Difference between revisions of "Summoner Actions"
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:''Main article: [[Summoner]]'' | :''Main article: [[Summoner]]'' | ||
==Rotations== | |||
===Single Target=== | |||
====Opening==== | |||
Raging Strikes > Mega Int > Bio 2 > Miasma > Bio 1 > Fester (once bio shows up) > SwiftCast > Shadow Flare > Miasma II > Contagion > Ruin II > Spur > Ruin II > Fester > Rouse > Enkindle 3 | |||
====DoTs==== | |||
When Raging Strikes is up: | |||
Raging Strikes > Mega Int (if up 5min CD)> Fester(If all 3 Dots are up) > Bio 2 > Miasma > Bio 1 > Swiftcast > Shadow Flare > Contagion > Fester | |||
When Raging Strikes Isn't Up: | |||
Keep Dots Refreshed > Contagion Every Minute | |||
====Fester==== | |||
After getting your rolling dots on during Raging Strike, your next priority for your opening is to dump your Festers as quickly as possible. The goal is to never have fester and Aetherflow available at the same time. Outside of when Raging Strikes is up, timing doesn't matter as long as you Fester 3 times a minute while all 3 dots are up. | |||
*Aetherflow every minute | |||
====Pet==== | |||
Every Minute Rotate between Rouse, and Spur + Rouse | |||
Use Enkindle Every 5 Minutes after the "Spur" or the "Spur + Rouse". It will rotate between them throughout the fight. | |||
*IE: Minute 0 - Spur+Rouse+Enkindle Minute 5 - Rouse+Enkindle Minute 10 - Spur+Rouse+Enkindle | |||
Contagion is used in dot rotation every minute. | |||
====Filler==== | |||
Ruin on all unused GCD's | |||
Ruin 2 on all unused OCD's | |||
====Movement==== | |||
As with all classes, plan work to make your movements on OCD/Instant abilities, there are a lot with this class: Bio Fester Spur Rouse Enkindle SC + ShadowFlare Contagion Aetherflow If all those are unavailable/bad timed, Ruin 2 | |||
====Burst==== | |||
On a fight that requires Burst Damage (ie, titan) preperation is needed to maximize. | |||
#Have 3 Stacks of Aetherflow | |||
#Allow the following CD's to sit ready to use: Rouse Spur Enkindle Raging Strikes Mega Int Contagion Aetherflow | |||
#Refresh your dots right before the burst phase. | |||
#Drop shadow flare right before the burst phase. | |||
Once Burst phase starts: Raging Strikes > Mega Int > Fester > Bio 2 > Miasma > Bio > Spur > Ruin 2 > Fester > Ruin 2 > Rouse > Ruin 2 > Enkindle > Swift Cast > Shadow Flare 5 | |||
Then normal Single Target rotation. | |||
====Rules and Tips==== | |||
Raging Strikes is available every 3 Contagions, be sure to combine them. No one is perfect, so wait till they are both ready, and use them together. | |||
Watch dot clipping. Be aware of how long it takes to cast a dot. Have it land when it's falling off. This is ESPECIALLY important on the Raging Strikes/Contagion rotation, as these dots are much stronger, and you don't want to overwrite them with weaker dots. The more you clip, the less of the other stuff your doing. | |||
Know where your pet is. It may be behind you. Garuda doesn't fly away during big aoe attacks, and can be one shot. Don't be afraid to use a Heel or a Place to get it out of danger. Use Sustain if it's taking damage since party healers can't be expected to heal your pet. Your pet is a significant portion of your DPS. | |||
===Multiple Targets (AoE)=== | |||
====Opening==== | |||
Raging Strikes > Mega Int > Bio 2 > Miasma > Bio 1 > SwiftCast > Shadow Flare > Contagion > Bane > Spur > Rouse > Aerial Slash | |||
====DoTs==== | |||
Every minute, Raging Strikes(if Up) > Mega Int (if up) > Dots > Contagion > Bane | |||
Keep Shadow Flare UP (SC every 60 seconds) | |||
Aerial Slash on CD, (Rouse, Rouse+Spur every minute) | |||
Dot any undotted mob (if more then 4) | |||
Miasma 2 (if more then 4) | |||
Refresh Dots/Bane/Aetherflow as needed. | |||
==Skills and Abilities== | ==Skills and Abilities== | ||
{| class="wikitable sortable" style="text-align: center" | {| class="wikitable sortable" style="text-align: center" |
Revision as of 09:07, 17 January 2014
- Main article: Summoner
Rotations
Single Target
Opening
Raging Strikes > Mega Int > Bio 2 > Miasma > Bio 1 > Fester (once bio shows up) > SwiftCast > Shadow Flare > Miasma II > Contagion > Ruin II > Spur > Ruin II > Fester > Rouse > Enkindle 3
DoTs
When Raging Strikes is up: Raging Strikes > Mega Int (if up 5min CD)> Fester(If all 3 Dots are up) > Bio 2 > Miasma > Bio 1 > Swiftcast > Shadow Flare > Contagion > Fester
When Raging Strikes Isn't Up: Keep Dots Refreshed > Contagion Every Minute
Fester
After getting your rolling dots on during Raging Strike, your next priority for your opening is to dump your Festers as quickly as possible. The goal is to never have fester and Aetherflow available at the same time. Outside of when Raging Strikes is up, timing doesn't matter as long as you Fester 3 times a minute while all 3 dots are up.
