- See also Commands, Controller Guide and Macro Guides
Macros are user-defined automated commands that allow you to record multiple actions and trigger them with a single button or key stroke.
Creating Macros
- Open main menu
- Take the User Macro Option
- Select the macro number you wish to modify
- Name the Macro
- Select the Macro Icon
- Add the script to the Macro
The Macro can then be dragged from the Macro UI to the Hotbar
List of Commands
This section is largely incomplete and is in need of detailing.
Text Commands
Entering a text command starting with the / (forward slash) key allows players to change equipment, use abilities, perform emotes and various other actions. Additional directions such as subcommands and placeholders can be added to commands for even greater customization, such as specifying targets, toggling functions on and off, and so on. The additional directions should follow the main command, separated by a space.
Chat
Command
|
Shorthand
|
Help
|
/say [mes.]
|
/s
|
Sends a message to all PCs within a small radius. The message will not be displayed if a PC has their [Say] chat filter turned on. Typing /say or /s without a message switches the default chat mode to [Say].
|
/shout [mes.]
|
/sh
|
.
|
/tell[PC_name] [mes.]
|
/t
|
Sends a message to a specific PC within the same World. This message cannot be seen by any other PCs. Typing /tell or /t [PC_name] without a message switches the default chat mode to [Tell].
|
/party [mes.]
|
/p
|
Sends a message to all members of your current party, regardless of their location. Typing /party or /p without a message switches the default chat mode to [Party].
|
/linkshell [mes.]
|
/l
|
Sends a message to all members of your active linkshell, regardless of their location. Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].
|
/echo [mes.]
|
/e
|
Displays a message that only you can see.
|
/chatmode [chat mode]
|
/cm
|
Set the default chat mode.
>>Example:
/chatmode party
(Changes default chat mode to party chat.)
The default mode will be deactivated after a single message if it is set to Shout.
When setting the default mode to Tell, you are still required to enter the recipient PC's name.
If no chat mode is specified, the current default setting will be displayed.
|
Actions
Command
|
Shorthand
|
Help
|
/action [action name]
|
/ac
|
Uses an action on a specified target. This cannot be used with actions you have not yet learned, or when restricted by other factors.
|
/petaction [action name]
|
/pac
|
Uses a pet action on the specified PC. Uses current target when not specified. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.
e.g. /petaction Obey
|
/companionaction [action name]
|
/cac
|
ses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.
e.g. /companionaction Attacker Stance
|
/macroicon [action name]
|
/micon
|
Changes icon with ability name and displays the cooldown spiral.
|
/macroicon [action name][Pet name]
|
/micon
|
Changes icon with Pet ability name and displays the cooldown spiral.
|
/recast [action name]
|
none
|
Displays time remaining until the specified action can be used again.
|
/actionerror [toggle]
|
/aerror
|
Disables, or enabled action errors, useful for preventing messaging on macros that are intended to fallback.
Value
|
Description
|
Options
On
|
Enable action error messages
|
Off
|
Disable action error messages
|
|
/equipaction [slot] [action name]
|
/eaction
|
Equips an action to a specified slot.
If an action name is omitted, the action currently equipped to that slot will be removed. Basic class actions cannot be removed. Slots are designated by the numbers 1–30.
|
/actionqueue [subcommand]
|
/aq
|
Toggle the priority input feature for actions.
Displays whether priority input is enabled or disabled when no subcommand is specified.
Value
|
Description
|
Subcommands
On
|
Enable priority input
|
Off
|
Disable priority input
|
|
/actioncancel [subcommand]
|
/acan
|
Enable cancelling of actions by selecting them again from the action bar while they are being cast or channeled.
Toggles between on and off when no subcommand is specified.
Value
|
Description
|
Subcommands
On
|
Enable cancelling via the action bar.
|
Off
|
Disable cancelling via the action bar.
|
|
Targeting
Command
|
Shorthand
|
Help
|
/targetmode [subcommand]
|
/tmode
|
Toggle between targeting modes.
Value
|
Description
|
Subcommands
a
|
Activate targeting mode A. Use up and down to target party members, and left and right to cycle targets based on current target filter.
|
b
|
Activate targeting mode B. Use up and down to select a target filer, and left and right to cycle targets.
|
c
|
Activate targeting mode C. Use up and down to target party members, and left and right to cycle all targets.
|
|
/battletargetmode [subcommand]
|
/btmode
|
Toggle targeting mode only for enemies that are engaged. Toggle on and off when no subcommand is specified.
Value
|
Description
|
Subcommands
On
|
Activate targeting mode.
|
Off
|
Disable targeting mode.
|
|
/directtarget [subcommand]
|
/dtar
|
Toggle direct targeting on. Press accept/confirm to select the nearest target, regardless of filters. Toggle between on and off when no subcommand is specified.
