Doom (status effect)
Revision as of 15:35, 19 April 2022 by Freedom4556 (talk | contribs)
Doom is a detrimental status effect that knocks out the targeted player after the countdown ends. Sometimes, Doom can be removed by Healers using Esuna.
Skills that have Doom
Monster Name | Skill Name | Location | Boss/Add? | Esuna? |
---|---|---|---|---|
Angra Mainyu | Mortal Gaze | The World of Darkness | Boss | |
Summoned Haagenti | Mortal Gaze | The Weeping City of Mhach | Add | X |
Deathgaze Hollow | Doomsay | Dun Scaith | Boss | X |
Diabolos | Hollow Nightmare | Dun Scaith | Boss | X |
Agrias | Cleansing Strike | The Orbonne Monastery | Boss | |
The Thunder God | Cleansing Strike | The Orbonne Monastery | Boss | [1] |
Removing Doom
If there is a bar on top of the status, then Doom can be removed by using Esuna. Sometimes, monsters can cast Doom that can't be removed with Esuna but by other means, such as topping off the targeted player's HP bar to full or killing all the spawned adds.
[1] For the Thunder God, Cid, Doom is still the healer's responsibility to resolve. It requires restoring players to full HP before the timer kills them (a healing check). There are several other mechanics that function the same way but are not called "Doom" directly.