Difference between revisions of "Archer"

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[[File:archer1.jpg|300px|right|Archer]]
[[File:Archer concept art.jpg|255px|right]]  
[[File:archer2.jpg|300px|right|Archer]]
==Introduction==
==Lore==
{{Quotation|[http://na.finalfantasyxiv.com/a_realm_reborn/game/#!/war/content?war_05 FinalFantasyXIV.com Archer]|
{{Quote|With a bow in hand and a quiver on his back, the archer strikes at the enemy from afar. In [[Eorzea]], two schools of archery have risen to prominence: that of the longbow sentries of the [[Elezen]] military, and that of the shortbow hunters among the [[Miqo'te]].<br>Archers constantly assess the battlefield in order to determine the most advantageous ground from which to loose their arrows, as well as the nature of the shaft, point, and fletching best suited to their foe. It is said that master archers are capable of showering their targets with a veritable deluge of death well before a counterattack can ever be mounted.|Game Description}}
With a bow in hand and a quiver on his back, the archer strikes at the enemy from afar. In Eorzea, two schools of archery have risen to prominence: that of the longbow sentries of the Elezen military, and that of the shortbow hunters among the Miqo'te.
==General Information==
Archers constantly assess the battlefield in order to determine the most advantageous ground from which to loose their arrows, as well as the nature of the shaft, point, and fletching best suited to their foe. It is said that master archers are capable of showering their targets with a veritable deluge of death well before a counterattack can ever be mounted.}}
Archer is a [[Disciples of War|Disciple of War]] [[classes|class]] that specializes in [[bows]]. It is a ranged, physical class that prefers to strike their targets at a distance. The [[Guilds|Archer's Guild]] is in the forested city of [[Gridania]]. If you choose archer as your first class, you will start off in the city of Gridania. At level 30 Archer can acquire the [[jobs|job]] [[Bard]].


==Play Style==
[[Archer]]s are light-footed hunters who deal precise damage from afar. This class stacks up critical-damage buffs and chain hard-hitting attacks, rendering an intense pressure on enemies.
The Archer is a ranged damage dealing class specializing in single target DPS from afar. The most important [[attributes|stat]] for the archer is [[dexterity]], which increases [[Attack Power|attack power]].


==[[Archer Hunting Log|Hunting Log]]==
__TOC__
== General information ==
=== Guild ===
The [[Archer's Guild]] is in [[New Gridania]]. If you choose archer as your first class, you will start off in the city of [[Gridania]]. At level 30, archers may specialize into [[bard]].


==[[Archer Quests]]==
=== Equipment ===
The archer is a disciple of war and wears [[leather armor]]. They use [[bow]]s as weapons. The following crafting [[class]]es can create items that are useful to the archer:
* [[Carpenter]] &mdash; [[Bow]]s.
* [[Leatherworker]] &mdash; [[Leather armor]].
* [[Goldsmith]] &mdash; [[Earring]]s, [[bracelet]]s, [[necklace]]s and [[ring]]s.


