Difference between revisions of "Experience"

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(Added Wachumeqimeqi Deliveries to the list of ways for a Disciple of Hand/Land to obtain Experience.)
 
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==What is Experience?==
{{otheruses|normal [[PvE]] EXP|points {{Pvpexp}} earned in [[PvP]] to increase [[PvP rank]]|PvP EXP|points {{Eurekaexp}} earned in [[Eureka]] to increase Elemental level|Elemental EXP}}
'''Experience Points''', or {{exp}} '''EXP''', are a system that drives the advancement of players in the game. All [[Disciples of War]], [[Disciples of Magic|Magic]], [[Disciples of the Hand|the Hand]], and [[Disciples of the Land|the Land]] receive EXP for a wide variety of activities. Upon reaching a [[#Required EXP by Level|certain threshold]], players advance by one level. Upon reaching level 100 in a [[class]] (or in the case of [[Blue Mage]], level 80), players will no longer earn further EXP from any activities. Various ways to boost EXP gain are also available to players, as well as several one-time sources of EXP.


Experience is the point system that drives the advancement of many aspects of the game, including but not limited to:
==Sources of EXP==


# Leveling of combat [[classes]] ([[Disciples of War]] and [[Disciples of Magic]])
===Disciples of War and Magic===
# Leveling of [[crafting]]/[[gathering]] classes ([[Disciples of the Hand]] and [[Disciples of the Land]])
# Leveling of combat [[companions]] (specifically the Combat [[Chocobo]] ((Not covered in this guide currently)))


There are many ways in which to earn experience, including but not limited to:
Disciples of War and Magic earn their EXP primarily through combat activity, such as defeating enemies, participating in FATEs, and completing dungeons. The following is a non-exhaustive list in no particular order of activities that grant EXP to Disciples of War and Magic:  


* Killing [[Monsters]]/Bosses
* Defeating [[Enemies]]
* Completing [[Leves]]
** Note: as of [[Patch 6.0]], regular enemies inside dungeons no longer grant EXP. Instead, the equivalent EXP is granted upon defeating the [[bosses]].
* Completing [[Duty Roulette]]s once daily for the bonus.
* Participating in [[FATEs]]
* Participating in [[FATEs]]
* Completing [[Side Quests]], [[Class Quests]], and [[Main Scenario Quests|Main Storyline quests]]
* Participating in [[PvP]]
* Completing [[Challenge Log]]s
** This includes [[Crystalline Conflict]], [[Frontline]], and [[Rival Wings]], but excludes Custom Matches.
* Completing [[Hunting Log]]s
* Completing [[Main Scenario Quests]], once per character
* Low-Level/High-Level [[Dungeon]] & Guildhest Roulettes
* Completing [[Class Quests|Class]], [[Job Quests|Job]], and [[Role Quests]], once per character
* Dungeons, [[Guildhests]] and [[Trials]]
* Completing [[Side Quests]], once per character
* Completing combat [[Tribal Quests]], 12 per day
* Completing certain [[Challenge Log]] entries, once per week
* Completing class [[Hunting Log]] entries, once per class
** Jobs introduced after ''[[A Realm Reborn]]'' do not have a class Hunting Log.
* Completing [[The_Hunt#Mark_Bills|daily Mark Bills]] for [[The Hunt]]; different sets for each [[expansion]].
* Completing [[Sightseeing Log]] entries, once per character
* Completing [[Deep Dungeon]]s
* Participating in [[Field Operations]] in [[Save the Queen: Blades of Gunnhildr|Bozja]].
* Completing Battlecraft [[Levequests]]
* Completing [[Guildhests]]
** Most classes also earn a one-time EXP bonus when completing a Guildhest for the first time, with the exception of jobs introduced with ''[[Shadowbringers]]'' and later.


In addition to all of this, there are various ways in which you can boost the amount of experience you get from any of these particular activities!  These come in many forms, specifically:
===Disciples of the Hand and the Land===


* [[Food]] buffs (Obtained from eating food items)
Disciples of the Hand and the Land earn their EXP through crafting and gathering activities respectively. The following is a non-exhaustive list in no particular order of activities that grant EXP to Disciples of the Hand and the Land:
* Buffs from your [[Free Company]] (Obtained by having "Buff Actions" activated by high-ranking guild members)
* Wearing the [[Friendship Circlet]] (Obtained by recruiting a friend, or being recruited by a friend - and subscribing for at least 30 days)
* Rested EXP (Obtained over time by resting or logging out in 'Sanctuary' areas ((places with Aetheryte Shards)))
* Armory Bonus (All combat classes lower-level than your highest level combat class will have a +100% EXP buff towards applicable activities until level 50, where it decreases to +50%)


Below are tables that denote the breakdown and application of the various EXP buffs to EXP-gaining activities in the game:
* [[Crafting|Synthesizing Recipes]] from the Crafting Log
** A one-time EXP bonus is awarded the first time a recipe is crafted (recipes in [[Master Recipe Tomes]] don't count).
* [[Gathering|Gathering Items]] from the Gathering Log
** A one-time EXP bonus is awarded the first time an item is gathered (items in [[Tomes of Regional Folklore]] don't count).
* Completing Tradecraft or Fieldcraft [[Levequests]]
* Completing crafting or gathering [[Tribal Quests]], 12 per day
* Completing [[Grand_Company#Supply_and_Provision_Missions|Grand Company Supply and Provision Missions]], 1 per [[class]] per day
* Completing [[Class Quests]], once per character
** Completing [[Crystarium Deliveries]], [[Studium Deliveries]] and [[Wachumeqimeqi Deliveries]], once per character
* Completing certain [[Challenge Log]] entries, once per week
* Turning in [[Collectables]]
** Completing [[Custom Deliveries]], 12 items weekly
** Participating in [[Ishgardian Restoration|the Restoration of Ishgard]]
*** EXP is lowered to {{exp|1000}} per turn-in after Level 80.
* Participating in [[Ocean Fishing]] ({{FSH}} [[Fisher]] only).


==Armory Bonus==
==Bonuses to EXP==


The Armory Bonus is additional experience granted to any combat class you have that is NOT your highest level class. From levels 1-49, you receive +100% additional experience for secondary classes that are lower level than your highest level character.  At level 50, this bonus decreases to only 50%.
Quite a number of bonuses can be applied to increase EXP earned. Most of these bonuses stack additively with one another, unless otherwise noted in the sections below.


