Difference between revisions of "The Ruby Sea"
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* [[Red Honkan]] | * [[Red Honkan]] | ||
* [[Red Hyoe]] | * [[Red Hyoe]] | ||
* [[Sea Serpent]] | * [[Sea Serpent (Enemy)|Sea Serpent]] | ||
* [[Shiranui]] | * [[Shiranui (enemy)|Shiranui]] | ||
* [[Shore Jellyfish]] | * [[Shore Jellyfish]] | ||
* [[Striped Ray (Enemy)|Striped Ray]] | * [[Striped Ray (Enemy)|Striped Ray]] |
Latest revision as of 01:55, 27 June 2024
The Ruby Sea
“Separating Othard and Hingashi yet ruled by neither, the Ruby Sea has, for as long as anyone can remember, been controlled by the Confederacy. To this day it remains free of any outside influence and is inhabited by a variety of peoples and beastmen, including the turtle-like Kojin.
— In-game description
The Ruby Sea is a zone in Othard.
Locations
Area | Points of Interest |
---|---|
Rasen Kaikyo | |
Onokoro |
|
Tamamizu |
|
East Othard Coastline | |
The Isle of Zekki | |
The Turquoise Trench |
Activities
Shops & Services
Merchant Name | Merchant Location |
---|---|
Blue Merchant | (X:27.9, Y:17) |
Confederate Custodian | (X:21.2, Y:9.3) |
Enclave Merchant | (X:21, Y:20.4) |
Hingan Merchant & Mender | (X:38.8, Y:37.7) |
Independent Merchant | (X:23.5, Y:9.2) |
Merchant & Mender | (X:31.4, Y:36.6) |
Sanana | (X:28.3, Y:15.3) |
Shikitahe | (X:29.3, Y:16.8) |
Village Merchant & Mender | (X:5.9, Y:11.4) |
Aether Currents
Field:
Coordinates | Description | Number |
---|---|---|
(x5.3, y26.1, z0.3) | On The Isle of Zekki, swim to an underwater cave at (x12.2, y25.3, z-1.1) | 4 |
(x35.3, y20.4, z0.0) | Below cliff next to a tree | 3 |
(x21.9, y9.0, z0.2) | On roof of hut | 2 |
(x29.9, y37.5, z0.1) | Southwest of Sakazuki | 1 |
Quests:
Quest | Level | Coordinates | Additional Information |
---|---|---|---|
The Price of Betrayal | 62 | (x31.4, y37.1, z0.3) | Unlocks after completing Stormblood MSQ Boys with Boats |
Pulling Double Booty | 62 | (x23.4, y9.1, z0.0) | Unlocks after completing Stormblood MSQ Alisaie's Stones |
The Sword in the Stone | 62 | (x32.7, y18.5, z-0.7) | Unlocks after completing Stormblood MSQ Of Kojin and Kami |
The Palace of Lost Souls | 63 | (x20.2, y20.1, z-2.0) | Unlocks after completing Stormblood MSQ Forever and Ever Apart |
Tide Goes in, Imperials Go Out | 63 | (x6.2, y12.3, z0.0) | Stormblood MSQ |
Enemies
Normal
- Apa
- Bloated Yumemi
- Bombfish
- Coralshell
- Flying Shark
- Gasame
- Gyuki
- Island Gedan
- Isonade
- Naked Yumemi
- Red Bukan
- Red Honkan
- Red Hyoe
- Sea Serpent
- Shiranui
- Shore Jellyfish
- Striped Ray
- Tatsunoko
- Unkiu
- Yumemi
- Water Sprite
B Rank
A Rank
S Rank
Vistas
- See also: Sightseeing Log
Players can unlock Stormblood sightseeing logs by speaking to Ulger Ironheart in Rhalgr's Reach (X:10.5, Y:13). Players must be a Disciple of War or Disciple of Magic level 60 or higher to obtain credit for these sightseeing logs. Vistas are small blue glowing orbs at which players need to /lookout or use another emote.