==Actions==
=== [[Hunting Log]] ===
{| class="wikitable sortable" style="text-align:center"
See [[Archer Hunting Log|archer hunting log]].
|-
! Action
! Icon           
! Level
! TP Cost
! Cast Time
! Cooldown
! Range
! Radius
! Description
|-
| [[Heavy Shot]] || [[File:Heavy shot.png|Heavy shot.png|40px]]|| 1 || 50 || Instant || 2.5s || 25y || 0 || align = "left" | Delivers an attack with a potency of 150.
|-
| [[Straight Shot]] || [[File:Straight shot.png|Straight shot.png|40px]]|| 2 || 50 || Instant || 2.5s || 25y || 0 || align = "left" | Delivers an attack with a potency of 140. <br> Additional Effect: Increases critical hit rate by 10% for 20s.
|-
| [[Raging Strikes]] || [[File:Raging strikes.png|Raging strikes.png|40px]]|| 4 || 0 || Instant || 180s || 0 || 0 || align = "left" | Increases damage dealt by 20% for 20s.
|-
| [[Venomous Bite]] || [[File:Venomous bite.png|Venomous bite.png|40px]]|| 6 || 80 || Instant || 2.5s || 25y || 0 || align = "left" | Delivers an attack with a potency of 100. <br> Additional Effect: Venom with potency of 40 for 9s (combined total potency of 220, 340 traited).
|-
| [[Misery's End]] || [[File:Miserys end.png|Miserys end.png|40px]]|| 8 || 0 || Instant || 12s || 25y || 0 || align = "left" | Delivers an attack with a potency of 190. <br> Can only be executed when target's HP is below 20%.
|-
| [[Shadowbind]] || [[File:Shadowbind.png|Shadowbind.png|40px]]|| 10 || 0 || Instant || 40s || 25y || 0 || align = "left" | Binds target for 10s <br> Cancels auto-attack upon execution. <br> Target becomes unbound if damage is taken.
|-
| [[Bloodletter]] || [[File:Bloodletter.png|Bloodletter.png|40px]]|| 12 || 0 || Instant || 15s || 25y || 0 || align = "left" | Delivers an attack with a potency of 150.
|-
| [[Repelling Shot]] || [[File:Repelling shot.png|Repelling shot.png|40px]]|| 15* || 0 || Instant || 30s || 5y || 0 || align = "left" | Delivers an attack with a potency of 80. <br> Additional Effect: 10y backstep. <br> Cannot be executed while bound.
|-
| [[Quick Nock]] || [[File:Quick nock.png|Quick nock.png|40px]]|| 18 || 140 || Instant || 2.5s || 8y || 8y || align = "left" | Delivers an attack with potency of 110 to all enemies in a cone in front of you.
|-
| [[Hawk's Eye]] || [[File:Hawks eye.png|Hawks eye.png|40px]]|| 26 || 0 || Instant || 90s || 0 || 0 || align = "left" | Increases [[Dexterity]] by 15% and guarantees that all attacks land for 20s.
|-
| [[Windbite]] || [[File:Windbite.png|Windbite.png|40px]]|| 30* || 80 || Instant || 2.5s || 25y || 0 || align = "left" | Deals wind damage with a potency of 60. <br> Additional Effect: Wind damage over time with potency of 50 for 18s (combined total potency of 360).
|-
| [[Quelling Strikes]] || [[File:Quelling strikes.png|Quelling strikes.png|40px]]|| 34 || 0 || Instant || 120s || 0 || 0 || align = "left" | Reduces enmity generation for 15s.
|-
| [[Barrage]] || [[File:Barrage.png|Barrage.png|40px]]|| 38 || 0 || Instant || 90s || 0 || 0 || align = "left" | Multiplies the number of non-critical strikes for a single-target weaponskill by 2.  Additional effects added only once.  10s duration.
|-
| [[Blunt Arrow]] || [[File:Blunt arrow.png|Blunt arrow.png|40px]]|| 42 || 0 || Instant || 30s || 25y || 0 || align = "left" | Delivers an attack with a potency of 100. <br> Additional Effect: Silence for 1s.
|-
| [[Flaming Arrow]] || [[File:Flaming arrow.png|Flaming arrow.png|40px]]|| 46 || 0 || Instant || 60s || 25y || 5y || align = "left" | Sets the ground ablaze, delivering damage with a potency of 40 to enemies that enter the flames for 30s (combined total potency of 400 per target).
|-
|}
* Ability is acquired through a class quest.


==Traits==
=== [[Quest]]s ===
{| class="wikitable" style="text-align:center"
See [[list of archer quests]].
|-
! Trait 
! Icon         
! Level
! Description
|-
| [[Heavier Shot]] || [[File:Heavier shot.png|40px]]|| 8 || align = "left" |Adds to Heavy Shot 20% chance that your next Straight Shot will deal critical damage.
|-
| [[Enhanced Dexterity (Archer)|Enhanced Dexterity]] || [[File:Enhanced dexterity i.png|40px]]|| 14 || align = "left" |Increases Dexterity by 2.
|-
| [[Enhanced Dexterity II (Archer)|Enhanced Dexterity II]] || [[File:Enhanced dexterity ii.png|40px]]|| 16 || align = "left" |Increases Dexterity by 4.
|-
| [[Increased Action Damage]] || [[File:Increased action damage.png|40px]]|| 20 || align = "left" |Increases base action damage by 10%.
|-
| [[Enhanced Venomous Bite]] || [[File:Enhanced venomous bite.png|40px]]|| 24 || align = "left" |Extends Venomous Bite duration to 18 seconds.
|-
| [[Enhanced Raging Strike]] || [[File:Enhanced raging strike.png|40px]]|| 28 || align = "left" |Shortens Raging Strike cooldown to 120 seconds.
|-
| [[Enhanced Dexterity III (Archer)|Enhanced Dexterity III]] || [[File:Enhanced dexterity iii.png|40px]]|| 32 || align = "left" |Increases Dexterity by 6.
|-
| [[Enhanced Quick Knock]] || [[File:Enhanced quick knock.png|40px]]|| 36 || align = "left" |Extends Quick Knock range to 12 yalms.
|-
| [[Increased Action Damage II]] || [[File:Increased action damage ii.png|40px]]|| 40 || align = "left" |Increases base action damage by 20%.
|-
| [[Enhanced Barrage]] || [[File:Enhanced barrage.png|40px]]|| 44 || align = "left" |Increases number of non-critical strikes per single-target weaponskill to three.
|-
| [[River of Blood]] || [[File:River of blood.png|40px]]|| 48 || align = "left" |Grants a 50% chance that critical damage over time inflicted by Venomous Bite or Windbite will reset the Bloodletter recast timer.
|-
|}


