Difference between revisions of "List of warrior actions"
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{|class="tanker-role actions table" | {|class="tanker-role actions table" | ||
{{role action table header}} | {{role action table header}} | ||
{{role action table row| | {{role action table row|Standard-issue Elixir (PvP)}} | ||
{{role action table row| | {{role action table row|Recuperate (PvP)}} | ||
{{role action table row| | {{role action table row|Purify (PvP)}} | ||
{{role action table row|Guard (PvP)}} | |||
{{role action table row|Sprint (PvP)}} | |||
|} | |} | ||
=== | === Limit Break (PvP) === | ||
{|class="tanker-role actions table" | {|class="tanker-role actions table" | ||
{{role action table header}} | {{role action table header}} | ||
{{role action table row| | {{role action table row|Primal Scream (PvP)}} | ||
|} | |} | ||
</onlyinclude> | </onlyinclude> |
Revision as of 21:46, 13 April 2022
Actions
PvE actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Heavy Swing | MRD | 1 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 220. | ||
Maim | MRD | 4 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 190. Combo Action: Heavy Swing Combo Potency: 340 Combo Bonus: Increases Beast Gauge by 10 | ||
Berserk | MRD | 6 | Ability | Instant | 60s | 0y 0y |
Grants 3 stacks of Berserk, each stack guaranteeing weaponskill attacks are critical and direct hits. Increases damage dealt when under an effect that raises critical hit rate or direct hit rate. Duration: 15s Additional Effect: Extends Surging Tempest duration by 10s to a maximum of 60s | ||
Overpower | MRD | 10 | Weaponskill | Instant | 2.5s | 0y 5y |
Delivers an attack with a potency of 110 to all nearby enemies. Additional Effect: Increased enmity | ||
Defiance | MRD | 10 | Ability | Instant | 2s | 0y 0y |
Significantly increases enmity generation. Effect ends upon reuse. | ||
Tomahawk | MRD | 1 | 15 | Weaponskill | Instant | 2.5s | 20y 0y |
Delivers a ranged attack with a potency of 150. Additional Effect: Increased enmity | |
Storm's Path | MRD | 26 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 200. Combo Action: Maim Combo Potency: 480 Combo Bonus: Restores own HP Cure Potency: 250 Combo Bonus: Increases Beast Gauge by 20 | ||
Thrill of Battle | MRD | 1 | 30 | Ability | Instant | 90s | 0y 0y |
Increases maximum HP by 20% and restores the amount increased. Additional Effect: Increases HP recovery via healing actions on self by 20% Duration: 10s | |
Inner Beast | WAR | 1 | 35 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 330. Beast Gauge Cost: 50 | |
Vengeance | MRD | 38 | Ability | Instant | 120s | 0y 0y |
Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage. Duration: 15s | ||
Mythril Tempest | WAR | 1 | 40 | Weaponskill | Instant | 2.5s | 0y 5y |
Delivers an attack with a potency of 100 to all nearby enemies. Additional Effect: Increased enmity Combo Action: Overpower Combo Potency: 140 Combo Bonus: Grants Surging Tempest, increasing damage dealt by 10% Duration: 30s Extends Surging Tempest duration by 30s to a maximum of 60s. Combo Bonus: Increases Beast Gauge by 20 | |
Holmgang | MRD | 42 | Ability | Instant | 240s | 6y 0y |
Brace yourself for an enemy onslaught, preventing most attacks from reducing your HP to less than 1. Duration: 10s When a target is selected, halts their movement with chains. | ||
Steel Cyclone | WAR | 1 | 45 | Weaponskill | Instant | 2.5s | 0y 5y |
Delivers an attack with a potency of 160 to all nearby enemies. Beast Gauge Cost: 50 | |
Storm's Eye | MRD | 50 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 200. Combo Action: Maim Combo Potency: 480 Combo Bonus: Grants Surging Tempest, increasing damage dealt by 10% Duration: 30s Extends Surging Tempest duration by 30s to a maximum of 60s. Combo Bonus: Increases Beast Gauge by 10 | ||
Infuriate | WAR | 1 | 50 | Ability | Instant | 60s | 0y 0y |
