:left;"| | ||
10 {{item icon|Island Log}}<br> | 10 {{item icon|Island Log}}<br> | ||
10 {{item icon|Island Palm Leaf}}<br> | 10 {{item icon|Island Palm Leaf}}<br> | ||
Line 65: | Line 98: | ||
5 {{item icon|Island Vine}}<br> | 5 {{item icon|Island Vine}}<br> | ||
5 {{item icon|Island Sand}} | 5 {{item icon|Island Sand}} | ||
|| | |||
|- | |- | ||
| {{item icon|Workshop II}} || 6 || 6-7 hours || 2,300 || style="text-align:left;"| | | style="text-align:left;"|{{item icon|Workshop II|size=big}} || 6 || 6-7 hours || 2,300 || style="text-align:left;"| | ||
15 {{item icon|Island Log}}<br> | 15 {{item icon|Island Log}}<br> | ||
15 {{item icon|Island Limestone}}<br> | 15 {{item icon|Island Limestone}}<br> | ||
Line 72: | Line 106: | ||
5 {{item icon|Island Clay}}<br> | 5 {{item icon|Island Clay}}<br> | ||
5 {{item icon|Island Copper Ore}} | 5 {{item icon|Island Copper Ore}} | ||
|| 10% higher yield of [[Seafarer's Cowrie]]s | |||
|- | |- | ||
| {{item icon|Workshop III}} || 8 || 11-12 hours || 2,760 || style="text-align:left;"| | | style="text-align:left;"|{{item icon|Workshop III|size=big}} || 8 || 11-12 hours || 2,760 || style="text-align:left;"| | ||
15 {{item icon|Island Iron Ore}}<br> | 15 {{item icon|Island Iron Ore}}<br> | ||
15 {{item icon|Island Leucogranite}}<br> | 15 {{item icon|Island Leucogranite}}<br> | ||
Line 79: | Line 114: | ||
10 {{item icon|Island Hemp}}<br> | 10 {{item icon|Island Hemp}}<br> | ||
3 {{item icon|Raw Island Garnet}} | 3 {{item icon|Raw Island Garnet}} | ||
|| 20% higher yield of [[Seafarer's Cowrie]]s | |||
|- | |||
| style="text-align:left;"|{{item icon|Workshop IV|size=big}} || 14 || 11-12 hours || 5,225 || style="text-align:left;"| | |||
15 {{item icon|Island Marble}}<br> | |||
15 {{item icon|Island Coal}}<br> | |||
10 {{item icon|Island Iron Ore}}<br> | |||
10 {{item icon|Island Log}}<br> | |||
10 {{item icon|Island Spectrine}}<br> | |||
|| 30% higher yield of [[Seafarer's Cowrie]]s | |||
|- | |||
| style="text-align:left;"|{{item icon|Workshop V|size=big}} || 19 || 11-12 hours || 12,000 || style="text-align:left;"| | |||
15 {{item icon|Island Crystal Formation}}<br> | |||
15 {{item icon|Island Yellow Copper Ore}}<br> | |||
10 {{item icon|Island Mythril Ore}}<br> | |||
10 {{item icon|Island Clay}}<br> | |||
5 {{item icon|Raw Island Garnet}}<br> | |||
|| 40% higher yield of [[Seafarer's Cowrie]]s | |||
|} | |} | ||
==[[Island Granary|Granaries]]== | ===[[Island Granary|Granaries]]=== | ||
The hideaway can have a maximum of 2 [[Island Granary|Granaries]], both of which are available when Granaries unlock at Rank 5. | |||
Each workshop allows mammets to go on expeditions to forage for various Normal materials, and a fixed amount of Rare materials which cannot otherwise be gathered on the island. | |||
Upgraded Granaries yield more Rare materials from expeditions. | |||
{| {{STDT|mech1 align-center}} | {| {{STDT|mech1 align-center}} | ||
|- | |- | ||
! Building !! Unlock | ! Building !! Unlock Rank !! Build Time !! Island EXP !! Materials !! Rare Material Yield | ||
|- | |- | ||
| {{item icon|Granary I}} || 5 || 1-2 hours || 1,425 || style="text-align:left;"| | | style="text-align:left;"|{{item icon|Granary I|size=big}} || 5 || 1-2 hours || 1,425 || style="text-align:left;"| | ||