# | Zone | Name | Coordinate | Emote | Comment |
---|---|---|---|---|---|
27 | Tamamizu | The Ruby Sea | (X:25.9, Y:13.0, Z:-1.0) | Lookout | Underwater between Tamamizu and Onokoro |
28 | Shoal Rock | The Ruby Sea | (X:32.9, Y:8.7, Z:1.0) | Lookout | Top of cliff. Require flying. |
29 | Heaven-on-High | The Ruby Sea | (X:24.0, Y:5.6, Z:0.4) | Lookout | Top of cliff. Require flying. |
30 | Sakazuki | The Ruby Sea | (X:31.5, Y:37.2, Z:0.6) | Lookout | On top of the watchtower. Requires flying. |
31 | The Isle of Zekki | The Ruby Sea | (X:10.1, Y:26.7, Z:0.1) | Lookout | On a small rock ledge against the wall |
32 | Isari | The Ruby Sea | (X:6.4, Y:10.8, Z:0.1) | Lookout | On top of platform between two large rocks. Need flying. |
57 | Shisui of the Violet Tides | The Ruby Sea | (X:5.0, Y:36.4, Z:-8.6) | Lookout | Underwater on a coral near Shusui |
58 | East Othard Coastline | The Ruby Sea | (X:9.5, Y:19.0, Z:0.1) | Lookout | A small island off Zekki. Requires flying. Available in morning from 5:00am-8:00am |
59 | Crick | The Ruby Sea | (X:21.5, Y:11.9, Z:0.3) | Lookout | On the shore fly to the top of the boat mast |
Achievements
This zone is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Mapping the Realm: The Ruby Sea | 10 | Discover every location within the Ruby Sea. | - | 4.0 |
Freebird: The Ruby Sea | 5 | Attune with all the aether currents in the Ruby Sea. | - | 4.0 |
Images
Lore
Since antiquity, the pristine waters between Othard and Hingashi have belonged to no nation. Rather, they are considered the domain of the Confederacy and the Kojin, and any who would traverse them must submit to their authority.
Rasen Kaikyo
Roughly translated as "The Winding Strait," this part of the Ruby Sea is known for its treacherous currents. Some say the name is far more apt than outsiders might realize, given the many parties that have a vested interest in the region, and how difficult it can be to avoid running afoul of them all.
The Ruby Price
By order of the bakufu, Suenokuni brought earth and stone from the mainland to construct this fortification atop a natural reef. Arrayed with countless cannons, it serves as a defensive outpost against foreign invaders. Those who maintain it must serve for three years before they are permitted to return home.
Barrier Isle
This small island marks the border of Hingashi's territorial claim. Nevertheless, the fishermen of Isari are frequently seen in the surrounding waters. While these incursions are somewhat tolerated, larger foreign vessels sighted in the vicinity of the island may be warned off by cannon fire from the Ruby Price.
Sakazuki
Its name meaning "goblet," this island is said to be the birthplace of the Confederacy, where rival pirates first toasted as brothers and pledged themselves to a common cause. Today it remains an important outpost, constantly garrisoned by sharp-eyed guards who keep watch for vessels that sail the Ruby Sea.
Hells' Lid
Day and night, the volcano on this island spews ash into the air and lava into the sea. By all accounts, it has always been active, hence its name and an ancient tale which tells of oni that once lived beneath its surface, until the legendary hero Tenzen and the Four Lords drove them into the sea.
The Isle of Bekko
Though the isle is within Kojin territory, they themselves consider the name inauspicious, as it refers to the shells of sea tortoises—for which the creatures are hunted. Of course, other peoples harbor no such superstitions, and will use it freely even in the presence of a Kojin.
Onokoro
Legend has it that when the kami first descended from their celestial realm they came to Onokoro, and there built Heaven-on-High. Though the island and the tower are regarded as sacred by some, the Confederates who now call it home do not share their beliefs.
Crick
For the longest time, folk gave these shores a wide berth for fear of the kami, who they believed erected the enigmatic tower known as Heaven-on-High. The pirates of the Confederacy harbored no such fears, however, and one day they claimed the land for their own and established an outpost.
Heaven-on-High
A slender tower of stone stacked to impossible heights, seemingly piercing the very heavens. Aside from a Far Eastern myth that attributes its creation to the kami, little is known about the structure. During a time of war, audacious pirates of the Confederacy made landfill and claimed the spot for their own.
Ten-thousand-year Pine
As the name suggests, it is believed that this tree has lived for more than ten thousand years. Of course, there is no reliable way to ascertain the age of the tree, and all that can be said with certainty is that it is older than anyone can remember.