The bonus applies to kills, FATEs and leves.  The amount of experience granted has nothing to do with the distance in levels from your highest class.
===Meals===


Additionally, the +10% experience from The Heat of Battle II (FC buff) - will stack on top of this buff to provide an additional 10% experience. So the Armory bonus is 110% (armory) + 10% (fc buff) instead of just 100%, while the FC buff is active. This is different from the other bonuses, as they do not receive additional experience from the FC buff.
[[Meals]] can be consumed to gain {{buff|well fed}} [[Well Fed]], which grants +3% bonus to EXP for 30 minutes in addition to the meal's specific effects. The duration can be extended to 60 minutes by consuming multiple servings of the same food. Only one meal bonus can be active at a time. This bonus applies to EXP gained from defeating enemies, synthesizing recipes, and gathering items.


The Armory Bonus, as previously mentioned - does not apply to non-combat classes such as gatherers & crafters.
Certain meals from special events will grant a +4% bonus to EXP instead. For example: {{item icon|Fat Choco Choco}}.


Examples:
====Other Consumables====
* Your highest level combat class is 20.  You are playing as that class. You receive no armory bonus.
{| {{STDT|item align-left}}
* Your highest level combat class is 20.  You are playing as a second combat class that is less than level 20.  You are now receiving armory bonus exp.
* Your highest level combat class is 20.  You are playing a second combat class that is also level 20.  You receive no armory bonus.
 
==COMBAT CLASS EXP TABLE==
 
{| class="wikitable"
|-
|-
!
! Item
! Kills
! Duration
! Leves
! Buff
! FATES
! Effect           
! Side-Quests
! Source
! Main-Story Quests
! Challenge Logs
! Hunting Logs
|-
|-
| Food || +3% || No|| No || No || No || No || No
| colspan="5" align=center | '''Battle'''
|-
|-
| FC Buff: Heat of Battle || +5% || No || No || No || No || No || No
| {{Item icon|Squadron Battle Manual}} || 120m || [[File:The heat of battle1.png|link=The Heat of Battle III]] [[The Heat of Battle III]] || +15% EXP earned from defeating enemies || Reward from [[Squadron Missions]]
|-
|-
| FC Buff: Heat of Battle II|| +10% || No|| No || No || No || No || No
| colspan="5" align=center | '''Crafting'''
|-
|-
| Friendship Circlet || 20% || No || No || No || No || No || No
| {{Item icon|Company-issue Engineering Manual}} || 180m || {{buff|crafters grace}} [[Crafter's Grace]] || +150% EXP earned from synthesis (Up to 250,000). Effect halved after level 40. || Purchased from [[Grand Company Quartermasters]] for {{Company seal|1440}} [[Company Seals]]
|-
|-
| Rested EXP || +50% || No || No || No || No || No || No
| {{Item icon|Company-issue Engineering Manual II}} || 180m || {{buff|crafters grace}} [[Crafter's Grace]] || +150% EXP earned from synthesis (Up to 500,000). Effect halved after level 50. || Purchased from [[Grand Company Quartermasters]] for {{Company seal|2300}} [[Company Seals]]
|-
|-
| Armory Bonus (pre-50) || +100% || +100% || +100% || No || No || No || No
| {{Item icon|Commercial Engineering Manual}} || 180m || {{buff|crafters grace}} [[Crafter's Grace]] || +150% EXP earned from synthesis (Up to 1,750,000). Effect halved after level 70. || Level 50/60 Crafter Class Quests, Purchased from a [[Scrip Exchange]] for {{scrip|purple crafter|30}} [[Purple Crafters' Scrip]]
|-
|-
| Armory Bonus (50+) || +50% || +50% || +50% || No || No || No || No
| {{Item icon|Revised Engineering Manual}} || 180m || {{buff|crafters grace}} [[Crafter's Grace]] || +150% EXP earned from synthesis (Up to 2,000,000). Effect halved after level 80. || Purchased from a [[Scrip Exchange]] for {{scrip|purple crafter|30}} [[Purple Crafters' Scrip]]
|}
 
'''NOTES:'''
* Friendship Circlet only provides its exp buff up to level 25 (and all of level 25)
* Heat of Battle and Heat of Battle II cannot be stacked
* Two of the same FC EXP Buff cannot be stacked with each other
 
==CRAFTING/HARVESTING EXP TABLE==
 
{| class="wikitable"
|-
|-
!
| {{Item icon|Squadron Engineering Manual}} || 120m || [[File:Helping hand1.png|link=Helping Hand III]] [[Helping Hand III]] || +20% EXP earned from synthesis || Reward from [[Squadron Missions]]
! Harvests
! Crafts
! Leves
! Side-Quests
! Challenge Logs
! Crafting Logs
|-
|-
| Food || +3% || +3% || No || No || No || No
| colspan="5" align=center | '''Gathering'''
|-
|-
| FC Buff: Earth and Water || +5% || No || No || No || No || No
| {{Item icon|Company-issue Survival Manual}} || 180m || {{buff|gatherers grace}} [[Gatherer's Grace]] || +150% EXP earned from gathering (Up to 250,000). Effect halved after level 40. || Purchased from [[Grand Company Quartermasters]] for {{Company seal|1440}} [[Company Seals]]
|-
|-
| FC Buff: Earth and Water II || +10% || No || No || No || No || No
| {{Item icon|Company-issue Survival Manual II}} || 180m || {{buff|gatherers grace}} [[Gatherer's Grace]] || +150% EXP earned from gathering (Up to 500,000). Effect halved after level 50. || Purchased from [[Grand Company Quartermasters]] for {{Company seal|2300}} [[Company Seals]]
|-
|-
| FC Buff: Helping Hand || No || +5% || No || No || No || No
| {{Item icon|Commercial Survival Manual}} || 180m || {{buff|gatherers grace}} [[Gatherer's Grace]] || +150% EXP earned from gathering (Up to 1,750,000). Effect halved after level 70. || Level 50/60 Gatherer Class Quests, Purchased from a [[Scrip Exchange]] for {{scrip|purple gatherer|30}} [[Purple Gatherers' Scrip]]
|-
|-
| FC Buff: Helping Hand II || No || +10% || No || No || No || No
| {{Item icon|Revised Survival Manual}} || 180m || {{buff|gatherers grace}} [[Gatherer's Grace]] || +150% EXP earned from gathering (Up to 2,000,000). Effect halved after level 80. || Purchased from a [[Scrip Exchange]] for {{scrip|purple gatherer|30}} [[Purple Gatherers' Scrip]]
|-
|-
| Friendship Circlet || No || No || No || No || No || No
| {{Item icon|Squadron Survival Manual}} || 120m || [[File:Earth and water1.png|link=Earth and Water III]] [[Earth and Water III]] || +20% EXP earned from gathering || Reward from [[Squadron Missions]]
|-
|-
| Rested EXP || +50% || +50% || +50% || No || No || No
|-
| Armory Bonus || No || No || No || No || No || No
|-
| Grand Company Buff: Survival || +50% || No || No || No || No || No
|-
| Grand Company Buff: Engineering || No || +50% || No || No || No || No
|}
|}


'''NOTES:'''
===Armoury Bonus===
* Friendship Circlet does not provide a bonus to DoH/DoL classes
* Armory Bonus does not provide a bonus to DoH/DoL classes
* Earth and Water and Earth and Water II cannot be stacked
* Two of the same FC EXP Buff cannot be stacked with each other


==Rested Experience==
The Armoury Bonus is a bonus applied to EXP gained by combat classes when below the level of your highest class. The bonus is +100% for levels 1-89, reducing to +50% for levels 90-100. Despite what the in-game Active Help entry implies, this bonus does not otherwise change depending on the discrepancy between levels. '''This bonus only applies to defeating enemies and [[FATE]] rewards.''' Other sources of experience, such as completing [[Duty Roulette]]s, are not affected.