10 {{item icon|Island Palm Log}}<br> | 10 {{item icon|Island Palm Log}}<br> | ||
10 {{item icon|Island Log}}<br> | 10 {{item icon|Island Log}}<br> | ||
Line 92: | Line 150: | ||
10 {{item icon|Island Copper Ore}}<br> | 10 {{item icon|Island Copper Ore}}<br> | ||
5 {{item icon|Island Vine}} | 5 {{item icon|Island Vine}} | ||
|| 2 | |||
|- | |- | ||
| {{item icon|Granary II}} || 6 || 6-7 hours || 2,300 || style="text-align:left;"| | | style="text-align:left;"|{{item icon|Granary II|size=big}} || 6 || 6-7 hours || 2,300 || style="text-align:left;"| | ||
15 {{item icon|Island Palm Log}}<br> | 15 {{item icon|Island Palm Log}}<br> | ||
15 {{item icon|Island Log}}<br> | 15 {{item icon|Island Log}}<br> | ||
Line 99: | Line 158: | ||
5 {{item icon|Island Clay}}<br> | 5 {{item icon|Island Clay}}<br> | ||
5 {{item icon|Island Tinsand}} | 5 {{item icon|Island Tinsand}} | ||
|| 3 | |||
|- | |- | ||
| {{item icon|Granary III}} || 8 || 11-12 hours || 2,760 || style="text-align:left;"| | | style="text-align:left;"|{{item icon|Granary III|size=big}} || 8 || 11-12 hours || 2,760 || style="text-align:left;"| | ||
15 {{item icon|Island Log}}<br> | 15 {{item icon|Island Log}}<br> | ||
15 {{item icon|Island Iron Ore}}<br> | 15 {{item icon|Island Iron Ore}}<br> | ||
Line 106: | Line 166: | ||
10 {{item icon|Island Clay}}<br> | 10 {{item icon|Island Clay}}<br> | ||
3 {{item icon|Island Spruce Log}} | 3 {{item icon|Island Spruce Log}} | ||
|| 4 | |||
|- | |||
| style="text-align:left;"|{{item icon|Granary IV|size=big}} || 13 || 11-12 hours || 4,090 || style="text-align:left;"| | |||
15 {{item icon|Island Palm Log}}<br> | |||
15 {{item icon|Island Coal}}<br> | |||
10 {{item icon|Island Mythril Ore}}<br> | |||
10 {{item icon|Island Marble}}<br> | |||
10 {{item icon|Island Spectrine}} | |||
|| 5 | |||
|- | |||
| style="text-align:left;"|{{item icon|Granary V|size=big}} || 18 || 11-12 hours || 8,400 || style="text-align:left;"| | |||
15 {{item icon|Island Crystal Formation}}<br> | |||
15 {{item icon|Island Yellow Copper Ore}}<br> | |||
10 {{item icon|Island Leucogranite}}<br> | |||
10 {{item icon|Island Clay}}<br> | |||
5 {{item icon|Island Spruce Log}} | |||
|| 6 | |||
|} | |} | ||
=Landmarks= | ==Landmarks== | ||
The hideaway can have a maximum of 5 Landmarks. The first Landmark plot becomes available at Rank 4, second at Rank 5, third at Rank 7, fourth at Rank 9, and fifth at Rank 15. | |||
Each constructed landmark increases the maximum Workshop Groove (to 15/20/25/35/45). Workshop Groove improves the value of Workshop [[Isleworks Handicrafts]]. | |||
{{Islandexp}} '''EXP''' obtained from initially constructing a landmark on a vacant plot is based on the number of existing landmarks: 1620 (0), 1800 (1), 1995 (2), 2460 (3), and 4550 (4). The EXP values listed in the below table are EXP from replacing a present landmark with the indicated one. | |||
When placing a landmark, players can rotate where it is facing in 90 degree increments. | |||
{| {{STDT|mech1 align-center}} | {| {{STDT|mech1 align-center}} | ||
|- | |- | ||
! Building !! Unlock | ! Building !! Unlock Rank !! Build Time !! Island EXP (Replacement) !! Materials | ||
|- | |- | ||
| {{item icon|Quixotic Windmill}} || | | style="text-align:left;"|{{item icon|Quixotic Windmill|size=big}} || 4 || 11-12 hours || 135 || style="text-align:left;"| | ||
