Living Memory
Living Memory
- Type
- Zone
- Zone
- Unlost World
(???) - Connects to
- Skydeep Cenote Inner Chamber (S)
- Aetherytes
- Leynode Mnemo (X:21.5, Y:37.3)
Leynode Pyro (X:34.7, Y:15.7)
Leynode Aero (X:16.4, Y:13.5)
“How to describe the sheer amazement we felt when we emerged on the other side of the portal? I fear words do not do it justice. Before us was a vibrant world where the memories of the departed abided and reveled in bygone days. Living Memory, or so the Endless called it. How they laughed and smiled as they reminisced upon unfulfilled dreams. Alive in all perceivable ways...yet knowing no loss. So resplendent was every ilm of this paradise, the words rose unbidden to my lips. All this time, it was here—the city of gold.
— Erenville
Living Memory is a zone in Unlost World.
Getting there
This zone is unlocked during the level 99 quest Through the Gate of Gold. Players may travel here through the north exit of the Skydeep Cenote Inner Chamber, which can be accessed in the southwest corner of Yak T'el.
Locations
Area | Points of Interest |
---|---|
Gate of Remembrance | |
Leynode Mnemo |
|
Canal Town | |
Yesterland | |
Asyle Volcane | |
Leynode Pyro |
|
Windspath Gardens | |
Leynode Aero |
|
Activities
Shops & Services
Merchant Name | Merchant Location |
---|---|
Clerk PX-0029 | (X:22, Y:37.5) |
Vendor Unit | (X:21.9, Y:37.4) |
Aether Currents
Field:
Coordinates | Description | Number |
---|---|---|
(x7.5, y30.9, z0.2) | Center of gazebo at the square | 1 |
(x36.5, y28.4, z0.6) | Right at the right castle stairs | 2 |
(x11.1, y35.1, z0.2) | By the gondolas | 3 |
(x26.1, y32.3, z0.2) | 4 | |
(x33.9, y34.2, z0.2) | Behind the ticketing booth at the Ferris wheel | 5 |
(x31.6, y8.4, z0.5) | 6 | |
(x10.2, y11.3, z0.1) | Top corner of the museum balcony | 7 |
(x37.7, y10.7, z0.6) | 8 | |
(x24.8, y15.3, z0.4) | Near the lave river | 9 |
(x11.8, y20.4, z0.5) | Behind an electrope tree | 10 |
Quests:
Quest | Level | Coordinates | Additional Information |
---|---|---|---|
Well-wishing at the Wishing Well | 90 | (x8.7, y31.4, z0.2) | Unlocks after completing Dawntrail Main Scenario Quest In Serenity and Sorrow |
Perplexing Puzzles, Endless Fun | 90 | (x30.9, y35.6, z0.1) | Unlocks after completing Dawntrail Main Scenario Quest A Knight of Alexandria |
Volcanic Disruptions | 90 | (x34.0, y15.8, z0.4) | Unlocks after completing Dawntrail Main Scenario Quest Leafing through the Past |
Blueprint Protocol | 90 | (x32.2, y17.6, z0.4) | Unlocks after completing Dawntrail Main Scenario Quest Leafing through the Past |
A Journey Never-ending | 100 | (x , y) | Reward from Dawntrail Main Scenario Quest |
Enemies
Normal
B Rank
A Rank
S Rank
Special FATE Boss
Lore
Living Memory is the fabled golden city of Turali legend. In reality, it is the hidden 12th floor of the Alexandrian citadel of Everkeep that remained in the Alexandrian home reflection after interdimensional fusion transported the rest of Everkeep to the Source. In Alexandrian culture, Living Memory is the "cloud" where memories are uploaded after a person dies, allow them to persist as Endless. The facility is sustained by multiple elemental terminals and the Meso Terminal as its centerpiece.
Vistas
- See also: Sightseeing Log
Players can unlock Dawntrail sightseeing log entries 29-45 by speaking to Emeline Ironheart in Solution Nine (X:16.8, Y:13.1). Players must be a Disciple of War or Disciple of Magic level 90 or higher to obtain credit for these sightseeing logs. Vistas are small blue glowing orbs at which players need to /lookout or use another emote.
# | Name | Zone | Coordinate | Emote | Comment |
---|---|---|---|---|---|
40 | Meso Terminal | Living Memory | (X:21.8, Y:36.0, Z:0.7) | Lookout | On the platform in front of the long promenade. |
41 | Canal Town | Living Memory | (X:19.2, Y:33.4, Z:0.2) | Lookout | On the pier. |
42 | Yesterland | Living Memory | (X:28.8, Y:29.2, Z:0.7) | Lookout | On top of the Air Cab Station tower. |
43 | Windspath Gardens | Living Memory | (X:6.4, Y:13.6, Z:0.5) | Lookout | On top of the spires on the grassy platform. Use the elevated walkway as this is not at the ground level. |
44 | Asyle Volcane | Living Memory | (X:30.2, Y:18.7, Z:0.4) | Lookout | At the edge of the island. |
45 | Steps of the Speaker | Living Memory | (X:30.4, Y:7.6) | Lookout | On the balcony at the Masks area of the Volcano History Museum. |
Notes
After completing Dawntrail, if players would like to restore the zone to its initial appearance for aesthetic purposes, they can commence any Main Scenario chapter of New Game+ prior to Dawntrail.