Difference between revisions of "Matoya's Relict"
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===[[File:Aggressive difficulty r6.png|link=]] Nixie=== | ===[[File:Aggressive difficulty r6.png|link=]] Nixie=== | ||
The key mechanic of this fight is watching the sides of the room for the water pipes and standing where the water will not hit, as well as making sure you jump into one of the water sprouts that will shoot you up to the cloud where Nixie is singing during the "Singing in the Rain" phase. If you can do these two things, you'll be good as gold! | |||
''Abilities'' | |||
:'''Smash-Crash''' is a spell that will create four moving tethers that will follow the single target. Do not stand on these tethers, as a wind attack will follow. The target will take moderate damage, so be ready! | |||
:'''Shower Power''' a tether indicator will point you in the direction you need to look, stand in line with the non-glowing pipe to avoid the water blast | |||
:'''Singing in the Rain''' does not have a cast bar, but Nixie will float away and create a cloud she stands on. Water spouts will form around the room, and you need to stand on the one closest to the cloud to join her on the platform. All players who do not make it up will be killed by a water nova attack | |||
:'''Unnamed AOE Target''' is a basic targeted group AOE. Just don't stand near each friends to avoid excess damage | |||
:'''Unnamed Water Spouts''' will just form around the room (as they did during Singing in the Rain). Avoid these not get stuck in place and get hit by other attacks | |||
===[[File:Aggressive difficulty r6.png|link=]] Mother Porxie=== | ===[[File:Aggressive difficulty r6.png|link=]] Mother Porxie=== |
Revision as of 05:39, 9 December 2020
Matoya's Relict
- Level
- 80
- Item Level
- 470
- Difficulty
- Normal
- Party size
- Light Party
4 man • 1 1 2 - Unsyncing
- Allowed
- Time limit
- 90 minutes
- Roulette
- Expert
- Req. quest
- Like Master, Like Pupil
- Entrance
- The Dravanian Hinterlands (X:30.2, Y:18.2)
- Patch
- 5.4
“The Makers' Quarter was once home to some of the finest crafters Eorzea had ever seen, but it has lain in forgotten ruin since the Sharlayan exodus. It is there, hidden amidst overgrown foliage, that the entrance to the former workshop of the Archon Matoya can be found. Seeking to create a familiar that creates familiars, you throw open the doors and step into the "moldy old hole"─the first souls to do so in decades...
— In-game description
Matoya's Relict is a level 80 dungeon introduced in patch 5.4 with Shadowbringers.
Unlock
Unlocked as part of the level 80 quest Like Master, Like Pupil. Speak to Y'shtola at the Maelstrom Command (x:9.0, y:13.5) in Limsa Lominsa Upper Decks to start the quest. Players must first complete the main scenario quest Forget Us Not.
Objectives
Bosses
Mudman
The key mechanic of this fight is the balls of mud you need to aim into the corners of the room. Make sure that when you're tethered to a ball, line yourself up so that the ball shoots through you and into a hole in one of the corners of the room. Keep your eye out for little mud men inside the holes, if you see one, make sure you aim away from THAT hole, as it won't get rid of your ball and you'll continue to take damage from it.
Abilities
- Hard Rock is a tankbuster ability, healers prepare and tanks pop some cooldowns
- Petrified Peat is a basic targeted AOE, split up and don't overlap hitboxes. This will leave mud balls on the battlefield (read Peat Pelt)
- Peat Pelt will tether you to the balls left on the field. Position yourself so the balls will shoot through you and into one of the holes on the edges of the battlefield (do not aim towards a hole with a little mud man in it!)
- Battle Breccia is an inverted cone attack. Stand directly in front of Mudman, or far enough away to avoid the damage
- Falling Rock is a stacking indicator ability, make sure you group up to share the damage
Nixie
The key mechanic of this fight is watching the sides of the room for the water pipes and standing where the water will not hit, as well as making sure you jump into one of the water sprouts that will shoot you up to the cloud where Nixie is singing during the "Singing in the Rain" phase. If you can do these two things, you'll be good as gold!