Rested EXP is obtained by resting or logging out in a Sanctuary.  A sanctuary is any Aetheryte you can attune, as such Sanctuaries include; City-States ([[Gridania]], [[Limsa Lominsa]], [[Ul'Dah]], any Aetheryte you can [[teleport]] to is also a town that is considered a Sanctuary).
Notably, the buffs [[File:The heat of battle1.png|link=]] "The Heat of Battle" and "[[Squadron Battle Manual]]" are multiplicative with the Armoury Bonus, on top of its normal additive effects. For instance, a class with the Armoury Bonus and {{buff|The Heat of Battle II}} (10%) will earn 120% experience: 100% from the Armoury Bonus, 10% from The Heat of Battle II acting multiplicatively (as 10% of 100% is 10%), and 10% from The Heat of Battle II acting additively.


Heres what we know about Rested EXP:
===Rested EXP===
* It increases EXP gain by 50% for applicable activities.
* It can charge up to 1.5 full level bars. [http://www.reddit.com/r/ffxiv/comments/382jsv/rested_xp_cap_is_15_levels/ Reference]
* All activities which benefit from Rested EXP will consume from the same bar
* It takes 4 days to gain the full 1.5 level bars.
* The % of the bar consumed remains the same regardless of level.
**Example: If you have a level 45 [[Dragoon]], and you eat 2 bars worth of level EXP to get up to level 47, and then switch to a level 10 [[Gladiator]], you will still only have 1 bar remaining that will be consumed if you level that Gladiator to level 11.
* If you queue into an instanced dungeon/guildhest while being in a Sanctuary, you will still accrue rested EXP as if you were in that sanctuary.  This means that if you have run out of rested EXP but are still in a Sanctuary, you will occasionally still get a rested EXP bonus whenever an amount "tics" into your rested exp bank.
* '''Rumor:''' You may grow rested EXP faster if you are in a Sanctuary as a lower-level class than your highest?  (Example:  Lvl 50 DRG main logs out as a lvl 1 ROG).  Testimony needed.


==Challenge Logs & Hunting Logs==
Rested EXP is gained by resting or logging out in areas designated as sanctuaries. Sanctuaries are typically areas around an [[Aetheryte]] as well as City-States, such as [[Limsa Lominsa]], [[Gridania]], and [[Ul'dah]]. Sanctuary status is indicated by a crescent moon symbol to the right of the experience bar. Rested EXP provides a 50% bonus to EXP gained from defeating enemies, synthesizing recipes, and gathering items. Because of this, rested EXP is consumed as a percentage of the bar, rather than a flat amount.
{{see also|Challenge Log|Hunting Log}}
Challenge Logs are "weekly" and reset every Tuesday. These logs provide huge chunks of EXP for players who complete their objectives. You will receive a warning of when you are about to "complete" an objective, in case you want to switch to a different class and have them receive the reward.


Hunting Logs do not reset. They provide 1-time bonuses for completing their objectives, with a 1-time mega-bonus for completing an entire section of the logbook. Currently Hunting Logs are only for levels 1-50.  There are no logs for 51-60.
The current rested bonus is displayed on top of the experience bar. The dark orange portion indicates how much EXP can be earned before the bonus fades. If the bar is blue, it indicates that the bonus will carry over to the next level. It takes 7 days to gain a full bar of rested EXP, at which point no more will be accrued.


Neither of the Logs benefit from any additional sources of EXP buffs.
<gallery heights=28px mode=packed>
File:OrangeRestedEXPBar.png|alt=Rested EXP Bar, showing an incomplete orange bar|Incomplete Rested EXP Bar
File:Rested EXP bar.png|alt=Rested EXP Bar, showing a completely filled blue bar|Complete Rested EXP Bar
</gallery>


==Daily Roulettes==
===Free Company Actions===
{{see also|Duty Roulette}}
Roulettes are the largest singular sources of EXP in the game.  Participating in a Low-Level Daily Roulette will grant anywhere from 50-90% of a level upon completion (killing the final boss of the random dungeon) while under level 50.  This is in addition to the experience obtained from killing the mobs/bosses in these dungeons, and in addition to completing Challenge Logs (which are easier to do in roulettes).  The 50-90% range is based on the difference between your current level and the level of the dungeon.  If you have been scaled down to a very low-level, you will receive a higher bonus.  If you are the same-level or similar to the dungeon you'll receive less of a bonus.  This can be done once per day and resets at 8AM PST/PDT.


High-level Roulettes do not reward any experience for monster/boss kills - but will still grant a chunk of bonus EXP upon completion of the dungeon. You can receive this bonus EXP once per day.
[[Free Company]] [[Free Company Actions|Actions]] are buffs granted by a Free Company to its members for 24 hours, some of which can increase EXP gained. Up to two Free Company Actions can be active at any one time.


Additionally, you may queue for Guildhest Roulettes. These are small "trials" which test basic dungeoneering skills. Upon completion of a Guildhest Roulette, you will receive a large chunk of EXP (not as large as LLDR since it is not as extensive or time consuming). This is about 10-18% of a level. This can be done once per day and resets at 8AM PST/PDT. Further, each time you complete a type of Guildhest for the first time (per class) you will receive additional bonus EXP (one time per class per roulette only).
{| {{STDT|buff align-left}}
|-
! Action
! Icon           
! Description
|-
||[[The Heat of Battle]]||[[file:the heat of battle1.png]]||Increases EXP earned through battle by 5%.
|-
|[[The Heat of Battle II]]||[[file:the heat of battle1.png]]||Increases EXP earned through battle by 10%.
|-
|[[The Heat of Battle III]]||[[file:the heat of battle1.png]]||Increases EXP earned through battle by 15%.
|-
|[[Helping Hand]]||[[file:helping hand1.png]]||Increases EXP earned through crafting by 5%.
|-
|[[Helping Hand II]]||[[file:helping hand1.png]]||Increases EXP earned through crafting by 10%.
|-
|[[Helping Hand III]]||[[file:helping hand1.png]]||Increases EXP earned through crafting by 20%.
|-
|[[Earth and Water]]||[[file:earth and water1.png]]||Increases EXP earned through gathering by 5%.
|-
|[[Earth and Water II]]||[[file:earth and water1.png]]||Increases EXP earned through gathering by 10%.
|-
|[[Earth and Water III]]||[[file:earth and water1.png]]||Increases EXP earned through gathering by 20%.
|-
|}