15 {{item icon|Island Log}}<br> | 15 {{item icon|Island Log}}<br> | ||
15 {{item icon|Island Limestone}}<br> | 15 {{item icon|Island Limestone}}<br> | ||
Line 120: | Line 205: | ||
5 {{item icon|Island Copper Ore}} | 5 {{item icon|Island Copper Ore}} | ||
|- | |- | ||
| {{item icon|Towering Tree Fort}} || | | style="text-align:left;"|{{item icon|Towering Tree Fort|size=big}} || 4 || 11-12 hours || 135 || style="text-align:left;"| | ||
15 {{item icon|Island Palm Log}}<br> | 15 {{item icon|Island Palm Log}}<br> | ||
15 {{item icon|Island Log}}<br> | 15 {{item icon|Island Log}}<br> | ||
Line 127: | Line 212: | ||
5 {{item icon|Island Vine}} | 5 {{item icon|Island Vine}} | ||
|- | |- | ||
| {{item icon|Boiling Bathhouse}} || 5 || 11-12 hours || | | style="text-align:left;"|{{item icon|Boiling Bathhouse|size=big}} || 5 || 11-12 hours || 180 || style="text-align:left;"| | ||
15 {{item icon|Island Log}}<br> | 15 {{item icon|Island Log}}<br> | ||
15 {{item icon|Island Limestone}}<br> | 15 {{item icon|Island Limestone}}<br> | ||
Line 135: | Line 219: | ||
3 {{item icon|Island Clam}} | 3 {{item icon|Island Clam}} | ||
|- | |- | ||
| {{item icon|Lominsan Lighthouse}} || 9 || 11-12 hours || | | style="text-align:left;"|{{item icon|Lominsan Lighthouse|size=big}} || 9 || 11-12 hours || 285 || style="text-align:left;"| | ||
15 {{item icon|Island Leucogranite}}<br> | 15 {{item icon|Island Leucogranite}}<br> | ||
10 {{item icon|Island Hemp}}<br> | 10 {{item icon|Island Hemp}}<br> | ||
Line 142: | Line 226: | ||
3 {{item icon|Island Silver Ore}} | 3 {{item icon|Island Silver Ore}} | ||
|- | |- | ||
| {{item icon|Water Otter Fountain}} || | | style="text-align:left;"|{{item icon|Water Otter Fountain|size=big}} || 9† || 11-12 hours || 285 || style="text-align:left;"| | ||
15 {{item icon|Island Leucogranite}}<br> | 15 {{item icon|Island Leucogranite}}<br> | ||
15 {{item icon|Island Limestone}}<br> | 15 {{item icon|Island Limestone}}<br> | ||
15 {{item icon|Island | 10 {{item icon|Island Clay}}<br> | ||
15 {{item icon| | 10 {{item icon|Islewort}}<br> | ||
15 {{item icon|Island Alyssum}} | 3 {{item icon|Island Alyssum}} | ||
|- | |||
| style="text-align:left;"|{{item icon|Gamboling Garden|size=big}} || 12 || 11-12 hours || 285 || style="text-align:left;"| | |||
20 {{item icon|Island Log}}<br> | |||
10 {{item icon|Multicolored Isleblooms}}<br> | |||
10 {{item icon|Island Leucogranite}}<br> | |||
10 {{item icon|Island Vine}}<br> | |||
5 {{item icon|Island Alyssum}} | |||
|- | |||
| style="text-align:left;"|{{item icon|Quaint Clock Tower|size=big}} || 15 || 11-12 hours || 285 || style="text-align:left;"| | |||
15 {{item icon|Island Mythril Ore}}<br> | |||
15 {{item icon|Island Leucogranite}}<br> | |||
10 {{item icon|Island Wood Opal}}<br> | |||
10 {{item icon|Island Log}}<br> | |||
5 {{item icon|Island Silver Ore}} | |||
|- | |||
| style="text-align:left;"|{{item icon|Uncharted Course|size=big}} || 15‡ || 11-12 hours || 285 || style="text-align:left;"| | |||
20 {{item icon|Island Palm Log}}<br> | |||
10 {{item icon|Island Iron Ore}}<br> | |||
10 {{item icon|Island Cotton Boll}}<br> | |||
10 {{item icon|Island Vine}}<br> | |||
5 {{item icon|Island Cave Shrimp}} | |||
