Text commands

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Emotes

General Emotes

Special Emotes

Expressions

Chat

See also: Chat text commands
Command Aliases Usage Description
/say /say, /s /say [message] Sends a message to all PCs within a small radius. The message will not be displayed if a PC has deselected [Say] in the chat filter. Typing /say or /s without a message switches the default chat mode to [Say].
/yell /yell, /y /yell [message] Sends a message to all PCs within a large radius. The message will not be displayed if a PC has deselected [Yell] in the chat filter. Typing /yell or /y without a message switches the default chat mode to [Yell].
/shout /shout, /sh /shout [message] Sends a message to all PCs in the same area. The message will not be displayed if a PC has deselected [Shout] in the chat filter.
/tell /tell, /t /tell [PC name]@[World name] [message] Sends a message to a specific PC on a specified World. When specifying a World other than your own, the message can only be sent to PCs that are on your friend list or recruiting party members via the Party Finder. This message cannot be seen by other PCs, and will not be displayed if [Tell] is deselected in the chat filter. Typing /tell or /t [PC name]@[World name] without a message switches the default chat mode to [Tell].

>>Example:
 /tell [PC name]@Bahamut Hello
 (Sends the message "Hello" to
 [PC name] on the World
 Bahamut.)
/reply /reply, /r /r [message] Sends a message to the last player from whom you received a /tell.
/cleartellhistory /cleartellhistory, /cth /cleartellhistory Deletes all record of previous /tell messages.
/party /party, /p /party [message] Sends a message to all members of your current party, regardless of their location. The message will not be displayed if a PC has deselected [Party] in the chat filter. Typing /party or /p without a message switches the default chat mode to [Party].
/alliance /alliance, /a /alliance [message] Sends a message to all members of your current alliance, regardless of their location. The message will not be displayed if a PC has deselected [Alliance] in the chat filter. Typing /alliance or /a without a message switches the default chat mode to [Alliance].
/freecompany /freecompany, /fc /freecompany [message] Sends a message to all members of your free company, regardless of their location. Typing /freecompany or /fc without a message switches the default chat mode to [Free Company].
/pvpteam /pvpteam, /pt /pvpteam [message] Sends a message to all members of your PvP team, regardless of their location. Typing /pvpteam or /pt without a message switches the default chat mode to [PvP Team].

>>Examples:
  /pvpteam Hello
 (Sends the message "Hello"
 to your PvP team.)

 /pvpteam
 (Switches the default chat
 mode to [PvP Team].)
/cwlinkshell /cwlinkshell, /cwl /cwlinkshell [message] Sends a message to all members of your active cross-world linkshell, regardless of their location. Typing /cwlinkshell or /cwl without a message switches the default chat mode to your active cross-world linkshell channel.
/cwlinkshell1 /cwlinkshell1, /cwl1 /cwlinkshell1 [message] Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 1, regardless of their location. Typing /cwlinkshell1 or /cwl1 without a message switches the default chat mode to [Cross-world Linkshell 1].
/cwlinkshell2 /cwlinkshell2, /cwl2 /cwlinkshell2 [message] Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 2, regardless of their location. Typing /cwlinkshell2 or /cwl2 without a message switches the default chat mode to [Cross-world Linkshell 2].
/cwlinkshell3 /cwlinkshell3, /cwl3 /cwlinkshell3 [message] Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 3, regardless of their location. Typing /cwlinkshell3 or /cwl3 without a message switches the default chat mode to [Cross-world Linkshell 3].
/cwlinkshell4 /cwlinkshell4, /cwl4 /cwlinkshell4 [message] Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 4, regardless of their location. Typing /cwlinkshell4 or /cwl4 without a message switches the default chat mode to [Cross-world Linkshell 4].
/cwlinkshell5 /cwlinkshell5, /cwl5 /cwlinkshell5 [message] Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 5, regardless of their location. Typing /cwlinkshell5 or /cwl5 without a message switches the default chat mode to [Cross-world Linkshell 5].
/cwlinkshell6 /cwlinkshell6, /cwl6 /cwlinkshell6 [message] Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 6, regardless of their location. Typing /cwlinkshell6 or /cwl6 without a message switches the default chat mode to [Cross-world Linkshell 6].
/cwlinkshell7 /cwlinkshell7, /cwl7 /cwlinkshell7 [message] Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 7, regardless of their location. Typing /cwlinkshell7 or /cwl7 without a message switches the default chat mode to [Cross-world Linkshell 7].
/cwlinkshell8 /cwlinkshell8, /cwl8 /cwlinkshell8 [message] Sends a message to all members of the cross-world linkshell you have registered in cross-world linkshell slot 8, regardless of their location. Typing /cwlinkshell8 or /cwl8 without a message switches the default chat mode to [Cross-world Linkshell 8].
/linkshell /linkshell, /l /linkshell [message] Sends a message to all members of your active linkshell, regardless of their location. Typing /linkshell or /l without a message switches the default chat mode to [Linkshell].
/linkshell1 /linkshell1, /l1 /linkshell1 [message] Sends a message to all members of the linkshell you have registered in linkshell slot 1, regardless of their location.
/linkshell2 /linkshell2, /l2 /linkshell2 [message] Sends a message to all members of the linkshell you have registered in linkshell slot 2, regardless of their location.
/linkshell3 /linkshell3, /l3 /linkshell3 [message] Sends a message to all members of the linkshell you have registered in linkshell slot 3, regardless of their location.
/linkshell4 /linkshell4, /l4 /linkshell4 [message] Sends a message to all members of the linkshell you have registered in linkshell slot 4, regardless of their location.
/linkshell5 /linkshell5, /l5 /linkshell5 [message] Sends a message to all members of the linkshell you have registered in linkshell slot 5, regardless of their location.
/linkshell6 /linkshell6, /l6 /linkshell6 [message] Sends a message to all members of the linkshell you have registered in linkshell slot 6, regardless of their location.
/linkshell7 /linkshell7, /l7 /linkshell7 [message] Sends a message to all members of the linkshell you have registered in linkshell slot 7, regardless of their location.
/linkshell8 /linkshell8, /l8 /linkshell8 [message] Sends a message to all members of the linkshell you have registered in linkshell slot 8, regardless of their location.
/novice /novice, /n /novice [message] Sends a message to the [Novice Network]. The message will not be displayed if a PC has deselected [Novice Network] in the chat filter. Typing /novice or /n without a message switches the default chat mode to [Novice Network].

>>Examples:
  /novice Hello
 (Sends the message "Hello"
 to the Novice Network.)

 /novice
 (Switches the default chat
 mode to [Novice Network].)
/echo /echo, /e /echo [message] Displays a message that only you can see.
/clearlog /clearlog, /cl /clearlog Delete all past messages from your entire chat log.
/quickchat /quickchat, /qchat /quickchat [quick chat message] Sends a Quick Chat message. Can only be used during the Feast.

>>Example:
 /quickchat Charge <t>
 (Sends the Quick Chat message
 "Charge" using a specified
 target.)
/em /emote, /em /em [message] Sends a message to all players nearby which has the same form as typical emotes.

Party and Social

See also: Party and Social text commands
Command Aliases Usage Description
/join /join Accepts a party invite.
/decline /decline Declines a party invite.
/invite /invite [placeholder] Invites the specified PC to your party. Invites current target when no PC is specified.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders
/kick /kick [placeholder] Kicks the specified PC from your party. Kicks current target when no PC is specified.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders
/leader /leader [placeholder] Promotes the specified PC to party leader. Promotes current target when no PC is specified.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders
/leave /leave Leave your current party.
/partycmd /partycmd, /pcmd /partycmd [subcommand] Executes various party commands. Can only be used to display the Party menu or add party members when participating in a cross-world party.

>>Subcommands:
 join
  Accept a party invite.
 decline
  Decline a party invite.
 add [placeholder]
  Invite a PC to your party.
 leave
  Leave your current party.
 kick [placeholder]
  Oust a PC from your party.
 breakup
  Dissolve your current party.

Opens and closes the Party menu when no subcommand is specified.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders
/partysort /partysort, /psort /partysort Sort the party list in the specified order.
/recordready /recordready [subcommand] Opens and closes the Duty Recorder interface.

>>Subcommands:
 [countdowntime]
  Initiate a record ready check
  to begin recording a duty.
  When all party members
  consent to the recording,
  a countdown will start at
  the specified time.
  Subsequent uses of this
  command during the same
  duty will function as both a
  ready check and countdown.

Opens the Duty Recorder interface when no subcommand is specified.
/readycheck /readycheck, /rcheck /readycheck Initiate ready check.
/ready /ready, /rd /ready Indicate that you are ready when a ready check has been initiated.
/hold /hold, /hd /hold Indicate that you are not ready when a ready check has been initiated.
/countdown /countdown, /cd /cd [subcommand] Opens and closes the countdown interface.

>>Subcommands:
 [countdown time]
  Initiates a countdown starting
  at the specified time. Changes
  made via text commands will
  not be saved in the
  countdown interface. Also,
  notifications will not be
  displayed in the log window.

