Difference between revisions of "Aetheryte"

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==Lore==
==Lore==
These massive crystals can be found throughout Eorzea, allowing adventurers to travel great distances in an instant. When first attuning to an aetheryte, adventurers will learn the spells Return and Teleport, which are necessary to use these aetherial constructs. For the ever-wandering adventurer, attuning to as many aetherytes as possible will ensure swift transport to nearly any location.
These massive crystals can be found throughout Eorzea, allowing adventurers to travel great distances in an instant. When first attuning to an aetheryte, adventurers will learn the spells [[Return]] and [[Teleport]], which are necessary to use these aetherial constructs. For the ever-wandering adventurer, attuning to as many aetherytes as possible will ensure swift transport to nearly any location.
 
===Teleport===
When first adventuring beyond the walls of your starting city, attuning to an aetheryte will grant you the spell Teleport. Using this spell, you can travel instantly between aetherytes to which you are attuned. It should be noted that adventurers are expected to pay a small fee in gil for the upkeep of the aetheryte network.
 
===Return===
The first of two spells learned when attuning to an aetheryte in your starting city. Return can be used in the event of an emergency, such as when you are incapacitated in battle. However, must have a strong connection to an aetheryte for this spell to work, so it may only be used to return to your designated home point.[http://na.finalfantasyxiv.com/pr/system/game_system/]

Revision as of 11:55, 19 November 2013


Lore

These massive crystals can be found throughout Eorzea, allowing adventurers to travel great distances in an instant. When first attuning to an aetheryte, adventurers will learn the spells Return and Teleport, which are necessary to use these aetherial constructs. For the ever-wandering adventurer, attuning to as many aetherytes as possible will ensure swift transport to nearly any location.