Value
|
Description
|
Subcommands
On
|
Toggle direct targeting on. Press Accept/Confirm to select the nearest target, regardless of target filters.
|
Off
|
Toggle direct targeting off.
|
|
/targetpc
|
none
|
Targets the closest PC within a certain radius.
|
/targetnpc
|
none
|
Targets the closest NPC or enemy within a certain radius.
|
/targetenemy
|
/tenemy
|
Targets the closest enemy
|
/battletarget
|
/bt
|
Targets the closest engaged target
|
/lockon
|
none
|
Locks on to the target. Enter the command again to turn lock off.
|
/autolockon [subcommands]
|
/autolock
|
Automatically lock onto targets. Toggle between enabled and disabled modes when no subcommand is specified.
Value
|
Description
|
Subcommands
On
|
Enable automatic target lock.
|
Off
|
Disable automatic targtet lock.
|
|
/assist
|
/as
|
Targets the target of a PC specified by a ‹t› or ‹p#› macro.
|
/subtarget [subcommand]
|
/st
|
Toggles subtargeting when executing commands directly from the action bar. Toggle between on and off when no command is specified.
Value
|
Description
|
Subcommands
On
|
Enable subtargeting.
|
Off
|
Disable subtargeting.
|
|
/facetarget
|
/ft
|
When executed, the character will immediately turn to face the main target. If the character is in motion, the character will come to an immediate halt.
|
Equipment
Command
|
Shorthand
|
Help
|
/display[slot] [subcommand]
|
none
|
Toggle the display of gear in the head or main hand slots.
Gear Slots:
- main (valid in passive mode only)
- head
Value
|
Description
|
Subcommands
On
|
Show the item equipped in the designated slot.
|
Off
|
Hide the item equipped in the designated slot.
|
|
/job [subcommand]
|
none
|
Toggle the job associated with your current class. Toggle between off and on when no subcommand is specified.
Value
|
Description
|
Subcommands
On
|
Activate the associated job.
|
Off
|
Deactivate the associated job.
|
|
Party
Command
|
Shorthand
|
Help
|
/partycmd [subcommand]
|
/pcmd
|
Executes various party commands.
Value
|
Description
|
Subcommands
join
|
Accept a party invite.
|
decline
|
Decline a party invite.
|
add [name]
|
Invite targeted PC to your party.
|
leave
|
Leave your current party.
|
kick [name]
|
Oust a PC from your party.
|
breakup
|
Dissolve your current party.
|
|
/join
|
none
|
Accepts a party invite.
|
/decline
|
none
|
Declines a party invite.
|
UI Display
Command
|
Shorthand
|
Help
|
/actionbar [subcommand]
|
/abar
|
Toggle actionbar display method. Toggles between on and off when no subcommand is specified.
Value
|
Description
|
Subcommands
on
|
Always display actionbar.
|
off
|
Display bar only when executing commands.
|
|
/actionbarhelp [subcommand]
|
/abarhelp
|
Display pop-up help text for action bars. Toggle between on and off when no subcommand is specified.
Value
|
Description
|
Subcommands
on
|
Display help text.
|
off
|
Hide help text.
|
|
/targetcursor [subcommand]
|
/tcursor
|
Set the default position of the target cursor.
Value
|
Description
|
Subcommands
a
|
Set to central.
|
b
|
Set to floating.
|
c
|
Set to both central and floating.
|
|
/names [subcommand]
|
none
|
Turn all name displays on or off. Toggles between on and off when no subcommand is specified.
Value
|
Description
|
Subcommands
on
|
Turn names one.
|
off
|
Turn names off.
|
|
/enemylevel [subcommand]
|
/elevel
|
Display levels below enemies' names. Toggles between off and on when no subcommand is specified.
Value
|
Description
|
Subcommands
on
|
Display enemy levels
|
off
|
Hide enemy levels.
|
|
/enemyicon [subcommand]
|
/eicon
|
Display active and non-active icons for enemies. Toggles between off and on when no subcommand is specified.
Value
|
Description
|
Subcommands
on
|
Display active (red) and non-active (green) icons.
|
off
|
Hide active (red) and non-active (green) icons.
|
|
/enmity [subcommand]
|
/enm
|
Display enemy enmity icons. Toggles between off and on when no subcommand is specified.
Value
|
Description
|
Subcommands
on
|
Display enmity icons next to enemy HP bars.
|
off
|
Hide enmity icons.
|
|
/away [subcommand]
|
none
|
Change your online status to away. Toggles between off and on when no subcommand is specified.