Opens the countdown interface when no subcommand is specified.

>>Example:
 /countdown 10
 Initiates a countdown starting
 at ten seconds.
/friendlist /friendlist, /flist /friendlist [subcommand] Executes various friend list commands.

>>Subcommands:
add [placeholder]
  Send a PC a friend request.
accept [placeholder]
  Accept a friend request from
  a PC.
deny [placeholder]
  Deny a friend request from a
  PC.
remove [placeholder]
  Remove a PC from your
  friend list.

Opens and closes friend list when no subcommand is specified.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders
/blacklist /blacklist, /blist /blacklist [subcommand] Executes various blacklist commands.

>>Subcommands:
 add [placeholder]
  Add a PC to your blacklist.
 remove [placeholder]
  Remove a PC from your
  blacklist.

Opens and closes blacklist when no subcommand is specified.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders

Target

See also: Target text commands
Command Aliases Usage Description
/check /check, /c /check [placeholder] Examines the specified PC. Examines current target when no PC is specified.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders
/trade /trade [placeholder] Initiates a trade with the specified PC. Initiates a trade with your current target when no PC is specified.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders
/automove /automove [subcommand] Begin moving in the current direction you are facing.

>>Subcommands:
 on Initiate automove.
 off Cancel automove.

Toggle between on and off when no subcommand is specified.
/follow /follow Automatically follow a specified PC. Follow current target when no PC is specified.
/meldrequest /meldrequest [placeholder] Sends a materia meld request to the specified PC. Sends request to current target when no PC is specified.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders

Hotbar

See also: Hotbar text commands
Command Aliases Usage Description
/action /action, /ac /action "action name" [placeholder] Uses an action on the specified PC. Uses current target when not specified. Target does not need to be specified for certain actions. This cannot be used with actions you have not yet learned, or when restricted by other factors. If action uses ground targeting, then the action will be executed on the specified PC. If no PC is specified, then you will enter ground targeting mode.

>>Common Placeholders:
 <t>, <target>, <1>-<8>, gtoff

A full list of placeholders

>>Examples:
 /action "Heavy Swing" <t>
 (Executes Heavy Swing
 on current target.)

 /action "Cure" <2>
 (Executes cure on second
 player in party list.)
/blueaction /blueaction "blue mage action" [placeholder] Uses the specified blue magic action on the specified target. Uses current target when not specified. Target does not need to be specified for certain actions. This cannot be used with actions you have not yet learned, or when restricted by other factors. If action uses ground targeting, then the action will be executed on the specified target. If no target is specified, then you will enter ground targeting mode.

>>Common Placeholders:
 <t>, <target>, <1>-<8>, gtoff

A full list of placeholders

>>Example:
 /blueaction "Water Cannon" <t>
 (Executes Water Cannon on
 the specified target.)
/pvpaction /pvpaction, /pvpac /pvpaction "action name" [placeholder] Uses the specified pvp action on the specified target. Uses current target when not specified. Target does not need to be specified for certain actions. This cannot be used with pvp actions you have not yet learned or when restricted by other factors. If the action uses ground targeting, then the action will be executed on the specified target. If no target is specified, then you will enter ground targeting mode.

>>Common Placeholders:
 <t>, <target>, <1>-<8>, gtoff

A full list of placeholders

>>Example:
 /pvpaction "Storm's Path" <t>
 (Executes Storm's Path
 on current target.)
/generalaction /generalaction, /gaction /gaction "action name" [placeholder] Uses the specified general action on the specified target. The target name can be omitted when the target is yourself.

>>Common Placeholders:
 <t>, <target>, <1>-<8>, gtoff

A full list of placeholders

>>Examples:
 /gaction "Mount Roulette"
 (Executes the Mount Roulette.)

 /gaction "Duty Action I" <t>
 (Executes a duty-specific action
 on the specified target.)
/companionaction /companionaction, /cac /cac "companion action name" Uses a companion action. The target of companion actions cannot be specified. This cannot be used with companion actions you have not yet learned, or when restricted by other factors.

>>Example:
 /cac "free stance"
 (Companion will enter
 free stance.)
/petaction /petaction, /pac /pac "pet action name" [placeholder] Uses a pet action on the specified target. Uses current target when not specified. Target does not need to be specified for certain pet actions. This cannot be used with pet actions you have not yet learned, or when restricted by other factors.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders

>>Example:
 /pac "Crimson Cyclone" <t>
 (Executes Crimson Cyclone
 on current target.)
/mount /mount "mount name" Summon or dismiss the specified mount. Mount name is not necessary when dismissing.

>>Example:
 /mount "Company Chocobo"
 (Summons or dismisses your
 company chocobo.)
/minion /minion "minion name" Summon or dismiss the specified minion. Minion name is not necessary when dismissing.

>>Example:
 /minion "wayward hatchling"
 (Summons or dismisses the
 wayward hatchling minion.)
/fashion /fashion [accessory] Equip a specified fashion accessory.

>>Example:
 /fashion "parasol"
 (Equip the parasol accessory.)
/recast /recast "action name" Displays time remaining until the specified action can be used again.
/additionalaction /additionalaction, /aaction /aaction "action name" [subcommand] Set the specified action as an additional action for your current gatherer or crafter class. This command cannot be used with Disciples of War or Magic.

>>Subcommands:
 on  Set additional action.
 off  Remove additional action.
 clear Remove all additional actions.

Toggle between on and off when no subcommand is specified.

>>Examples:
 /aaction "Triangulate"
 (Sets Triangulate as an additional action.)

 /aaction clear
 (Removes all role actions.)
/bluespellbook /bluespellbook [subcommand] Open and register active actions in the Blue Magic Spellbook.

>>Subcommands:
 set "blue mage action" on
  Removes the specified blue
  mage action from the list
  of active actions in the
  current set.
  set "blue mage action" off
  Removes the specified blue
  mage action from the list of
  active actions in the current
  set.
 preset [active set 1-5]
  Load the specified set of
  active actions.
 clear
  Remove all active actions
  from the current active
  action set.

Opens the Blue Magic Spellbook when no subcommand is specified.

>>Examples:
 /bluespellbook set "Water Cannon"
 (Sets the blue mage action
 Water Cannon as an active
 action in the current set.

 /bluespellbook preset 2
 (Loads active set 2.)
/addpvpaction /addpvpaction, /apa /apa "action name 1" "action name 2" Set the specified actions as additional PvP actions. This command requires that you specify two actions.

>>Example:
 /addpvpaction "Weapon Throw" "Full Swing"
 (Sets Weapon Throw and
 Full Swing as additional
 PvP actions.)
/hotbar /hotbar [subcommand] Edit and configure hotbar settings. Only available in PvE areas.

>>Subcommands
 action "action name" [#1] [#2]
  Set the specified action to slot [#2] in hotbar page [#1]. If "current" is entered for [#1], then the action will be set in the page displayed in hotbar 1. If [#2] is omitted, the action will be set to the lowest-numbered slot available. If both [#1] and [#2] are omitted, the action will be set to the lowest-numbered slot available on the lowest-numbered hotbar available. This applies to all of the following subcommands.
 blueaction "blue mage action name" [#1] [#2]
  Set the specified blue mage action to slot [#2] in hotbar [#1].
 general "general action name" [#1] [#2]
  Set the specified general action to slot [#2] in hotbar [#1].
 item "item name" [#1] [#2]
  Set the specified item to slot [#2] in hotbar [#1].
 emote "emote name" [#1] [#2]
  Set the specified emote to slot [#2] in hotbar [#1].
 companion "companion action name" [#1] [#2]
  Set the specified companion action to slot [#2] in hotbar [#1].
 pet "action name" [#1] [#2]
  Set the specified pet action to slot [#2] in hotbar [#1].
 minion "minion name" [#1] [#2]
  Set the specified minion to slot [#2] in hotbar [#1].
 mount "mount name" [#1] [#2]
  Set the specified mount to slot [#2] in hotbar [#1].
 enemysign "enemy sign name" [#1] [#2]
  Set the specified enemy sign to slot [#2] in hotbar [#1].
 waymark "waymark name" [#1] [#2]
  Set the specified waymark to slot [#2] in hotbar [#1].
 change [number]
  Replace current hotbar with hotbar [number]. If "next" or "prev" is entered in [number], then you can scroll through the pages of hotbar 1.
 copy [class 1] [#1] [class 2] [#2]
  Copy the contents of [class 1] hotbar [#1] to the [class 2] hotbar [#2].
  The subcommand "current" can be used to specify your current class.
  The subcommand "share" can be used instead of a class to specify your shared hotbar.
  Class names can be used if a single word, or class abbreviations (ex. WHM for White Mages) can be used instead.
 display [number] on
  Display hotbar [number].
 display [number] off
  Hide hotbar [number].
 display [number]
  Toggle on/off hotbar [number].
 share [number] on
  Make hotbar [number] shared.
 share [number] off
  Unshare hotbar [number] and assign it to your current class/job.
 share [number]
  Toggle between on/off.
 remove [#1] [#2]
  Remove the action assigned to slot [#2] on hotbar [#1].
  Replace [#2] with "all" to remove all actions from hotbar [#1].

