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Difference between revisions of "Dualcast"

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(add some explanations for how this works and its importance to the job with some examples)
(adding icons, mentioning mounts and 2sec cast of jolt)
 
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==Notes==
==Notes==
* Using {{action icon|Sprint}} is an action, and so it will cancel Dualcast.
* Using {{action icon|Sprint}} or calling a [[Mount]] are actions, and so they will cancel Dualcast.
* If a spell was cast with the effect active, it cannot grant the effect.
* If a spell was cast with the effect active, it cannot grant the effect.
* This effect is key to the Red Mage playstyle. Some Red Mage spells have an unusually long cast time of 5s, but these are generally not intended to be hard-cast without the effect of Dualcast. The idea is generally to cast a shorter spell such as {{aicon|Jolt}} first, to generate the Dualcast effect, and then get the longer cast (eg {{aicon|Verthunder}}) as the instant cast. However other variations are possible (eg casting a long spell before combat starts, and gaining the Dualcast effect immediately afterwards).
* This effect is key to the Red Mage playstyle. Some Red Mage spells have an unusually long cast time of 5 sec, but these are generally not intended to be hard-cast without the effect of Dualcast. The idea is generally to cast a shorter spell such as {{aicon|Jolt}} first (about 2 sec cast) to generate the Dualcast effect, and then get the longer cast (eg {{aicon|Verthunder}}) as the instant cast. However, other variations are possible (eg casting a long spell before combat starts, and gaining the Dualcast effect immediately afterwards).
* The instant-cast effect is not limited to damage spells; for instance, it can be used on [[Verraise]] also.
* The instant-cast effect is not limited to damage spells; for instance, it can be used on {{action icon|Verraise}} also.
* [[Swiftcast]] will not activate if this effect is active; in other words, Dualcast will activate and be consumed first. Also Swiftcast is an example of an ability, and so will not cancel Dualcast.
* {{action icon|Swiftcast}} will not activate if this effect is active; in other words, Dualcast will activate and be consumed first. Also Swiftcast is an example of an ability, and so will not cancel Dualcast.


==History==
==History==
*{{patch|4.0}}
*{{patch|4.0}}

Latest revision as of 18:25, 22 August 2024

Dualcast

Acquired
Red Mage frame icon.png RDM (traits)
Level
1
Patch
4.0

Grants the effect of Dualcast upon casting any spell with a cast time. While under the effect of Dualcast, your next spell will require no time to cast. Effect is canceled upon execution of any action other than an ability. Auto-attacks do not cancel effect.

— In-game description

Dualcast is a trait unlocked at level 1. It is available for Red Mage.

Notes

  • Using Sprint icon1.png  Sprint or calling a Mount are actions, and so they will cancel Dualcast.
  • If a spell was cast with the effect active, it cannot grant the effect.
  • This effect is key to the Red Mage playstyle. Some Red Mage spells have an unusually long cast time of 5 sec, but these are generally not intended to be hard-cast without the effect of Dualcast. The idea is generally to cast a shorter spell such as Jolt.png  Jolt first (about 2 sec cast) to generate the Dualcast effect, and then get the longer cast (eg Verthunder.png  Verthunder) as the instant cast. However, other variations are possible (eg casting a long spell before combat starts, and gaining the Dualcast effect immediately afterwards).
  • The instant-cast effect is not limited to damage spells; for instance, it can be used on Verraise.png  Verraise also.
  • Swiftcast.png  Swiftcast will not activate if this effect is active; in other words, Dualcast will activate and be consumed first. Also Swiftcast is an example of an ability, and so will not cancel Dualcast.

History