Value
|
Description
|
Subcommands
on
|
Display away icon.
|
off
|
Hide away icon.
|
|
/countdown [value]
|
/count
|
Initiate a countdown in seconds, starting at the designated value (up to 20 seconds).
Countdown length is 5 seconds when no value is specified.
Words and numbers displayed will not appear in screenshots.
|
Command
|
Shorthand
|
Help
|
/loot
|
none
|
Opens your loot list.
|
/friendlist
|
/flist
|
Opens your friend list.
|
/blacklist [subcommand]
|
/blist
|
Opens your blacklist.
Command
|
Description
|
Subcommands
add [name]
|
Adds the character with the specified name to your blacklist.
|
|
/map
|
none
|
Opens the current area map.
|
/supportdesk
|
/helpdesk
|
Opens the help desk menu.
|
/logout
|
none
|
Begins the log out process.
|
/shutdown
|
none
|
Log out and exit the game.
|
Configuration
Command
|
Shorthand
|
Help
|
/shadow [subcommand]
|
none
|
Toggle the display of character shadows. Toggles between enabled and disabled when no subcommand is specified.
Value
|
Description
|
Subcommands
on
|
Enable character shadows.
|
off
|
Disable character shadows.
|
|
/dusteffect [subcommand]
|
/dust
|
Toggle the display of graphic effects left by characters feet. Toggles between enabled and disabled when no subcommand is specified.
Value
|
Description
|
Subcommands
on
|
Enable effects made by feet.
|
off
|
Disable effects made by feet.
|
|
/physics [subcommand]
|
none
|
Toggle realistic physics effects. Toggles between enabled and disabled modes when no subcommand is specified.
Value
|
Description
|
Subcommands
on
|
Enable realistic physics effects.
|
off
|
Disable realistic physics effects.
|
|
/profanity [subcommand]
|
none
|
Toggle the profane language filter. Toggles between enabled and disabled when no subcommand is specified.
Value
|
Description
|
Subcommands
on
|
Enable the language filter.
|
off
|
Disable the language filter.
|
|
/scrollingbattletext [subcommand]
|
/sbt
|
Toggle the display of damage and other combat information.
Value
|
Description
|
Subcommands
on
|
Enable graphic combat text.
|
off
|
Disable graphic combat text.
|
|
/extendeddraw [subcommand]
|
/edraw
|
Extend the range at which graphics are drawn. Toggles between off and on when no subcommand specified.
Value
|
Description
|
Subcommands
on
|
Enable extended drawing.
|
off
|
Disable extended drawing.
|
|
/textclear [num] [subcommand]
|
/tc
|
Toggle the text auto-hide feature for num log window. Text will be hidden after 60 seconds.
Toggles between off and on when no subcommand is specified.
Value
|
Description
|
Subcommands
on
|
Turn on the log text hide feature.
|
off
|
Turn off the log text hide feature.
|
|
/camera [subcommand]
|
/cam
|
Set the current camera position as default when no subcommand is specified.
Value
|
Description
|
Subcommands
reset
|
Reset position to system default.
|
|
/uilock [subcommand]
|
none
|
Prevents movement or resizing of UI elements. Toggles between on and off when no subcommand is specified.
Value
|
Description
|
Subcommands
on
|
Lock the position and size of all UI elements.
|
off
|
Unlock the position and size of all UI elements.
|
|
/uihelp [subcommand]
|
none
|
Display pop-up help text for each UI element. Toggles between on and off when no subcommand given.
Value
|
Description
|
Subcommands
on
|
Display help text.
|
off
|
Hide help text.
|
|
Player Search
Command
|
Shorthand
|
Help
|
/search [query] ...
|
/who
|
Search for players using the designated conditions. Results are displayed in the player search interface.
The following can be used as search subcommands:
- Status
- Class
- Level
- Job
- Grand Company Affiliation
- Area
- Language
Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config.
Searches can also be made using words found in the auto-translate dictionary.
|
Other
Command
|
Shorthand
|
Help
|
/?
|
/[command name]
|
Gives a detailed explanation of specified command. Abbreviations can be used.
If a command name is incomplete or does not exist, similar commands will be listed.
- All names used with these commands must be one word or in quotation marks.
|
/wait [time] <wait.[time]>
|
none
|
A macro command for adjusting the pause between commands.
A wait time amount of 1 equals one second.
The maximum wait time allowed is 60.
If the wait time amount is over 60, it will be counted as 0.
e.g. /action Swiftcast <me> <wait.1>
|
/battlemode [subcommand]
|
/bm
|
Toggles between active and passive mode. Toggles between active and passive mode when no subcommand is specified.