Increases Beast Gauge by 50. Additional Effect: Grants Nascent Chaos Duration: 30s Charges: 2 Can only be used while in combat | |
Fell Cleave | WAR | 1 | 54 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers an attack with a potency of 580. Beast Gauge Cost: 50 ※ Action changes to Inner Chaos while under the effect of Nascent Chaos | |
Raw Intuition | WAR | 1 | 56 | Ability | Instant | 25s | 0y 0y |
Reduces damage taken by 10%. Duration: 6s Additional Effect: Restores HP with each weaponskill successfully delivered Cure Potency: 400 Shares a recast timer with Nascent Flash. | |
Equilibrium | WAR | 1 | 58 | Ability | Instant | 60s | 0y 0y |
Restores own HP. Cure Potency: 1,200 Additional Effect: Gradually restores HP Cure Potency: 200 Duration: 15s | |
Decimate | WAR | 1 | 60 | Weaponskill | Instant | 2.5s | 0y 5y |
Delivers an attack to all nearby enemies with a potency of 180. Beast Gauge Cost: 50 ※ Action changes to Chaotic Cyclone while under the effect of Nascent Chaos. | |
Onslaught | WAR | 62 | Ability | Instant | 30s | 20y 0y |
Rushes target and delivers an attack with a potency of 150. Maximum Charges: 3 Cannot be executed while bound. | ||
Upheaval | WAR | 64 | Ability | Instant | 30s | 3y 0y |
Delivers an attack with a potency of 400. Shares a recast timer with Orogeny. | ||
Shake It Off | WAR | 68 | Ability | Instant | 90s | 0y 30y |
Creates a barrier around self and all nearby party members that absorbs damage totaling 15% of maximum HP. Dispels Thrill of Battle, Damnation, and Bloodwhetting, increasing damage absorbed by 2% for each effect removed. Duration: 30s Additional Effect: Gradually restores HP Cure Potency: 100 Duration: 15s Additional Effect: Restores target's HP Cure Potency: 300 | ||
Inner Release | WAR | 1 | 70 | Ability | Instant | 60s | 0y 0y |
Grants 3 stacks of Inner Release, each stack allowing the use of Fell Cleave or Decimate without cost and guaranteeing they are critical and direct hits. Increases damage dealt while under an effect that raises critical hit rate or direct hit rate. Additional Effect: Grants Inner Strength Inner Strength Effect: Nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects Duration: 15s Additional Effect: Extends Surging Tempest duration by 10s to a maximum of 60s Additional Effect: Grants Primal Rend Ready Duration: 30s Additional Effect: Grants a stack of Burgeoning Fury upon successfully landing Fell Cleave or Decimate, up to a maximum of 3. At maximum stacks, become Wrathful, changing Inner Release to Primal Wrath. | |
Chaotic Cyclone | WAR | 72 | Weaponskill | Instant | 2.5s | 0y 5y |
Delivers a critical direct hit with a potency of 300 to all nearby enemies. Damage dealt is increased when under an effect that raises critical hit rate or direct hit rate. Additional Effect: Reduces the recast time of Infuriate by 5 seconds Beast Gauge Cost: 50 Can only be executed while under the effect of Nascent Chaos. Effect fades upon execution. ※This action cannot be assigned to a hotbar. ※Decimate changes to Chaotic Cyclone when requirements for execution are met. | ||
Nascent Flash | WAR | 76 | Ability | Instant | 25s | 30y 0y |
Grants Nascent Flash to self and Nascent Glint to target party member. Nascent Flash Effect: Restores HP with each weaponskill successfully delivered Cure Potency: 400 Nascent Glint Effect: Restores HP equaling 100% of that recovered by Nascent Flash while also reducing damage taken by 10% Duration: 8s Additional Effect: Grants Stem the Flow to target, reducing damage taken by 10% Duration: 4s Additional Effect: Grants Stem the Tide to target, nullifying damage equivalent to a heal of 400 potency Duration: 20s Shares a recast timer with Bloodwhetting. | ||
Inner Chaos | WAR | 80 | Weaponskill | Instant | 2.5s | 3y 0y |
