Difference between revisions of "Temple Leves"

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All Temple Leves start and end with [[Eloin]] in [[Foundation]](x10,y10).
All Temple Leves start and end with [[Eloin]] in [[Foundation]](x10,y10).


Upon completion of a Temple Leve, players are transported to a nearby [[hamlet]] and not a [[levemete]].
Upon completion of a Temple Leve, players are transported to a nearby [[Settlement|hamlet]] and not a [[levemete]].


The difficulty of temple leves can only be increased to +1. If your character is two or more levels higher than that of the levequest, you will suffer a penalty to rewards. Reattempting a large-scale temple leve will require an additional 10 allowances.
The difficulty of temple leves can only be increased to +1. If your character is two or more levels higher than that of the levequest, you will suffer a penalty to rewards. Reattempting a large-scale temple leve will require an additional 10 allowances.

Revision as of 17:13, 10 January 2022

Temple Leves are a new form of Guildleve available in Ishgard and other 3.0 areas. Similar to normal Leves, players can select from Battlecraft Leves, Fieldcraft Leves and Tradecraft Leves. Unlike normal Leves, players can undertake large-scale levequests which require ten leve allowances. These levequests are more difficult but offer greater experience and item rewards.

All Temple Leves start and end with Eloin in Foundation(x10,y10).

Upon completion of a Temple Leve, players are transported to a nearby hamlet and not a levemete.

The difficulty of temple leves can only be increased to +1. If your character is two or more levels higher than that of the levequest, you will suffer a penalty to rewards. Reattempting a large-scale temple leve will require an additional 10 allowances.

Levequests

Unique Rewards

During battlecraft leves, players can find treasure coffers that can contain Amber-encased Vilekin. Players can exchange these items to Amber Trader in Foundation (x10,y10) for level 52 to 58 Rings and Bracelets.