Difference between revisions of "Miner"
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| [[Toil of the Mountaineer]] || [[file:toil of the mountaineer.png]]|| 50 || 300 || 0 || align = "left" | Renders all out-of-reach items reachable. | | [[Toil of the Mountaineer]] || [[file:toil of the mountaineer.png]]|| 50 || 300 || 0 || align = "left" | Renders all out-of-reach items reachable. | ||
|- | |- | ||
| [[Collector's Glove]] || [[file:collectors glove icon1.png]] || 50 || 0 || 0 || align = "left" | Utilize your expansive knowledge of mining to uncover collectables amongst regular items. | | [[Collector's Glove (miner)|Collector's Glove]] || [[file:collectors glove icon1.png]] || 50 || 0 || 0 || align = "left" | Utilize your expansive knowledge of mining to uncover collectables amongst regular items. | ||
|- | |- | ||
| [[Methodical Appraisal]] || [[file:Methodical appraisal icon1.png]] || 50 || 0 || 0 || align = "left" | Appraise a gathering node for collectables. <br> Increases item rarity by Perception x1. <br> Increases item wear by 10. | | [[Methodical Appraisal]] || [[file:Methodical appraisal icon1.png]] || 50 || 0 || 0 || align = "left" | Appraise a gathering node for collectables. <br> Increases item rarity by Perception x1. <br> Increases item wear by 10. |
Revision as of 18:56, 8 August 2019
Lore
"Miners are responsible for the excavation and handling of Eorzea's mineral wealth, be it ores, fossils, precious stones, or otherwise. To fully master the advanced techniques developed by the great mining nation of Ul'dah, they undertake a wide range of tasks, from the meticulous prospecting of the most minute deposits to large-scale civil engineering. Many miners subscribe to the theory of continental drift, and take for their patron deity Oschon the Wanderer." — Game Description
General Information
Miner is a gathering or Disciples of the Land class that extracts minerals from the ground in Eorzea. The raw ores and gemstones they acquire are utilized by the Blacksmith and Goldsmith crafting classes.
The Miner's Guild is located in Ul'dah.
To become a miner, talk to the miner's guild receptionist when you're level 10 or higher on another class.
There are two types of gathering nodes that miners can interact with: Mineral Deposits (yellow icon on the minimap) via mining and Rocky Outcrops (blue icon on the minimap, require a secondary miner tool equipped, first available at level 11) via quarrying.
Gathering Nodes
Mining Node Locations
Unspoiled Mining Nodes
Miner Ephemeral Nodes
Miner Folklore Nodes
Miner Tools
Miner Quests
Levequests
Actions
Action | Icon | Level | GP Cost | Cooldown | Description |
---|---|---|---|---|---|
Prospect | 1 | 0 | 0 | Survey the landscape to locate mineral deposits and rocky outcrops. | |
Lay of the Land | 3 | 0 | 20s | Survey the landscape to locate the nearest mineral deposit and rocky outcrop within skill range for 15s. Can only execute while Prospect is active. | |
Sharp Vision | 4 | 50 | 0 | Increases the chance of obtaining items while gathering by 5%. | |
Sharp Vision II | 5 | 100 | 0 | Increases the chance of obtaining items while gathering by 15%. | |
Lay of the Land II | 6 | 0 | 20s | Survey the landscape to locate the highest-level mineral deposit and rocky outcrop within skill range for 15s. Can only execute while Prospect is active. | |
Stealth | 8 | 0 | 0 | Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 20 and below. | |
Sharp Vision III | 10 | 300 | 0 | Increases the chance of obtaining items while gathering by 50%. | |
Preparation | 12 | 0 | 0 | Reveals the conditions for obtaining HQ items while gathering. | |
Unearth | 15 | 75 | 0 | Increases the chance of obtaining HQ items while gathering by 10%. Does not increase chances for items which start at 0%. | |