>>Examples:
 /hotbar action "Mount
 Roulette" 1 1
 (Places Mount Roulette in
 slot [#1] on hotbar [#1].)

 /hotbar change 2
 (Replaces hotbar [#1] with
 hotbar [#2].)
/pvphotbar /pvphotbar [subcommand] Edit and configure hotbar settings. This command can only be used with the PvP hotbar.

>>Subcommands
 action "action name" [#1] [#2]
  Set the specified PvP action to slot [#2] in hotbar page [#1]. If "current" is entered for [#1], then the action will be set in the page displayed in hotbar 1. If [#2] is omitted, the action will be set to the lowest-numbered slot available. If both [#1] and [#2] are omitted, the action will be set to the lowest-numbered slot available on the lowest-numbered hotbar available. This applies to all of the following subcommands.
 general "general action name" [#1] [#2]
  Set the specified general action to slot [#2] in hotbar [#1].
 item "item name" [#1] [#2]
  Set the specified item to slot [#2] in hotbar [#1].
 emote "emote name" [#1] [#2]
  Set the specified emote to slot [#2] in hotbar [#1].
 companion "companion action name" [#1] [#2]
  Set the specified companion action to slot [#2] in hotbar [#1].
 pet "action name" [#1] [#2]
  Set the specified pet action to slot [#2] in hotbar [#1].
 minion "minion name" [#1] [#2]
  Set the specified minion to slot [#2] in hotbar [#1].
 mount "mount name" [#1] [#2]
  Set the specified mount to slot [#2] in hotbar [#1].
 enemysign "enemy sign name" [#1] [#2]
  Set the specified enemy sign to slot [#2] in hotbar [#1].
 waymark "waymark name" [#1] [#2]
  Set the specified waymark to slot [#2] in hotbar [#1].
 change [number]
  Replace current hotbar with hotbar [number]. If "next" or "prev" is entered in [number], then you can scroll through the pages of hotbar 1.
 copy [class 1] [#1] [class 2] [#2]
  Copy the contents of [class 1] hotbar [#1] to the [class 2] hotbar [#2].
  The subcommand "current" can be used to specify your current class.
  The subcommand "share" can be used instead of a class to specify your shared hotbar.
 display [number] on
  Display hotbar [number].
 display [number] off
  Hide hotbar [number].
 display [number]
  Toggle on/off hotbar [number].
 share [number] on
  Make hotbar [number] shared.
 share [number] off
  Unshare hotbar [number] and assign it to your current class/job.
 share [number]
  Toggle between on/off.
 remove [#1] [#2]
  Remove the action assigned to slot [#2] on hotbar [#1].
  Replace [#2] with "all" to remove all actions from hotbar [#1].

>>Examples:
 /pvphotbar action "Purify" 1 1
 (Places Purify in slot [#1]
 on hotbar [#1].)

 /pvphotbar change 2
 (Replaces PvP hotbar [#1]
 with PvP hotbar [#2].)
/crosshotbar /crosshotbar, /chotbar /crosshotbar [subcommand] Edit and configure cross hotbar settings. Only available in PvE areas.

>>Subcommands
 set "action name" [number] [slot name]
  Set the specified action to [slot name] in cross hotbar [number]. If "current" is entered for [number], the action will be set in the currently displayed hotbar. If [slot name] is omitted, the action will be set to the lowest-numbered slot available. If both [number] and [slot name] are omitted, the action will be set to the lowest-numbered slot available on the lowest-numbered cross hotbar available. This applies to all of the following subcommands.
 blueaction "blue mage action name" [number] [slot name]
  Set the specified blue mage action to [slot name] in cross hotbar [number].
 general "general action name" [number] [slot name]
  Set the specified general action to [slot name] in cross hotbar [number].
 item "item name" [number] [slot name]
  Set the specified item to [slot name] in cross hotbar [number].
 emote "emote name" [number] [slot name]
  Set the specified emote to [slot name] in cross hotbar [number].
 companion "companion action name" [number] [slot name]
  Set the specified companion action to [slot name] in cross hotbar [number].
 pet "action name" [number] [slot name]
  Set the specified pet action to [slot name] in cross hotbar [number].
 minion "minion name" [number] [slot name]
  Set the specified minion to [slot name] in cross hotbar [number].
 mount "mount name" [number] [slot name]
  Set the specified mount to [slot name] in cross hotbar [number].
 enemysign "enemy sign name" [number] [slot name]
  Set the specified enemy sign to [slot name] in cross hotbar [number].
 waymark "waymark name" [number] [slot name]
  Set the specified waymark to [slot name] in cross hotbar [number].
 change [number]
  Replace current cross hotbar with cross hotbar [number]. Enter "prev" or "next" for [number] to scroll through the cross hotbars.
 copy [class 1] [number 1] [class 2] [number 2]
  Copy the contents of [class 1] cross hotbar [number 1] to the [class 2] cross hotbar [number 2].
  The subcommand "current" can be used to specify your current class.
  The subcommand "share" can be used instead of a class to specify your shared hotbar.
 share [number] on
  Make cross hotbar [number] shared.
 share [number] off
  Unshare cross hotbar [number] and assign it to your current class/job.
 share [number]
  Toggle between on/off.
 remove [number] [slot name]
  Remove the action assigned to [slot name] on cross hotbar [number]. Replace [slot name] with "all" to remove all actions from cross hotbar [number].

>>Slot Names:

LDL (LD1)
RDL (RD1)
LDU (LD2)
RDU (RD2)
LDR (LD3)
RDR (RD3)
LDD (LD4)
RDD (RD4)
LAL (LA1)
RAL (RA1)
LAU (LA2)
RAU (RA2)
LAR (LA3)
RAR (RA3)
LAD (LA4)
RAD (RA4)
The first letter (L/R) means L2/LT or R2/RT
The second letter (D/A) means D-pad or Face buttons
The third letter/number means which of the four D-pad directions/face buttons to select (Left, Up, Right, Down / 1,2,3,4)

/pvpcrosshotbar /pvpcrosshotbar, /pvpchotbar /pvpcrosshotbar [subcommand] Edit and configure cross hotbar settings. This command can only be used with the PvP cross hotbar.

>>Subcommands
 set "action name" [number] [slot name]
  Set the specified PvP action to [slot name] in cross hotbar [number]. If "current" is entered for [number], the action will be set in the currently displayed cross hotbar. If [slot name] is omitted, the action will be set to the lowest-numbered slot available. If both [number] and [slot name] are omitted, the action will be set to the lowest-numbered slot available on the lowest-numbered cross hotbar available. This applies to all of the following subcommands.
 general "general action name" [number] [slot name]
  Set the specified general action to [slot name] in cross hotbar [number].
 item "item name" [number] [slot name]
  Set the specified item to [slot name] in cross hotbar [number].
 emote "emote name" [number] [slot name]
  Set the specified emote to [slot name] in cross hotbar [number].
 companion "companion action name" [number] [slot name]
  Set the specified companion action to [slot name] in cross hotbar [number].
 pet "action name" [number] [slot name]
  Set the specified pet action to [slot name] in cross hotbar [number].
 minion "minion name" [number] [slot name]
  Set the specified minion to [slot name] in cross hotbar [number].
 mount "mount name" [number] [slot name]
  Set the specified mount to [slot name] in cross hotbar [number].
 enemysign "enemy sign name" [number] [slot name]
  Set the specified enemy sign to [slot name] in cross hotbar [number].
 waymark "waymark name" [number] [slot name]
  Set the specified waymark to [slot name] in cross hotbar [number].
 change [number]
  Replace current cross hotbar with cross hotbar [number]. Enter "prev" or "next" for [number] to scroll through the cross hotbars.
 copy [class 1] [number 1] [class 2] [number 2]
  Copy the contents of [class 1] cross hotbar [number 1] to the [class 2] cross hotbar [number 2].
  The subcommand "current" can be used to specify your current class.
  The subcommand "share" can be used instead of a class to specify your shared cross hotbar.
 display [number] on
  Display cross hotbar [number].
 display [number] off
  Hide cross hotbar [number].
 display [number]
  Toggle on/off cross hotbar [number].
 share [number] on
  Make cross hotbar [number] shared.
 share [number] off
  Unshare cross hotbar [number] and assign it to your current class/job.
 share [number]
  Toggle between on/off.
 remove [number] [slot name]
  Remove the action assigned to [slot name] on cross hotbar [number]. Replace [slot name] with "all" to remove all actions from cross hotbar [number].

