Difference between revisions of "Hall of the Novice"
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*'''DPS''': [[Pugilist]] / [[Lancer]] / [[Rogue]] / [[Monk]] / [[Dragoon]] / [[Ninja]] / [[Archer]] / [[Thaumaturge]] / [[Arcanist]] / [[Bard]] / [[Black Mage]] / [[Summoner]] / [[Machinist]] | *'''DPS''': [[Pugilist]] / [[Lancer]] / [[Rogue]] / [[Monk]] / [[Dragoon]] / [[Ninja]] / [[Archer]] / [[Thaumaturge]] / [[Arcanist]] / [[Bard]] / [[Black Mage]] / [[Summoner]] / [[Machinist]] | ||
*'''Healer''': [[Conjurer]] / [[White Mage]] / [[Scholar]] / [[Astrologian]] | *'''Healer''': [[Conjurer]] / [[White Mage]] / [[Scholar]] / [[Astrologian]] | ||
==Hall of the Novice Loot== | ==Hall of the Novice Loot== |
Revision as of 01:42, 24 February 2016
Hall of the Novice is a new series of challenges designed to prepare new adventurers for the rigors of party combat. It is a feature introduced in patch 3.2.
The Hall of the Novice can be found in Western La Noscea (x28,y24).
Entry Requirements
Upon reaching level 15 with at least combat class, players can speak with the Smith NPC located at the Adventurers' Guild in each city and several other locations to register for Hall of the Novice training.
Registration locations:
- New Gridania (x11,y13)
- Limsa Lominsa Upper Decks (x11,y11)
- Ul'dah - Steps of Nald (x11.8,y:9)
- South Shroud (x19,y18)
- Central Shroud (x10,y22)
- Central Shroud (x19,y28)
- Western La Noscea (x28,y24)
- Western Thanalan (x27,y16)
- Eastern Thanalan (x14,y30)
Types of Training
Players can undertake several training exercises depending on the role of their current class or job
Class/job roles are as follows:
- Tank: Gladiator / Marauder / Paladin / Warrior / Dark Knight
- DPS: Pugilist / Lancer / Rogue / Monk / Dragoon / Ninja / Archer / Thaumaturge / Arcanist / Bard / Black Mage / Summoner / Machinist
- Healer: Conjurer / White Mage / Scholar / Astrologian
Hall of the Novice Loot
Disciples of Magic Loot
Disciples of War Loot
Item | Icon | Item Level | Requirement | Slot | Defence | Magic Defence | Stats and Attributes | Training Exercise |
---|---|---|---|---|---|---|---|---|
Brand-new Halfgloves | 17 | Disciples of War Level 15 |
Hands | 16 | 16 | Strength +2, Dexterity +2, Vitality +2, Accuracy +2, Determination +1 | DPS Training - Exercise 1: Avoid Area of Effect Attacks | |
Brand-new Thighboots | 17 | Disciples of War Level 15 |
Feet | 16 | 16 | Strength +2, Dexterity +2, Vitality +2, Critical Hit Rate +2, Determination +1 | DPS Training - Exercise 2: Assist Allies in Defeating a Target | |
Brand-new Waistwrap | 17 | Disciples of War Level 15 |
Legs | 22 | 22 | Strength +3, Dexterity +3, Vitality +3, Accuracy +3, Determination +1 | DPS Training - Exercise 4: Avoid Engaged Targets | |
Brand-new Robe | 17 | Disciples of War Level 15 |
Body | 22 | 22 | Strength +3, Dexterity +3, Vitality +3, Skill Speed +3, Determination +1 | DPS Training - Exercise 6: Interact with the Battlefield |
Tank Loot
Item | Icon | Item Level | Requirement | Slot | Defence | Magic Defence | Stats and Attributes | Training Exercise |
---|---|---|---|---|---|---|---|---|
Brand-new Halfgloves | 17 | GLA, MRD, PLD, WAR, DRK Level 15 |
Hands | 31 | 31 | Strength +2, Vitality +2, Accuracy +1, Critical Hit Rate +2 | Tank Training - Exercise 1: Avoid Area of Effect Attacks | |
Brand-new Thighboots | 17 | GLA, MRD, PLD, WAR, DRK Level 15 |
Feet | 31 | 31 | Strength +2, Vitality +2, Accuracy +1, Skill Speed +2 | Tank Training - Exercise 2: Execute a Combo to Increase Enmity | |
Brand-new Waistwrap | 17 | GLA, MRD, PLD, WAR, DRK Level 15 |
Legs | 44 | 44 | Strength +3, Vitality +3, Accuracy +2, Determination +2, Determination +1 | Tank Training - Exercise 4: Accrue Enmity from Multiple Targets | |
Brand-new Robe | 17 | GLA, MRD, PLD, WAR, DRK Level 15 |
Body | 44 | 44 | Strength +3, Vitality +3, Accuracy +2, Parry +3 | Tank Training - Exercise 6: Execute a Ranged Attack to Increase Enmity |
Disciples of War or Magic Loot
Item | Icon | Item Level | Requirement | Slot | Defence | Magic Defence | Stats and Attributes | Training Exercise |
---|---|---|---|---|---|---|---|---|
Brand-new Ring | 30 | Disciples of War or Magic Level 1 |
Ring | 1 | 1 | Strength +3, Dexterity +3, Vitality +3, Intelligence +3, Mind +3, Piety +3 | DPS Training - Exercise 7: Final Exercise Tank Training - Exercise 8: Final Exercise Healer Training - Exercise 5: Final Exercise |