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Difference between revisions of "The Heart's Oasis"

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| job =  
| job =  
| level = 70
| level = 70
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| requirements = Trusted [[Reputation]] maxed
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| req-items =  
| exp = 270000-337716
| exp = 270000-337716

Revision as of 00:54, 30 November 2022

Feature Quest icon.png

The Heart's Oasis

Quest giver
Tyr Beq
Location
Il Mheg (X:12.1, Y:32.9)
Quest line
Pixie Main Quests
Level
70
Requirements
Trusted Reputation maxed
Experience
Experience 270,000-337,716
Gil
Gil 1,964
Previous quest
Feature QuestSustenance for the Soul
Next quest
Feature QuestA Cry from the Ashes
Patch
5.1

Tyr Beq is ready to take the next step with you.

— In-game description


Rewards

Unlocks

Steps

  • Speak with the Wright boy in Lyhe Mheg.
  • Speak with Ezel II.
  • Speak with Tyr Beq in Mord Souq.
  • Find a child suffering from a nightmare.
  • Vanquish the nightmare creature.
  • Speak with Tyr Beq.
  • Speak with the Mord Souq boy.
  • Speak with Tyr Beq in Lyhe Mheg.
  • Speak with Tyr Beq again.
  • Speak with Tyr Beq in Lydha Lran.

Journal

  • Tyr Beq is ready to take the next step with you.
  • You can't blame a pixie for trying, and try Tyr Beq does to woo you into living with them in Lyhe Mheg. Having experienced no joy, they head into Lyhe Mheg to arrange a meeting with the little boy whose nightmare you vanquished in Wright, and you and Ezel follow after them.
  • Inside Lyhe Mheg, you meet with the boy, who happily reports that he is no longer plagued by nightmares.
  • Satisfied that the dreams of Kholusia are secure, Tyr Beq suggests next investigating nightmares in Amh Araeng. Based on Ezel's preliminary sniffing, the smell appears to be concentrated in the settlement of Mord Souq, and thither do you make your way.
  • Arriving in scorching, sand-scoured Mord Souq, you begin your search for a child locked in an unnatural slumber.
  • Your search brings you to a little boy tossing and turning in his sleep, the absence of a scent marking him as the source. His father hints at a tragedy that befell his daughter, but he is reluctant to talk about the incident in detail. When the man departs on an errand, Ezel proceeds to devour the boy's nightmare, prompting An Lad to appear once more. The pixie sternly warns you against further interference before leaving you with more cryptic words. Ezel then flies off to find a suitable place to be sick and you hurry after, ready to strike down the nightmare given form.
  • Like the ones before, this nightmare creature falls by your hand, and you turn to your delighted companions.
  • Having received your due praise, you head back to Mord Souq to look in on the little boy.
  • Finally awakening, the boy looks at you as if still seeing a dream. It is revealed that he had been tormented by the death of his little sister, who had succumbed to thirst in the desert. Your victory over his nightmare has allowed him to find peace, but as he leaves, you are surprised to hear him give thanks to a pale pixie. Ironically, it appears that it was the existence of the nightmare itself, planted by An Lad, that brought him hope. Given yet more to ponder, you turn your steps back to Lyhe Mheg.
  • Arriving back in Lyhe Mheg, you waste no time lifting the seal over the gate to Amh Araeng, thereby reclaiming the dreams of another region.
  • Satisfied with your steady progress, Tyr Beq heads back outside to Lydha Lran and bids you join them when you are ready.
  • Talking about An Lad, Tyr Beq tells you that they can't help but feel as if they know them. Though they fall short of saying it, they seem to believe that the pale pixie may be a reincarnation of their departed best friend, whom they reveal later became the previous Titania. While uncertainty remains over An Lad's identity, for now Tyr Beq decides to focus on doing something fun and productive, namely filling Amh Araeng with happy dreams.

Walkthrough

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Dialogue

Tyr Beq: You know, [Forename], we've known each other for a while now. I was thinking, perhaps it's time we started living together. I could build us a lovely house in Lyhe Mheg, fill it with whatever your heart desires... What do you say?
Player response choices:
 1. A certain faerie king won't be pleased.
 2. Thanks, but no thanks.
 3. Yes, let's live together!



Ezel II: So, Tyr Beq, I've been wondering how the boy in Wright is faring. Is there any chance we might meet him in Lyhe Mheg?
Tyr Beq: If you're worried about him, sure, I can check if he's asleep and bring him to us.
Tyr Beq: You're coming along, of course, [Forename]?