|- | |||
| style="text-align:left;"|{{item icon|Sanctuary Sanctuary|size=big}} || 19 || 11-12 hours || 285 || style="text-align:left;"| | |||
15 {{item icon|Island Marble}}<br> | |||
15 {{item icon|Island Crystal Formation}}<br> | |||
10 {{item icon|Island Leucogranite}}<br> | |||
10 {{item icon|Island Spectrine}}<br> | |||
5 {{item icon|Island Silver Ore}} | |||
|- | |||
| style="text-align:left;"|{{item icon|Aetherial Arbor|size=big}} || 15†† || 11-12 hours || 285 || style="text-align:left;"| | |||
15 {{item icon|Island Log}}<br> | |||
15 {{item icon|Island Leucogranite}}<br> | |||
10 {{item icon|Island Crystal Formation}}<br> | |||
10 {{item icon|Island Vine}}<br> | |||
5 {{item icon|Island Alyssum}} | |||
|} | |||
† A [[Water Otter Fountain Permit]] is required for the construction of the [[Water Otter Fountain]]. The Water Otter Fountain is <i>not</i> required to fill all Landmark slots. | |||
This permit can be obtained from the [[Horrendous Hoarder]] in [[The Cozy Cabin]] in exchange for the following items (from Level 90★★★ [[Expert Recipes|Expert Crafting]], requires [[Master Recipe Tomes|Master Recipes X books]]). These items can also be purchased from the [[Market Board]], although usually for an expensive price. | |||
{| {{STDT|align-left}} | |||
|- | |||
! Items Required for Turn in !! Crafted by !! Materials to Craft 2x Items | |||
|- | |||
|| 2 {{item icon|Water Otter Fountain Hardware|size=big}} || style="text-align:center;"|{{Blacksmith}}{{Armorer}}{{Goldsmith}} || | |||
2 {{item icon|Igneous Glioaether}}<br> | |||
4 {{item icon|Bismuth Ore}}<br> | |||
2 {{item icon|Phrygian Gold Ore}} | |||
|- | |||
|| 2 {{item icon|Water Otter Fountain Resin|size=big}} || style="text-align:center;"|{{Alchemist}}{{Culinarian}} || | |||
2 {{item icon|Aqueous Glioaether}}<br> | |||
2 {{item icon|Dynamite Ash}}<br> | |||
2 {{item icon|Sideritis Leaves}} | |||
|- | |||
|| 2 {{item icon|Water Otter Fountain Lumber|size=big}} || style="text-align:center;"|{{Carpenter}}{{Leatherworker}}{{Weaver}} || | |||
2 {{item icon|Verdurous Glioaether}}<br> | |||
2 {{item icon|Red Pine Log}}<br> | |||
2 {{item icon|Snow Flax}}<br> | |||
2 {{item icon|Saiga Hide}} | |||
|} | |||
‡An [[Uncharted Course Construction Permit]] is required for the construction of the [[Uncharted Course]]. The Uncharted Course is <i>not</i> required to fill all Landmark slots. | |||
After completion of {{questlink|side|An Ideal Marriage}}, this permit can be obtained from the [[Horrendous Hoarder]] in [[The Cozy Cabin]] in exchange for the following items (from Level 90★★★★ [[Expert Recipes|Expert Crafting]], requires [[Master Recipe Tomes|Master Recipes X books]]). These items can also be purchased from the [[Market Board]], although usually for an expensive price. | |||
{| {{STDT|align-left}} | |||
|- | |||
! Items Required for Turn in !! Crafted by !! Materials to Craft 2x Items | |||
|- | |||
|| 2 {{item icon|Uncharted Course Hardware|size=big}} || style="text-align:center;"|{{Blacksmith}}{{Armorer}}{{Goldsmith}} || | |||
2 {{item icon|Concentrated Igneous Glioaether}}<br> | |||
4 {{item icon|High Durium Ore}}<br> | |||
2 {{item icon|Pewter Ore}}<br> | |||
2 {{item icon|Dynamis Crystal}} | |||
|- | |||