The following EXP values are granted for successful completion of roulettes for each level.  DISCLAIMER: These values may vary based on a number of factors:
===Special Equipment===


* Length of the dungeon
Certain [[Equipment]] provides a bonus to EXP gained when worn, up to a certain level. This bonus applies to EXP gained from defeating enemies, synthesizing recipes, and gathering items. The following is a list of equipment that grants a bonus to EXP, as well as how they can be obtained:
* Difference between your level and the level of the dungeon
{| {{STDT|item align-left}}
* The amount of "new-comers" in the dungeon
* Whether or not you are receiving experience from the mobs or not in the dungeon (such as High-level or MSQ roulettes).
 
{| class="wikitable"
|-
! Lvl
! Low-Lvl Dungeon
! High-Lvl Dungeon
! Main Scenario
! Trial
! Guildhest
! Total Combined
|-
|-
| 50 || 118,771 (13.74%)  ||  184,755 (21.38%)  ||  158,362 (18.33%)  ||  90,720 (10.5%)  ||  28,130 (3.25%)  ||  67.2% of level 
! Gear
! Bonus
! Min Level
! Max Level
! Classes
! Source
|-
|-
| 51 || 254,166 (24.01%) || 136,080 (12.85%) || 136,080 (12.85%) || 181,440 (17.14%) || 30,400 (2.87%) || 69.72% of level
| {{Item icon|Moogle Cap}} ||align=center| +20% ||align=center| 1 ||align=center| 10 || All Classes || Pre-ordering [[A Realm Reborn]]
|-
|-
| 52 || 90,720 (7.16%) || 90,720 (7.16%) || 136,080 (10.74%) || 68,040 (5.37%) || 30,950 (2.44%) || 32.87% of level
| {{Item icon|Helm of Light}} ||align=center| +20% ||align=center| 1 ||align=center| 10 || All Classes || [[A_Realm_Reborn#Collector.27s_Edition|A Realm Reborn - Collector's Edition]]
|-
|-
| 53 || 207,360 (13.33%) || 172,800 (11.11%) || 207,360 (13.33%) || 77,760 (5.0%) || 30,950 (1.99%) || 44.76% of level
| {{Item icon|Friendship Circlet}} ||align=center| +20% ||align=center| 1 ||align=center| 25 || All Classes || [[Recruit a Friend Campaign]]
|-
|-
| 54 || 192,510 (10.23%) || 172,800 (9.23%) || 207,360 (11.07%) || || 30,950 (1.65%) ||
| {{Item icon|Brand-new Ring}} ||align=center| +30% ||align=center| 1 ||align=center| 30 || Disciples of War and Magic || Complete all [[File:Npcs offering quests related to the Hall of the Novice icon.png|20px|link=Hall of the Novice]][[Hall of the Novice]] basic training exercises for a single role
|-
|-
| 55 || 120,960 (5.45%) || 282,240 (12.73%) || 241,920 (10.9%) || 120,960 (5.45%) || 31,800 (1.43%) || 35.96% of level
| {{Item icon|Ala Mhigan Earrings}} ||align=center| +30% ||align=center| 1 ||align=center| 50 || All Classes || Pre-ordering [[Stormblood]]
|-
|-
| 56 || 241,920 (9.33%) || 282,240 (10.89%) || || || ||
| {{Item icon|Neophyte's Ring}} ||align=center| +30% ||align=center| 1 ||align=center| 60 || Disciples of War and Magic || Complete all [[File:Npcs offering quests related to the Hall of the Novice icon.png|20px|link=Hall of the Novice]][[Hall of the Novice]] tactical training exercises
|-
|-
| 57 || 234,000 (7.81%) || 276,480 (9.23%) || 276,480 (9.23%) || 138,240 (4.61%) || 30,710 (1.02%) || 31.9% of level
| {{Item icon|Aetheryte Earring}} ||align=center| +30% ||align=center| 1 ||align=center| 70 || Disciples of War and Magic || Pre-ordering [[Shadowbringers]]
|-
|-
| 58 || 184,320 (5.38%) || 276,480 (8.07%) || 276,480 (8.07%) || 138,240 (4.03%) || 138,240 (4.03%) || 29.58% of level
| {{Item icon|Bozjan Earring}} ||align=center| +10% ||align=center| 71 ||align=center| 80 || Disciples of War and Magic || {{item icon|Lost and Found IV}} - "Have 1,000 [[Lost Fragments|forgotten fragments]] appraised."
|-
|-
| 59 || 470,166 (12.09%) || 362,880 (9.33%) || 311,040 (8%) || 155,520 (4.00%) || 30,320 (0.78%) || 34.2% of level
| {{Item icon|Menphina's Earring}} ||align=center| +30% ||align=center| 1 ||align=center| 80 || Disciples of War and Magic ||
* Pre-ordering [[Endwalker]]
* [[Final Fantasy XIV Online Store/Shop/Value Bundles#Adventurer's Supply Kit|Adventurer's Supply Kit]] for $10
|-
|-
| {{Item icon|Azeyma's_Earrings}} ||align=center| +30% ||align=center| 1 ||align=center| 90 || Disciples of War and Magic || Pre-ordering [[Dawntrail]]
|}
|}


==How do I maximize my EXP?==
===The Road to 90===
Some [[Servers|Worlds]] with lower populations are occasionally designated as Preferred Worlds. This designation gives characters ''newly created on those worlds'' a passive buff called {{buff|the road to 90}} '''The Road to 90''', which applies to any class below level 90. The buff provides a multiplicative 100% bonus to ''all'' sources of EXP, calculated after applying any other bonuses. For more information about Preferred Worlds, please refer to the Play Guide entry on [https://na.finalfantasyxiv.com/lodestone/playguide/option_service/world_transfer_service/population_balancing/ population balancing]. The buff was during the first day of early access for ''[[Stormblood]]'' ([[patch 4.0]]) as ''The Road to 60''.


For all 3 roles the optimal method of power-leveling yourself is the same.  The difference comes specifically in the queue-times to step 1 & 2.  Tanks and Healers have near-instant queues during normal hours, and may not even have time to do Steps 4 & 5.  DPS on the other hand, will spend a lot of time in the queue and will benefit heavily from participating in Steps 4 & 5 in the meantime.
==={{buff|exp bonus}} [[EXP Bonus]]===
{{#lsth:Mentor System and Novice Network|Experience Point Bonus}}


'''NOTE:'''
==Required EXP by Level==
* If you are under level 25, do not forget to equip your Friendship Circlet!
The following tables apply to all classes, including [[Blue Mage]]. Values are current as of [[Patch 7.0]].
 