>>Slot Names:
LDL (LD1)
RDL (RD1)
LDU (LD2)
RDU (RD2)
LDR (LD3)
RDR (RD3)
LDD (LD4)
RDD (RD4)
LAL (LA1)
RAL (RA1)
LAU (LA2)
RAU (RA2)
LAR (LA3)
RAR (RA3)
LAD (LA4)
RAD (RA4)
The first letter (L/R) means L2/LT or R2/RT
The second letter (D/A) means D-pad or Face buttons
The third letter/number means which of the four D-pad directions/face buttons to select (Left, Up, Right, Down / 1,2,3,4)

/crosshotbardisplay /crosshotbardisplay, /chotbardisplay /chotbardisplay [subcommand] Toggle on/off the display of the cross hotbar.

>>Subcommands:
 on   Display cross hotbar.
 off   Hide cross hotbar.

Toggle between on and off when no subcommand is specified.
/crosshotbartype /crosshotbartype, /chotbartype /chotbartype [subcommand] Changes the cross hotbar control type.

>>Subcommands:
 hold Enable Hold type.
 toggle Enable Toggle type.
 mix Enable Mixed type.

Battle

See also: Battle text commands
Command Aliases Usage Description
/battlemode /battlemode, /bm /battlemode [subcommand] Toggle between active and passive mode.

>>Subcommands:
 on Switch to active mode.
 off Switch to passive mode.

Toggle between active and passive mode when no subcommand is specified.
/target /target, /ta /target [placeholder] Targets the specified PC. Target must be within a certain radius for this command to function.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders

>>Example:
 /target <2>
 (Targets second player
 in player list.)
/targetpc /targetpc, /tpc /targetpc Targets the closest PC within a certain radius.
/targetnpc /targetnpc, /tnpc /targetnpc Targets the closest NPC within a certain radius.
/targetenemy /targetenemy, /tenemy /targetenemy Targets the closest enemy within a certain radius.
/battletarget /battletarget, /bt /battletarget Targets the closest enemy within a certain radius that is attacking you.
/assist /assist, /as /assist [placeholder] Targets the target of another PC. Assists current target when none is specified.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders
/facetarget /facetarget, /ft /facetarget Immediately turns your PC in the direction of your current target.
/nexttarget /nexttarget, /nt /nexttarget Toggle clockwise through on-screen enemies.
/previoustarget /previoustarget Toggle counterclockwise through on-screen enemies.
/targetlasttarget /targetlasttarget, /tlt /targetlasttarget Re-target your last target.
/targetlastenemy /targetlastenemy, /tle /targetlastenemy Re-target the last enemy you targeted.
/lockon /lockon, /lo /lockon [subcommand] Lock on/off current target.

>>Subcommands:
 on Enable lock-on.
 off Disable lock-on.

Toggle between on/off when no subcommand is specified.
/focustarget /focustarget [placeholder] Makes the specified PC your focus target. Makes current target your focus target when none specified.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders

>>Example:
 /focustarget <t>
 (Makes current target
 your focus target.)
/enemysign /enemysign, /marking, /mk /enemysign [sign type] [placeholder] Set a sign on the specified target. Uses current target when not specified.

>>Sign Types:
 attack1-5
 bind1-3
 ignore1-2
 circle
 cross
 square
 triangle
  off/clear Turns off sign.

Opens and closes the Signs menu when no subcommand is specified.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders

>>Example:
 /marking attack2 <t>
 (Assigns "Target to Attack 2"
 to target.)
/waymark /waymark, /wmark /wmark [subcommand] [placeholder] Place a waymark on the ground below a target. If no target is specified, you will enter ground targeting mode ready to place a waymark.

>>Subcommands:
 a
  Place or remove waymark A. Overwrites existing waymark if target is specified.
 b
  Place or remove waymark B. Overwrites existing waymark if target is specified.
 c
  Place or remove waymark C. Overwrites existing waymark if target is specified.
 d
  Place or remove waymark D. Overwrites existing waymark if target is specified.
 1
  Place or remove waymark 1. Overwrites existing wayrmark if target is specified.
 2
  Place or remove waymark 2. Overwrites existing waymark if target is specified.
 3
  Place or remove waymark 3. Overwrites existing waymark if target is specified.
 4
  Place or remove waymark 4. Overwrites existing waymark if target is specified.
  off/clear
  Remove all waymarks.
 save 1-5
  Save waymark placements to slots 1-5 of the Waymarks menu.
  preset 1-5
  Load waymark placements from slots 1-5 of the Waymarks menu.

You will enter ground targeting mode ready to place an unused waymark in the order of A-D, 1, 2 when no subcommand is specified. More than six waymarks cannot be placed at one time. If a target name is specified, a marker name must also be specified.

>>Common Placeholders:
 <t>, <target>, <1>-<8>

A full list of placeholders

>>Examples:
 /waymark A
 (Enters ground targeting
 mode ready to place
 waymark A.)

 /waymark A <t>
 (Places waymark A at the
 selected target's location.)
/statusoff /statusoff "status" Removes designated beneficial status.

>>Example:
 /statusoff "Bloodbath"
 (Removes Bloodbath.)

Patch 4.1 Text Commands

Command Description
/title "USAGE:
/title [subcommand]

→Change your currently selected title.

>>Subcommands:
set ""title""
Change your current title to ""title.""  clear
Display no title.

A random title will be set when none is specified.

>>Example:
/title set ""The Heart of the Party""
(Set title as ""The Heart of the Party.”")"

/bahamutsize "USAGE:
/bahamutsize [subcommand]

→Changes your Demi-Bahamut display settings. These settings will not apply to other players.

>>Subcommands:
large
Set Demi-Bahamut size to large.
medium
Set Demi-Bahamut size to medium.
small
Set Demi-Bahamut size to small.

Toggles between small, medium, and large when no subcommand is specified.

/roleplaying "USAGE:
/roleplaying [subcommand]

→Set your online status to Role-playing.

>>Subcommands:
on Set your status to Role-playing.
off Set your status to Online.

Toggles between small, medium, and large when no subcommand is specified.

/emotelog "USAGE:
/emotelog [subcommand]

→Toggle the display of log messages when using emotes.

>>Subcommands:
on
Enable the display of log messages when using emotes.
off
Disable the display of log messages when using emotes.

Toggles the display of log messages on and off when no subcommand is specified.

/jobhudmode "USAGE:
/jobhudmode [subcommand]

→Toggle job gauges between normal and simple mode.

>>Subcommands:
1
Toggle first job gauge between normal and simple mode.
2
Toggle second job gauge between normal and simple mode.

Toggles all active job gauges when no subcommand is specified.

/mastervolume "USAGE:
/mastervolume [subcommand]

→Adjust master volume settings.

>>Subcommands:
[volume number]
Set master volume to the specified volume level.
Levels available: 1-100.

Toggles mute on and off when no subcommand specified.

/bgm "USAGE:
/bgm [subcommand]

→Adjust BGM volume settings

>>Subcommands:
[volume number]
Set BGM to the specified volume level.
Levels available: 1-100.

Toggles BGM on and off when no subcommand specified.

/soundeffects "USAGE:
/soundeffects [subcommand]

→Adjust sound effects volume settings.

>>Subcommands:
[volume number]
Set sound effects to the specified volume level.
Levels available: 1-100.

Toggles sound effects on and off when no subcommand specified.

/voice "USAGE:
/voice [subcommand]

→Adjust voice volume settings.

>>Subcommands:
[volume number]
Set voice to the specified volume level.
Levels available: 1-100.

Toggles voice on and off when no subcommand specified.

/systemsounds "USAGE:
/systemsounds [subcommand]

→Adjust system sounds volume settings.

>>Subcommands:
[volume number]
Set system sounds to the specified volume level.
Levels available: 1-100.

Toggles system sounds on and off when no subcommand specified.

/ambientsounds "USAGE:
/ambientsounds [subcommand]

→Adjust ambient sounds volume settings.

>>Subcommands:
[volume number]
Set ambient sounds to the specified volume level.
Levels available: 1-100.

Toggles ambient sounds on and off when no subcommand specified.

/soundeffectsself "USAGE:
/soundeffectsself [subcommand]

→Adjust player effects volume settings for self.

>>Subcommands:
[volume number]
Set player effects for self to the specified volume level.
Levels available: 1-100.

Toggles player effects volume for self on and off when no subcommand specified.

/soundeffectsparty "USAGE:
/soundeffectsparty [subcommand]

→Adjust player effects volume settings for your party.

>>Subcommands:
[volume number]
Set player effects for your party to the specified volume level.
Levels available: 1-100.

Toggles player effects volume for your party on and off when no subcommand specified.

/soundeffectsother "USAGE:
/soundeffectsother [subcommand]

→Adjust player effects volume settings for other PCs.

>>Subcommands:
[volume number]
Set player effects for other PCs to the specified volume level.
Levels available: 1-100.

Toggles player effects volume for other PCs on and off when no subcommand specified.

/systemsoundsspeaker "USAGE:
/systemsoundsspeaker [subcommand]

→Adjust system volume settings for speakers.

>>Subcommands:
[volume number]
Set system sound volume for speakers to the specified volume level.
Levels available: 1-100.

Toggles system sound on and off when no subcommand specified.

/titlcamera "USAGE:
/titlcamera [subcommand]

→Adjust 3rd person camera angle settings.