|| 2 {{item icon|Uncharted Course Resin|size=big}} || style="text-align:center;"|{{Alchemist}}{{Culinarian}} || | |||
2 {{item icon|Concentrated Aqueous Glioaether}}<br> | |||
2 {{item icon|Mousse Flesh}}<br> | |||
2 {{item icon|Cucumber}}<br> | |||
2 {{item icon|Dynamis Crystal}} | |||
|- | |||
|| 2 {{item icon|Uncharted Course Lumber|size=big}} || style="text-align:center;"|{{Carpenter}}{{Leatherworker}}{{Weaver}} || | |||
2 {{item icon|Concentrated Verdurous Glioaether}}<br> | |||
2 {{item icon|Horse Chestnut Log}}<br> | |||
2 {{item icon|Dark Hemp}}<br> | |||
2 {{item icon|Luncheon Toad Skin}}<br> | |||
2 {{item icon|Dynamis Crystal}} | |||
|} | |||
††An [[Aetherial Arbor Permit]] is required for the construction of the [[Aetherial Arbor]]. The Uncharted Course is <i>not</i> required to fill all Landmark slots. | |||
After completion of {{questlink|side|The Sweetest Thing}}, this permit can be obtained from the [[Horrendous Hoarder]] in [[The Cozy Cabin]] in exchange for the following items (from Level 90★★★★★ [[Expert Recipes|Expert Crafting]], requires [[Master Recipe Tomes|Master Recipes X books]]). These items can also be purchased from the [[Market Board]], although usually for an expensive price. | |||
{| {{STDT|align-left}} | |||
|- | |||
! Items Required for Turn in !! Crafted by !! Materials to Craft 2x Items | |||
|- | |||
|| 2 {{item icon|Aetherial Arbor Hardware|size=big}} || style="text-align:center;"|{{Blacksmith}}{{Armorer}}{{Goldsmith}} || | |||
2 {{item icon|Potent Igneous Glioaether}}<br> | |||
4 {{item icon|Bismuth Ore}}<br> | |||
2 {{item icon|Phrygian Gold Ore}}<br> | |||
2 {{item icon|Dynamis Crystal}} | |||
|- | |||
|| 2 {{item icon|Aetherial Arbor Resin|size=big}} || style="text-align:center;"|{{Alchemist}}{{Culinarian}} || | |||
2 {{item icon|Potent Aqueous Glioaether}}<br> | |||
2 {{item icon|Dynamite Ash}}<br> | |||
2 {{item icon|Carrot of Happiness}}<br> | |||
2 {{item icon|Dynamis Crystal}} | |||
|- | |||
|| 2 {{item icon|Aetherial Arbor Lumber|size=big}} || style="text-align:center;"|{{Carpenter}}{{Leatherworker}}{{Weaver}} || | |||
2 {{item icon|Potent Verdurous Glioaether}}<br> | |||
2 {{item icon|Red Pine Log}}<br> | |||
2 {{item icon|Snow Flax}}<br> | |||
2 {{item icon|Saiga Hide}}<br> | |||
2 {{item icon|Dynamis Crystal}} | |||
|} | |} | ||
==Pathfinder Hideaway Expansions== | |||
The Pathfinder mammet expands the land available in the hideaway for constructing Processing Facilities and Landmarks. They are marked as [[File:Otherquest.png|20px]] on the map. | |||
{{:Pathological Pathfinder/Individual Pathfinders}} | |||
* | |||
==References== | |||
*[https://discord.gg/overseascasuals Overseas Casuals Discord Server] | |||
{{Island Sanctuary}} | {{Island Sanctuary}} | ||
{{Hideaway Structures}} | {{Hideaway Structures}} | ||
[[Category:Island Sanctuary]] |
Latest revision as of 01:26, 24 May 2024
There are three building categories for the Island Sanctuary. They are "Cabin & Fields", "Processing Facilities", and "Landmarks".
Cabin & Fields
Cabins
The hideaway can have one Cabin, unlocked at Sanctuary Rank 1. The Cabin allows players to sell gathered items for those Islander's Cowries () and Seafarer's Cowries (), as well as spending those currencies for attire, hairstyles, minions, mounts, etc.
