Difference between revisions of "Gladiator"
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=== [[Quest]]s === | === [[Quest]]s === | ||
{{:Gladiator Quests}} | |||
== [[List of gladiator actions|Actions]] == | == [[List of gladiator actions|Actions]] == |
Revision as of 21:06, 30 August 2017
Introduction
“Gladiators specialize in the handling of all manner of one-handed blades, from daggers to longswords, be they single- or double-edged, straight or curved. Tracing their roots to the Coliseum, where the roar of the crowd reigns supreme, these melee combatants have learned to seamlessly flow between attack and defense in a dance that delights the eye. Making use of their skill with the shield, gladiators can also draw the attention and attacks of an enemy upon themselves, thereby protecting their comrades from harm.
Gladiators choose to protect their allies, shielding them from harm. They use their holy power to draw all enemies to them and encourage allies to battle forward.
General information
Guild
The Gladiator's Guild is in Steps of Thal. If you choose gladiator as your first class, you will start off in the city of Ul'dah. At level 30, gladiators may specialize into paladin.
Equipment
The gladiator is a disciple of war and wears plate armor. They use swords as weapons, and shields as defense. The following crafting classes can create items that are useful to the gladiator:
- Blacksmith — Swords.
- Carpenter — Wooden shields.
- Armorsmith — Plate armor and heavy shields.
- Goldsmith — Earrings, bracelets, necklaces and rings.
Hunting Log
Quests
Actions
PvE actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Fast Blade | GLA | 1 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 150. | ||
Fight or Flight | GLA | 2 | Ability | Instant | 60s | 0y 0y |
Increases damage dealt by 25%. Duration: 20s | ||
Riot Blade | GLA | 4 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 100. Combo Action: Fast Blade Combo Potency: 260 | ||
Total Eclipse | GLA | 6 | Weaponskill | Instant | 2.5s | 0y 5y |
Delivers an attack with a potency of 100 to all nearby enemies. Additional Effect: Increased enmity | ||
Shield Bash | GLA | 10 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 100. Additional Effect: Stun Duration: 6s | ||
Iron Will | GLA | 10 | Ability | Instant | 2s | 0y 0y |
Significantly increases enmity generation. Effect ends upon reuse. | ||
Release Iron Will | GLA | 10 | Ability | Instant | 1s | 0y 0y |
Cancels the effect of Iron Will. | ||
Shield Lob | GLA | 1 | 15 | Weaponskill | Instant | 2.5s | 20y 0y |
Delivers a ranged attack with a potency of 100. Additional Effect: Increased enmity | |
Rage of Halone | GLA | 26 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 100. Combo Action: Riot Blade Combo Potency: 330 | ||
Sentinel | GLA | 38 | Ability | Instant | 120s | 0y 0y |
Reduces damage taken by 30%. Duration: 15s | ||
Circle of Scorn | GLA | 50 | Ability | Instant | 30s | 0y 5y |
Delivers an attack with a potency of 140 to all nearby enemies. Additional Effect: Damage over time Potency: 30 Duration: 15s |
Limit Breaks
- See also: Limit Break
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Shield Wall | Tank | 1 | Limit Break Level 1 | Instant | Instant | 0y 50y |
Reduces damage taken by all party members by 20%. | |
Stronghold | Tank | 1 | Limit Break Level 2 | Instant | Instant | 0y 50y |
Reduces damage taken by all party members by 40%. | |
Last Bastion | GLA | 1 | Limit Break Level 3 | Instant | Instant | 0y 50y |
Reduces damage taken by all party members by 80%. |
Tank actions
- See also: Role actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Rampart | Tank | 8 | Ability | Instant | 90s | 0y 0y |
Reduces damage taken by 20%. Additional Effect: Increases HP recovery via healing actions on self by 15% Duration: 20s | |
Low Blow | Tank | 12 | Ability | Instant | 25s | 3y 0y |
Stuns target. Duration: 5s | |
Provoke | Tank | 15 | Ability | Instant | 30s | 25y 0y |
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity. | |
Interject | Tank | 18 | Ability | Instant | 30s | 3y 0y |
Interrupts the use of a target's action. | |
Reprisal | Tank | 22 | Ability | Instant | 60s | 0y 5y |
Reduces damage dealt by nearby enemies by 10%. Duration: 15s | |
Arm's Length | Melee DPS Physical Ranged DPS Tank |
32 | Ability | Instant | 120s | 0y 0y |
Creates a barrier nullifying most knockback and draw-in effects. Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s | |
Shirk | Tank | 48 | Ability | Instant | 120s | 25y 0y |
Diverts 25% of enmity to target party member. |
Tanker actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Rampart | Tank | 8 | Ability | Instant | 90s | 0y 0y |
Reduces damage taken by 20%. Additional Effect: Increases HP recovery via healing actions on self by 15% Duration: 20s | |
Low Blow | Tank | 12 | Ability | Instant | 25s | 3y 0y |
Stuns target. Duration: 5s | |
Provoke | Tank | 15 | Ability | Instant | 30s | 25y 0y |
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity. | |
Interject | Tank | 18 | Ability | Instant | 30s | 3y 0y |
Interrupts the use of a target's action. | |
Reprisal | Tank | 22 | Ability | Instant | 60s | 0y 5y |
Reduces damage dealt by nearby enemies by 10%. Duration: 15s | |
Arm's Length | Melee DPS Physical Ranged DPS Tank |
32 | Ability | Instant | 120s | 0y 0y |
Creates a barrier nullifying most knockback and draw-in effects. Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s | |
Shirk | Tank | 48 | Ability | Instant | 120s | 25y 0y |
Diverts 25% of enmity to target party member. |
Traits
Jobs
The gladiator can specialize into PLD, a tanking job.
Core mechanics
The gladiator has moderate damage, but as a tradeoff they have good tanking capabilities.
- Shield Lob - Delivers a ranged attack with a potency of 100.
- Shield Bash - Delivers an attack with a potency of 100.
- Circle of Scorn - Delivers an attack with a potency of 140 to all nearby enemies.
As a tanking class, gladiators have to correctly combo Flash (role ability), Shield Swipe and Circle of Scorn to draw aggro from damage dealers, while triggering defense-increasing weaponskills.
Gallery
External links
- Gladiator on the official website.