Machinist

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"The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.
Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them―the machinist." — Game Description
Machinist is a ranged DPS job introduced in 2014 Fan Fest in Tokyo. Machinist is the gun-wielding job released in Heavensward. Unlike 2.0 jobs, Machinist does not require a base class and starts from level 30. The job's main weapon is the Firearm. Machinist uses specialized mechanical equipment such as attachments to the firearm along with deploy-able turrets. Using deployable turrets, Machinist can perform a support style role in addition to the DPS role. The turrets can attack enemies, debuff enemies or buff allies.

As a ranged dps, their most important stat is dexterity, which increases attack power.

Requirement

Actions

Action Icon Level TP Cost Cast Time Cooldown Range Radius Description
Split Shot Split shot icon1.png 1 60 Instant 2.5s 25y 0 Delivers an attack with a potency of 140.
Additional Effect: 50% chance of increasing next Slug Shot potency by 80.
Gauss Barrel Effect: Next slug Shot will have no cast time. Duration: 10s
Ammunition Effect: 100% chance of increasing next Slug Shot potency.
Slug Shot Slug shot icon1.png 2 60 Instant 2.5s 25y 0 Delivers an attack with a potency of 100.
Split Shot Bonus Potency: 180.
Additional Effect: 50% chance of increasing next Clean Shot potency by 100.
Gauss Barrel Effect: Next Clean Shot will have no cast time. Duration: 10s
Ammunition Effect: 100% chance of increasing next Clean Shot potency.
Reload Reload icon1.png 4 0 Instant 60s 0 0 Loads firearm with five rounds of special ammunition. One round of ammunition is used each time a weaponskill is executed. Increase that weaponskill's potency by 20. Ammunition use may also increase the rate at which a weaponskill's additional effect is triggered. No more than five rounds can be loaded one at a time. Duration: 30s
Lead Shot Lead shot icon1.png 6 70 Instant 2.5s 25y 0 Delivers an attack with a potency of 40. Places a DoT with a potency of 45 for 30s.
Heartbreak Heartbreak icon1.png 8 0 Instant 30s 25y 0 Delivers an attack with a potency of 180.
Can only be executed when target's HP is below 20%.
Leg Graze Leg graze icon1.png 10 0 Instant 20s 25y 0 Inflicts target with Heavy +40%. Duration 12s (PvP 8s)
Shares a recast timer with Foot Graze.
Reassemble Reassemble icon1.png 12 0 Instant 90s 0 0 Next weaponskill will result in a critical hit. If the next action is an area of effect attack, only the first enemy hit will be ensured critical damage. Duration: 20s
Blank Blank icon1.png 15 0 Instant 30s 5y 0 Deals damage with a potency of 100.
Additional Effect: 15-yalm knockback
Spread Shot Spread shot icon1.png 18 130 Instant 2.5s 8y 3y Deliver an attack with a potency of 100 to all enemies in a cone before you.
Foot Graze Foot graze icon1.png 22 0 Instant 20s 25y 0 Binds target. Duration 12s (PvP 8s)
Cancels auto-attack upon execution
Shares a recast timer with Leg Graze.
Quick Reload Quick reload icon1.png 26 0 Instant 30s 0 0 Replenishes your ammunition by 1 and restores 30 TP.
Hot Shot Hot shot icon1.png 30 70 Instant 2.5s 25y 0 Delivers an attack with a potency of 120.
Additional Effect: Increases physical damage dealt by 5%. Duration: 30s
Rapid Fire Rapid fire icon1.png 30 0 Instant 90s 0 0 Reduces weaponskill recast timer to 1.5s.
Gauss Barrel Effect: Weaponskills will have no cast time.
Effect ends upon using 3 weaponskills. Duration: 15s
Head Graze Head graze icon1.png 34 0 Instant 25s 25y 0 Delivers an attack with a potency of 100.
Additional Effect: Silence Duration: 2s
Share a recast timer with Suppressive Fire
Clean Shot Clean shot icon1.png 35 60 Instant 2.5s 25y 0 Delivers an attack with a potency of 100.
Slug Shot Bonus Potency: 200
Wildfire Wildfire icon1.png 38 0 Instant 90s 25y 0 Covers target's body in a slow-burning pitch. For the next 15 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect’s duration.
Rook Autoturret Rook autoturret icon1.png 40 0 Instant 10s 25y 7y Deploys a single-target battle turret which will deliver auto-attacks with a potency of 80 to its master's target. Using a weaponskill will cause turret to change targets.
Hypercharge Potency: 160.
Hypercharge Effect: Increases target’s physical damage taken by 10%. Duration: 10s.
Shares a recast timer with Bishop Autoturret.
Turret Retrieval Turret retrieval icon1.png 40 0 Instant 5s 0 0 Retrieves an autoturret from the battlefield.
Promotion Promotion icon1.png 42 0 Instant 5s 0 0 Disables a turret's attack mode. Rooks will instead create a 20-yalm radius TP regeneration field. Bishops will create an MP regeneration field. Caster MP is slowly drained while autoturret is promoted.
Hypercharge Effect: Regeneration potency is doubled.
Attack mode is reactivated upon reuse.
Suppressive Fire Suppressive fire icon1.png 45 Instant 25s 5y 0 Delivers an attack with a potency of 100.
Additional Effect: Stun Duration 2s.
Shares a recast timer with Head Graze.
Grenado Shot Grenado shot icon1.png 46 160 Instant 2.5s 25y 5y Delivers an attack with a potency of 120 to target and enemies near it.
Bishop Autoturret Bishop autoturret icon1.png 50 Instant 10s 25y 7y Deploys an area of effect battle turret which will deliver auto-attacks with a potency of 60 to all nearby enemies.
Hypercharge Potency: 120
Hypercharge Effect: Increases target’s magic damage taken by 10% Duration: 10s.
Shares a recast timer with Rook Autoturret
Dismantle Dismantle icon1.png 50 0 Instant 90s 25y 0 Lowers target's physical damage dealt by 5% Duration: 10s
Shares a recast timer with Rend Mind
Gauss Barrel Gauss barrel icon1.png 52 0 Instant 15s 0 0 Equips your current firearm with a gauss barrel, increasing damage dealt by 30%. While barrel is equipped, all auto-attack will stop and all weaponskills will require casting time.
Effect ends upon reuse.
Gauss Round Gauss round icon1.png 54 0 Instant 20s 25y 0 Delivers an attack with potency of 200.
Can only be executed with a Gauss Barrel attached.
Rend Mind Rend mind icon1.png 56 0 Instant 90s 25y 0 Lowers target's magic damage dealt by 5%. Duration: 10s
Share a recast timer with Dismantle.
Hypercharge Hypercharge icon1.png 58 0 Instant 120s 0 0 Overcharges your autoturret, increasing its effectiveness. Duration: 20s
Can only be executed when a turret is deployed.
Ricochet Ricochet icon1.png 60 0 Instant 60s 25y 5y Delivers an attack with a potency of 100 to target and 200 distributed among all nearby targets.
Can only be executed with a Gauss Barrel attached.