Delivers a critical direct hit with a potency of 660. Damage dealt is increased when under an effect that raises critical hit rate or direct hit rate. Additional Effect: Reduces the recast time of Infuriate by 5 seconds Beast Gauge Cost: 50 Can only be executed while under the effect of Nascent Chaos. Effect fades upon execution. ※This action cannot be assigned to a hotbar. ※Fell Cleave changes to Inner Chaos when requirements for execution are met. | ||
Bloodwhetting | WAR | 82 | Ability | Instant | 25s | 0y 0y |
Reduces damage taken by 10%. Duration: 8s Additional Effect: Restores HP with each weaponskill successfully delivered Cure Potency: 400 Additional Effect: Grants Stem the Flow Stem the Flow Effect: Reduces damage taken by 10% Duration: 4s Additional Effect: Grants Stem the Tide Stem the Tide Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 400 potency Duration: 20s Shares a recast timer with Nascent Flash. | ||
Orogeny | WAR | 86 | Ability | Instant | 30s | 0y 5y |
Delivers an attack with a potency of 150 to all nearby enemies. Shares a recast timer with Upheaval. | ||
Primal Rend | WAR | 90 | Weaponskill | Instant | 2.5s | 20y 5y |
Jumps to the target and delivers a critical direct hit to target and all enemies nearby it with a potency of 700 for the first enemy, and 70% less for all remaining enemies. Damage dealt is increased when under an effect that raises critical hit rate or direct hit rate. Additional Effect: Grants Primal Ruination Ready. Duration: 20s Stacks of Inner Release are not consumed upon execution. Can only be executed while under the effect of Primal Rend Ready, granted by Inner Release. Cannot be executed while bound. |
PvP actions
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description | |
---|---|---|---|---|---|---|---|---|---|
Heavy Swing (PvP) | WAR | 30 | Weaponskill | Instant | 2.4s | 5y 0y |
Delivers an attack with a potency of 5,000. ※This action cannot be assigned to a hotbar. | ||
Maim (PvP) | WAR | 30 | Weaponskill | Instant | 2.4s | 5y 0y |
Delivers an attack with a potency of 6,000. Combo Action: Heavy Swing ※This action cannot be assigned to a hotbar. | ||
Storm's Path (PvP) | WAR | 30 | Weaponskill | Instant | 2.4s | 5y 0y |
Delivers an attack with a potency of 7,000. Combo Action: Maim Additional Effect: Absorbs 100% of damage dealt as HP ※This action cannot be assigned to a hotbar. | ||
Mythril Tempest (PvP) | WAR | 30 | Weaponskill | Instant | 2.4s | 0y 5y |
Delivers an attack with a potency of 600 to all nearby enemies. Combo bonus: Increases Beast Gauge by 10 ※This action cannot be assigned to a hotbar. | ||
Steel Cyclone (PvP) | WAR | 30 | Weaponskill | Instant | 2.4s | 0y 5y |
Delivers an attack to all nearby enemies. Combo action: Mythril Tempest Combo potency: 800 Combo bonus: Absorbs 100% of damage dealt as HP Combo bonus: Increases Beast Gauge by 20 ※This action cannot be assigned to a hotbar. | ||
Tomahawk (PvP) | WAR | 30 | Weaponskill | Instant | 2.4s | 15y 0y |
Delivers a ranged attack with a potency of 800. Additional Effect: Increases Beast Gauge by 10 | ||
Fell Cleave (PvP) | WAR | 30 | Weaponskill | Instant | 2.4s | 5y 0y |
Delivers an attack with a potency of 10,000. Can only be executed while under the effect of Inner Release ※This action cannot be assigned to a hotbar. | ||
Decimate (PvP) | WAR | 30 | Weaponskill | Instant | 2.4s | 0y 5y |
Delivers an attack with a potency of 1,200 to all nearby enemies. Additional Effect: Reduces the recast time of Infuriate by 5s for each enemy hit Beast Gauge Cost: 50 ※Action changes to Chaotic Cyclone while under the effect of Nascent Chaos. | ||
Onslaught (PvP) | WAR | 30 | Ability | Instant | 10s | 20y 0y |
Rushes target and delivers an attack with a potency of 500. Potency increases up to 5,000 as HP nears maximum. Consumes 10% of current HP when executed. Additional Effect: Increases target's damage taken by 10%. Duration: 10s Cannot be executed while bound. | ||
Holmgang (PvP) | WAR | 30 | Ability | Instant | 45s | 10y 0y |
