Heavensward content

Difference between revisions of "Coming to Ishgard"

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(HW is now part of the base game; removing reference to needing to purchase the HW expansion to access the quest)
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==Notes==
==Notes==
*Players must have purchased the ''[[Heavensward]]'' expansion to access the Patch 3.0 [[Main Scenario Quests]].
*The [[Intercessory|intercessory]], where players accept the quest, can be entered by talking to the [[House Fortemps Guard|House Fortemps guard]] in [[Coerthas Central Highlands]] at (x:26, y:17).
*The [[Intercessory|intercessory]], where players accept the quest, can be entered by talking to the [[House Fortemps Guard|House Fortemps guard]] in [[Coerthas Central Highlands]] at (x:26, y:17).



Revision as of 05:44, 26 November 2020

Main Scenario Quest icon.png

Coming to Ishgard

Coming to Ishgard Image.png
Quest giver
Alphinaud
Location
Intercessory (X:6, Y:6)
Quest line
Heavensward Main Scenario
Level
50
Experience
Experience 96,000
Gil
Gil 799
Previous quest
Main Scenario QuestBefore the Dawn
Next quest
Main Scenario QuestTaking in the Sights
Side QuestThe Way of the Dodo
Patch
3.0

The time for action has come, and Alphinaud knows what he must do.

— In-game description


Rewards

Unlocks

Notes

Steps

Journal

  • The Scions of the Seventh Dawn, once proclaimed as saviors of Eorzea, are now condemned as murderers -- betrayed by the Crystal Braves and forced to flee the banquet held to celebrate the very victory they helped bring about. One by one, your comrades remained behind in a bid to aid your escape, until you alone emerged from the tunnels beneath Ul'dah to be reunited with Alphinaud and seek refuge in Coerthas. But will you ever find sanctuary behind the walls of Ishgard? Having bided your time in Camp Dragonhead for what feels like an age, you finally have your answer: yes. As wards of House Fortemps, you will be granted admission to the city proper. Haurchefant will tell you more.
  • In the end, it is as simple as speaking with a sentry at the Gates of Judgement. All had been arranged, and none will deny you passage.
  • Eyeing you warily, the sentry motions for you to enter. The Steps of Faith await -- and beyond, Ishgard.
  • As you arrive in Foundation, you find that the destruction wrought by the wyverns is still fresh. Nearby, a well-dressed man beckons to you -- presumably the manservant of whom Lord Haurchefant spoke.
  • At the manor, Haurchefant presents you to Count Edmont de Fortemps, who invites you to treat his home as your own. When Alphinaud expresses concern over the possible repercussions of harboring foreign fugitives, Edmont reassures you that your reputation does not concern him, and expresses confidence that his fellow Ishgardians will come to accept your presence given time.