==Role Actions==
== [[List of archer actions|Actions]] ==
As of patch 4.0, cross-class actions have been removed in favor of role actions shared by all classes performing a given role.  Below are the role actions for this class:
{{:List of archer actions}}
=== Physical Ranged DPS actions ===
{{:List of physical ranged dps actions}}


{| class="wikitable sortable" style= "text-align: center"
== [[Trait]]s ==
!colspan="4"|[[Ranged]]
See [[list of archer traits]].
|-
!Action
!Icon
!Level
!Dewscription
|-
| [[Second Wind]] || [[File:Second_wind.png|40px]]|| 8 || Instantly restores own HP.
|-
| [[Foot Graze]] || [[file:Foot_graze_icon1.png|40px]]|| 12 || Binds target.
|-
| [[Leg Graze]] || [[file:Leg_graze_icon1.png|40px]]|| 16 || Infects target with [[Heavy]] +40%.
|-
| [[Peloton]] || [[file:Peloton.png|40px]] || 20 || Increases movement speed of self and nearby party members.
|-
| [[Invigorate]] || [[file:invigorate.png|40px]]|| 24 || Instantly restores 400 TP.
|-
| [[Tactician]] || [[file:Tactician.png|40px]] || 32 || Gradually restores own TP and TP of nearby party members.
|-
| [[Refresh (Action)]] || [[file:Refresh.png|40px]] || 36 || Gradually restores own MP and MP of nearby party members.
|-
| [[Head Graze]] || [[file:Head_graze_icon1.png|40px]]|| 40 || Silences target.
|-
| [[Arm Graze]] || [[file:Arm_Graze.png|40px]] || 44 || Stuns target.
|-
| [[Palisade]] || [[file:Palisade.png|40px]] || 48 || Reduces physical damage taken by party member by 20%.
|-
|}


==[[PvP Actions]]==
==[[Job]]s==
{| class="wikitable sortable" style= "text-align: center"
The archer can specialize into {{Bard|name=y}}, a [[DPS]] job.
|-
! Action
! Icon           
! Description
! Upgrade 1
! Upgrade 2
! Upgrade 3
|-
| [[Manasong]] || [[File:manasong icon1.png|40px]]||Restores 25% of maximum MP for all nearby party members. ||Enhanced Manasong: Shortens recast time to 180 seconds.|| Enhanced Manasong II: Increases MP recovery to 40%. ||
|-
| [[Farshot]] || [[File:farshot icon1.png|40px]]||Delivers a ranged attack with a potency of 170. <br> Potency is not affected by distance. <br> Additional Effect: Attack delivered with critical hit rate increased by 15%. ||Enhanced Farshot: Shortens recast time to 90 seconds.|| Enhanced Farshot II: Increases potency to 200. || Enhanced Farshot III: Increases criticial hit rate by an additional 10%.
|-
| [[Blast Shot]] || [[File:blast shot icon1.png|40px]]|| Delivers an attack with a potency of 150 to target and enemies near it. <br> Additional Effect: 10-yalm knockback to target. ||Enhanced Blast Shot: Shortens recast time to 150 seconds.|| Enhanced Blast Shot II: Increases potency to 180.|| Enhanced Blast Shot III: Increases knockback distance to 15 yalms.
|-
| [[Mana Draw]] || [[File:mana draw icon1.png|40px]]|| Restores 30% of maximum MP. ||Enhanced Mana Draw: Shortens recast time to 180 seconds.||Enhanced Mana Draw II: Increases MP recovery to 50%.||
|-
| [[Purify]] || [[File:purify icon1.png|40px]]||Removes all detrimental effects. Can be used regardless of status affliction. ||Enhanced Purify: Shortens recast time to 150 seconds.|| ||
|-
|}


