Difference between revisions of "White Wind"
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| icon = White Wind.png | | icon = White Wind.png | ||
| description = Restores own HP and the HP of all nearby party members by an amount equal to your current HP. | | description = Restores own HP and the HP of all nearby party members by an amount equal to your current HP. | ||
| facts = | | facts = | ||
| acquired = blue mage | | acquired = blue mage | ||
| level = 1 | | level = 1 | ||
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| number = 13 | | number = 13 | ||
| rank = 3 | | rank = 3 | ||
| damage-type = | | damage-type = | ||
| aspect = | | aspect = | ||
| mp-cost = 1500 | | mp-cost = 1500 | ||
| casting = 2 | |||
| recast = 2.5 | |||
| casting = | |||
| recast = 2. | |||
| range = 0 | | range = 0 | ||
| radius = 15 | | radius = 15 |
Revision as of 18:35, 19 August 2021
White Wind
“Restores own HP and the HP of all nearby party members by an amount equal to your current HP.
— In-game description
White Wind is an action unlocked at level 1. It is available for Blue Mage.
Flavor Text
White Wind imbues a localized current of air with purified aether, distributing its curative effects throughout the vicinity. Though powerful for such a simple spell, the purification of sufficient aether requires significant magical exertion on the part of the caster, and thus should be used sparingly.
Acquisition
Other
Obtain Whalaqee White Wind Totem from Wayward Gaheel Ja in Ul'dah - Steps of Thal (X:12.5 Y:12.9) after you learn 10 Blue Magic Spells
Tips
Acquisition Tips
- After obtaining the totem, you must use it in order to learn the White Wind spell.
Other Tips
- If attuned as Healer with Aetherial Mimicry, keep this only as a back-up healing spell if you already have learned Pom Cure.