Difference between revisions of "Sastasha"

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Sastasha Seagrot is a level 15-17 [[dungeons|dungeon]] in [[Western La Noscea]]. It is the first dungeon the players will encounter and unlock through the [[Main Quests|main storyline]] [[quests]]. Sastasha Seagrot requires a light party of 4 players.
Sastasha Seagrot is a level 15-18 [[dungeons|dungeon]] in [[Western La Noscea]]. It is the first dungeon the players will encounter and unlock through the [[Main Quests|main storyline]] [[quests]]. Sastasha Seagrot requires a light party of 4 players.


*Players who are level 18 or above will be level sync'd down to level 17 upon entrance.  
*Players who are level 19 or above will be level sync'd down to level 18 upon entrance.  


==Bosses==
==Bosses==

Revision as of 00:30, 15 August 2013

Sastasha2.jpg
Sastasha1.jpg

Sastasha Seagrot is a level 15-18 dungeon in Western La Noscea. It is the first dungeon the players will encounter and unlock through the main storyline quests. Sastasha Seagrot requires a light party of 4 players.

  • Players who are level 19 or above will be level sync'd down to level 18 upon entrance.

Bosses

Chopper

Chopper is the first boss of Sastasha Seagrot. It is a coeurl. Once in a while Chopper will perform an AoE attack. A red circle will appear on the ground before it executes the attack. Get out of the circle as soon as possible.

Pirate Captain Madison

Players will need to defeat Pirate Captain Madison twice. In first encounter, kill his crew members first then hurt him until he runs away. In the second encounter, he will summon a pack of guard dogs at about a quarter HP. AoE the dogs down then attack the Captain util he flees.

Denn the Orcatoothed

Denn the Orcatoothed is the final boss of Sastasha. The boss room features 4 gated areas with bubbling water at the left and right sides of the room. During the boss fight, adds will spawn from the bubbling water. Players can kill the gate when it's bubbling to prevent an add from spawning.

Lore

After a period of relative silence following the Calamity, the Serpent Reavers have once again taken to terrorizing the inland hamlets of La Noscea, killing the men, kidnapping the women and children, plundering the storehouses and burning what little they leave behind. For years, it was not known how the pirates were able to raid areas so far from the coast, until a local shepherd sighted a band of painted ruffians entering the Sastasha Seagrot, carrying large quantities of sacks and crates. Could it be that there is more to this cave than meets the eye?

Template:Dungeons