Byregot's Ward | 20 | 400 | 0 | Increases lightning shard yield to three. | |
Nald'thal's Ward | 20 | 400 | 0 | Increases fire shard yield to three. | |
Thalik's Ward | 20 | 400 | 0 | Increases water shard yield to three. | |
Clear Vision | 23 | 50 | 0 | Increases the chance of obtaining items on your next gathering attempt by 15%. | |
Bountiful Yield | 24 | 100 | 0 | Increases the number of items obtained on your next gathering attempt by one. | |
Deep Vigor | 25 | 0 | 0 | Increases the chance of obtaining regular or HQ items to 100%. Can only be activated after chain #4. | |
Solid Reason | 25 | 250 | 0 | Grants another gathering attempt. | |
King's Yield | 30 | 400 | 0 | Increases the number of items obtained during a single gathering attempt by one. | |
Unearth II | 35 | 350 | 0 | Increases the chance of obtaining HQ items while gathering by 30%. Does not increase chances for items which start at 0%. | |
King's Yield II | 40 | 500 | 0 | Increases the number of items obtained during a single gathering attempt by two. | |
Truth of Mountains | 46 | 0 | 0 | Further survey the landscape to uncover unspoiled mineral deposits and rocky outcrops. | |
Toil of the Mountaineer | 50 | 300 | 0 | Renders all out-of-reach items reachable. | |
Collector's Glove | 50 | 0 | 0 | Utilize your expansive knowledge of mining to uncover collectables amongst regular items. | |
Methodical Appraisal | 50 | 0 | 0 | Appraise a gathering node for collectables. Increases item rarity by Perception x1. Increases item wear by 10. | |
Discerning Eye | 50 | 200 | 0 | Improves next item rarity increase by 50%. | |
Instinctual Appraisal | 51 | 0 | 0 | Appraise a gathering node for collectables. Increases item rarity by Perception x0.8-1.5. Increases item wear by 10. | |
Utmost Caution | 51 | 200 | 0 | Reduces next item wear increase by 10. | |
Impulsive Appraisal | 53 | 0 | 0 | Appraise a gathering node for collectibles. Increases item rarity by Perception x0.9. Increases item wear by 10. Additional Effect: 30% chance Discerning Eye activates | |
Luck of the Mountaineer | 55 | 0 | 0 | Uncovers a gathering node's hidden items. Can only be executed after HQ chain #2. | |
Single Mind | 57 | 200 | 0 | Execute an appraisal without using a gathering attempt. | |
Dredge | 58 | 100 | 0 | Increases the chance of obtaining an HQ item on your next gathering attempt by 10%. Does not increase chances for items which start at 0%. | |
Dredge II | 60 | 200 | 0 | Increases the chance of obtaining an HQ item on your next gathering attempt by 20%. Does not increase chances for items which start at 0%. | |
Impulsive Appraisal II | 61 | 0 | 0 | Appraise a gathering node for collectables. Increases item rarity by x0.9. Increases item wear by 10. Additional Effect: 30-100% chance Discerning Eye activates. Rate dependent upon Perception value. | |
Unearth III | 63 | 300 | 0 | Increases the chance of obtaining HQ items while gathering by 30% - 100%. Increase is determined by your perception rating. Does not increase chances for items which start at 0%. Cannot be used with Unearth or Unearth II. | |
Nald'thal's Counsel | 67 | 10 | 0 | Increases the change of obtaining an HQ item on your next gathering attempt. Increase is random and is only overwritten if the value is higher than the current one. Does not increase chances for items which start at 0%. Cannot be used with any action that increases chance of obtaining an HQ item. | |
Bountiful Yield II | 68 | 100 | 0 | Increases the number of items obtained on your next gathering attempt by one, two, or three. Number determined by your gathering rating. Cannot be used with Bountiful Yield. | |
Stickler | 71 | 0 | 0 | Appraise a gathering node for collectables. Increase item rarity by perception x0.5. Does not affect item wear. Can only be used once on a single gathering node. Uses one gathering attempt. | |