Quickscape Pier
Even the most valiant pirate must be prepared to beat a hasty retreat, and it is for that reason this pier was initially constructed. These days it is mostly used for the inspection and maintenance of Confederate vessels.
Shoal Rock
One of many isles that pepper the Ruby Sea, hemmed in to the north by an enormous circular formation of coral whereupon the Confederacy established an outpost. According to Hingan historians, the isle was formed of magma that spewed forth from Hells' Lid.
The Coral Banquet
This large wooden platform built atop the reefs primarily utilized as a lookout post. From here, Confederate sentries maintain a constant vigil to ensure that they are not caught unawares by invading forces from the north.
Below the Surface
The Rasen Kaikyo holds many secrets, including the homes of the Kojin and an enclave of the Raen. The sea bed is also littered with the wrecks of countless vessels, including some of particular note.
Tamamizu
An underwater village founded by the peaceful Kojin of the Blue. Though the Kojin are able to survive for long periods without air, they do not possess gills like the Sahagin. So it was that they developed magicks that allowed them to create an immense bubble of air within which to dwell.
Sui-no-Sato
In the distant past, a group of Raen were driven from their homeland by the fires of war, and sought refuge beneath the sea with the aid of the Kojin. Together, they built what would become Sui-no-Sato. For fear of being forced to flee again, however, they make every effort to avoid outside contact, and so little is known about their society.
The Kobayashi Maru
This Hingan vessel was caught in a terrible storm which damaged its rudder and set it adrift in the Ruby Sea, until the currents delivered it into Confederate waters. Spying the prize, the pirates sent their ships to demand the Ruby Tithe, and when the captain refused, the Kobayashi Maru was summarily sunk.
Saibai Cavern
One of many caves beneath the waters of the Ruby Sea, it is named for its abundance of shellfish which are regularly harvested by the people of Sui-no-Sato.
Exile
Kagami, a Kojin sage, once called this cavern home. Believing her reflection to be another being with her own thoughts and dreams, she quit Tamamizu and resolved to live apart from her doppelganger.
The Anemone Gardens
This vibrant colony of anemones is highly prized by the Kojin, who harvest the plant-like creatures for medicinal purposes.
The Adventure
This Lominsan vessel was commissioned by an Uldahn merchant who sought to conduct business in Kugane, but never reached his destination. Though the circumstances surrounding the ship’s sinking are unclear, a surviving sailor claims that vengeful spirits of the sea were responsible.
East Othard Coastline
Blessed by the bounty of the Ruby Sea, the eastern coastline of Othard has long boasted a flourishing fishing trade, and villages like Isari are a common sight. The region also abounds in natural beauty, as numerous poems throughout the ages will attest.
Isari
A small fishing village situated on the eastern coastline of Othard, its name a reference to its livelihood. For a time the Confederacy had something of a presence here, operating out of a little shack and collecting its Ruby Tithe.
The Isle of Zekki
So named as the home of a fearsome fiend, even the Kojin of the Red, who have long dwelled here, came to know the isle by this moniker. An island in truth in the distant past, it was joined to the mainland by magma over the course of multiple volcanic eruptions.
The Dive
This underwater cave is used by Kojin to gain access to the Isle of Zekki. In recent years, however, the Red have grown more aggressive and belligerent, and so unannounced visitors are not likely to be received warmly.
The Air of the Opulent
Only the most wealthy and therefore most worthy Kojin of the Red are permitted to live in this corner of the Isle of Zekki.
The Turquoise Trench
The depths of the Ruby Sea may seem black and foreboding, but those who venture deep enough will find light in the darkness, provided by numerous resplendent crystals.
Shisui of the Violet Tides
Hidden away at the bottom of the Turquoise Trench, this magnificent palace is home to the Ruby Princess, leader of those Raen who dwell beneath the waves. While its beauty can be appreciated from afar, special permission is required to enter the grounds—a privilege seldom granted. [1]
Cast of the Ruby Sea
Between the continent of Othard and the islands of Hingashi lies the Ruby Sea, home to fishermen, pirates, and the beast tribe known as the Kojin. Its waters also hide the settlement of Sui-no-Sato, whose people shun contact with the outside world. [2]
References
- ↑ Encyclopaedia Eorzea: Volume II, page 89-90
- ↑ Encyclopaedia Eorzea: Volume II, page 104