Value
|
Description
|
Subcommands
on
|
Switch to active mode.
|
off
|
Switch to passive mode.
|
|
/item [item name] [target name]
|
none
|
Uses an item on the specified target. Cannot be used with items that are not in your inventory, or when restricted by other factors.
|
/marking [num] [target]
|
/enemysign
|
Set an enemy sign on the specified target. Select the type of sign using a number from 1 to 8
Example:
/enemysign 1
sets sign type one on target.
|
/automove
|
none
|
Continue walking/running in the direction you are moving. Move in the opposite direction to cancel.
|
/check [target name]
|
none
|
Checks the targeted player
|
/clock [subcommand]
|
none
|
Displays the current time, as well as the time remaining until several in-game activities such as guildleve renewal and behests.
|
/random [value]
|
/dice
|
Roll a random number between 0 and the desginated value (up to 1,000). Results will be displayed in a /say radius.
Rolls will be between 0 and 100 when no value is designated.
|
/equiplinkshell [subcommand]
|
/el
|
Activate the designated linkshell. Unequips active linkshell when no subcommand is specified.
Value
|
Description
|
Subcommands
LS Name
|
Equip linkshell with provided name. Quotation marks are required for names containing a space.
|
LS Number
|
Equip linkshell corresponding to designated number.
|
|
Placeholders
The following placeholder commands are also available for chatting and text commands.
Targeting Placeholders
Placeholder
|
Description
|
<t>, <target>
|
Displays current target's name.
|
<tt>, <t2t>
|
Displays target of current target's name
|
<f>, <focus>
|
Displays your focus target's name
|
<r>, <reply>
|
Displays the name of the last player to send you a /tell
|
<pet>
|
Displays your current (Familiar/Egi/Fairy) name
|
<comp>, <buddy>, <c>, <b>
|
Displays your summoned chocobo companion's name
|
<mo>, <mouse>
|
Displays the name of the target under your mouse cursor (or party/ally UI)
|
<f>, <focus>
|
Displays the name of your /focustarget
|
<me>, <0>
|
Displays your character's name.
|
<1>
|
Party Member 1. Displays name of first party member in list.
|
<2>
|
Party Member 2. Displays name of second party member in list.
|
<3>
|
Party Member 3. Displays name of third party member in list.
|
<4>
|
Party Member 4. Displays name of fourth party member in list.
|
<5>
|
Party Member 5. Displays name of fifth party member in list.
|
<6>
|
Party Member 6. Displays name of sixth party member in list.
|
<7>
|
Party Member 7. Displays name of seventh party member in list.
|
<8>
|
Party Member 8. Displays name of eighth party member in list.
|
<la>, <lastattacker>
|
Displays the last enemy that attacked you.
|
<le>, <lastenemy>
|
Displays the last enemy you targeted.
|
<lt>, <lasttarget>
|
Displays your last target.
|
<attack1>, <attack2>, <attack3>, <attack4>, <attack5>
|
Displays target to attack 1-5's name (using Signs)
|
<bind1>, <bind2>, <bind3>
|
Displays target to attack 1-3's name (using signs)
|
<ignore1>, <ignore2>
|
Displays target to ignore 1-2's name (using signs)
|
<square>
|
Displays the name of the target marked with a square (using signs)
|
<circle>
|
Displays the name of the target marked with a circle (using signs)
|
<cross>
|
Displays the name of the target marked with a cross (using signs)
|
<triangle>
|
Displays the name of the target marked with a triangle (using signs)
|
Non-Targeting Placeholders
Placeholder
|
Description
|
<class>, <job>
|
Displays current class (or job) and level. Example: scholar(80)
|
<hp>
|
Displays current HP and maximum HP. Example: 150/200
|
<hpp>
|
Displays current HP as a percentage. Example: 75%
|
<mp>
|
Displays current MP and maximum MP. Example: 75/100
|
<mpp>
|
Displays current MP as a percentage. Example: 75%
|
<comphp>
|
Displays your chocobo's current HP and maximum HP. Example: 150/200
|
<comphpp>
|
Displays your chocobo's current HP as a percentage. Example: 75%
|
<thpp>, <targethpp>
|
Displays target's current HP as a percentage. Example: 75%
|
<fhpp>, <focushpp>
|
Displays focus target's current HP as a percentage. Example: 75%
|
<fclass>, <focusclass>, <fjob>, <focusjob>
|
Displays focus target's class (or job). Example: astrologian
|
<pos>
|
Display's coordinates of current location.
|
<flag>
|
Display's coordinates of flag's location.
|
<recast.[action name]>
|
Display's cooldown for specified action. Example (<recast.summon seraph>): 1:32
|
Guides
- Main article: Macro Guides