{| {{STDT}}
The best method for leveling up will be to do the following;
|+
 
! scope="col" | [[A Realm Reborn]] !! scope="col" | EXP !! scope="col" | Rolling Total
# Low-Level Dungeon Roulette (simultaneously completes weekly Dungeon Challenge Logs)
|+
# High-Level Dungeon Roulette (simultaneously completes weekly Dungeon Challenge Logs)
! scope="row" | 1
# Guildhest Roulette (simultaneously completes weekly Guildhest Challenge Logs)
| 0 || ''0''
# If you are under level 50, FATE grinding in areas like Northern Thanalan will provide a large amount of EXP due to the 100% Armory Bonus
|-
# If you have rested EXP - queue for the highest level dungeon you can and do "full clears" (kill all the mobs).
! scope="row" | 2
# Grind FATEs while waiting in a dungeon queue or if you do not have any rested EXP.
| 300 || ''300''
 
|-
'''NOTES:'''
! scope="row" |  3
* Doing dungeons that are the same level as your character are a good way to get Combo Kill bonus EXP. If you are the same level as a dungeon, consider queueing normally (non-roulette) until you are a higher level then the dungeon, and then doing the roulette - in order to maximize that bonus.
| 450|| ''750''
* Due to the fact that the Hunting Log receives no benefit from the Armory bonus (+100% EXP) - it is no longer a strong source of EXP. You should however still complete it if you intend to get a relic weapon.
|-
 
! scope="row" |  4
==EXP Required for each level==
| 630 || ''1,380''
 
|-
This applies to both combat levels as well as gathering/crafting levels. The values for 50-51 are an estimate.
! scope="row" |  5
 