Draws target towards caster, and binds both. Duration: 3s Ignores target's bind and knockback resistance. Attacks cannot reduce your HP to less than 1. | ||
Infuriate (PvP) | WAR | 30 | Ability | Instant | 30s | 0y 0y |
Grants Nascent Chaos. Duration: 5s Maximum charges: 2 | ||
Inner Release (PvP) | WAR | 30 | Ability | Instant | 45s | 0y 0y |
Allows the use of Beast Gauge actions without cost and nullifies Stun, Sleep, Bind, Heavy, Silence, and knockback and draw-in effects. Duration: 6s | ||
Nascent Flash (PvP) | WAR | 30 | Ability | Instant | 15s | 30y 0y |
Grants Nascent Flash to self and Nascent Glint to target party member. Nascent Flash Effect: Absorbs 100% of damage dealt as HP and reduces damage taken by 10% Nascent Glint Effect: Restores HP equaling that recovered by Nascent Flash and reduces damage taken by 10% Duration: 6s | ||
Shake It Off (PvP) | WAR | 30 | Ability | Instant | 45s | 0y 15y |
Creates a barrier around self and all party members near you that absorbs damage equivalent to a heal of 2,000 potency. Duration: 10s When under the effect of Rampart, the effect is removed, increasing barrier potency to 4,000. | ||
Inner Chaos (PvP) | WAR | 30 | Weaponskill | Instant | 2.4s | 5y 0y |
Delivers an attack with a potency of 12,000. Inner Release Potency: 16,000 Can only be executed while under the effect of Inner Chaos Ready. ※This action cannot be assigned to a hotbar. | ||
Chaotic Cyclone (PvP) | WAR | 30 | Weaponskill | Instant | 2.4s | 0y 5y |
Delivers an attack with a potency of 8,000 to all nearby enemies. Inner Release Potency: 12,000 Can only be used under the effect of Chaotic Cyclone Ready ※This action cannot be assigned to a hotbar. |
Common actions (PvP)
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Standard-issue Elixir (PvP) | ANY | 30 | Ability | 4.5s | 5s | 0y 0y |
Restores your HP and MP to maximum. Casting will be interrupted when damage is taken. | |
Recuperate (PvP) | ANY | 30 | Ability | 2,500 | Instant | 1s | 0y 0y |
Restores own HP. Cure Potency: 15,000 |
Purify (PvP) | ANY | 30 | Ability | Instant | 24s | 0y 0y |
Removes Stun, Heavy, Bind, Silence, Deep Freeze, and Miracle of Nature. Additional Effect: Grants Resilience Resilience Effect: Nullifies status afflictions that can be removed by Purify, as well as knockback and draw-in effects Duration: 3s Can be used even when under the effect of certain status afflictions. | |
Guard (PvP) | ANY | 30 | Ability | Instant | 30s | 0y 0y |
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects. Duration: 5s Movement speed is reduced by 50% for the duration of this effect. Effect ends upon reuse, using another action, or when the effect duration expires. | |
Sprint (PvP) | ANY | 30 | Ability | Instant | 1.5s | 0y 0y |
Increases movement speed. Effect ends upon reuse or execution of another action. |
Limit Break (PvP)
Action | Acquired | Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|
Primal Scream (PvP) | WAR | 30 | Limit Break | Instant | 10s | 12y 12y |
Let out a bloodcurdling cry in a cone before you, rendering enemies unable to use Guard. Duration: 15s Additional Effect: Grants Inner Release and Thrill of Battle Inner Release Effect: Increases the potency of Primal Rend, Primal Ruination, Inner Chaos, and Chaotic Cyclone, while also increasing movement speed by 25%, and granting immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects Duration: 15s Cannot execute Guard while under the effect of Inner Release. Thrill of Battle Effect: Increases maximum HP by 20% and restores the amount increased Duration: 30s Grants a stack of Burgeoning Fury upon executing weaponskills, up to a maximum of 3. Duration: 15s At maximum stacks, become Wrathful, changing Primal Scream to Primal Wrath. Can only be executed when the limit gauge is full. Gauge Charge Time: 90s ※Storm's Path Combo changes to Fell Cleave while under the effect of Inner Release. |