Traits

Trait Icon Level Description
Enhanced Dexterity Enhanced dexterity icon1.png 8 Increases dexterity by 2.
Lodged Lead Lodged lead icon1.png 14 Extends Lead Shot duration to 30 seconds.
Enhanced Dexterity II Enhanced dexterity ii icon1.png 16 Increases dexterity by 4.
Increased Action Damage Increased action damage icon1.png 20 Increases base action damage and autoturret damage by 10%.
Enhanced Dexterity III Enhanced dexterity iii icon1.png 24 Increases dexterity by 6.
Enhanced Reassemble Enhanced reassemble icon1.png 28 Shortens Reassemble recast time to 60 seconds.
Quicker Reload Quicker reload icon1.png 32 Shortens Quick Reload recast time to 15 seconds.
Enhanced Spread Shot Enhanced spread shot icon1.png 36 Extends the range of Spread Shot to 12 yalms.
Increased Action Damage II Increased action damage ii icon1.png 40 Increases base action damage and autoturret damage by 20%.
Enhanced Rapid Fire Enhanced rapid fire icon1.png 44 Extends Rapid Fire effect to three weaponskills.
Enhanced Wildfire Enhanced wildfire icon1.png 48 Increases Wildfire damage compilation to 25%.

Cross-Class Actions

Lancer Archer
Action Icon Level Action Icon Level
Feint Feint.png 2 Raging Strikes Raging strikes.png 4
Keen Flurry Keen flurry.png 6 Hawk's Eye Hawks eye.png 26
Invigorate Invigorate.png 22 Quelling Strikes Quelling strikes.png 34
Blood for Blood Blood for blood.png 34

Cross-Discipline Actions

Botanist Miner
Action Icon Level Action Icon Level
Triangulate Triangulate.png 1 Prospect Prospect.png 1
Arbor Call Arbor Call.png 3 Lay of the Land Lay of the Land.png 3
Arbor Call II Arbor Call II.png 6 Lay of the Land II Lay of the Land II.png 6
Truth of Forests Truth of Forests.png 46 Truth of Mountains Truth of Mountains.jpg 46