Upgraded Cabins unlock upgrades for the Pasture and Cropland.
Building | Unlock Rank | Build Time | Island EXP | Materials |
---|---|---|---|---|
Cozy Cabin I | 1 | None | 750 |
10 Island Palm Log |
Cozy Cabin II | 4 | None | 1,755 |
10 Island Log |
Cozy Cabin III | 7 | None | 2,565 |
10 Island Log |
Cozy Cabin IV | 13 | None | 7,500 |
15 Island Palm Log |
Cozy Cabin V | 17 | None | 13,200 |
15 Island Crystal Formation |
Cropland
The hideaway can have one Cropland, unlocked at Rank 2. The Cropland allows players to grow Produce from Produce Starters (seeds or sets).
Upgraded Croplands provide additional plots for produce, and allows automation at upgrade III.
Building | Unlock Rank | Build Time | Island EXP | Materials | Maximum Crops |
---|---|---|---|---|---|
Cropland I | 2 | None | 0 | Free | 5 |
Cropland II | 4 | 2 hours | 0 | 1,000 Seafarer's Cowries | 10 |
Cropland III | 7 | 4 hours | 0 | 1,500 Seafarer's Cowries | 20 |
Pastures
The hideaway can have one Pasture, unlocked at Rank 2. The Pasture allows players to gather Leavings from animals.
Upgraded Pastures hold additional animals, and allows automation at upgrade III.
Building | Unlock Rank | Build Time | Island EXP | Materials | Maximum Animals |
---|---|---|---|---|---|
Pasture I | 2 | None | 0 | Free | 5 |
Pasture II | 4 | 2 hours | 0 | 1,000 Seafarer's Cowries | 10 |
Pasture III | 7 | 4 hours | 0 | 1,500 Seafarer's Cowries | 20 |
Processing Facilities
Workshops
The hideaway can have a maximum of four workshops: up to two at sanctuary rank 3, up to three beginning at rank 5, and up to four beginning at rank 15 (after Pathfinder Mk III/VI clears more plots).
Each workshop allows mammets to create handicrafts, which are exported for Seafarer's Cowries () when completed.
Upgraded Workshops increase the value of their handicrafts.
Building | Unlock Rank | Build Time | Island EXP | Materials | Effect |
---|---|---|---|---|---|
Workshop I | 3 | None (first) 1-2 hours (others) |
1,425 |
10 Island Log |
|
Workshop II | 6 | 6-7 hours | 2,300 |
15 Island Log |
10% higher yield of Seafarer's Cowries |
Workshop III | 8 | 11-12 hours | 2,760 |
15 Island Iron Ore |
20% higher yield of Seafarer's Cowries |
Workshop IV | 14 | 11-12 hours | 5,225 |
15 Island Marble |
30% higher yield of Seafarer's Cowries |
Workshop V | 19 | 11-12 hours | 12,000 |
15 Island Crystal Formation |
40% higher yield of Seafarer's Cowries |
Granaries
The hideaway can have a maximum of 2 Granaries, both of which are available when Granaries unlock at Rank 5.
Each workshop allows mammets to go on expeditions to forage for various Normal materials, and a fixed amount of Rare materials which cannot otherwise be gathered on the island.
Upgraded Granaries yield more Rare materials from expeditions.
Building | Unlock Rank | Build Time | Island EXP | Materials | Rare Material Yield |
---|---|---|---|---|---|
Granary I | 5 | 1-2 hours | 1,425 |
10 Island Palm Log |
2 |
Granary II | 6 | 6-7 hours | 2,300 |
15 Island Palm Log |
3 |
Granary III | 8 | 11-12 hours | 2,760 |
15 Island Log |
4 |
Granary IV | 13 | 11-12 hours | 4,090 |
15 Island Palm Log |
5 |
Granary V | 18 | 11-12 hours | 8,400 |
15 Island Crystal Formation |
6 |
Landmarks
The hideaway can have a maximum of 5 Landmarks. The first Landmark plot becomes available at Rank 4, second at Rank 5, third at Rank 7, fourth at Rank 9, and fifth at Rank 15.