>>Subcommands:
[angle number]
Set 3rd person camera angle to the specified setting.
Settings available: 1-100

/groundsit "USAGE:
/groundsit [subcommand]

→Assume a sitting position.

Certain emotes have special sitting equivalents. Does not sit your character in a chair even if the chair is nearby.

/squats "USAGE:
/squats [subcommand]

→Do a set of squats.

>>Subcommands:
motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

/pushups "USAGE:
/pushups [subcommand]

→Do a set of push-ups.

>>Subcommands:
motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

/situps "USAGE:
/situps [subcommand]

→Do a set of sit-ups.

>>Subcommands:
motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

/breathcontrol "USAGE:
/breathcontrol [subcommand]

→Take a breath and relax.

>>Subcommands:
motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

/converse "USAGE:
/converse [subcommand]

→Strike up a conversation.

>>Subcommands:
motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

/concentrate "USAGE:
/concentrate [subcommand]

→Knit your brows in thought.

>>Subcommands:
motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

/disturbed "USAGE:
/disturbed [subcommand]

→Twist your face in confusion.

>>Subcommands:
motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

/simper "USAGE:
/simper [subcommand]

→Give a lazy smile.

>>Subcommands:
motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

/beam "USAGE:
/beam [subcommand]

→Grin from ear to ear.

>>Subcommands:
motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

/attention "USAGE:
/attention [subcommand]

→Stand at attention.

>>Subcommands:
motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

/atease "USAGE:
/atease [subcommand]

→Stand relaxed with your feet apart.

>>Subcommands:
motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

/box "USAGE:
/box [subcommand]

→Put up your dukes.

>>Subcommands:
motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

/ritualprayer "USAGE:
/ritualprayer [subcommand]

→Offer a prayer to the gods.

>>Subcommands:
motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

Other

Command Aliases Usage Description
/?  /? [text command] Gives a detailed explanation of the specified text command.
/gearset  /gearset, /gs  /gearset [subcommand] Execute gear set functions.

>>Subcommands:
 change [number]
  Equip gear in slot [number].
 view [number]
  List gear in slot [number].
 save [number]
  Save current gear to slot
  [number].
 delete [number]
  Delete slot [number].

Gear set list will be displayed when no subcommand is specified.
/itemsort   /itemsort, /isort   /itemsort [subcommand] Sorts your inventory based on the conditions given. This command does not effect the Sort function.

>>Subcommands:
 condition [Category]
 [Condition] [Order]
  Sets the items to be sorted
  along with sorting order.
 execute [Category]
  Sorts the specified items
  based on the conditions
  given.
 clear [Category]
  Clears sort conditions for the
  specified item category.

>>Categories:
 inventory, retainer, armoury
 mh, oh, head, body, hands
 waist, legs, feet, neck, ears
 wrists, rings, soul

>>Conditions:
 id, spiritbond, category, lv, ilv
 stack, hq, materia, pdamage
 mdamage, delay, autoattack
 blockrate, blockstrength
 defense, mdefense
 str, dex, vit, int, mnd
 craftsmanship, control
 gathering, perception, tab

>>Order:
 asc, des

Defaults to ascending if order is not specified. Cannot be used if one of the conditions is "tab".

>>Example:
 /isort condition mh lv asc
 (Sets main arms to be sorted
 by ascending equipping level.)

 /itemsort condition mh ilv des
 (Sets main arms to be sorted
 by descending item level.)

 /itemsort execute mh
 (Sorts main arms based on
 the above conditions.)
/itemsearch  /itemsearch, /isearch  /isearch [item name] Conducts a complete search of your inventory for all items you own, including equipped gear, items held or equipped by retainers, and items stored in your Armoury Chest and armoire. Command cannot be used in a macro.

>>Example:
 /itemsearch "Potion"
 (Searches your inventory for
 items containing the word
 Potion.)
/levelsync  /levelsync, /lsync  /levelsync [subcommand] Sync your level when the option is available, such as during FATEs.

>>Subcommands:
 on Start level sync.
 off End level sync.

Toggle between on and off when no subcommand is specified.
/random  /random Displays within a /say radius a random number between 0 and 999.
/visor  /visor Open/close helm visor. This function can also be used to toggle on/off helms that light up.

No system message is displayed with this emote.
/legacymark  /legacymark, /lmark  /legacymark [subcommand] Show or hide the Mark of the Twelve─a brand appearing on the back of the neck of all who survived the Calamity.

>>Subcommands:
 on Show mark.
 off Hide mark.

Toggle between shown and hidden when no subcommand is specified.
/facecamera  /facecamera, /fcam  /facecamera Gaze continuously at the camera. Execute command again to cancel.
/grouppose  /grouppose, /gpose  /gpose Pose as a group.

>>Controls
 Open the Camera Settings interface
 X, R, NUM*, Mouse Wheel

 Toggle group view on camera
 Y, Spacebar

 Toggle camera lighting
 RB, X

 Toggle all character motions
 LT, 1 Key

 Toggle target character motions
 RT, 2 Key

 Change focus of camera
 Left and Right Directional Buttons, Tab, Shift+Tab

 Adjust frame composition
 Left Analog Stick, W, A, S, D, Q, E

 Reset frame composition
 L3, Z
/idlingcamera  /idlingcamera, /icam  /icam "PC name" Activate the idling camera. PC name does not need to be specified. If a PC name is specified or <t> is used, the camera will switch between camera angles focusing on that character or target. If the specified PC cannot be focused on, then a random subject will be chosen.

>>Controls
 Open the Camera Settings interface
 X, R, NUM*, Wheel Button

 Pause/unpause camera
 A, NUM0, left-click

 Skip scene
 Left and Right Directional Buttons, Tab, Shift+Tab

 Adjust frame composition
 Left Analog Stick, W, A, S, D, Q, E

 Reset frame composition
 L3, Z
/gaussbarrel  /gaussbarrel, /gbarrel  /gaussbarrel Changes your Gauss Barrel display settings. These settings will not apply to other players.

>>Subcommands:
 on Display your Gauss Barrel.
 off Hide your Gauss Barrel.

Toggle the Gauss Barrel display settings on/off if no subcommand is specified.
/egiglamour  /egiglamour "egi name" "glamour" Alter the appearance of your egi. You must resummon the egi for the glamour to take effect. Command not applicable in PvP instances.

>>Egi Name:
 Garuda-Egi
 Titan-Egi
 Ifrit-Egi

>>Glamour
 Emerald Carbuncle
 Topaz Carbuncle
 Ruby Carbuncle

The glamour will be removed when no glamour is specified.

>>Example:
 /egiglamour "Garuda-Egi" "Ruby Carbuncle"
 (Garuda-Egi will appear glamoured as Ruby Carbuncle.)

 /egiglamour "Garuda-Egi" (Remove the glamour from Garuda-Egi.)
/hud  /hud [UI element] [subcommand] Toggle on/off various UI elements.

>>UI Elements:
 Target Bar
  TargetBar, tbar
 Focus Target Bar
  FocusTarget, ftarget
 Party List
  PartyList, plist
 Enemy List
  EnemyList, elist
 Parameter Bar
  ParamBar, param
 Minimap
  Minimap, mmap
 Main Menu
  MainMenu, mmenu
 Server Info
  ServerInfo, server
 Gil
  Gil, gil
 Inventory Grid
  InventoryGrid, igrid
 Duty List
  DutyList, dlist
 Item Help
  ItemHelp, ihelp
 Action Help
  ActionHelp, ahelp
 LimitGauge
  LimitGauge, lgauge
 Experience Bar
  ExpBar, ebar
 Status Effects
  StatusEffects, sfx
Alliance List 1
AllianceList1, alist1
Alliance List 2
AllianceList2, alist2
Hotbars
Hotbar1...Hotbar10
Cross Hotbar
Crosshotbar
Scenario Guide
ScenarioGuide

>>Subcommands:
 on Show element.
 off Hide element.

Toggle between on/off when no subcommand is specified.
/hudreset  /hudreset Reverts the current HUD layout and size to the default settings.
/uireset  /uireset Reverts all HUD layouts to the default setting, and returns all windows to their default positions and sizes.
/uiscale  /uiscale [subcommand] Resize current HUD elements and windows.
>>Subcommands:
 [number] Resize all HUD elements and windows to the percentage equivalent to the number specified. Percentages available: 60, 80, 90, 100, 110, 120, 140.
 reset Reset all HUD elements to default size.
>>Examples:
 /uiscale 140
 (All HUD elements become
 40 percent larger than their
 default size.)
 /uiscale reset
 (Restores all HUD elements
 to their default size.)
/search  /search, /sea  /search [condition] Executes a player search based on the conditions given. Multiple conditions should be separated with a space. Conducts default search if no conditions are specified.