==Images==
==Core mechanics==
[[file:Archer art.jpg|400px|Archer Concept Art]]
[[File:Archer icon.png|40px|baseline|right]] The archer offers a decent single-target damage by upkeeping critical hit buffs.
* {{action icon|Straight Shot}} - {{action description|Straight Shot}}
* {{action icon|Venomous Bite}} - {{action description|Venomous Bite}}
* {{action icon|Quick Nock}} - {{action description|Quick Nock}}


Archers will be constantly watching whenever [[Straighter Shot]] triggers a 100%-chance single-target critical hit. [[Venomous Bite]] is another action that assists with damage-over-time, while [[Quick Nock]] is an option for AoE damage.
==Gallery==
<gallery>
File:Archer1.jpg|A regular archer pose.
File:Archer2.jpg|An archer attacking.
</gallery>
==External links==
* [http://na.finalfantasyxiv.com/a_realm_reborn/game/#!/war/content?war_05 Archer] on the official website.


{{Class navbar}}
{{Class navbar}}

Revision as of 16:49, 5 December 2017

Introduction

With a bow in hand and a quiver on his back, the archer strikes at the enemy from afar. In Eorzea, two schools of archery have risen to prominence: that of the longbow sentries of the Elezen military, and that of the shortbow hunters among the Miqo'te. Archers constantly assess the battlefield in order to determine the most advantageous ground from which to loose their arrows, as well as the nature of the shaft, point, and fletching best suited to their foe. It is said that master archers are capable of showering their targets with a veritable deluge of death well before a counterattack can ever be mounted.

FinalFantasyXIV.com Archer

Archers are light-footed hunters who deal precise damage from afar. This class stacks up critical-damage buffs and chain hard-hitting attacks, rendering an intense pressure on enemies.

General information

Guild

The Archer's Guild is in New Gridania. If you choose archer as your first class, you will start off in the city of Gridania. At level 30, archers may specialize into bard.

Equipment

The archer is a disciple of war and wears leather armor. They use bows as weapons. The following crafting classes can create items that are useful to the archer:

Hunting Log

See archer hunting log.

Quests

See list of archer quests.

Actions

PvE actions

Action Acquired Quest requirement Level Type MP Casting Recast Range
Radius
Description
Heavy Shot.png  Heavy Shot Archer frame icon.png ARC 1 Weaponskill Instant 2.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 160.
Additional Effect: 20% chance of granting Hawk's Eye
Duration: 30s
Straight Shot.png  Straight Shot Archer frame icon.png ARC 2 Weaponskill Instant 2.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 200.
Can only be executed when under the effect of Hawk's Eye
Raging Strikes.png  Raging Strikes Archer frame icon.png ARC 4 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Increases damage dealt by 15%.
Duration: 20s
Venomous Bite.png  Venomous Bite Archer frame icon.png ARC 6 Weaponskill Instant 2.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 100.
Additional Effect: Venom
Potency: 15
Duration: 45s
Bloodletter.png  Bloodletter Archer frame icon.png ARC 12 Ability Instant 15s Range icon.png 25y
Single Target or AoE not yet specified 0y
Delivers an attack with a potency of 110.
Maximum Charges: 2
Repelling Shot.png  Repelling Shot Archer frame icon.png ARC 1Quest: Violators Will Be Shot 15 Ability Instant 30s Range icon.png 15y
Single Target or AoE not yet specified 0y
Jump 10 yalms away from current target.
Cannot be executed while bound.
Quick Nock.png  Quick Nock Archer frame icon.png ARC 18 Weaponskill Instant 2.5s Range icon.png 12y
Conal AoE in front of the user 12y
Delivers an attack with a potency of 110 to all enemies in a cone before you.
Additional Effect: 20% chance of granting Hawk's Eye
Duration: 30s
Wide volley2.png  Wide Volley Archer frame icon.png ARC 25 Weaponskill Instant 2.5s Range icon.png 25y
Circle AoE around the action target 5y
Delivers an attack with a potency of 140 to target and enemies near it.
Barrage Potency: 220
Can only be executed while under the effect of Hawk's Eye.
Windbite.png  Windbite Archer frame icon.png ARC 1Quest: The One That Got Away 30 Weaponskill Instant 2.5s Range icon.png 25y
Single Target or AoE not yet specified 0y
Deals wind damage with a potency of 60.
Additional Effect: Wind damage over time
Potency: 20
Duration: 45s
Barrage.png  Barrage Archer frame icon.png ARC 38 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Grants Barrage, allowing the use of Straight Shot and Wide Volley. Upon execution, Straight Shot will strike the selected target three times, while Wide Volley's potency will be increased to 220.
Duration: 10s

