Difference between revisions of "Dark Arts"
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m (Text replacement - "Category:PvE actions" to "") |
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| [[Souleater]] | | [[Souleater]] | ||
| Increases potency to 240 (from 100) and increases combo potency to | | Increases potency to 240 (from 100) and increases combo potency to 420 (from 280) | ||
|- | |- | ||
| [[Dark Passenger]] | | [[Dark Passenger]] | ||
| Increases Potency to 250 (From 150), Adds Blind (15s) | | Increases Potency to 250 (From 150), Adds Blind (15s) | ||
|- | |- | ||
| [[Dark Mind]] | | [[Dark Mind]] |
Revision as of 04:40, 19 July 2017
Dark Arts
“Attune with the darkness within you, increasing the potency of several actions. Can only be executed when succumbing to the Darkside. Effect fades if Darkside is canceled.
Duration: 10s
— In-game description
Dark Arts is an action unlocked at level 45. It is available for Dark Knight.
Notes
- It is the reward for the level 45 class quest from Fray.
Adds more powerful effects to various Dark Knight actions. Dark Arts fades upon executing any of the actions affected by it.
Skill | Additional Effect |
---|---|
Power Slash | Increased enmity (stacks with the regular increased enmity effect from Power Slash) |
Souleater | Increases potency to 240 (from 100) and increases combo potency to 420 (from 280) |
Dark Passenger | Increases Potency to 250 (From 150), Adds Blind (15s) |
Dark Mind | Increases magic vulnerability reduction to 30% (from 15%) |
Abyssal Drain | Absorbs 100% of damage dealt as HP |
Carve and Spit | Increases Potency to 450 (from 100), and does not restore MP |