>>Conditions:
【PC Name】
 forename "PC name"
  Search for a specific first
  name.
 surname "PC name"
  Search for a specific last
  name.
【Online Status】
 leader, away, busy, duty
 event, lookingforparty, recruit
 lookingtomeld, newadventurer
 mentor, tradementor
 pvementor, pvpmentor
 roleplay, returner
【Class & Job】
 GLA, PGL, MRD, LNC, ARC, ROG
 CNJ, THM, ACN, CRP, BSM, ARM
 GSM, LTW, WVR, ALC, CUL, MIN
 BTN, FSH, PLD, MNK, WAR, DRG
 BRD, WHM, BLM, SMN, SCH
 NIN, DRK, MCH, AST, SAM, RDM
Searches all jobs and classes if none specified.
【Level】
 [number]
  Search for that level only.
 [number 1]-[number 2]
  Search for players with
  levels between number 1
  and number 2.
Searches all levels if none are specified.
【Grand Company】
 "Maelstrom"
 "Immortal Flames"
 "Order of the Twin Adder"
【Location】
 "Limsa Lominsa", "Gridania"
 "Ul'dah", "Ishgard"
 "The Black Shroud", "Thanalan"
 "La Noscea", "Mor Dhona"
 "Coerthas", "Dravania"
 "Abalathia", "Kugane"
 "Gyr Abania", "Othard"
Searches all locations if none are specified.
【Language】
 JA, EN, FR, DE
Searches current language if none is specified.

>>Example:
 /sea GLA 20-30 "La Noscea"
 (Searches for all gladiators in
 La Noscea between levels 20
 and 30.)
/busy  /busy [subcommand] Set your online status to Busy/Online.

>>Subcommands:
 on Set your status to Busy.
 off Set your status to Online.

Toggle between Busy and Online when no subcommand is specified.
/away  /away, /afk  /away [subcommand] Set your online status to Away/Online.

>>Subcommands:
 on Set your status to Away.
 off Set your status to Online.

Toggle between Away and Online when no subcommand is specified.
/lookingforparty  /lookingforparty, /lfp  /lfp [subcommand] [class] Set your online status to Looking for Party/Online.

>>Subcommands:
 on
  Set your status to Looking for
  Party.
 off
  Set your status to Online.

Toggle between Looking for Party and Online when no subcommand is specified.

>>Classes/Jobs:
 GLA, PGL, MRD, LNC, ARC, ROG
 CNJ, THM, ACN, CRP, BSM, ARM
 GSM, LTW, WVR, ALC, CUL, MIN
 BTN, FSH, PLD, MNK, WAR, DRG
 BRD, WHM, BLM, SMN, SCH
 NIN, DRK, MCH, AST, SAM, RDM

Multiple classes/jobs─or none at all─may be specified.
/lookingtomeld  /lookingtomeld, /ltm  /lookingtomeld [subcommand] Set your online status to Looking to Meld Materia/Online.

>>Subcommands:
 on
  Set your status to Looking to
  Meld Materia.
 off
  Set your status to Online.

Toggle between Looking to Meld Materia and Online when no subcommand is specified.
/searchcomment  /searchcomment, /scomment  /searchcomment [comment] Change your search comment.
/playtime  /playtime, /ptime  /playtime Displays your cumulative FINAL FANTASY XIV play time.
/logout  /logout Begins the logout process.
/shutdown  /shutdown Log out and close the game.
/nastatus  /nastatus, /nas  /nastatus [subcommand] Toggle the New Adventurer status on/off.

>>Subcommands:
 on
  Turns on New Adventurer status.
 off
  Turns off New Adventurer status.

Toggle the New Adventurer status on/off if no subcommand is specified.
/returnerstatusoff  /returnerstatusoff Remove the Returner status.
/novicenetworkinvitation  /novicenetworkinvitation, /nnetworkinvitation  /novicenetworkinvitation [subcommand] Allow or automatically deny invitations to the Novice Network.
>>Subcommands:
 on
  Allow players to invite you to the Novice Network.
 off
  Automatically refuse invitations to the Novice Network.

Toggles between on and off when no subcommand is specified.
/novicenetworkleave  /novicenetworkleave, /nnetworkleave  /novicenetworkleave Leave the Novice Network.
/novicenetwork  /novicenetwork, /nnetwork  /nnetwork [subcommand] Toggle auto-join settings for the Novice Network on and off.
>>Subcommands:
 on
  Turn on auto-join and connect to the Novice Network.
 off
  Turn off auto-join and leave the Novice Network.

Toggle auto-join on and off if no subcommand is specified.
/duelswitch  /duelswitch [subcommand]
→Allow or automatically deny challenges to duel from other players.
Allow or automatically deny challenges to duel from other players.

>>Subcommands:
 on
  Automatically refuse all challenges to duel.
 off
  Allow players to challenge you to duel.

Toggles between on and off when no subcommand is specified.

Macro

Command Aliases Usage Description
/wait  /wait [wait time] A macro command for adjusting the pause between commands. A wait time amount of 1 equals one second. The maximum wait time allowed is 60. If the wait time amount is over 60, it will be counted as 60.
/macroicon  /macroicon, /micon  /micon "icon name" [category] Displays the specified icon as a hotbar icon. If used twice in a single user macro, only the first instance will be recognized.

>>Categories:
 action
  If the icon name is an
  action, action recast time
  and required MP/TP will
  be displayed with the icon.
 pvpaction
  If the icon name is a
  pvp action, action recast
  time and required MP/TP will
  be displayed with the icon.
 general
  If the icon name is a
  general action, action
  recast time will be
  displayed with the icon.
 emote
  If the icon name is an
  emote, its icon will be
  displayed.
 companion
  If the icon name is a
  companion action, action
  recast time and required
  MP/TP will be displayed
  with the icon.
 pet
  If the icon name is a
  pet action, action recast
  time and required MP/TP
  will be displayed with the
  icon.
 minion
  If the icon name is a
  minion, its icon will be
  displayed.
 mount
  If the icon name is a
  mount, its icon will be
  displayed.
 enemysign
  If the icon name is an
  enemy sign, its icon will
  be displayed.
 waymark
  If the icon name is a
  waymark, its icon will
  be displayed.
 gearset
  If the icon name is a
  gear set number, its
  icon will be displayed.
 classjob
  If the icon name is a
  class or job, its icon
  will be displayed.

Category defaults to action when none is specified.
/macrolock  /macrolock, /mlock  /macrolock Prevents the execution of any additional macros until all steps following /macrolock have been executed.
/macroerror  /macroerror, /merror  /macroerror [subcommand] Display or hide text command errors within a user macro. Any errors are displayed upon macro execution. Setting resets to on after macro is executed.

>>Subcommands:
 on Displays error message.
 off Hides error message.

Toggle between on and off when no subcommand is specified.
/macrocancel  /macrocancel, /mcancel  /macrocancel Cancel the currently executed macro. Cannot be used in a macro.

Configuration

Command Aliases Usage Description
/autolockon  /autolockon [subcommand] Automatically lock on target when initiating auto-attack.

>>Subcommands:
 on Enable auto-lock on.
 off Disable auto-lock on.

Toggle between on/off when no subcommand is specified.
/autofacetarget  /autofacetarget [subcommand] Automatically face target when using action.

>>Subcommands:
 on Enable auto-face.
 off Disable auto-face.

Toggle between on/off when no subcommand is specified.
/targetring  /targetring [subcommand] Hide/display target ring.

>>Subcommands:
 on Display target ring.
 off Hide target ring.

Toggle between on/off when no subcommand is specified.
/targetline  /targetline [subcommand] Hide/display target lines.

>>Subcommands:
 on Display target lines.
 off Hide target lines.

Toggle between on/off when no subcommand is specified.
/aggroline  /aggroline [subcommand] Hide/display aggro lines.

>>Subcommands:
 on Display aggro lines.
 off Hide aggro lines.

Toggle between on/off when no subcommand is specified.
/autotarget  /autotarget [subcommand] Enable auto-target when no target specified.

>>Subcommands:
 on Enable auto-target.
 off Disable auto-target.

Toggle between on/off when no subcommand is specified.
/displayhead  /displayhead [subcommand] Hide/display headgear.

>>Subcommands:
 on Display headgear.
 off Hide headgear.

Toggle between on/off when no subcommand is specified.
/displayarms  /displayarms [subcommand] Hide/display main and off hand weapons when sheathed.

>>Subcommands:
 on Display arms.
 off Hide arms.

Toggle between on/off when no subcommand is specified.
/autosheathe  /autosheathe, /asheathe  /autosheathe [subcommand] Auto-sheathe weapon when not in battle.

>>Subcommands:
 on Enable auto-sheathe.
 off Disable auto-sheathe.

Toggle between on/off when no subcommand is specified.
/targetself  /targetself [subcommand] Enable/disable clicking on self.

>>Subcommands:
 on Enable clicking on self.
 off Disable clicking on self.

Toggle between on/off when no subcommand is specified.
/groundclick  /groundclick [subcommand] Enable clicking on field to remove target.

>>Subcommands:
 on Enable ground clicking.
 off Disable ground clicking.

