Nexus Zodiac Weapons/Quest
Upgrading Novus to Nexus
Players needs to speak to Jalzahn in North Shroud (x29,y19) with their Novus Weapon equipped. After completing the Mmmmmm, Soulglazed Relics quest, players can speak to Jalzahn to choose the weapon to soulglaze. If you are a paladin, make sure to soulglaze both the Curtana Novus and Holy Shield Novus prior to farming "light". With the soulglazed Novus weapon equipped, player will earn "light" by completing dungeons, trials, FATEs, Treasure Hunt, Alexandrite Maps, The Wolves' Den and Frontlines. After gaining enough "light" and returning to Jalzahn (option "Relic Weapon Novus Enhancement"), the Novus weapon will transform into a Nexus weapon.
- You can't get "light" from The Hunt, Guildhests or Heavensward dungeons and trials.
- Undersized Party will gain you light, making speedrunning low level content an alternative to long queues.
Different activities give different amounts of "light". "Light" earned will appear in the chat log after completing the activity. Light levels are Feeble Light (least "light"), Gentle Light, Blinding Light, Brilliant Light and Newborn Star (most "light").
- Each type of Light has a secret value that advances your Novus into Nexus. Players will need to reach 2000 "light" points.
- Once the weapon's aetheric activity level has reached "bursting" (2000 "light" points), speak with Jalzahn in North Shroud (x29,y19) again, and select the "Relic Weapon Novus Enhancement" option to upgrade to Nexus.
Light Points
Light Levels | Light Values |
---|---|
Feeble | 8 points |
Gentle | 16 points |
Bright | 32 points |
Brilliant | 48 points |
Blinding | 96 points |
Newborn Star | 128 points |
Light Tiers
- Players need to reach 2000 light points to upgrade Novus into Nexus
Light Indicator | Light Points |
---|---|
No Activity | 0-199 |
Indistinct Activity | 200-399 |
Faint Activity | 400-599 |
Slight Activity | 600-799 |
Modest Activity | 800-999 |
Distinct Activity | 1000-1199 |
Robust Activity | 1200-1399 |
Vigorous Activity | 1400-1599 |
Intense Activity | 1600-1799 |
Extreme Activity | 1800-1999 |
Bursting Activity | 2000+ |
Light Events
- Each event you complete has its base value and a bonus, which is usually the tier above it. (NOTE: Bonuses switch out every 2 hours)
Light Event | Base Light | Bonus Light |
---|---|---|
Ifrit Normal | Feeble | ? |
FATEs | Feeble | None |
Wolves' Den | Feeble | Gentle |
Alexandrite Maps | Gentle | None |
Coil of Bahamut Turn 4 | Gentle | Bright |
Hard mode Primals (incl Urth's Fount) | Gentle | Bright |
Extreme Primals | Bright | Brilliant |
Coil of Bahamut Turns 1, 2, 5 | Bright | Brilliant |
Hard Roulette | Bright | Brilliant |
Sastasha | Brilliant | Blinding |
The Tam-Tara Deepcroft | Brilliant | Blinding |
Copperbell Mines | Brilliant | Blinding |
The Aurum Vale | Brilliant | Blinding |
The Frontlines | Brilliant | Blinding |
Labyrinth of the Ancients | Brilliant | Blinding |
The Praetorium | Brilliant | Blinding |
Syrcus Tower | Blinding | Newborn Star |
World of Darkness | Blinding | Newborn Star |