Limit Breaks

See also: Limit Break
Action Acquired Level Type MP Casting Recast Range
Radius
Description
Limit break icon1.png  Big Shot Physical Ranged DPS role.png Physical Ranged DPS 1 Limit Break Level 1 2s Instant Range icon.png 25y
Line AoE from the user to the action target 30y
Delivers an attack that deals 54% the damage of Braver to all targets in a straight line.
Limit break icon1.png  Desperado Physical Ranged DPS role.png Physical Ranged DPS 1 Limit Break Level 2 3s Instant Range icon.png 25y
Line AoE from the user to the action target 30y
Delivers an attack that deals 117% the damage of Braver to all targets in a straight line.
Limit break icon1.png  Sagittarius Arrow Archer frame icon.png ARC 1 Limit Break Level 3 4.5s Instant Range icon.png 25y
Line AoE from the user to the action target 30y
Delivers an attack that deals 189% the damage of Braver to all targets in a straight line.

Physical Ranged DPS actions

See also: Role actions
Action Acquired Level Type MP Casting Recast Range
Radius
Description
Leg Graze.png  Leg Graze Physical Ranged DPS role.png Physical Ranged DPS 6 Ability Instant 30s Range icon.png 0y
Single Target or AoE not yet specified 0y
Inflicts target with Heavy +40%.
Duration: 10s
Second Wind.png  Second Wind Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
8 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Instantly restores own HP.
Cure Potency: 800
Foot Graze.png  Foot Graze Physical Ranged DPS role.png Physical Ranged DPS 10 Ability Instant 30s Range icon.png 0y
Single Target or AoE not yet specified 0y
Binds target.
Duration: 10s
Cancels auto-attack upon execution.
Target unbound if damage taken.
Peloton.png  Peloton Physical Ranged DPS role.png Physical Ranged DPS 20 Ability Instant 5s Range icon.png 0y
Single Target or AoE not yet specified 30y
Increases movement speed of self and nearby party members as long as they remain within distance.
Duration: 30s
Effect ends when enmity is generated. Cannot be used in battle.
Head Graze.png  Head Graze Physical Ranged DPS role.png Physical Ranged DPS 24 Ability Instant 30s Range icon.png 25y
Single Target or AoE not yet specified 0y
Interrupts the use of a target's action.
Arm's Length.png  Arm's Length Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Tank role.png Tank
32 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s

Physical Ranged DPS actions

Action Acquired Level Type MP Casting Recast Range
Radius
Description
Leg Graze.png  Leg Graze Physical Ranged DPS role.png Physical Ranged DPS 6 Ability Instant 30s Range icon.png 0y
Single Target or AoE not yet specified 0y
Inflicts target with Heavy +40%.
Duration: 10s
Second Wind.png  Second Wind Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
8 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Instantly restores own HP.
Cure Potency: 800
Foot Graze.png  Foot Graze Physical Ranged DPS role.png Physical Ranged DPS 10 Ability Instant 30s Range icon.png 0y
Single Target or AoE not yet specified 0y
Binds target.
Duration: 10s
Cancels auto-attack upon execution.
Target unbound if damage taken.
Peloton.png  Peloton Physical Ranged DPS role.png Physical Ranged DPS 20 Ability Instant 5s Range icon.png 0y
Single Target or AoE not yet specified 30y
Increases movement speed of self and nearby party members as long as they remain within distance.
Duration: 30s
Effect ends when enmity is generated. Cannot be used in battle.
Head Graze.png  Head Graze Physical Ranged DPS role.png Physical Ranged DPS 24 Ability Instant 30s Range icon.png 25y
Single Target or AoE not yet specified 0y
Interrupts the use of a target's action.
Arm's Length.png  Arm's Length Melee DPS role.png Melee DPS
Physical Ranged DPS role.png Physical Ranged DPS
Tank role.png Tank
32 Ability Instant 120s Range icon.png 0y
Single Target or AoE not yet specified 0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s

Traits

See list of archer traits.

Jobs

The archer can specialize into Bard frame icon.png BRD, a DPS job.

Core mechanics

Archer icon.png

The archer offers a decent single-target damage by upkeeping critical hit buffs.

  • Straight Shot.png  Straight Shot - Delivers an attack with a potency of 200.
  • Venomous Bite.png  Venomous Bite - Delivers an attack with a potency of 100.
  • Quick Nock.png  Quick Nock - Delivers an attack with a potency of 110 to all enemies in a cone before you.

Archers will be constantly watching whenever Straighter Shot triggers a 100%-chance single-target critical hit. Venomous Bite is another action that assists with damage-over-time, while Quick Nock is an option for AoE damage.

Gallery

External links

  • Archer on the official website.