Within Lhye Mheg

Thon Sul: Want to go to Lyhe Mheg, do you? Very well, just close your eyes! Hee hee!
(Optional) Tyr Beq: It's done! I've merged the boy's dream with Lyhe Mheg!
(Optional) Ezel II: The lad looks well!
Wright Boy:  Ah! You're the woman from before!
Wright Boy:  After you left, everyone in the village brought me lots of tasty things. I ate so much, I felt like I was going to burst!

Ezel II:  We're pleased to hear that! Now, I take it you are no longer plagued by nightmares?

Wright Boy: Not at all! I only have fun dreams now, like this one. It makes me not want to wake up again!

Tyr Beq: Truly? If that's what you want, it can be arranged.

Wright Boy: Uhhh, I-I have some chores to do, so I better wake up now. So long!

(Optional) Tyr Beq: What? Did I say something strange?
Ezel II: Let that be a reminder that pixies aren't to be trusted... <snort>

Tyr Beq: Oh, come now, it was just a jest! I prefer my mortals alive and happy, I'll have you know. Dead and unhappy ones don't give us fun dreams to harvest.
Tyr Beq: But enough about that─we still have nightmares to vanquish. What do you say we investigate Amh Araeng next?

Ezel II: Sounds good to me. Based on my preliminary sniffing, the stench of nightmares is concentrated in Mord Souq. Can you tell us what manner of dreams are common there?

Tyr Beq: Hmmm... As I recall, most dreams are to do with water. Folk going thirsty, searching for a water hole─that sort of thing.

Ezel II: So their need is simply for safety and survival. It stands to reason, given that the region is an inhospitable desert. Without further ado, then, let us make for Mord Souq and search for the source of the nightmares!

In Mord Souq

(Optional) Ezel II: <sniff> <sniff> This entire town... It smells so ripe, so tantalizing!
Tyr Beq: Ugh, what a dull and dusty place... There isn't a single pretty flower around, nor anything that looks tasty.
Tyr Beq: Instead, I see these revolting worms everywhere...and people eat them! Yech, just thinking about it makes my stomach turn...

Ezel II: Well, to each their own, and to me they look quite palatable. I can imagine them bursting in one's mouth, releasing the slimy goodness within... <slurp> Perhaps I 

shall take some back with me...

Tyr Beq: Oh, don't even think about bringing them to Lyhe Mheg! I will murder you!

Ezel II: Hmph, I prefer nightmares at any rate. Speaking of which, we should get to work. As before, we are looking for a slumbering child. I doubt there'll be too many of them in such a bustling marketplace.

Tyr Beq: How can you be sure the child will be sleeping?

Ezel II: An Lad's nightmares induce an unnatural drowsiness. Those affected cannot easily resist it.
(Optional)
Ezel II: Not a smell on this child! He is our source, I'm certain of it!
Tyr Beq: So frustrating not being able to interact with dreams directly...
Flower Vendor: Me? I'm a flower vendor. I get blooms from the Crystarium and travel around selling them with my son. I'd ask if you were interested, but something tells me they're not uncommon where you're from.

Mord Souq Boy

Mord Souq Boy: Enile... Please forgive me... <sob>

Flower Vendor: Oh, don't worry about the boy. He's bone tired, is all. Hasn't been getting much sleep of late, on account of the nightmares.
Flower Vendor: Is there something you need?
Flower Vendor: Investigating nightmares, you say? Well, it's no secret why my son has them. We were traveling through the desert when his sister... 
Flower Vendor: I'm sorry. It's still too fresh. Now, if you'll excuse me, I've got some errands to run. Don't worry about the boy. He's safe enough sleeping there.
Flower Vendor: Just─if you plan on heading outside, be sure you carry plenty of water, all right?
Flower Vendor: Out there, it's a matter of life and death...

Ezel II: The boy is plainly in the grip of a nightmare, yet he gives off no scent. He's the source, and no mistake!

Tyr Beq: Right then, let's tend to business before his father returns. Have at it, Ezel!

Ezel II: With pleasure! <slurp>

An Lad: Don't interfere anymore. I'm warning you.

Tyr Beq: Oh, will you stop doing that!

An Lad: The child and I, we created a watery friend together. If you give it form, you will get hurt...or worse. 

Tyr Beq: Hmph, your ugly nightmares are no match for us! We'll take care of this one like we did the others!

Ezel II: Unnngh... It feels like a storm is raging in my belly...

An Lad: Why? Why must you torment me? I only want to fill this hole in my heart. A hole where a friend used to be. Alone inside that cramped old castle, how I longed to see them...

