Difference between revisions of "White Mage"

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| [[Sacred Prism]] || [[File:Sacred prism icon1.png]] || 50 || 0 || Instant || 300s || 30y || 6y || align = "left" | Envelops a designated area in a veil of succor, healing any who enter and nullifying 40% of physical damage with Cure Potency of 50 for 18s.  
| [[[[Sacred Prism]]]] || [[File:Sacred prism icon1.png]] || 50 || 0 || Instant || 300s || 30y || 6y || align = "left" | Envelops a designated area in a veil of succor, healing any who enter and nullifying 40% of physical damage with Cure Potency of 50 for 18s.  
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| [[Divine Breath]] || [[File:Divine breath icon1.png]] || 40 || 0 || Instant || 300s || 30y || 0y || align = "left" | Resurrects target at 10% of maximum HP/MP/TP.  
| [[Divine Breath]] || [[File:Divine breath icon1.png]] || 40 || 0 || Instant || 300s || 30y || 0y || align = "left" | Resurrects target at 10% of maximum HP/MP/TP.  

Revision as of 23:21, 7 June 2014

"White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals.
Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself." — Game Description

File:White mage concept art.jpg
White Mage Concept Art

White Mage is the main healing job of ARR. They evolve from the class Conjurer. White Mages are capable of healing, buffing and reviving their allies. White Mages have all the abilities and traits of Conjurers. They can also use all the cross-class abilities of arcanist and thaumaturge. The most important stat for the white mage is mind, which increases healing magic potency. The level of your White Mage is equivalent to that of your Conjurer.

Requirements

Actions

White Mages use all the Conjurer Actions in addition to having their own unique actions for their Job:

Action Icon Level MP Cost Cast Time Cooldown Range Radius Description
Presence of Mind Presence of mind.png 30 0 Instant 300s 0y 0y Increases casting speed of spells for 10s.
Regen Regen.png 35 319 Instant 2.5s 30y 0y Grants healing over time effect with cure potency of 150 to target for 21s.
Divine Seal Divine seal.png 40 0 Instant 60s 0y 0y Increases healing magic potency by 30% for 15s.
Holy Holy.png 45 532 3s 3.5s 0y 8y Deals magic damage with potency of 240 to all nearby enemies.
Additional Effect: Stun for 4s
Benediction Benediction.png 50 0 Instant 300s 30y 0y Restores all of a target's HP.

Cross Class Actions

Arcanist Thaumaturge
Action Icon Level Action Icon Level
Ruin Ruin.png 1 Surecast Surecast.png 8
Physick Physick.png 4 Blizzard II Blizzard ii.png 12
Virus Virus.png 12 Swiftcast Swiftcast.png 26
Eye for an Eye Eye for an eye.png 34

PvP Actions

Action Icon PVP Level MP Cost Cast Time Cooldown Range Radius Description
[[Sacred Prism]] Sacred prism icon1.png 50 0 Instant 300s 30y 6y Envelops a designated area in a veil of succor, healing any who enter and nullifying 40% of physical damage with Cure Potency of 50 for 18s.
Divine Breath Divine breath icon1.png 40 0 Instant 300s 30y 0y Resurrects target at 10% of maximum HP/MP/TP.
Aetheric Burst Aetheric blast icon1.png 50 0 Instant 300s 0y 6y Deals unaspected damage with a potency of 170 to all nearby enemies.

Additional Effect: Decreases skill speed of target by 30% for 10s.

Equanimity Equanimity icon1.png 40 0 Instant 420s 0y 0y Allows casting without interruption by attacks for 10s.
Mana Draw Mana draw icon1.png 40 0 Instant 300s 0y 0y Restores 30% of maximum MP.
Purify Purify icon1.png 30 0 Instant 240s 30y 0y Removes all detrimental effects. Can be used regardless of status affliction.
Attunement Attunement icon1.png 30 0 Instant 300s 0y 0y Greatly enhances evasion while nullifying 90% of damage for 10s.

Cannot move or act while in effect.

Quests

Level Quest Quest-Giver Rewards
30 Seer Folly E-Sumi-Yan - Old Gridania (x6,y10) Unlocks White Mage, Presence of Mind
35 Only You Can Prevent Forest Ire Raya-O-Senna - South Shroud (x18,y27) Regen
40 O Brother, Where Art Thou Raya-O-Senna - South Shroud (x18,y27) Divine Seal
45 Yearn for the Urn Raya-O-Senna - South Shroud (x18,y27) Holy
45 Following in His Footsteps Raya-O-Senna - South Shroud (x18,y27) Healer's Gloves, Healer's Boots
Healer's Culottes, Healer's Circlet
50 Heart of the Forest Raya-O-Senna - South Shroud (x18,y27) Benediction, Healer's Robe
50 A Relic Reborn (Thyrus) Gerolt - North Shroud (x30,y20) Thyrus (Relic Weapon)

Template:Classes and Jobs