The Sunken Temple of Qarn (Hard)
The Sunken Temple of Qarn (Hard) is a level 50 dungeon set to release in patch 2.4. This is the Hard Mode of The Sunken Temple of Qarn. It requires a light party of 4 players with item levels of 80 or above.
Reward: 50 Allagan Tomestone of Soldiery and 40 Allagan Tomestone of Poetics.
Unlock
- Quest: The Wrath of Qarn
- Location of Quest-giver: Hugubert in Mor Dhona (x22,y8)
- Prerequisite: Main Scenario Quest The Ultimate Weapon, The Sunken Temple of Qarn
Bosses
Damaged Adjudicator
Do not attack the boss itself, attack the body part with the core. The core is indicated by a bright, red orb. Once the body part with the core is destroyed, the boss will break apart and adds will spawn. Kill the adds and repeat the process til the boss is dead.
Move out of the sand whirlpools that spawn on the ground. The whirlpools slowly pull you under the floor until you die.
Occasionally the boss will target a random player and spawn a sphere of sand. The sphere generates an circular AoE sand attack, it is advised that you move towards the edge of the battlefield if targeted.
Sabotender Emperatriz
Kill the adds through out the fight. During the fight the boss will attempt to cast 10,000 needles. The first time when she charges the 10,000 needles, deal damage to her til she stops. When she attempts to use 10,000 Needles the second time, you must kill Sabotender Guardia, the largest Sabotender with a green tether to the boss, QUICKLY. If her cast is successful your party wipes.
- Kill Sabotender Guardia, the largest Sabotender with a green tether to the boss, ASAP!!
Vicegerent To The Warden
Do not get hit by the mummy walls. Everytime you are hit by the Mummy wall, you gain 1 stack of Curse of the Mummy. When you reach 4 stacks, you will run to a corner of the room, enter a sarcophagus and become mummified. As a mummy you lose control of your character and run around aimlessly in the center of the boss room for a short time.
As the fight drags on, the boss will target a non-tank member of the party for a sword strike. Players can avoid the attack by running behind the boss while he is casting.
- Tanks should have cooldowns ready in case healer gets mummified.
Loot
Damaged Adjudicator Loot
Item | Icon | Item Level | Requirement | Slot | Defence | Magic Defence | Stats and Attributes |
---|---|---|---|---|---|---|---|
Hero's Ring of Aiming | 90 | All Classes Level 50 |
Ring | 1 | 1 | Dexterity +13, Critical Hit Rate +16, Determination +8 | |
Hero's Ring of Casting | 90 | All Classes Level 50 |
Ring | 1 | 1 | Intelligence +13, Critical Hit Rate +16, Spell Speed +11 | |
Hero's Ring of Fending | 90 | All Classes Level 50 |
Ring | 1 | 1 | Vitality +15, Parry +11, Accuracy +16 | |
Hero's Ring of Healing | 90 | All Classes Level 50 |
Ring | 1 | 1 | Mind +13, Piety +8, Critical Hit Rate +16 | |
Hero's Ring of Slaying | 90 | All Classes Level 50 |
Ring | 1 | 1 | Strength +13, Determination +11, Skill Speed +11 |
Sabotender Emperatriz Loot
Vicegerent To The Warden Loot
Item | Icon | Item Level | Requirement | Slot | Defence | Magic Defence | Stats and Attributes |
---|---|---|---|---|---|---|---|
Hero's Necklace of Aiming | 90 | All Classes Level 50 |
Necklace | 1 | 1 | Dexterity +13, Determination +11, Skill Speed +11, , | |
Hero's Necklace of Casting | 90 | All Classes Level 50 |
Necklace | 1 | 1 | Intelligence +13, Critical Hit Rate +16, Determination +8, , | |
Hero's Necklace of Fending | 90 | All Classes Level 50 |
Necklace | 1 | 1 | Vitality +15, Parry +11, Skill Speed +16, , | |
Hero's Necklace of Healing | 90 | All Classes Level 50 |
Necklace | 1 | 1 | Mind +13, Piety +12, Critical Hit Rate +11, , | |
Hero's Necklace of Slaying | 90 | All Classes Level 50 |
Necklace | 1 | 1 | Strength +13, Accuracy +11, Critical Hit Rate +16, , |
Crafting Material Loot
These Items are dropped from all bosses.
- Canard Breast
- Dalamud Popoto
- Royal Kukuru Bean
- Star Anise
- Scheelite
- Emery
- Petrified Log
- Cashmere Fleece
- Saurian Skin
- Raziqsand
- Tawny Latex
Images
Lore
Adventurers fear not danger, scholars care not for comfort, and miners like not unturned stones. Thus was born the unlikely partnership between the Order of Nald'thal and Amajina & Sons Mineral Concern, in the wake of a certain adventurer's conquest of the Sunken Temple's notorious traps. But the dead of Qarn left many snares─more than enough for a thousand years of greed─and now, a tomb raider's fevered dream of riches has stranded the joint expedition in a place where history has a tendency to come alive...