Template:Trait infobox

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Description

{{Trait infobox
| name = 
| icon = 
| acquired = 
| level = 
| description = 
| req-quest = 
| pvp = 
| release = 
| patch = 
}}

Parameters

name
Action name. Defaults to the page name.
name-related
Page name only if it contains an apostrophe. Needed for "related actions" to show.
icon
Action icon to show. If not explicitly stated, displays File:<name>.png.
facts
Trait facts. See {{action fact}} for examples (despite the name, action fact is shared between active actions and traits).
acquired
Class/job required to use this trait. Accepts comma-separated: marauder, gladiator, warrior, paladin, dark knight, conjurer, white mage, scholar, astrologian, pugilist, lancer, archer, rogue, thaumaturge, arcanist, monk, dragoon, bard, black mage, summoner, ninja, machinist, samurai, red mage, blue mage, gunbreaker, dancer, carpenter, blacksmith, armorer, goldsmith, leatherworker, weaver, alchemist, culinarian, botanist, fisher, or miner.
level
Level required to learn a trait. Defaults to 1.
description
Action description.
req-quest
Optional. Quest required. Accepts varies when quest requirement varies between classes/jobs (note: it will link to <PAGENAME> unlock quests).
pvp
Optional. Applies only to combat classes/jobs. Set y to specify this trait belongs to PvP, or c to specify this PvE trait has a PvP counterpart. Defaults to none (no notice).
release
Optional. Expansion this action belongs to. Accepts: heavensward, or stormblood or shadowbringers or endwalker or dawntrail.

Example

{{Trait infobox
| name = Enhanced Vitality
| icon = Enhanced vitality.png
| acquired = gladiator, marauder
| level = 10
| description = Increases Vitality by 2.
| req-quest = 
| release = 
}}

Enhanced Vitality

Acquired
Gladiator frame icon.png GLA (traits)
Marauder frame icon.png MRD (traits)
Level
10

Increases Vitality by 2.

— In-game description

Enhanced Vitality is a trait unlocked at level 10. It is available for Gladiator / Paladin and Marauder / Warrior.