Toggle between on/off when no subcommand is specified.
/chatlog  /chatlog [subcommand] Configure log window settings.

>>Subcommands:
 name [number 0-3]
  Change the way names are
  displayed in your log window.
   0 Full Name
   1 Last Name Initialed
   2 First Name Initialed
   3 Initials Only
 fontsize [tab number] [number]
  Adjust [tab number] log
  window font size to
  [number].
 time [tab number] on
  Add time stamps to all
  messages on [tab number]
  log window.
 time [tab number] off
  Remove time stamps from all
  messages on [tab number]
  log window.
 time [tab number]
  Toggle time stamps on/off
  for all messages on
  [tab number] log window.
 time 12
  Set time display to 12-hour
  format.
 time 24
  Set time display to 24-hour
  format.
 time local
  Set time stamp clock to local
  time.
 time server
  Set time stamp clock to server
  time.
 call on
  Play sound upon receiving
  /tell.
 call off
  Play no sound upon receiving
  /tell.
 call [chat channel]
  Toggle /tell sound on/off for
  the specified chat channel.
   t Tell
   p Party
   fc Free Company
   al Alliance
   l1-8 Linkshell 1-8
   new Novice Network
/battleeffect  /battleeffect, /bfx  /bfx [subcommand] [setting] Configure battle effects settings.

>>Subcommands:
 self
  Configure own battle effects
  settings.
 party
  Configure party members'
  battle effects settings.
 other
  Configure other NPCs' battle
  effects settings.

>>Settings:
 all Show all effects.
 simple Show limited effects.
 off Hide all effects.

Toggles between all and off when no setting is specified.
/actionerror  /actionerror, /aerror  /actionerror [subcommand] Display error messages when actions fail.

>>Subcommands:
 on Enable messages.
 off Disable messages.

Toggle between on/off when no subcommand is specified.
/recasterror  /recasterror, /rerror  /recasterror [subcommand] Display recast timer error messages.

>>Subcommands:
 on Enable messages.
 off Disable messages.

Toggle between on/off when no subcommand is specified.

Emote

Command Aliases Usage Description
/emote  /emote, /em  /emote [message] Sends your PC name and the message as an emote within a [Say] radius. This message will not be displayed if a PC has their Custom Emotes chat filter turned on.
/surprised  /surprised [subcommand] Act surprised.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/angry  /angry [subcommand] Be angry.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/furious  /furious [subcommand] Be furious.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/blush  /blush [subcommand] Blush with embarrassment.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/bow  /bow [subcommand] Perform a bow.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/cheer  /cheer [subcommand] Cheer enthusiastically.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/clap  /clap [subcommand] Applaud.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/beckon  /beckon [subcommand] Make a beckoning motion.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/comfort  /comfort [subcommand] Make a consoling gesture.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/cry  /cry [subcommand] Break into tears.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/dance  /dance [subcommand] Start dancing.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/doubt  /doubt [subcommand] Appear doubtful.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/doze  /doze [subcommand] Start dozing off. If a bed is nearby, your character will sleep in it.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/fume  /fume [subcommand] Express annoyance.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/goodbye  /goodbye [subcommand] Bid farewell.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/wave  /wave [subcommand] Wave your hand.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/huh  /huh [subcommand] Act bemused.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/joy  /joy [subcommand] Express joy.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/kneel  /kneel [subcommand] Kneel in respect.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/chuckle  /chuckle [subcommand] Chuckle in amusement.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/laugh  /laugh [subcommand] Burst out laughing.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/lookout  /lookout [subcommand] Scan the area.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/me  /me [subcommand] Motion to yourself.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/no  /no [subcommand] Disagree.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/deny  /deny [subcommand] Strongly disagree.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/panic  /panic [subcommand] Start to panic.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/point  /point [subcommand] Point at something.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/poke  /poke [subcommand] Make a poking gesture.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/congratulate  /congratulate [subcommand] Offer congratulations.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/psych  /psych [subcommand] Psych yourself up.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/salute  /salute [subcommand] Perform a salute.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/shocked  /shocked [subcommand] Act shocked.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/shrug  /shrug [subcommand] Shrug.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/rally  /rally [subcommand] Give encouragement.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/soothe  /soothe [subcommand] Make a comforting gesture.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/stagger  /stagger [subcommand] Stagger for a moment.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/stretch  /stretch [subcommand] Stretch.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/sulk  /sulk [subcommand] Wallow in self-pity.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/think  /think [subcommand] Become lost in thought.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/upset  /upset [subcommand] Express disgust.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/welcome  /welcome [subcommand] Make a welcoming gesture.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/yes  /yes [subcommand] Nod in approval.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/thumbsup  /thumbsup [subcommand] Strongly agree.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/examineself  /examineself [subcommand] Admire yourself.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/pose  /pose [subcommand] Strike a pose.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/blowkiss  /blowkiss [subcommand] Throw an airborne smooch in someone's general direction.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/grovel  /grovel [subcommand] Fall to your knees in unworthiness.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/happy  /happy [subcommand] Display extreme happiness.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/disappointed  /disappointed [subcommand] Convey utter disappointment.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/sit  /sit, /lounge  /sit Assume a sitting position.

Certain emotes have special sitting equivalents. Also sits your character in a chair if the chair is nearby.
/airquotes  /airquotes Make air quotes with your fingers for added sarcasm, emphasis, etc. No system message is displayed with this emote.
/pray  /pray [subcommand] Offer solemn words of prayer to the Twelve or whatever gods it is you keep.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/imperialsalute  /imperialsalute [subcommand] Perform an Imperial Garlean Army salute.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/gcsalute  /gcsalute [subcommand] Perform the official salute of the Grand Company to which you belong.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/throw  /throw Throw an object.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/changepose  /changepose, /cpose  /changepose Assume the next pose in a series of idle stances.
/stepdance  /stepdance, /sdance  /stepdance [subcommand] Perform a step dance.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/harvestdance  /harvestdance, /hdance  /harvestdance [subcommand] Perform a harvest dance.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/balldance  /balldance, /bdance  /balldance [subcommand] Perform a ball dance.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/mandervilledance  /mandervilledance, /mdance  /mdance [subcommand] Perform the Manderville dance.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/pet  /pet [subcommand] Take the love within your heart and focus it into your hand.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/handover  /handover [subcommand] Extend your hand in a giving gesture.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/bombdance  /bombdance [subcommand] Perform a bomb dance.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/huzzah  /huzzah, /hurray  /huzzah [subcommand] Give a hearty cheer.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/slap  /slap [subcommand] Let your hand do the talking.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/hug  /hug [subcommand] Give a warm hug.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/embrace  /embrace [subcommand] Perform a loving embrace.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/hildibrand  /hildibrand, /hildy  /hildy [subcommand] Flex like a gentleman.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/fistbump  /fistbump, /brofist  /fistbump [subcommand] Attempt a fistbump.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/thavdance  /thavdance, /tdance  /tdance [subcommand] Perform a Thavnairian dance.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/golddance  /golddance, /gdance  /gdance [subcommand] Perform the Gold dance.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/sundropdance  /sundropdance, /sundance  /sundance [subcommand] Perform the sundrop dance.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/battlestance  /battlestance, /bstance  /bstance [subcommand] Prepare yourself for battle.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/victorypose  /victorypose, /vpose  /vpose [subcommand] Celebrate victory.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/eureka  /eureka [subcommand] Experience a brief moment of enlightenment.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/mogdance  /mogdance [subcommand] Perform the moogle dance.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/haurchefant  /haurchefant, /hknight  /haurchefant [subcommand] Express your fervent approval.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/redrangerposea  /redrangerposea, /rrpa  /rrpa [subcommand] Do the Red Ranger pose A.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/redrangerposeb  /redrangerposeb, /rrpb  /rrpb [subcommand] Do the Red Ranger pose B.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/blackrangerposea  /blackrangerposea, /brpa  /brpa [subcommand] Do the Black Ranger pose A.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/blackrangerposeb  /blackrangerposeb, /brpb  /brpb [subcommand] Do the Black Ranger pose B.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/yellowrangerposea  /yellowrangerposea, /yrpa  /yrpa [subcommand] Do the Yellow Ranger pose A.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/yellowrangerposeb  /yellowrangerposeb, /yrpb  /yrpb [subcommand] Do the Yellow Ranger pose B.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/facepalm  /facepalm [subcommand] Bury your head into your hands in frustration.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/zantetsuken  /zantetsuken, /ztk  /zantetsuken [subcommand] Perform the Zantetsuken attack.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/flex  /flex [subcommand] Flex your muscles.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/respect  /respect [subcommand] Offer up a silent prayer.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/iceheart  /iceheart [subcommand] Envelop yourself in diamond dust.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/playdead  /playdead, /pdead  /playdead [subcommand] Feign death.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/moonlift  /moonlift [subcommand] Perform the moonlift dance.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/spectacles  /spectacles [subcommand] Adjust your spectacles.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/dote  /dote [subcommand] Throw a heartfelt kiss at your beloved.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/songbird  /songbird [subcommand] Perform the Songbird's special dance.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/waterfloat  /waterfloat Perform a back float in water. No system message is displayed with this emote.
/waterflip  /waterflip Perform a somersault under water. No system message is displayed with this emote.
/easternbow  /easternbow [subcommand] Perform a bow in the Far Eastern fashion.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/straightface  /straightface, /straight  /straight [subcommand] Restore your facial expression to a neutral state.