| 970 || ''2,350''
{| class="wikitable"
|-
! scope="row" |  6
| 1,440 || ''3,790''
|-
! scope="row" |  7
| 1,940 || ''5,730''
|-
! scope="row" |  8
| 3,000 || ''8,730''
|-
! scope="row" |  9
| 3,920 || ''12,650''
|-
! scope="row" |  10
| 4,970 || ''17,620''
|-
! scope="row" |  11
| 5,900 || ''23,520''
|-
! scope="row" |  12
| 7,430 || ''30,950''
|-
! scope="row" |  13
| 8,620 || ''39,570''
|-
! scope="row" |  14
| 10,200 || ''49,770''
|-
! scope="row" |  15
| 11,300 || ''61,070''
|-
! scope="row" |  16
| 13,100 || ''74,170''
|-
! scope="row" |  17
| 15,200 || ''89,370''
|-
! scope="row" |  18
| 17,400 || ''106,770''
|-
! scope="row" |  19
| 19,600 || ''126,370''
|-
! scope="row" |  20
| 21,900 || ''148,270''
|-
! scope="row" |  21
| 24,300 || ''172,570''
|-
! scope="row" |  22
| 27,400 || ''199,970''
|-
! scope="row" |  23
| 30,600 || ''230,570''
|-
! scope="row" |  24
| 33,900 || ''264,470''
|-
! scope="row" |  25
| 37,300 || ''301,770''
|-
! scope="row" |  26
| 40,800 || ''342,570''
|-
! scope="row" |  27
| 49,200 || ''391,770''
|-
! scope="row" |  28
| 54,600 || ''446,370''
|-
! scope="row" |  29
| 61,900 || ''508,270''
|-
! scope="row" |  30
| 65,600 || ''573,870''
|-
! scope="row" |  31
| 68,400 || ''642,270''
|-
! scope="row" |  32
| 74,000 || ''716,270''
|-
! scope="row" |  33
| 82,700 || ''798,970''
|-
! scope="row" |  34
| 88,700 || ''887,670''
|-
! scope="row" |  35
| 95,000 || ''982,670''
|-
! scope="row" |  36
| 102,000 || ''1,084,670''
|-
! scope="row" |  37
| 113,000 || ''1,197,670''
|-
! scope="row" |  38
| 121,000 || ''1,318,670''
|-
! scope="row" |  39
| 133,000 || ''1,451,670''
|-
! scope="row" |  40
| 142,000 || ''1,593,670''
|-
! scope="row" |  41
| 155,000 || ''1,748,670''
|-
! scope="row" |  42
| 163,000 || ''1,911,670''
|-
! scope="row" |  43
| 171,000 || ''2,082,670''
|-
! scope="row" |  44
| 179,000 || ''2,261,670''
|-
! scope="row" |  45
| 187,000 || ''2,448,670''
|-
! scope="row" |  46
| 195,000 || ''2,643,670''
|-
! scope="row" |  47
| 214,000 || ''2,857,670''
|-
! scope="row" |  48
| 229,000 || ''3,086,670''
|-
! scope="row" |  49
| 244,000 || ''3,330,670''
|-
! scope="row" |  50
| 259,000 || ''3,589,670''
|+
! scope="col" | [[Heavensward]] !! scope="col" | EXP !! scope="col" | Rolling Total
|+
! scope="row" |  51
| 421,000 || ''4,010,670''
|-
! scope="row" |  52
| 500,000 || ''4,510,670''
|-
! scope="row" |  53
| 580,000 || ''5,090,670''
|-
! scope="row" |  54
| 663,000 || ''5,753,670''
|-
! scope="row" |  55
| 749,000 || ''6,502,670''
|-
! scope="row" |  56
| 837,000 || ''7,339,670''
|-
! scope="row" |  57
| 927,000 || ''8,266,670''
|-
! scope="row" | 58
| 1,019,000 || ''9,285,670''
|-
! scope="row" |  59
| 1,114,000 || ''10,399,670''
|-
! scope="row" |  60
| 1,211,000 || ''11,610,670''
|+
! scope="col" | [[Stormblood]] !! scope="col" | EXP !! scope="col" | Rolling Total
|+
! scope="row" |  61
| 1,387,000 || ''12,997,670''
|-
! scope="row" |  62
| 1,456,000 || ''14,453,670''
|-
! scope="row" |  63
| 1,534,000 || ''15,987,670''
|-
! scope="row" |  64
| 1,621,000 || ''17,608,670''
|-
! scope="row" |  65
| 1,720,000 || ''19,328,670''
|-
! scope="row" |  66
| 1,834,000 || ''21,162,670''
|-
! scope="row" |  67
| 1,968,000 || ''23,130,670''
|-
! scope="row" |  68
| 2,126,000 || ''25,256,670''
|-
! scope="row" |  69
| 2,137,000 || ''27,393,670''
|-
! scope="row" | 70
| 2,550,000 || ''29,943,670''
|+
! scope="col" | [[Shadowbringers]] !! scope="col" | EXP !! scope="col" | Rolling Total
|+
! scope="row" |  71
| 2,923,000 || ''32,866,670''
|-
! scope="row" |  72
| 3,018,000 || ''35,884,670''
|-
! scope="row" | 73
| 3,153,000 || ''39,037,670''
|-
! scope="row" |  74
| 3,324,000 || ''42,361,670''
|-
! scope="row" |  75
| 3,532,000 || ''45,893,670''
|-
|-
! Level !! Exp !! Rolling Total !! !! Level !! Exp !! Rolling Total !!  !! Level !! Exp !! Rolling Total
! scope="row" | 76
| 3,770,600 || ''49,664,270''
|-
|-
| 1 || 0|| 0||  || 17~18|| 40,500 || 236,980||  || 34 -> 35|| 217,900|| 2,267,080
! scope="row" 77
| 4,066,000 || ''53,730,270''
|-
|-
| 1 -> 2 || 300|| 300||  || 18 -> 19|| 45,700|| 282,680||  || 35 -> 36|| 232,320|| 2,499,400
! scope="row" 78
| 4,377,000 || ''58,107,270''
|-
|-
| 2 -> 3 || 600|| 900||  || 19 -> 20|| 51,000|| 333,680||  || 36 -> 37|| 249,900|| 2,749,300
! scope="row" 79
| 4,777,000 || ''62,884,270''
|-
|-
| 3 -> 4 || 1,100|| 2,000|| || 20 -> 21|| 56,600|| 390,280||  || 37 -> 38|| 267,800|| 3,017,100
! scope="row" | 80
| 5,256,000 || ''68,140,270''
|+
! scope="col" | [[Endwalker]] !! scope="col" | EXP !! scope="col" | Rolling Total
|+
! scope="row" 81
| 5,992,000 || ''74,132,270''
|-
|-
| 4 -> 5 || 1,700|| 3,700||  || 21 -> 22|| 63,900|| 454,180||  || 38 -> 39|| 286,200|| 3,303,300
! scope="row" 82
| 6,171,000 || ''80,303,270''
|-
|-
| 5 -> 6|| 2,300|| 6,000|| || 22 -> 23|| 71,400|| 525,580||  || 39 -> 40|| 304,900|| 3,608,200
! scope="row" |  83
| 6,942,000 || ''87,245,270''
|-
|-
| 6 -> 7 || 4,200|| 10,200||  || 23 -> 24|| 79,100|| 604,680||  || 40 -> 41|| 324,000|| 3,932,200
! scope="row" 84
| 7,205,000 || ''94,450,270''
|-
|-
| 7 -> 8 || 6,000|| 16,200||  || 24 -> 25|| 87,100|| 691,780||  || 41 -> 42|| 340,200|| 4,272,400
! scope="row" 85
| 7,948,000 || ''102,398,270''
|-
|-
| 8 -> 9 || 7,350|| 23,550||  || 25 -> 26|| 95,200|| 786,980||  || 42 -> 43|| 356,800|| 4,629,200
! scope="row" 86
| 8,287,000 || ''110,685,270''
|-
|-
| 9 -> 10|| 9,930|| 33,480||  || 26 -> 27|| 109,800|| 896,780||  || 43 -> 44|| 373,700|| 5,002,900
! scope="row" | 87
| 9,231,000 || ''119,916,270''
|-
|-
| 10 -> 11|| 11,800|| 45,280||  || 27 -> 28|| 124,800|| 1,021,580||  || 44 -> 45|| 390,800|| 5,393,700
! scope="row" 88
| 9,529,000 || ''129,445,270''
|-
|-
| 11 -> 12|| 15,600|| 60,880||  || 28 -> 29|| 140,200|| 1,161,780||  || 45 -> 46|| 408,200|| 5,801,900
! scope="row" 89
| 10,459,000 || ''139,904,270''
|-
|-
| 12 -> 13|| 19,600|| 80,480|| || 29 -> 30|| 155,900|| 1,317,680||  || 46 -> 47|| 437,600|| 6,239,500
! scope="row" | 90
| 10,838,000 || ''150,742,270''
|+
! scope="col" | [[Dawntrail]] !! scope="col" | EXP !! scope="col" | Rolling Total
|+
! scope="row" | 91
| 13,278,000 || ''164,020,270''
|-
|-
| 13 -> 14|| 23,700|| 104,180||  || 30 -> 31|| 162,500|| 1,480,180|| || 47 -> 48|| 467,500|| 6,707,000
! scope="row" 92
| 13,659,000 || ''177,679,270''
|-
|-
| 14 -> 15|| 26,400|| 130,580||  || 31 -> 32|| 175,900|| 1,656,080||  || 48 -> 49|| 498,000|| 7,205,000
! scope="row" 93
| 15,348,000 || ''193,027,270''
|-
|-
| 15 -> 16|| 30,500|| 161,080||  || 32 -> 33|| 189,600|| 1,845,680||  || 49 -> 50|| 529,000|| 7,734,000
! scope="row" 94
| 15,912,000 || ''208,939,270''
|-
|-
| 16 -> 17|| 35,400|| 196,480||  || 33 -> 34|| 203,500|| 2,049,180|| 
! scope="row" |  95
| 17,534,000 || ''226,473,270''
|-
|-
 
! scope="row" |  96
{| class="wikitable"
| 18,263,000 || ''244,736,270''
|-
|-
| 50 -> 51|| 864,000|| 8,598,000|| || 51 -> 52|| 1,058,400|| 9,656,400||  || 52 -> 53|| 1,267,200 || 10,922,360
! scope="row" | 97
| 20,322,000 || ''265,058,270''
|-
|-
| 53 -> 54|| 1,555,200|| 12,478,800||  || 54 -> 55|| 1,872,000|| 14,350,800||  || 55 -> 56|| 2,217,600|| 16,568,400 
! scope="row" 98
| 20,957,000 || ''286,015,270''
|-
|-
| 56 -> 57|| 2,592,000|| 19,160,400||| 57 -> 58|| 2,995,200|| 22,155,600||  || 58 -> 59|| 3,427,200|| 25,582,800
! scope="row" 99
| 22,979,000 || ''308,994,270''
|-
|-
| 59 -> 60|| 3,888,000|| 29,470,800
! scope="row" | 100
| 23,789,000 || ''332,783,270''
|-
|-
|}
|}
'''Notes:'''
* As of 01JUN15, it takes 8,296,000 EXP to go from 1 to 50.  Add on to this if they ever make changes, for comparison purposes.

