Difference between revisions of "Bard"
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[[File:bard2.jpg|300px|thumb|Bard]] | [[File:bard2.jpg|300px|thumb|Bard]] | ||
[[File:bard concept art.jpg|300px|thumb|Bard concept art]] | [[File:bard concept art.jpg|300px|thumb|Bard concept art]] | ||
Bard is a [[jobs|job]] that specializes in buffing their allies with songs and other enchantments. Bard improve upon the [[classes|class]] [[archer]] through the addition of group buffs. Bards have all the [[Archer Actions|abilities]] and [[Archer Traits|traits]] of [[Archer]]s. They can also use all the cross-class abilities of [[conjurer]] and [[lancer]]. | Bard is a [[jobs|job]] that specializes in buffing their allies with songs and other enchantments. Bard improve upon the [[classes|class]] [[archer]] through the addition of group buffs. Bards have all the [[Archer Actions|abilities]] and [[Archer Traits|traits]] of [[Archer]]s. They can also use all the cross-class abilities of [[conjurer]] and [[lancer]]. The most important [[attributes|stat]] for the bard is [[dexterity]], which increases [[Attack Physical Potency|attack physical potency]]. | ||
*The level of your Bard is equivalent to that of your Archer. | *The level of your Bard is equivalent to that of your Archer. |
Revision as of 17:44, 9 August 2013
Bard is a job that specializes in buffing their allies with songs and other enchantments. Bard improve upon the class archer through the addition of group buffs. Bards have all the abilities and traits of Archers. They can also use all the cross-class abilities of conjurer and lancer. The most important stat for the bard is dexterity, which increases attack physical potency.
- The level of your Bard is equivalent to that of your Archer.
Requirements
Level 30 Archer
Level 15 Conjurer
Actions
- Main article: Bard Actions
Action | Icon | Level | TP Cost | MP Cost | Cast Time | Cooldown | Range | Radius | Description |
---|---|---|---|---|---|---|---|---|---|
Mage's Ballad | 30 | 0 | ?? | 3s | 2.5s | 0y | 20y | Refreshes MP of all nearby party members while lowering own damage dealt by 20%. MP is drained while singing. Refresh effect is lost if party members move out of hearing distance, and ends upon reuse. Cannot be used with other songs. | |
Foe Requiem | 35 | 0 | ?? | 3s | 2.5s | 0y | 20y | Reduces elemental resistances of all enemies by 10%. MP is drained while singing. Effect is lost if targets move out of hearing distance, and ends upon reuse. Cannot be used with other songs. | |
Army's Paeon | 40 | 0 | ?? | 3s | 2.5s | 0y | 20y | Refreshes TP of all nearby party members while lowering own damage dealt by 20%. MP is drained while singing. Refresh effect is lost if party members move out of hearing distance, and ends upon reuse. Cannot be used with other songs. | |
Rain of Death | 45 | 200 | 0 | Instant | 2.5s | 25y | 8y | Delivers an attack with a potency of 100 to the target and all enemies near it. Additional Effect: Lowers target's damage dealt by 10% for 20s Additional Effect: 15% chance next Quick Nock will cost no TP for 10s. | |
Battle Voice | 50 | 0 | 0 | Instant | 300s | 0y | 0y | Doubles the effectiveness of all songs for 30s. Does not work with Swiftsong. |
Lore
The word "bard" ordinarily puts folk in mind of those itinerant minstrels, fair of voice and nimble of finger, who earn their coin performing in taverns and the halls of great lords. Few know, however, that bards in fact trace their origins back to the bowmen of eld, who sang in the heat of battle to fortify the spirits of their companions.
In time, their impassioned songs came to hold sway over the hearts of men, inspiring their comrades to great feats and granting peace unto those who lay upon the precipice of death.[1]