Abilities
- Smash-Crash is a spell that will create four moving tethers that will follow the single target. Do not stand on these tethers, as a wind attack will follow. The target will take moderate damage, so be ready!
- Shower Power a tether indicator will point you in the direction you need to look, stand in line with the non-glowing pipe to avoid the water blast
- Singing in the Rain does not have a cast bar, but Nixie will float away and create a cloud she stands on. Water spouts will form around the room, and you need to stand on the one closest to the cloud to join her on the platform. All players who do not make it up will be killed by a water nova attack
- Unnamed AOE Target is a basic targeted group AOE. Just don't stand near each friends to avoid excess damage
- Unnamed Water Spouts will just form around the room (as they did during Singing in the Rain). Avoid these not get stuck in place and get hit by other attacks
Mother Porxie
Loot
Mudman
No item drops found that match the constraints of the query.
Nixie
Mother Porxie
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Drippy | Minion | N/A | Basic | 1 |
Freshly Glazed Porxie Orchestrion Roll | Orchestrion Roll | N/A | Basic | 1 |
Heirloom Gaskins of Aiming | Legs | 485 | Green | 1 |
Heirloom Gaskins of Fending | Legs | 485 | Green | 1 |
Heirloom Gaskins of Maiming | Legs | 485 | Green | 1 |
Heirloom Gaskins of Scouting | Legs | 485 | Green | 1 |
Heirloom Gaskins of Striking | Legs | 485 | Green | 1 |
Heirloom Jacket of Aiming | Body | 485 | Green | 1 |
Heirloom Jacket of Fending | Body | 485 | Green | 1 |
Heirloom Jacket of Maiming | Body | 485 | Green | 1 |
Heirloom Jacket of Scouting | Body | 485 | Green | 1 |
Heirloom Jacket of Striking | Body | 485 | Green | 1 |
Heirloom Trousers of Casting | Legs | 485 | Green | 1 |
Heirloom Trousers of Healing | Legs | 485 | Green | 1 |
Heirloom Tunic of Casting | Body | 485 | Green | 1 |
Heirloom Tunic of Healing | Body | 485 | Green | 1 |
Treasure Coffers
Treasure Coffer 1 (X: 12.4 Y: 10.6)
Treasure Coffer 2 (X: 10.5 Y: 10.2)
Treasure Coffer 3 (X: 11.8 Y: 13.4)
Treasure Coffer 4 (X: 11.7 Y: 11.1)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Heirloom Earring of Fending | Earrings | 485 | Green | 1 |
Heirloom Earring of Slaying | Earrings | 485 | Green | 1 |
Heirloom Earring of Aiming | Earrings | 485 | Green | 1 |
Heirloom Earring of Casting | Earrings | 485 | Green | 1 |
Heirloom Earring of Healing | Earrings | 485 | Green | 1 |
Heirloom Necklace of Fending | Necklace | 485 | Green | 1 |
Heirloom Necklace of Slaying | Necklace | 485 | Green | 1 |
Heirloom Necklace of Aiming | Necklace | 485 | Green | 1 |
Heirloom Necklace of Casting | Necklace | 485 | Green | 1 |
Heirloom Necklace of Healing | Necklace | 485 | Green | 1 |
Savage Aim Materia VII | Materia | 420 | Basic | 1 |
Savage Might Materia VII | Materia | 420 | Basic | 1 |
Heavens' Eye Materia VII | Materia | 420 | Basic | 1 |
Quickarm Materia VII | Materia | 420 | Basic | 1 |
Quicktongue Materia VII | Materia | 420 | Basic | 1 |
Battledance Materia VII | Materia | 420 | Basic | 1 |
Piety Materia VII | Materia | 420 | Basic | 1 |