- Aetherflow every minute
Pet
Every Minute Rotate between Rouse, and Spur + Rouse
Use Enkindle Every 5 Minutes after the "Spur" or the "Spur + Rouse". It will rotate between them throughout the fight.
- IE: Minute 0 - Spur+Rouse+Enkindle Minute 5 - Rouse+Enkindle Minute 10 - Spur+Rouse+Enkindle
Contagion is used in dot rotation every minute.
Filler
Ruin on all unused GCD's
Ruin 2 on all unused OCD's
Movement
As with all classes, plan work to make your movements on OCD/Instant abilities, there are a lot with this class: Bio Fester Spur Rouse Enkindle SC + ShadowFlare Contagion Aetherflow If all those are unavailable/bad timed, Ruin 2
Burst
On a fight that requires Burst Damage (ie, titan) preperation is needed to maximize.
- Have 3 Stacks of Aetherflow
- Allow the following CD's to sit ready to use: Rouse Spur Enkindle Raging Strikes Mega Int Contagion Aetherflow
- Refresh your dots right before the burst phase.
- Drop shadow flare right before the burst phase.
Once Burst phase starts: Raging Strikes > Mega Int > Fester > Bio 2 > Miasma > Bio > Spur > Ruin 2 > Fester > Ruin 2 > Rouse > Ruin 2 > Enkindle > Swift Cast > Shadow Flare 5
Then normal Single Target rotation.
Rules and Tips
Raging Strikes is available every 3 Contagions, be sure to combine them. No one is perfect, so wait till they are both ready, and use them together.
Watch dot clipping. Be aware of how long it takes to cast a dot. Have it land when it's falling off. This is ESPECIALLY important on the Raging Strikes/Contagion rotation, as these dots are much stronger, and you don't want to overwrite them with weaker dots. The more you clip, the less of the other stuff your doing.
Know where your pet is. It may be behind you. Garuda doesn't fly away during big aoe attacks, and can be one shot. Don't be afraid to use a Heel or a Place to get it out of danger. Use Sustain if it's taking damage since party healers can't be expected to heal your pet. Your pet is a significant portion of your DPS.
Multiple Targets (AoE)
Opening
Raging Strikes > Mega Int > Bio 2 > Miasma > Bio 1 > SwiftCast > Shadow Flare > Contagion > Bane > Spur > Rouse > Aerial Slash
DoTs
Every minute, Raging Strikes(if Up) > Mega Int (if up) > Dots > Contagion > Bane
Keep Shadow Flare UP (SC every 60 seconds)
Aerial Slash on CD, (Rouse, Rouse+Spur every minute)
Dot any undotted mob (if more then 4)
Miasma 2 (if more then 4)
Refresh Dots/Bane/Aetherflow as needed.
Skills and Abilities
Action | Icon | Level | Cast Time | Cooldown | Range | Radius | Description |
---|---|---|---|---|---|---|---|
Summon III | 30 | 6.0s | 2.5s | 0 | 0 | Summons an attacker-type pet to fight at your side. | |
Fester | 35 | Instant | 10s | 25y | 0 | Cause wounds inflicted by Bio, Bio II, and Miasma to fester, dealing damage with a potency of 100 for each effect. Can only be used when the original spells were cast by you, and when under the effect of Aetherflow. | |
Tri-disaster | 40 | 3.0s | 2.5s | 25y | 0 | Deals unaspected damage with a potency of 30 to target and all targets nearby it. Additional Effect: Bind for 20s. | |
Spur | 45 | Instant | 120s | 30y | 0 | Increases a pet's physical and magical attack power by 40% for 20s. | |
Enkindle | 50 | Instant | 300s | 30y | 0 | Commands pet to use its signature attack. |