The Giving Land | 74 | 200 | 0 | Reduces the chance of obtaining HQ items to 0% but guarantees that shards, crystals or clusters are obtained in addition to any item gathered from the node. | |
Pick Clean | 77 | 250 | 0 | Reduces the chance of obtaining HQ items to 0% but increases item yield by one or two. Number determined by your perception rating. Does not increase item yield if all gathering node items start at 0%. | |
Mind of the Mountaineer | 78 | 300 | 0 | Increases the chance of obtaining items while gathering by 10%, while increasing the chance of obtaining HQ items by 20%. Does not increase chances for items which start at 0%. |
Cross-Class Actions
Botanist | ||
---|---|---|
Action | Icon | Level |
Triangulate | 1 | |
Arbor Call | 3 | |
Arbor Call II | 6 | |
Nophica's Ward | 20 | |
Menphina's Ward | 20 | |
Llymlaen's Ward | 20 | |
Truth of Forests | 46 |
Traits
Action | Icon | Level | Description |
---|---|---|---|
Auto Prospect | 2 | Automatically activates Prospect upon changing your class to miner. | |
Stone Whisperer | 11 | Allows you to better identify the characteristics of a mineral deposit or rocky outcrop, improving gathering rate when conditions are met. | |
Stone Whisperer II | 16 | Allows you to better identify the characteristics of a mineral deposit or rocky outcrop, increasing gathering attempts when conditions are met. | |
Enhanced Stealth | 18 | Increases the range of enemies avoidable when using Stealth to level 30. | |
Stone Whisperer III | 21 | Allows you to better identify the characteristics of a mineral deposit or rocky outcrop, improving HQ gathering rate when conditions are met. | |
Stone Whisperer IV | 26 | Allows you to better identify the characteristics of a mineral deposit or rocky outcrop, improving yield when conditions are met. | |
Enhanced Stealth II | 28 | Increases the range of enemies avoidable when using stealth to level 40. | |
Enhanced Stealth III | 38 | Increases the range of enemies avoidable when using Stealth to level 50. | |
Ward of the Twelve I | 41 | Extends gathering ward increases to crystals. | |
Nymeia's Ward | 42 | Occasionally increases yield for items without HQ versions. Conditions for increase can be confirmed by using Preparation. | |
Ward of the Twelve II | 50 | Extends gathering ward increases to clusters. | |
Enhanced Stealth IV | 50 | Increases the range of enemies avoidable when using Stealth to level 54. | |
Stone Whisperer V | 53 | Allows you to better identify the characteristics of a mineral deposit or rocky outcrop, further improving chances of enhanced gathering when conditions are met. | |
Enhanced Stealth V | 53 | Increases the range of enemies avoidable when using Stealth to level 57. | |
Enhanced Stealth VI | 56 | Increases the range of enemies avoidable when using Stealth to level 60. | |
Enhanced Stealth VII | 60 | Increases the range of enemies avoidable when using Stealth to level 64. | |
Enhanced Stealth VIII | 63 | Increases the range of enemies avoidable when using Stealth to level 67. | |
Endless Toil of the Mountaineer | 65 | Automatically renders all out-of-reach items reachable. Only available on mineral deposits or rocky outcrops level 60 and below. | |
Enhanced Stealth IX | 66 | Increases the range of enemies avoidable when using Stealth to level 70. | |
Enhanced GP Regeneration | 70 | Increases the amount of GP regenerated over time. | |
Enhanced Stealth XI | 73 | Increases the range of enemies avoidable when using Stealth to level 77. | |
Enhanced Stealth XII | 76 | Increases the range of enemies avoidable when using Stealth to level 80. | |
Enhanced GP Regeneration II | 80 | Increases the amount of GP regenerated over time. |
Miner Guide
Mining Materials
Gallery
Miner Armor in Shadowbringers (5.0)