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Difference between revisions of "AAC Light-heavyweight M1 (Savage)"

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===Strategy===
===Strategy===
Each player should be assigned a clock position, with DPS on intercardinals and supports on cardinals, along with light parties. Pairs of players consisting of 1 DPS and 1 support, each with an assigned cardinal and intercardinal, should also be designated.
*'''Quadruple Crossing''': The boss will hit the four closest players with conal AoEs that deal high physical damage and inflict {{status effect|slashing resistance down}} '''[[Slashing Resistance Down]]'''. This attack repeats, requiring the other four players to bait the AoEs and prevent lethal damage. Afterwards, four late telegraphed conal AoEs will hit the same locations as the first set of baited AoEs, then the second set, requiring the party to dodge.
**A common strategy is to have the four DPS bait the first set of AoEs in their assigned intercardinals inside the boss's hitbox while the supports stay outside the hitbox in their cardinals. Then switch with the four supports, who will bait the second set in the intercardinals while the DPS are out. Aftewards, players can easily dodge both sets of follow-up AoEs in the cardinals.
*'''Biscuit Maker''': A heavy-hitting telegraphed physical tankbuster that inflicts {{status effect|slashing resistance down}} '''Slashing Resistance Down'''. This attack repeats, requiring a tank swap during the cast or an invulnerability cooldown.
*'''Nine Lives''': The boss's next attack will be stored in a clone she will summon later. This will be indicated with the [[File:Nine lives icon.png|link=]] '''Nine Lives''' buff on the boss.
*'''One-two Paw''': The boss raises a glowing claw to its left or right, followed by the other side, indicating two sequential half-room cleaves. Players must remember which side was safe first for an upcoming mechanic, as the boss will store this attack (indicated by the [[File:One-two memory icon.png|link=]] '''One-two Memory''' buff).
*'''Soulshade''': The boss summons two untargetable clones of herself and tethers to them, transmitting its '''One-two Paw''' pattern to each. The clones will be 135 degrees from each other, one on a cardinal and the other on an intercardinal. Each clone will have an orange ring denoting where it is facing.
**Both clones will use '''One-two Paw''' the same was as the boss did, leaving a slice of the arena safe, followed by a slice directly across. Players must initially be to the left or to the right of both clones to dodge the first cleaves, then move across to dodge the second.
**Immediately before the cleaves resolve, the boss will use '''Nine Lives''' again, storing an upcoming attack.
**'''Double Swipe''' or '''Quadruple Swipe''': During the second set of cleaves, the boss will cast one of these attacks. '''Double Swipe''' is a shared damage AoE targeting both healers and should be taken in assigned light parties, while '''Quadruple Swipe''' is a shared damage AoE targeting all DPS or all supports and should be taken in assigned pairs.
**Players need to remember whether Double or Quadruple Swipe was used as the boss will store this attack for later (indicated by [[File:Two-swipe memory icon.png|link=]] '''Two-swipe Memory''' for '''Double Swipe''' or [[File:Four-swipe memory icon.png|link=]] '''Four-swipe Memory''' for '''Quadruple Swipe'''. Note that the buff icons are misleading.)
*'''Soulshade''': The boss will summon an untargetable clone of herself at the north, transferring its stored attack for later.
*'''Leaping Quadruple Crossing''': The boss will tether a point to its east or west and then jump to it, using '''Quadruple Crossing''' from its new location, which can be resolve similarly as before.
**During the second set of follow-up cleaves, the stored '''Double Swipe''' or '''Quadruple Swipe''' will resolve, so players will either need to be in light parties or pairs.
*'''Bloody Scratch''': Hard-hitting physical raidwide damage, requiring mitigation.


==Loot==
==Loot==

Revision as of 06:52, 24 August 2024

See also: AAC Light-heavyweight Tier (Savage) and AAC Light-heavyweight M1

Raid.png

AAC Light-heavyweight M1 (Savage)

AAC Light-heavyweight M1 (Savage).png
Level
100 (Sync: 100)
Item Level
700
Difficulty
Savage
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Not Allowed
Time limit
90 minutes
Duty Finder
Raid Finder (Raids)
Tomestones
Allagan Tomestone of Heliometry 30 
Req. quest
Talk to Gabbro after completing Feature QuestThe Neoteric Witch
Location
Scratching Ring
Region
Xak Tural
Stone, Sky, Sea
Available
Patch
7.05

By his appropriately timed interjections, Gabbro's attention appears wholly rapt on you as you speak of your hair-raising bout with Black Cat─yet you cannot help but notice his curiously furrowed brow. How liberal does he intend to be with his depiction of the battle─what precisely does he see in his mind's eye? Intrigued by the possibilities, you begin to imagine the deadly clash anew...