Tyr Beq: Now, wait just a─!

Ezel II: This absolutely can't wait! I-I'm─hurk─going to be sick!
Ezel II: Phew... Thank goodness it didn't come back up inside the village...

Tyr Beq: All right, [Forename]! Same as always!
(Optional) Tyr Beq: Oh, seriously! Why do they always have to look so hideous!?
(Optional) Ezel II: The worms in town looked palatable. This...does not.

After Combat

(Optional) Ezel II: As far as storms in bellies go, I'd say that one was quite stormy...
Tyr Beq: You did it! You did it!
Ezel II: Dependable as ever, [Forename]!
Ezel II: Come, let's hurry back to Mord Souq and look in on the child. We'll leave the talking to you.

Return to the boy

Mord Souq Boy: ...Huh? Y-You... Weren't you just...?

Flower Vendor: Oh, still here, are you?
Flower Vendor: Do you know this [woman/man], son?

Mord Souq Boy: I-I suppose? Don't laugh, but...I think I met [her/him] in a dream.

Flower Vendor: In a dream! Well now, isn't that amazing!

Mord Souq Boy: I-I said don't laugh!

Flower Vendor: Sorry, sorry. It's just...I don't remember when you were last so lively. But tell me, what kind of dream was it?

Mord Souq Boy: Enile... I saw Enile...

Flower Vendor: The same one, then. I'm sorry I wasn't here. It must have been hard...

Mord Souq Boy: No, it was different this time. This [woman/man], she appeared and trounced the water monster!
Mord Souq Boy: But that's not all. At the place where the monster fell, flowers began to bloom. They reminded me of the promise I made to Enile. The promise that, one day, I'd fill Amh Araeng with flowers.

Flower Vendor: I see... One day, son. One day we'll make your sister's wish come true. Mark my words.

Mord Souq Boy: Well, we have to go now. But whoever you are, I hope to see you again.
Mord Souq Boy: Thank you, pale pixie. For helping me to remember.

Ezel II: The boy is well again! Another job well done!

Tyr Beq: But...he was thanking An Lad. Why do you suppose...?

Ezel II: As I understand it, his little sister died of thirst in the desert. Latching onto this ordeal, An Lad had planted a nightmare in the form of that water monster.
Ezel II: And though we were the ones who helped him to conquer the nightmare, ironically, it was its very existence that brought him hope.

Tyr Beq: The nightmare...brought him hope?

Ezel II: It's certainly something to chew on. But for now, let us return to Lyhe Mheg. Another gate awaits!

Return to Lhye Mheg

(Optional) Ezel II: 'Tis time to throw wide the gates to Amh Araeng!

Tyr Beq: ...

Ezel II: Tyr Beq, are you all right? You haven't uttered a word since we returned.

Tyr Beq: ...Hm? Oh! S-Sorry, I was deep in thought. That's not very pixie-like at all, is it?
Tyr Beq: Go ahead, [Forename]! You know what to do!
(Optional) Ezel II: More dream bubbles! I look forward to seeing what fantastical shapes they will assume!
Tyr Beq: And that's that! We'll go on ahead back to Lydha Lran. Come and see us when you're ready, all right?

Return to Lydha Lran

Tyr Beq: Thanks to you, we've reclaimed the dreams of yet another region. I'm really, truly grateful, [Forename].
Tyr Beq: Now, about An Lad... It's strange, but I can't help but feel as if I know them.
Tyr Beq: As you know, I built Lyhe Mheg together with my departed best friend. But maybe─just maybe─that friend has...
Tyr Beq: ...No. No, it couldn't be them. I'm being silly. You set Titania free, [Forename]. Everyone knows that.

Ezel II: W-Wait! Do you mean to say that your friend was the previous Titania!?

Tyr Beq: Back then, they weren't Titania yet. They were simply a kind-hearted pixie who saw fit to befriend me, eccentric as I am. Together we built Lyhe Mheg. Together we had the finest fun. They're very dear to me. That's why, no matter what, I want to protect our garden. Like they protected all of us from the sin eaters.

Ezel II: I see. Close as you were, it isn't implausible that you would sense your friend in another form. And the dream of being alone in a castle is suggestive indeed...
Ezel II: Be that as it may, I do not see how An Lad could be the reincarnation of your friend. After all, pixies are born of the souls of children. But wait... Could it be the aether that is gathered...?

Tyr Beq: You know, never mind! I'm sure I'm just being sentimental and silly.
Tyr Beq: As I said, it's not pixie-like to overthink things. Let's do something fun and productive instead─like filling Amh Araeng with happy dreams!