Difference between revisions of "A Golden Opportunity (duty)"
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==Strategy== | ==Strategy== | ||
==Act 1== | |||
'''Goldor Blizzard III''': Must be interrupted, as this deals heavy damage and inflicts Deep Freeze, resulting in a KO from '''Goldor Fire III'''. | |||
'''Goldor Fire III''': A large AoE attack appears, centered around you. Keep running, three more AoEs will appear. | |||
'''Goldor Blast''': Line AoE on the player. | |||
'''Slimy Summon''': Summons a Glittering Slime vulnerable to ice damage. It can be quickly dispatched with {{action icon|The Ram's Voice}} + {{action icon|Ultravibration}}. | |||
'''Goldor Quake''': Staggered AoEs. Stand just outside the first one, and move to avoid being hit by the second ring. | |||
'''Goldor Fire''': Summons 8 Ball of Fire that will cast Burn. These are vulnerable to wind damage. Kill one, then stand where you will be knocked back to the safe area you created. The first time this is cast, Goldor will use '''Goldor Blast''', and subsequent casts will use '''Goldor Thunder'''. | |||
'''Goldor Aero III''': Used after '''Goldor Fire'''. Knocks back the player. | |||
'''Goldor Gravity''': Inflicts Heavy on the player for 12 seconds that cannot be removed with {{action icon|Exuviation}}. Follows up with two casts of '''Goldor Blast'''. Use {{action icon|Loom}} to get out of the way. | |||
'''Goldor Thunder III''': Summons circle AoEs randomly and inflicts Electrocution that can be removed with {{action icon|Exuviation}}. | |||
==Act 2== |
Revision as of 07:57, 20 November 2023
- This article is about the Masked Carnivale Stage. For seasonal quest, see A Golden Opportunity.
A Golden Opportunity
- Number
- 32
- Level
- 80
- Standard Time
- 7:40
- Ideal Time
- 6:50
- Act 1 Enemies
- Goldor
- Act 2 Enemies
- Goldor
- Gil Reward
- 10,000
- Seals Reward
- 200
- Tomestones
- 160
- Prev. stage
- Anything Gogo's
- Patch
- 6.45
A Golden Opportunity is a stage in The Masked Carnivale for Blue Mage, introduced in patch 6.45.
Strategy
Act 1
Goldor Blizzard III: Must be interrupted, as this deals heavy damage and inflicts Deep Freeze, resulting in a KO from Goldor Fire III.
Goldor Fire III: A large AoE attack appears, centered around you. Keep running, three more AoEs will appear.
Goldor Blast: Line AoE on the player.
Slimy Summon: Summons a Glittering Slime vulnerable to ice damage. It can be quickly dispatched with The Ram's Voice + Ultravibration.
Goldor Quake: Staggered AoEs. Stand just outside the first one, and move to avoid being hit by the second ring.
Goldor Fire: Summons 8 Ball of Fire that will cast Burn. These are vulnerable to wind damage. Kill one, then stand where you will be knocked back to the safe area you created. The first time this is cast, Goldor will use Goldor Blast, and subsequent casts will use Goldor Thunder.
Goldor Aero III: Used after Goldor Fire. Knocks back the player.
Goldor Gravity: Inflicts Heavy on the player for 12 seconds that cannot be removed with Exuviation. Follows up with two casts of Goldor Blast. Use Loom to get out of the way.
Goldor Thunder III: Summons circle AoEs randomly and inflicts Electrocution that can be removed with Exuviation.