>>Subcommands:
 motion
  Display expression only.

Both text and expression will be displayed when no subcommand is specified.
/smile  /smile [subcommand] Beam with happiness.

>>Subcommands:
 motion
  Display expression only.

Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface.
/grin  /grin [subcommand] Beam with delight.

>>Subcommands:
 motion
  Display expression only.

Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface.
/smirk  /smirk [subcommand] Smirk wryly.

>>Subcommands:
 motion
  Display expression only.

Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface.
/taunt  /taunt [subcommand] Put on a taunting grin.

>>Subcommands:
 motion
  Display expression only.

Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface.
/shuteyes  /shuteyes, /shut /shuteyes [subcommand] Shut your eyes.

>>Subcommands:
 motion
  Display expression only.

Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface.
/sad /sad [subcommand] Frown.

>>Subcommands:
 motion
  Display expression only.

Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface.
/scared  /scared, /fear  /scared [subcommand] Stare in fear.

>>Subcommands:
 motion
  Display expression only.

Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface.
/amazed  /amazed, /awe  /amazed [subcommand] Stare in awe.

>>Subcommands:
 motion
  Display expression only.

Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface.
/ouch  /ouch, /ow  /ouch [subcommand] Cringe in pain.

>>Subcommands:
 motion
  Display expression only.

Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface.
/annoyed  /annoyed, /annoy  /annoyed [subcommand] Furrow your brow.

>>Subcommands:
 motion
  Display expression only.

Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface.
/alert  /alert [subcommand] Sense something amiss.

>>Subcommands:
 motion
  Display expression only.

Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface.
/worried  /worried, /worry  /worried [subcommand] Appear worried.

>>Subcommands:
 motion
  Display expression only.

Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface.
/wink  /wink [subcommand] Perform the wink emote.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/sneer  /sneer [subcommand] Sneer contemptuously.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/puckerup  /puckerup [subcommand] Close your eyes and pucker your lips.
>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

Main Menu

Command Aliases Usage Description
/actionlist  /actionlist, /alist  /actionlist Opens and closes the Actions & Traits interface.
/character  /character, /gear  /character Opens and closes the Character interface.
/armourychest  /armourychest, /armoury  /armourychest Opens and closes your Armoury Chest.
/inventory  /inventory, /bag  /inventory Opens and closes your inventory.
/companion  /companion, /comp  /companion Opens and closes the Companion interface.
/mountguide  /mountguide Opens and closes the Mount Guide interface.
/minionguide  /minionguide Opens and closes the Minion Guide interface. If the PC is playing Lord of Verminion, the command will open the Battle List.
/pvpprofile  /pvpprofile, /pvpp  /pvpprofile Opens and closes the PvP Profile interface.
/goldsaucer  /goldsaucer, /saucer  /goldsaucer Opens and closes the Gold Saucer interface.
/achievements  /achievements Opens the list of in-game FINAL FANTASY XIV achievements.
/currency  /currency Opens and closes the Currency interface.
/recommended  /recommended Opens and closes the Recommendations list.
/keyitem  /keyitem, /kitem  /keyitem Opens and closes the Key Item interface.
/journal  /journal Opens and closes the quest journal.
/dutyfinder  /dutyfinder, /finder  /dutyfinder Opens and closes the Duty Finder.
/timers  /timers Opens and closes the Timers interface.
/raidfinder  /raidfinder, /rfinder  /raidfinder Opens and closes the Raid Finder interface.
/generaldutykey  /generaldutykey, /gdutykey  /generaldutykey Activates the General Duty key. When near a FATE, this will level sync the player. While participating in the Feast, this will display the match progress interface.
/huntinglog  /huntinglog, /hlog  /huntinglog Opens and closes the hunting log.
/sightseeinglog  /sightseeinglog Opens and closes the Sightseeing Log interface.
/craftinglog  /craftinglog, /clog  /craftinglog Opens and closes the crafting log.
/gatheringlog  /gatheringlog, /glog  /gatheringlog Opens and closes the gathering log.
/fishinglog  /fishinglog, /flog  /fishinglog Opens and closes the fishing log.
/fishguide  /fishguide, /fg  /fishguide Opens and closes the Fish Guide interface.
/orchestrion  /orchestrion Opens and closes the orchestrion list.
/challengelog  /challengelog Opens and closes the Challenge Log interface.
/map  /map Opens and closes the current area map.
/teleport  /teleport Opens the Teleport interface.
/return  /return Return to your current home point.
/aethercurrent  /aethercurrent, /acurrent  /aethercurrent Opens and closes the Aether Currents interface.
/mountspeed  /mountspeed Opens and closes the ground mount speed interface.
/partyfinder  /partyfinder, /pfinder  /partyfinder Opens and closes the Party Finder interface.
/emotelist  /emotelist, /elist  /emotelist Opens and closes the list of available emotes.
/freecompanycmd  /freecompanycmd, /fccmd  /freecompanycmd Opens and closes the free company interface.
/housing  /housing, /hou  /housing Opens and closes the Housing interface.
/linkshellcmd  /linkshellcmd, /lcmd  /linkshellcmd Opens and closes the linkshell menu.
/contactlist  /contactlist Opens and closes the contact list.
/supportdesk  /supportdesk, /support  /supportdesk Opens and closes the Support Desk interface.
/playguide  /playguide, /pguide  /playguide Opens and closes the Playguide interface.
/activehelp  /activehelp Opens and closes the Active Help interface.
/characterconfig  /characterconfig, /cconfig  /characterconfig Opens and closes the Character Configuration interface.
/systemconfig  /systemconfig, /sconfig  /systemconfig Opens and closes the System Configuration interface.
/hudlayout  /hudlayout [subcommand] Opens and closes the HUD layout editor.

>>Subcommands:
 "layout number"
 Switches to specified layout.

Opens the HUD layout editor if no subcommand is specified.
>>Example:
  /hudlayout 3
  (Switches to layout 3.)
/macros  /macros Opens and closes the user macro editor.
/keybind  /keybind, /keyconfig  /keybind Opens and closes the Keybind interface.
/logcolor  /logcolor, /lcolor  /logcolor Opens and closes the Log Text Color interface.

Placeholders

Placeholder Description
<t>, <target> Displays current target name.
<tt>, <t2t> Displays target of current target's name.
<me>, <0> Displays your character's name.
<r>, <reply> Displays the name of the last player to send you a /tell.
<1> - <8> Displays Party Member 1-8's name.
<f>, <focus> Displays your Focus Target's name.
<lt>, <lasttarget> Displays your last target's name.
<le>, <lastenemy> Displays the name of the last enemy you targeted.
<la>, <lastattacker> Displays the name of the last enemy to attack or perform an action on you.
<c>, <comp>, <b>, <buddy> Displays your chocobo companion's name.
<pet> Displays your pet's name.
<attack1> - <attack5> Displays Target to Attack 1–5's name.
<bind1> - <bind3> Displays Target to Bind 1–3's name.
<ignore1> - <ignore2> Displays Target to Ignore 1–2's name.
<square> Displays target marked with a square's name.
<circle> Displays target marked with a circle's name.
<cross> Displays target marked with a cross's name.
<triangle> Displays target marked with a triangle's name.
<mo>, <mouse> Displays mouseover target's name
<hp> Displays current HP and maximum HP.
<hpp> Displays current HP as a percentage.
<mp> Displays current MP and maximum MP.
<mpp> Displays current MP as a percentage.
<tp> Displays current TP.
<class>, <job> Displays current class and level.
<pos>, <where> Displays coordinates of current location.
<se.1> - <se.16> Plays a sound effect when used in party or alliance chat. Use the /echo command to play a sound effect only you can hear.
<comphp>, <chp> Displays your chocobo companion's current HP and maximum HP.
<comphpp>, <chpp> Displays your chocobo companion's current HP as a percentage.
<pethp>, <php> Displays your pet's current HP and maximum HP.
<pethpp>, <phpp> Displays your pet's current HP as a percentage.
<wait.(wait time)> Adjust the pause between macro commands. Only integers can be used with this command. The maximum wait time allowed is 60. If the wait time amount is over 60, it will be counted as 60.
<recast.action name> Displays time remaining until the specified action can be used again.
*The auto-translate function cannot be used to input action names.
<targethpp>, <thpp> Displays current target's HP as a percentage.
<focushpp>, <fhpp> Displays focus target's HP as a percentage.
<targetclass>, <tclass>, <targetjob>, <tjob> Display the class or job name of the selected target.
<focusclass>, <fclass>, <focusjob>, <fjob> Display the class or job name of your focus target.

Related Articles

Emote Guide

Controller Guide

Macro

Macro Guides