PvP Actions

Action Icon Description Upgrade 1 Upgrade 2 Upgrade 3
Between the Eyes Between the eyes icon1.png Delivers an attack with a potency of 150.
If target is bound, stunned, or asleep, potency triples.
Enhanced Between the Eyes: Shortens recast time to 90 seconds. Enhanced Between the Eyes II: Increases base potency to 180. Enhanced Between the Eyes III: Increases critical hit rate by 10%.
Detect Detect icon1.png Reveal the location of nearby enemies under the effect of Hide. Enhanced Detect: Shortens recast time to 150 seconds.
Enliven Enliven icon1.png Instantly restores 50% TP. Enhanced Enliven: Shortens recast time to 180 seconds. Enhanced Enliven II: Increases TP recovery to 75%.
Mana Draw Mana draw icon1.png Restores 30% of maximum MP. Enhanced Mana Draw: Shortens recast time to 180 seconds. Enhanced Mana Draw II: Increases MP recovery to 50%.
Purify Purify icon1.png Removes all detrimental effects from self or ally. Can be used regardless of status affliction. Enhanced Purify: Shortens recast time to 150 seconds.
Recouperate Recouperate icon1.png Instantly restores 20% of maximum HP. Enhanced Recouperate: Shortens recast time to 150 seconds. Enhanced Recouperate II: Increases HP recovery to 30%.
Report Report icon1.png Restores 25% of maximum MP for self and all nearby party members. Enhanced Report: Shortens recast time to 180 seconds. Enhanced Report II: Increases MP recovery to 40%.
Stun Gun Stun gun icon1.png Delivers an attack with a potency of 150 to all nearby enemies.
Additional Effect: Stun for 2s.
Enhanced Stun Gun: Shortens recast time to 120 seconds. Enhanced Stun Gun II: Increases potency to 180. Enhanced Stun Gun III: Extends duration to 3s.

Quests

Quest Level NPC Zone Coordinates EXP Gil Reward
Savior of Skysteel 50 Stephanivien Foundation (x8,y10) 24000 0 Soul of the machinist icon1.png, Steel-barreled carbine icon1.png, Toadskin jacket icon1.png, Toadskin brais icon1.png
Master of Marksmanship 30 Rostnsthal Outer La Noscea (x19,y17) 7410 0 Hot shot icon1.png
Always the Last Place You Look 35 Stephanivien Foundation (x8,y10) 9020 0 Clean shot icon1.png
Rook Before You Reap 40 Stephanivien Foundation (x8,y10) 11270 0 Rook autoturret icon1.png
Securing the Locks 40 Stephanivien Foundation (x8,y10) 11270 0
A Suppressive Strategy 45 Stephanivien Foundation (x8,y10) 12420 0 Suppressive fire icon1.png
Blood on the Sands 45 Stephanivien Foundation (x8,y10) 12420 0
Rage against the Machinists 50 Stephanivien Foundation (x8,y10) 24000 0 Dismantle icon1.png
The Power of a Tourney 50 Stephanivien Foundation (x8,y10) 24000 0 Bishop autoturret icon1.png
A Joye-less Celebration 50 Stephanivien Foundation (x8,y10) 24000 1153
Pushing the Brume 52 Stephanivien Foundation (x8,y10) 26400 822 Gauss barrel icon1.png
A Joye-ful Reunion 54 Stephanivien Foundation (x8,y10) 31200 2796 Gauss round icon1.png
Wheels of Justice 56 Stephanivien Foundation (x8,y10) 36000 2113 Rend mind icon1.png
Taking the Fall 58 Stephanivien Foundation (x8,y10) 40800 1595 Hypercharge icon1.png
Rusted Steel 58 Stephanivien Foundation (x8,y10) 40800 507
Rise of the Machinists 60 Stephanivien Foundation (x8,y10) 0 1656 Ricochet icon1.png

Machinist Guide

Endgame Rotations

Opener:

Gauss barrel icon1.png --> Hawks eye.png --> Blood for blood.png --> Raging strikes.png --> Hot shot icon1.png --> Hypercharge icon1.png --> Draconian potion of dexterity icon1.png --> Lead shot icon1.png --> Reload icon1.png --> Split shot icon1.png --> Wildfire icon1.png --> Slug shot icon1.png --> Reassemble icon1.png --> Quick reload icon1.png --> Clean shot icon1.png --> Rapid fire icon1.png --> Gauss round icon1.png --> Split shot icon1.png --> Ricochet icon1.png --> Slug shot icon1.png --> Head graze icon1.png --> Split shot icon1.png --> Blank icon1.png --> Clean shot icon1.png --> Slug shot icon1.png

Priority:

Hot shot icon1.png --> Lead shot icon1.png --> Split shot icon1.png --> If proc, Slug shot icon1.png --> if proc, Clean shot icon1.png

Images

Machinist concept art1.jpg Machinist concept art.jpg

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