— In-game description

AAC Light-heavyweight M1 (Savage) is a level 100 raid introduced in patch 7.05 with Dawntrail. The raid is also known as M1S.

Phases & Abilities

Animated guide by Hector Hectorson
Quadruple Crossing same baits by Hector Hectorson
M1S Tips / Starvy MTTT Raining Cats by Hector Hectorson

Aggressive difficulty r6.png Claw in the Dark: Black Cat

Please note that players may fall off the arena to their deaths. Being hit with any avoidable AoEs will either inflict a stack of -25% Damage down icon2.png Damage Down or Sustained damage icon1.png Sustained Damage, along with possibly other effects.

The arena is a 4x4 grid of square tiles, which is important for some mechanics.

Strategy

Each player should be assigned a clock position, with DPS on intercardinals and supports on cardinals, along with light parties. Pairs of players consisting of 1 DPS and 1 support, each with an assigned cardinal and intercardinal, should also be designated.

  • Quadruple Crossing: The boss will hit the four closest players with conal AoEs that deal high physical damage and inflict Slashing resistance down icon1.png Slashing Resistance Down. This attack repeats, requiring the other four players to bait the AoEs and prevent lethal damage. Afterwards, four late telegraphed conal AoEs will hit the same locations as the first set of baited AoEs, then the second set, requiring the party to dodge.
    • A common strategy is to have the four DPS bait the first set of AoEs in their assigned intercardinals inside the boss's hitbox while the supports stay outside the hitbox in their cardinals. Then switch with the four supports, who will bait the second set in the intercardinals while the DPS are out. Aftewards, players can easily dodge both sets of follow-up AoEs in the cardinals.
  • Biscuit Maker: A heavy-hitting telegraphed physical tankbuster that inflicts Slashing resistance down icon1.png Slashing Resistance Down. This attack repeats, requiring a tank swap during the cast or an invulnerability cooldown.
  • Nine Lives: The boss's next attack will be stored in a clone she will summon later. This will be indicated with the Nine lives icon.png Nine Lives buff on the boss.
  • One-two Paw: The boss raises a glowing claw to its left or right, followed by the other side, indicating two sequential half-room cleaves. Players must remember which side was safe first for an upcoming mechanic, as the boss will store this attack (indicated by the One-two memory icon.png One-two Memory buff).
  • Soulshade: The boss summons two untargetable clones of herself and tethers to them, transmitting its One-two Paw pattern to each. The clones will be 135 degrees from each other, one on a cardinal and the other on an intercardinal. Each clone will have an orange ring denoting where it is facing.
    • Both clones will use One-two Paw the same was as the boss did, leaving a slice of the arena safe, followed by a slice directly across. Players must initially be to the left or to the right of both clones to dodge the first cleaves, then move across to dodge the second.
    • Immediately before the cleaves resolve, the boss will use Nine Lives again, storing an upcoming attack.
    • Double Swipe or Quadruple Swipe: During the second set of cleaves, the boss will cast one of these attacks. Double Swipe is a shared damage AoE targeting both healers and should be taken in assigned light parties, while Quadruple Swipe is a shared damage AoE targeting all DPS or all supports and should be taken in assigned pairs.
    • Players need to remember whether Double or Quadruple Swipe was used as the boss will store this attack for later (indicated by Two-swipe memory icon.png Two-swipe Memory for Double Swipe or Four-swipe memory icon.png Four-swipe Memory for Quadruple Swipe. Note that the buff icons are misleading.)
  • Soulshade: The boss will summon an untargetable clone of herself at the north, transferring its stored attack for later.
  • Leaping Quadruple Crossing: The boss will tether a point to its east or west and then jump to it, using Quadruple Crossing from its new location, which can be resolve similarly as before.
    • During the second set of follow-up cleaves, the stored Double Swipe or Quadruple Swipe will resolve, so players will either need to be in light parties or pairs.
  • Bloody Scratch: Hard-hitting physical raidwide damage, requiring mitigation.

Loot

Treasure Coffer

Name Type Item Level Rarity Quantity
Dark horse champions earring coffer (il 730) icon1.png  Dark Horse Champion's Earring Coffer (IL 730) Other N/A ABasic 1
Dark horse champions necklace coffer (il 730) icon1.png  Dark Horse Champion's Necklace Coffer (IL 730) Other N/A ABasic 1
Dark horse champions bracelet coffer (il 730) icon1.png  Dark Horse Champion's Bracelet Coffer (IL 730) Other N/A ABasic 1
Dark horse champions ring coffer (il 730) icon1.png  Dark Horse Champion's Ring Coffer (IL 730) Other N/A ABasic 1

Dialogue

All lines from the boss are voice acted.

TBA

Images

External Links