Each constructed landmark increases the maximum Workshop Groove (to 15/20/25/35/45). Workshop Groove improves the value of Workshop Isleworks Handicrafts.
EXP obtained from initially constructing a landmark on a vacant plot is based on the number of existing landmarks: 1620 (0), 1800 (1), 1995 (2), 2460 (3), and 4550 (4). The EXP values listed in the below table are EXP from replacing a present landmark with the indicated one.
When placing a landmark, players can rotate where it is facing in 90 degree increments.
† A Water Otter Fountain Permit is required for the construction of the Water Otter Fountain. The Water Otter Fountain is not required to fill all Landmark slots.
This permit can be obtained from the Horrendous Hoarder in The Cozy Cabin in exchange for the following items (from Level 90★★★ Expert Crafting, requires Master Recipes X books). These items can also be purchased from the Market Board, although usually for an expensive price.
Items Required for Turn in | Crafted by | Materials to Craft 2x Items |
---|---|---|
2 Water Otter Fountain Hardware | ||
2 Water Otter Fountain Resin | ||
2 Water Otter Fountain Lumber |
2 Verdurous Glioaether |
‡An Uncharted Course Construction Permit is required for the construction of the Uncharted Course. The Uncharted Course is not required to fill all Landmark slots.
After completion of An Ideal Marriage, this permit can be obtained from the Horrendous Hoarder in The Cozy Cabin in exchange for the following items (from Level 90★★★★ Expert Crafting, requires Master Recipes X books). These items can also be purchased from the Market Board, although usually for an expensive price.
Items Required for Turn in | Crafted by | Materials to Craft 2x Items |
---|---|---|
2 Uncharted Course Hardware |
2 Concentrated Igneous Glioaether | |
2 Uncharted Course Resin |
2 Concentrated Aqueous Glioaether | |
2 Uncharted Course Lumber |
2 Concentrated Verdurous Glioaether |
††An Aetherial Arbor Permit is required for the construction of the Aetherial Arbor. The Uncharted Course is not required to fill all Landmark slots.
After completion of The Sweetest Thing, this permit can be obtained from the Horrendous Hoarder in The Cozy Cabin in exchange for the following items (from Level 90★★★★★ Expert Crafting, requires Master Recipes X books). These items can also be purchased from the Market Board, although usually for an expensive price.
Items Required for Turn in | Crafted by | Materials to Craft 2x Items |
---|---|---|
2 Aetherial Arbor Hardware |
2 Potent Igneous Glioaether | |
2 Aetherial Arbor Resin |
2 Potent Aqueous Glioaether | |
2 Aetherial Arbor Lumber |
2 Potent Verdurous Glioaether |
Pathfinder Hideaway Expansions
The Pathfinder mammet expands the land available in the hideaway for constructing Processing Facilities and Landmarks. They are marked as on the map.
Pathfinder | Unlock Rank | Coordinates | Build Time | Island EXP | Unlocks | Materials |
---|---|---|---|---|---|---|
Pathological Pathfinder Mk. I | 1 | (x12.6, y29.0) | None | 1,520 | Facility I & II slots | Free |
Pathological Pathfinder Mk. II | 4 | (x12.6, y26.8) | None | 2,025 | Landmark I slot | Basic Mammet-sized Builder's Tools 500 Seafarer's Cowries |
Pathological Pathfinder Mk. III | 5 | (x12.9, y29.4) | None | 2,160 | Facility III & IV slots Landmark II slot |
Better Mammet-sized Builder's Tools 1,000 Seafarer's Cowries |
Pathological Pathfinder Mk. IV | 7 | (x14.2, y30.0) | None | 2,565 | Facility V slot Landmark III slot |
Best Mammet-sized Builder's Tools 1,500 Seafarer's Cowries |
Pathological Pathfinder Mk. V | 9 | (x14.9, y29.4) | None | 3,280 | Landmark IV slot | Bestest Mammet-sized Builder's Tools 3,000 Seafarer's Cowries |
Pathological Pathfinder Mk. VI | 15 | (x15.1, y30.3) | None | 4,875 | Facility VI slot Landmark V slot |
Bestestest Mammet-sized Builder's Tools 3,000 Seafarer's Cowries |