Difference between revisions of "Warwolf Bracelet of Casting"
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(Created page with "{{Armor Infobox |Unique = y |Untradable = y |Image =warwolf bracelet of casting icon1.png |Slot =Bracelets |iLevel =70 |Level =50 |Class =All Classes |Defence =1 |...") |
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{{ | {{Accessory Infobox | ||
|Unique = | |Unique = Unique | ||
|Untradable = | |Untradable = Untradable | ||
|Image =warwolf bracelet of casting icon1.png | |Image =warwolf bracelet of casting icon1.png | ||
|Slot =Bracelets | |Slot =Bracelets | ||
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|Defence =1 | |Defence =1 | ||
|mDefence =1 | |mDefence =1 | ||
|SellsFor = | |SellsFor = 340 gil | ||
|MateriaSlots =0 | |MateriaSlots =0 | ||
|AttributesColumn1 =[[Intelligence]] +9<br /> [[Spell Speed]] +12<br /> | |AttributesColumn1 =[[Intelligence]] +9<br /> [[Spell Speed]] +12<br /> | ||
|AttributesColumn2 =[[Morale]] +14<br /> <br /> | |AttributesColumn2 =[[Morale]] +14<br /> <br /> | ||
}} | }} | ||
The [[Warwolf Bracelet of Casting]] is item level 70 Bracelets and can be used by [[classes|All Classes]] that is at least level 50. | The [[Warwolf Bracelet of Casting]] is item level 70 [[Bracelets]] and can be used by [[classes|All Classes]] that is at least level 50. | ||
__NOTOC__ | |||
==Repair Information== | ==Repair Information== | ||
An NPC mender will repair for a maximum of ?? gil. | An NPC mender will repair for a maximum of ?? gil. | ||
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*[[Goldsmith]]: Level 40 | *[[Goldsmith]]: Level 40 | ||
*[[Grade 5 Dark Matter]] x 1 | *[[Grade 5 Dark Matter]] x 1 | ||
Convertible: No, Projectable: Yes, Desynthesizable: Yes | |||
==Ways to Obtain== | ==Ways to Obtain== | ||
==Used For== | ==Used For== | ||
{|width=20% | {|width=20% | ||
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|} | |} | ||
==Images== | ==Images== | ||
Revision as of 14:22, 21 August 2014
Template:Accessory Infobox The Warwolf Bracelet of Casting is item level 70 Bracelets and can be used by All Classes that is at least level 50.
Repair Information
An NPC mender will repair for a maximum of ?? gil. For a player to repair, they require:
- Goldsmith: Level 40
- Grade 5 Dark Matter x 1
Convertible: No, Projectable: Yes, Desynthesizable: Yes
Ways to Obtain
Used For
Crafting
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Levequests
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