Latest revision as of 16:07, 21 November 2024

Disambig icon.png This article is about normal PvE EXP. For points PvP earned in PvP to increase PvP rank, see PvP EXP. For points Eureka earned in Eureka to increase Elemental level, see Elemental EXP.

Experience Points, or Experience EXP, are a system that drives the advancement of players in the game. All Disciples of War, Magic, the Hand, and the Land receive EXP for a wide variety of activities. Upon reaching a certain threshold, players advance by one level. Upon reaching level 100 in a class (or in the case of Blue Mage, level 80), players will no longer earn further EXP from any activities. Various ways to boost EXP gain are also available to players, as well as several one-time sources of EXP.

Sources of EXP

Disciples of War and Magic

Disciples of War and Magic earn their EXP primarily through combat activity, such as defeating enemies, participating in FATEs, and completing dungeons. The following is a non-exhaustive list in no particular order of activities that grant EXP to Disciples of War and Magic:

Disciples of the Hand and the Land

Disciples of the Hand and the Land earn their EXP through crafting and gathering activities respectively. The following is a non-exhaustive list in no particular order of activities that grant EXP to Disciples of the Hand and the Land:

Bonuses to EXP

Quite a number of bonuses can be applied to increase EXP earned. Most of these bonuses stack additively with one another, unless otherwise noted in the sections below.

Meals

Meals can be consumed to gain Well Fed icon1.png Well Fed, which grants +3% bonus to EXP for 30 minutes in addition to the meal's specific effects. The duration can be extended to 60 minutes by consuming multiple servings of the same food. Only one meal bonus can be active at a time. This bonus applies to EXP gained from defeating enemies, synthesizing recipes, and gathering items.

Certain meals from special events will grant a +4% bonus to EXP instead. For example: Fat choco choco icon1.png  Fat Choco Choco.

Other Consumables

Item Duration Buff Effect Source
Battle
Squadron battle manual icon1.png  Squadron Battle Manual 120m The heat of battle1.png The Heat of Battle III +15% EXP earned from defeating enemies Reward from Squadron Missions
Crafting
Company-issue engineering manual icon1.png  Company-issue Engineering Manual 180m Crafter's Grace icon1.png Crafter's Grace +150% EXP earned from synthesis (Up to 250,000). Effect halved after level 40. Purchased from Grand Company Quartermasters for Company seal 1,440 Company Seals
Company-issue engineering manual ii icon1.png  Company-issue Engineering Manual II 180m Crafter's Grace icon1.png Crafter's Grace +150% EXP earned from synthesis (Up to 500,000). Effect halved after level 50. Purchased from Grand Company Quartermasters for Company seal 2,300 Company Seals
Commercial engineering manual icon1.png  Commercial Engineering Manual 180m Crafter's Grace icon1.png Crafter's Grace +150% EXP earned from synthesis (Up to 1,750,000). Effect halved after level 70. Level 50/60 Crafter Class Quests, Purchased from a Scrip Exchange for Purple Crafters' Scrip 30 Purple Crafters' Scrip
Revised engineering manual icon1.png  Revised Engineering Manual 180m Crafter's Grace icon1.png Crafter's Grace +150% EXP earned from synthesis (Up to 2,000,000). Effect halved after level 80. Purchased from a Scrip Exchange for Purple Crafters' Scrip 30 Purple Crafters' Scrip
Squadron engineering manual icon1.png  Squadron Engineering Manual 120m Helping hand1.png Helping Hand III +20% EXP earned from synthesis Reward from Squadron Missions
Gathering
Company-issue survival manual icon1.png  Company-issue Survival Manual 180m Gatherer's Grace icon1.png Gatherer's Grace +150% EXP earned from gathering (Up to 250,000). Effect halved after level 40. Purchased from Grand Company Quartermasters for Company seal 1,440 Company Seals
Company-issue survival manual ii icon1.png  Company-issue Survival Manual II 180m Gatherer's Grace icon1.png Gatherer's Grace +150% EXP earned from gathering (Up to 500,000). Effect halved after level 50. Purchased from Grand Company Quartermasters for Company seal 2,300 Company Seals
Commercial survival manual icon1.png  Commercial Survival Manual 180m Gatherer's Grace icon1.png Gatherer's Grace +150% EXP earned from gathering (Up to 1,750,000). Effect halved after level 70. Level 50/60 Gatherer Class Quests, Purchased from a Scrip Exchange for Purple Gatherers' Scrip 30 Purple Gatherers' Scrip
Revised survival manual icon1.png  Revised Survival Manual 180m Gatherer's Grace icon1.png Gatherer's Grace +150% EXP earned from gathering (Up to 2,000,000). Effect halved after level 80. Purchased from a Scrip Exchange for Purple Gatherers' Scrip 30 Purple Gatherers' Scrip
Squadron survival manual icon1.png  Squadron Survival Manual 120m Earth and water1.png Earth and Water III +20% EXP earned from gathering Reward from Squadron Missions

Armoury Bonus

The Armoury Bonus is a bonus applied to EXP gained by combat classes when below the level of your highest class. The bonus is +100% for levels 1-89, reducing to +50% for levels 90-100. Despite what the in-game Active Help entry implies, this bonus does not otherwise change depending on the discrepancy between levels. This bonus only applies to defeating enemies and FATE rewards. Other sources of experience, such as completing Duty Roulettes, are not affected.

Notably, the buffs The heat of battle1.png "The Heat of Battle" and "Squadron Battle Manual" are multiplicative with the Armoury Bonus, on top of its normal additive effects. For instance, a class with the Armoury Bonus and The Heat of Battle II (10%) will earn 120% experience: 100% from the Armoury Bonus, 10% from The Heat of Battle II acting multiplicatively (as 10% of 100% is 10%), and 10% from The Heat of Battle II acting additively.

Rested EXP

Rested EXP is gained by resting or logging out in areas designated as sanctuaries. Sanctuaries are typically areas around an Aetheryte as well as City-States, such as Limsa Lominsa, Gridania, and Ul'dah. Sanctuary status is indicated by a crescent moon symbol to the right of the experience bar. Rested EXP provides a 50% bonus to EXP gained from defeating enemies, synthesizing recipes, and gathering items. Because of this, rested EXP is consumed as a percentage of the bar, rather than a flat amount.

The current rested bonus is displayed on top of the experience bar. The dark orange portion indicates how much EXP can be earned before the bonus fades. If the bar is blue, it indicates that the bonus will carry over to the next level. It takes 7 days to gain a full bar of rested EXP, at which point no more will be accrued.

Free Company Actions

Free Company Actions are buffs granted by a Free Company to its members for 24 hours, some of which can increase EXP gained. Up to two Free Company Actions can be active at any one time.

