Heaven-on-High (Floors 31-40)
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- See also: Heaven-on-High
Heaven-on-High (Floors 31-40)
- Level
- 70 (Sync: 70)
- Difficulty
- Normal
- Party size
- Flexible
1-4 man • 1-4 - Unsyncing
- Not Allowed
- Time limit
- 60 minutes
- Req. quest
- On the Shoulders of Giants
- Entrance
- The Ruby Sea (X:21.4, Y:9.2)
- Patch
- 4.35
“Rising high above the Ruby Sea from the island of Onokoro, Heaven-on-High is said to be the stairway traversed by kami descending from their empyrean home. Following the discovery of a secret entrance, the Confederate leader Rasho asks you to investigate the tower and brave the hordes of vile fiends that lurk within.
— In-game description
Heaven-on-High (Floors 31-40) is a level 70 deep dungeon introduced in patch 4.35 with Stormblood.
Enemies
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Heavenly Gedan | 70 | Sight | 31-32 | |
Heavenly Hornbill | 70 | Sight | 31-33 | |
Heavenly Hanya | 70 | Sight | 31-35 | Morningstar inflicts damage-over-time. |
Heavenly Harakiri | 70 | Sight | 32-35 | Enrage - Harakiri: Massive untelegraphed point-blank AoE. Used at 20% HP or after 26s. |
Heavenly Onmitsu (Floors 34-37) | 70 | Sight | 34-37 | Enrage - Harakiri: Massive untelegraphed point-blank AoE. Used at 10% HP. |
Heavenly Moko | 70 | Sight | 35-37 | |
Heavenly Mokin | 70 | Sight | 36-38 | |
Heavenly Kiyofusa | 70 | Sight | 36-39 | |
Heavenly Ashigaru | 70 | Sight | 37-39 | |
Heavenly Shishi | 70 | Sight | 37-39 | |
Quivering Coffer | 70 | Proximity | 31-39 | Silver Chests |
Enemy | Level | Aggro Type | Known Floors | Notes |
---|---|---|---|---|
Heavenly Onmitsu (Floors 31-34) | 70 | Sight | 31-34 | |
Heavenly Vanara | 70 | Sight | 34-36 | Untelegraphed - Butcher: Frontal conal AoE, immediately followed with another frontal cone (Rip) |
Heavenly Dogu | 70 | Sight | 36-39 | Gaze - Inflicts Odder. Being hit when under this status (e.g. from an Otter trap) will remove the debuff. |
Floor 40 Boss
Bhima
The boss casts Ancient Aero III, summoning large clouds opposite of where the boss is, then uses a knockback shortly afterwards. Players need to either mitigate the knockback or move closer to the boss to avoid getting hit by the clouds.