Aggression
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Aggression refers to the game mechanics behind attracting creatures towards players or friendly NPCs. In Final Fantasy XIV, a creature's aggression varies in type and rank.
Overview
There are two types of aggression behavior in the game:
- Passive: Passive creatures will not aggro on the player or other friendly NPCs, unless that creature is attacked. It's denoted by a light blue icon.
- Aggressive: Aggressive creatures will aggro on the player or other friendly NPCs as soon as they enter a specific aggro radius, or trigger other special conditions.[1] It's denoted by a yellow icon within a red triangle.
Creatures are also categorized by aggression rank. It refers to how strong a certain creature is (relative to its level), and range from rank 1 to 6, each with their own icon.
Rank | A-icon | P-icon | Examples |
---|---|---|---|
1 | ![]() |
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Regular overworld enemies |
2 | ![]() |
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Weak Dungeon enemies |
3 | ![]() |
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Regular Dungeon enemies |
4 | ![]() |
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![]() Elite Hunt Marks Strong overworld enemies |
5 | ![]() |
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Dungeon mid-bosses |
6 | ![]() |
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Dungeon, Trial, and Raid final bosses |
In the overworld, aggressive creatures will not attack players 11+ levels higher than the creature's level.