Action Icon Description
The Heat of Battle The heat of battle1.png Increases EXP earned through battle by 5%.
The Heat of Battle II The heat of battle1.png Increases EXP earned through battle by 10%.
The Heat of Battle III The heat of battle1.png Increases EXP earned through battle by 15%.
Helping Hand Helping hand1.png Increases EXP earned through crafting by 5%.
Helping Hand II Helping hand1.png Increases EXP earned through crafting by 10%.
Helping Hand III Helping hand1.png Increases EXP earned through crafting by 20%.
Earth and Water Earth and water1.png Increases EXP earned through gathering by 5%.
Earth and Water II Earth and water1.png Increases EXP earned through gathering by 10%.
Earth and Water III Earth and water1.png Increases EXP earned through gathering by 20%.

Special Equipment

Certain Equipment provides a bonus to EXP gained when worn, up to a certain level. This bonus applies to EXP gained from defeating enemies, synthesizing recipes, and gathering items. The following is a list of equipment that grants a bonus to EXP, as well as how they can be obtained:

Gear Bonus Min Level Max Level Classes Source
Moogle cap icon1.png  Moogle Cap +20% 1 10 All Classes Pre-ordering A Realm Reborn
Helm of light icon1.png  Helm of Light +20% 1 10 All Classes A Realm Reborn - Collector's Edition
Friendship circlet icon1.png  Friendship Circlet +20% 1 25 All Classes Recruit a Friend Campaign
Aetheryte ring icon1.png  Brand-new Ring +30% 1 30 Disciples of War and Magic Complete all Npcs offering quests related to the Hall of the Novice icon.pngHall of the Novice basic training exercises for a single role
Ala mhigan earrings icon1.png  Ala Mhigan Earrings +30% 1 50 All Classes Pre-ordering Stormblood
Neophytes ring icon1.png  Neophyte's Ring +30% 1 60 Disciples of War and Magic Complete all Npcs offering quests related to the Hall of the Novice icon.pngHall of the Novice tactical training exercises
Aetheryte earring icon1.png  Aetheryte Earring +30% 1 70 Disciples of War and Magic Pre-ordering Shadowbringers
Bozjan earring icon1.png  Bozjan Earring +10% 71 80 Disciples of War and Magic Lost and found iv icon1.png  Lost and Found IV - "Have 1,000 forgotten fragments appraised."
Menphina's earring icon1.png  Menphina's Earring +30% 1 80 Disciples of War and Magic
Azeyma's earring icon1.png  Azeyma's Earrings +30% 1 90 Disciples of War and Magic Pre-ordering Dawntrail

The Road to 90

Some Worlds with lower populations are occasionally designated as Preferred Worlds. This designation gives characters newly created on those worlds a passive buff called The Road to icon1.png The Road to 90, which applies to any class below level 90. The buff provides a multiplicative 100% bonus to all sources of EXP, calculated after applying any other bonuses. For more information about Preferred Worlds, please refer to the Play Guide entry on population balancing. The buff was during the first day of early access for Stormblood (patch 4.0) as The Road to 60.

EXP Bonus icon1.png EXP Bonus

When a Mentor status icon1.pngMentor forms a party with a New adventurer status icon1.png New Adventurer or Returner status icon1.png Returner, they both receive a bonus to experience points earned from adventuring activities. This experience point bonus applies until level 90.

Bonuses to experience points earned will apply to the following:

Both mentors and new adventurers must be in the same area to receive the experience point bonus. The experience point bonus will not apply when suffering an experience point penalty due to discrepancies in level or when using the Unrestricted Party feature.


Required EXP by Level

The following tables apply to all classes, including Blue Mage. Values are current as of Patch 7.0.

A Realm Reborn EXP Rolling Total
1 0 0
2 300 300
3 450 750
4 630 1,380
5 970 2,350
6 1,440 3,790
7 1,940 5,730
8 3,000 8,730
9 3,920 12,650
10 4,970 17,620
11 5,900 23,520
12 7,430 30,950
13 8,620 39,570
14 10,200 49,770
15 11,300 61,070
16 13,100 74,170
17 15,200 89,370
18 17,400 106,770
19 19,600 126,370
20 21,900 148,270
21 24,300 172,570
22 27,400 199,970
23 30,600 230,570
24 33,900 264,470
25 37,300 301,770
26 40,800 342,570
27 49,200 391,770
28 54,600 446,370
29 61,900 508,270
30 65,600 573,870
31 68,400 642,270
32 74,000 716,270
33 82,700 798,970
34 88,700 887,670
35 95,000 982,670
36 102,000 1,084,670
37 113,000 1,197,670
38 121,000 1,318,670
39 133,000 1,451,670
40 142,000 1,593,670
41 155,000 1,748,670
42 163,000 1,911,670
43 171,000 2,082,670
44 179,000 2,261,670
45 187,000 2,448,670
46 195,000 2,643,670
47 214,000 2,857,670
48 229,000 3,086,670
49 244,000 3,330,670
50 259,000 3,589,670
Heavensward EXP Rolling Total
51 421,000 4,010,670
52 500,000 4,510,670
53 580,000 5,090,670
54 663,000 5,753,670
55 749,000 6,502,670
56 837,000 7,339,670
57 927,000 8,266,670
58 1,019,000 9,285,670
59 1,114,000 10,399,670
60 1,211,000 11,610,670
Stormblood EXP Rolling Total
61 1,387,000 12,997,670
62 1,456,000 14,453,670
63 1,534,000 15,987,670
64 1,621,000 17,608,670
65 1,720,000 19,328,670
66 1,834,000 21,162,670
67 1,968,000 23,130,670
68 2,126,000 25,256,670
69 2,137,000 27,393,670
70 2,550,000 29,943,670
Shadowbringers EXP Rolling Total
71 2,923,000 32,866,670
72 3,018,000 35,884,670
73 3,153,000 39,037,670
74 3,324,000 42,361,670
75 3,532,000 45,893,670
76 3,770,600 49,664,270
77 4,066,000 53,730,270
78 4,377,000 58,107,270
79 4,777,000 62,884,270
80 5,256,000 68,140,270
Endwalker EXP Rolling Total
81 5,992,000 74,132,270
82 6,171,000 80,303,270
83 6,942,000 87,245,270
84 7,205,000 94,450,270
85 7,948,000 102,398,270
86 8,287,000 110,685,270
87 9,231,000 119,916,270
88 9,529,000 129,445,270
89 10,459,000 139,904,270
90 10,838,000 150,742,270
Dawntrail EXP Rolling Total
91 13,278,000 164,020,270
92 13,659,000 177,679,270
93 15,348,000 193,027,270
94 15,912,000 208,939,270
95 17,534,000 226,473,270
96 18,263,000 244,736,270
97 20,322,000 265,058,270
98 20,957,000 286,015,270
99 22,979,000 308,994,270
100 23,789,000 332,783,270