Difference between revisions of "The Steps of Faith (Duty)"
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The Steps of Faith is a level 50 [[trial]] that requires a full party of 8 players. In the trial, players face [[Vishap]], one of the underlings of 7 [[Wyrmkings]]. It requires the player to have item levels of 90 or higher. | The Steps of Faith is a level 50 [[trial]] that requires a full party of 8 players. In the trial, players face [[Vishap]], one of the underlings of 7 [[Wyrmkings]]. It requires the player to have item levels of 90 or higher. | ||
Revision as of 02:07, 1 April 2015
The Steps of Faith is a level 50 trial that requires a full party of 8 players. In the trial, players face Vishap, one of the underlings of 7 Wyrmkings. It requires the player to have item levels of 90 or higher.
Reward: 15 Allagan Tomestone of Soldiery and 7 Allagan Tomestone of Poetics.
- Players need to complete this trial and its quest before proceeding to Heavensward.
Unlock
The trial is part of the The Steps of Faith (Quest). To begin the quest, players must speak to Marcelain in Coerthas Central Highlands (x18,y14). Players must have completed the Main Scenario Quest An Allied Perspective.
Strategy
You fight Vishap on a long bridge divided into 3 sections. The sections are divided by magicked barriers. Through the fight, Vishap walks across the bridge. If you fail to defeat it before it reaches at the of the bridge, you fail the Duty.
- Note that you do not fail the duty if your entire party die. If you die just resurrect and run back to the fight.
As Vishap walks, adds will spawn around it.
Vishap is not a true damage threat besides its feet. The boss' stomps deal 5 to 6k damage Players can avoid this by standing under him between his legs or move far away from him.
The boss will perform large, conal AoE in front of him. If you're are arming the cannons, do not stand in front of the boss.
Cannons
Each section of the bridge has 4 cannon, arranged in pairs of two, and 1 large cannon on top of a tower. the 2nd and 3rd division have snares just in front of the final pair of cannons. The final stretch has a bunch of piled up barrels that explode.
The 2 cannons within the range of Vishap should be firing constantly. Each shot deals 2000 AoE damage. They can also stun or drop pools of poison. They are needed to kill the adds.
The cannon on top of the tower is called Dragon Killer. It is able to deal massive amount of Vishap's HP per shot. All 3 of the tower cannons should hit. A DPS should be assigned to operate them. Dragon Killer can only hit 1 location and requires charge time. The first tower cannon should be quite easy to hit. The second and third need some help from snares.
The snares are positioned just in front of the final pair of cannons just before the 2nd and 3rd magicked wall. When Vishap does a huge breath AOE that takes up almost the entire front of him, this is when he is in snare range and snare-able. Players on cannons should get off to hit their respective snares. The snared dragon is easy target for the Dragon Killers.
In the final section there will be barrels. Keep adds away from the barrels, eventually Vishap will step on them and they will explode, dealing massive damage.
Roles
Tanks should grab all adds and place them underneath Vishap. This way the cannons will hit all the adds at ones along with the boss.
Healers should stay with tanks under Vishap. Heal and watch out for the boss' feet.
2 DPS with the lowest item levels should operate the cannons. Players should not stop firing or leave the canons until Vishap is casting his frontal swipe to destroy them. Right before Vishap finish casting the frontal AoE, get away from the cannons.
After the first barrier, run to your cannons. Repeat the process, the only difference is that on the 2nd set of cannons, instead of a swipe, he'll do a beam. When he is casting the beam, use your snares.
Once the dragon is chained, go back to hitting him with the cannon until they are exploded. Repeat until dead.
Your cannon can stun enemies. The tortoise adds in the second section has a very large circular AoE that deals 2-3k damage. Stun the tortoise when they are casting the attack.
1 DPS is responsible for the Dragon Killer tower cannons. When first set of cannons are destroyed, sprint to the large tower with the stairs, there is a large cannon called Dragon Killer on top.
when Vishap steps on that big red circle. Fire at him to deal heavy damage.
After damaging the boss, take the stairs and get down from the tower. DPS the boss until the next section. After the first set of cannons are destroyed, repeat your process to the tower.
After the first hit, Vishap will dodge all Dragon Killer shots unless he is snared. When he dodges he'll body slam the bridge and do 5-6k damage to anyone underneath vishap. Most likely the healers will die and the tanks will be hurting. This is meant to wipe people.
Wait for the boss to be snared before firing the Dragon Killer shot. You can identify when he is snared when he has large chains around his neck.
The final DPS should continuously damage the boss.
Loot
Images
Lore
The Steps of Faith─the sole means of approaching the city of Ishgard. As well as providing passage across the Sea of Clouds, this great stone bridge also serves to anchor the series of arcane wards known as Daniffen's Collar.
Long has the Holy See relied upon these barriers to shield the city from Dravanian assault, but it did not foresee the brazen attack that would take place at the Gates of Judgement. The outermost layer of protection has been dispelled, allowing the mighty dragon Vishap to land upon the far end of the Steps of Faith. Leading an army of lesser kin, the massive creature is intent on destroying the exposed foundations of the remaining wards. Take up position alongside the Temple Knights, and defend the structure from the ravaging forces of the Horde!